/* * Functions managing applets * * Copyright 2000-2015 Willy Tarreau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * */ #include #include #include #include #include #include #include #include #include unsigned int nb_applets = 0; struct task *task_run_applet(struct task *t, void *context, unsigned short state) { struct appctx *app = context; struct stream_interface *si = app->owner; if (app->state & APPLET_WANT_DIE) { __appctx_free(app); return NULL; } /* Now we'll try to allocate the input buffer. We wake up the * applet in all cases. So this is the applet responsibility to * check if this buffer was allocated or not. This let a chance * for applets to do some other processing if needed. */ if (!si_alloc_ibuf(si, &app->buffer_wait)) si_applet_cant_put(si); /* We always pretend the applet can't get and doesn't want to * put, it's up to it to change this if needed. This ensures * that one applet which ignores any event will not spin. */ si_applet_cant_get(si); si_applet_stop_put(si); app->applet->fct(app); si_applet_wake_cb(si); channel_release_buffer(si_ic(si), &app->buffer_wait); return t; }