/* * include/common/memory.h * Memory management definitions.. * * Copyright (C) 2000-2014 Willy Tarreau - w@1wt.eu * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, version 2.1 * exclusively. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _COMMON_MEMORY_H #define _COMMON_MEMORY_H #include #include #include #define MEM_F_SHARED 0x1 struct pool_head { void **free_list; struct list list; /* list of all known pools */ unsigned int used; /* how many chunks are currently in use */ unsigned int allocated; /* how many chunks have been allocated */ unsigned int limit; /* hard limit on the number of chunks */ unsigned int minavail; /* how many chunks are expected to be used */ unsigned int size; /* chunk size */ unsigned int flags; /* MEM_F_* */ unsigned int users; /* number of pools sharing this zone */ char name[12]; /* name of the pool */ }; /* poison each newly allocated area with this byte if not null */ extern char mem_poison_byte; /* * This function destroys a pull by freeing it completely. * This should be called only under extreme circumstances. */ static inline void pool_destroy(void **pool) { void *temp, *next; next = pool; while (next) { temp = next; next = *(void **)temp; free(temp); } } /* Allocate a new entry for pool , and return it for immediate use. * NULL is returned if no memory is available for a new creation. */ void *pool_refill_alloc(struct pool_head *pool); /* Try to find an existing shared pool with the same characteristics and * returns it, otherwise creates this one. NULL is returned if no memory * is available for a new creation. */ struct pool_head *create_pool(char *name, unsigned int size, unsigned int flags); /* Dump statistics on pools usage. */ void dump_pools_to_trash(); void dump_pools(void); /* * This function frees whatever can be freed in pool . */ void pool_flush2(struct pool_head *pool); /* * This function frees whatever can be freed in all pools, but respecting * the minimum thresholds imposed by owners. */ void pool_gc2(); /* * This function destroys a pull by freeing it completely. * This should be called only under extreme circumstances. */ void *pool_destroy2(struct pool_head *pool); /* * Returns a pointer to type taken from the * pool or dynamically allocated. In the * first case, is updated to point to the * next element in the list. */ #define pool_alloc2(pool) \ ({ \ void *__p; \ if ((__p = (pool)->free_list) == NULL) \ __p = pool_refill_alloc(pool); \ else { \ (pool)->free_list = *(void **)(pool)->free_list;\ (pool)->used++; \ if (unlikely(mem_poison_byte)) \ memset(__p, mem_poison_byte, (pool)->size); \ } \ __p; \ }) /* * Puts a memory area back to the corresponding pool. * Items are chained directly through a pointer that * is written in the beginning of the memory area, so * there's no need for any carrier cell. This implies * that each memory area is at least as big as one * pointer. Just like with the libc's free(), nothing * is done if is NULL. */ #define pool_free2(pool, ptr) \ ({ \ if (likely((ptr) != NULL)) { \ *(void **)(ptr) = (void *)(pool)->free_list; \ (pool)->free_list = (void *)(ptr); \ (pool)->used--; \ } \ }) #endif /* _COMMON_MEMORY_H */ /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */