/* * Elastic Binary Trees - macros for Indirect Multi-Byte data nodes. * Version 6.0.6 * (C) 2002-2011 - Willy Tarreau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, version 2.1 * exclusively. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _EBIMTREE_H #define _EBIMTREE_H #include #include "ebtree.h" #include "ebpttree.h" /* These functions and macros rely on Pointer nodes and use the entry as * a pointer to an indirect key. Most operations are performed using ebpt_*. */ /* The following functions are not inlined by default. They are declared * in ebimtree.c, which simply relies on their inline version. */ REGPRM3 struct ebpt_node *ebim_lookup(struct eb_root *root, const void *x, unsigned int len); REGPRM3 struct ebpt_node *ebim_insert(struct eb_root *root, struct ebpt_node *new, unsigned int len); /* Find the first occurrence of a key of a least bytes matching in the * tree . The caller is responsible for ensuring that will not exceed * the common parts between the tree's keys and . In case of multiple matches, * the leftmost node is returned. This means that this function can be used to * lookup string keys by prefix if all keys in the tree are zero-terminated. If * no match is found, NULL is returned. Returns first node if is zero. */ static forceinline struct ebpt_node * __ebim_lookup(struct eb_root *root, const void *x, unsigned int len) { struct ebpt_node *node; eb_troot_t *troot; int pos, side; int node_bit; troot = root->b[EB_LEFT]; if (unlikely(troot == NULL)) goto ret_null; if (unlikely(len == 0)) goto walk_down; pos = 0; while (1) { if (eb_gettag(troot) == EB_LEAF) { node = container_of(eb_untag(troot, EB_LEAF), struct ebpt_node, node.branches); if (memcmp(node->key + pos, x, len) != 0) goto ret_null; else goto ret_node; } node = container_of(eb_untag(troot, EB_NODE), struct ebpt_node, node.branches); node_bit = node->node.bit; if (node_bit < 0) { /* We have a dup tree now. Either it's for the same * value, and we walk down left, or it's a different * one and we don't have our key. */ if (memcmp(node->key + pos, x, len) != 0) goto ret_null; else goto walk_left; } /* OK, normal data node, let's walk down. We check if all full * bytes are equal, and we start from the last one we did not * completely check. We stop as soon as we reach the last byte, * because we must decide to go left/right or abort. */ node_bit = ~node_bit + (pos << 3) + 8; // = (pos<<3) + (7 - node_bit) if (node_bit < 0) { /* This surprising construction gives better performance * because gcc does not try to reorder the loop. Tested to * be fine with 2.95 to 4.2. */ while (1) { if (*(unsigned char*)(node->key + pos++) ^ *(unsigned char*)(x++)) goto ret_null; /* more than one full byte is different */ if (--len == 0) goto walk_left; /* return first node if all bytes matched */ node_bit += 8; if (node_bit >= 0) break; } } /* here we know that only the last byte differs, so node_bit < 8. * We have 2 possibilities : * - more than the last bit differs => return NULL * - walk down on side = (x[pos] >> node_bit) & 1 */ side = *(unsigned char *)x >> node_bit; if (((*(unsigned char*)(node->key + pos) >> node_bit) ^ side) > 1) goto ret_null; side &= 1; troot = node->node.branches.b[side]; } walk_left: troot = node->node.branches.b[EB_LEFT]; walk_down: while (eb_gettag(troot) != EB_LEAF) troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT]; node = container_of(eb_untag(troot, EB_LEAF), struct ebpt_node, node.branches); ret_node: return node; ret_null: return NULL; } /* Insert ebpt_node into subtree starting at node root . * Only new->key needs be set with the key. The ebpt_node is returned. * If root->b[EB_RGHT]==1, the tree may only contain unique keys. The * len is specified in bytes. */ static forceinline struct ebpt_node * __ebim_insert(struct eb_root *root, struct ebpt_node *new, unsigned int len) { struct ebpt_node *old; unsigned int side; eb_troot_t *troot; eb_troot_t *root_right; int diff; int bit; int old_node_bit; side = EB_LEFT; troot = root->b[EB_LEFT]; root_right = root->b[EB_RGHT]; if (unlikely(troot == NULL)) { /* Tree is empty, insert the leaf part below the left branch */ root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF); new->node.leaf_p = eb_dotag(root, EB_LEFT); new->node.node_p = NULL; /* node part unused */ return new; } len <<= 3; /* The tree descent is fairly easy : * - first, check if we have reached a leaf node * - second, check if we have gone too far * - third, reiterate * Everywhere, we use for the node node we are inserting, * for the node we attach it to, and for the node we are * displacing below . will always point to the future node * (tagged with its type). carries the side the node is * attached to below its parent, which is also where previous node * was attached. */ bit = 0; while (1) { if (unlikely(eb_gettag(troot) == EB_LEAF)) { eb_troot_t *new_left, *new_rght; eb_troot_t *new_leaf, *old_leaf; old = container_of(eb_untag(troot, EB_LEAF), struct ebpt_node, node.branches); new_left = eb_dotag(&new->node.branches, EB_LEFT); new_rght = eb_dotag(&new->node.branches, EB_RGHT); new_leaf = eb_dotag(&new->node.branches, EB_LEAF); old_leaf = eb_dotag(&old->node.branches, EB_LEAF); new->node.node_p = old->node.leaf_p; /* Right here, we have 3 possibilities : * - the tree does not contain the key, and we have * new->key < old->key. We insert new above old, on * the left ; * * - the tree does not contain the key, and we have * new->key > old->key. We insert new above old, on * the right ; * * - the tree does contain the key, which implies it * is alone. We add the new key next to it as a * first duplicate. * * The last two cases can easily be partially merged. */ bit = equal_bits(new->key, old->key, bit, len); /* Note: we can compare more bits than the current node's because as * long as they are identical, we know we descend along the correct * side. However we don't want to start to compare past the end. */ diff = 0; if (((unsigned)bit >> 3) < len) diff = cmp_bits(new->key, old->key, bit); if (diff < 0) { new->node.leaf_p = new_left; old->node.leaf_p = new_rght; new->node.branches.b[EB_LEFT] = new_leaf; new->node.branches.b[EB_RGHT] = old_leaf; } else { /* we may refuse to duplicate this key if the tree is * tagged as containing only unique keys. */ if (diff == 0 && eb_gettag(root_right)) return old; /* new->key >= old->key, new goes the right */ old->node.leaf_p = new_left; new->node.leaf_p = new_rght; new->node.branches.b[EB_LEFT] = old_leaf; new->node.branches.b[EB_RGHT] = new_leaf; if (diff == 0) { new->node.bit = -1; root->b[side] = eb_dotag(&new->node.branches, EB_NODE); return new; } } break; } /* OK we're walking down this link */ old = container_of(eb_untag(troot, EB_NODE), struct ebpt_node, node.branches); old_node_bit = old->node.bit; /* Stop going down when we don't have common bits anymore. We * also stop in front of a duplicates tree because it means we * have to insert above. Note: we can compare more bits than * the current node's because as long as they are identical, we * know we descend along the correct side. */ if (old_node_bit < 0) { /* we're above a duplicate tree, we must compare till the end */ bit = equal_bits(new->key, old->key, bit, len); goto dup_tree; } else if (bit < old_node_bit) { bit = equal_bits(new->key, old->key, bit, old_node_bit); } if (bit < old_node_bit) { /* we don't have all bits in common */ /* The tree did not contain the key, so we insert before the node * , and set ->bit to designate the lowest bit position in * which applies to ->branches.b[]. */ eb_troot_t *new_left, *new_rght; eb_troot_t *new_leaf, *old_node; dup_tree: new_left = eb_dotag(&new->node.branches, EB_LEFT); new_rght = eb_dotag(&new->node.branches, EB_RGHT); new_leaf = eb_dotag(&new->node.branches, EB_LEAF); old_node = eb_dotag(&old->node.branches, EB_NODE); new->node.node_p = old->node.node_p; /* Note: we can compare more bits than the current node's because as * long as they are identical, we know we descend along the correct * side. However we don't want to start to compare past the end. */ diff = 0; if (((unsigned)bit >> 3) < len) diff = cmp_bits(new->key, old->key, bit); if (diff < 0) { new->node.leaf_p = new_left; old->node.node_p = new_rght; new->node.branches.b[EB_LEFT] = new_leaf; new->node.branches.b[EB_RGHT] = old_node; } else if (diff > 0) { old->node.node_p = new_left; new->node.leaf_p = new_rght; new->node.branches.b[EB_LEFT] = old_node; new->node.branches.b[EB_RGHT] = new_leaf; } else { struct eb_node *ret; ret = eb_insert_dup(&old->node, &new->node); return container_of(ret, struct ebpt_node, node); } break; } /* walk down */ root = &old->node.branches; side = (((unsigned char *)new->key)[old_node_bit >> 3] >> (~old_node_bit & 7)) & 1; troot = root->b[side]; } /* Ok, now we are inserting between and . 's * parent is already set to , and the 's branch is still in * . Update the root's leaf till we have it. Note that we can also * find the side by checking the side of new->node.node_p. */ /* We need the common higher bits between new->key and old->key. * This number of bits is already in . */ new->node.bit = bit; root->b[side] = eb_dotag(&new->node.branches, EB_NODE); return new; } #endif /* _EBIMTREE_H */