/* * Elastic Binary Trees - macros and structures for operations on pointer nodes. * Version 5.0 * (C) 2002-2009 - Willy Tarreau * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _EBPTTREE_H #define _EBPTTREE_H #include "ebtree.h" #include "eb32tree.h" #include "eb64tree.h" /* Return the structure of type whose member points to */ #define ebpt_entry(ptr, type, member) container_of(ptr, type, member) #define EBPT_ROOT EB_ROOT #define EBPT_TREE_HEAD EB_TREE_HEAD /* on *almost* all platforms, a pointer can be cast into a size_t which is unsigned */ #ifndef PTR_INT_TYPE #define PTR_INT_TYPE size_t #endif typedef PTR_INT_TYPE ptr_t; /* This structure carries a node, a leaf, and a key. It must start with the * eb_node so that it can be cast into an eb_node. We could also have put some * sort of transparent union here to reduce the indirection level, but the fact * is, the end user is not meant to manipulate internals, so this is pointless. * Internally, it is automatically cast as an eb32_node or eb64_node. */ struct ebpt_node { struct eb_node node; /* the tree node, must be at the beginning */ void *key; }; /* * Exported functions and macros. * Many of them are always inlined because they are extremely small, and * are generally called at most once or twice in a program. */ /* Return leftmost node in the tree, or NULL if none */ static forceinline struct ebpt_node *ebpt_first(struct eb_root *root) { return ebpt_entry(eb_first(root), struct ebpt_node, node); } /* Return rightmost node in the tree, or NULL if none */ static forceinline struct ebpt_node *ebpt_last(struct eb_root *root) { return ebpt_entry(eb_last(root), struct ebpt_node, node); } /* Return next node in the tree, or NULL if none */ static forceinline struct ebpt_node *ebpt_next(struct ebpt_node *ebpt) { return ebpt_entry(eb_next(&ebpt->node), struct ebpt_node, node); } /* Return previous node in the tree, or NULL if none */ static forceinline struct ebpt_node *ebpt_prev(struct ebpt_node *ebpt) { return ebpt_entry(eb_prev(&ebpt->node), struct ebpt_node, node); } /* Return next node in the tree, skipping duplicates, or NULL if none */ static forceinline struct ebpt_node *ebpt_next_unique(struct ebpt_node *ebpt) { return ebpt_entry(eb_next_unique(&ebpt->node), struct ebpt_node, node); } /* Return previous node in the tree, skipping duplicates, or NULL if none */ static forceinline struct ebpt_node *ebpt_prev_unique(struct ebpt_node *ebpt) { return ebpt_entry(eb_prev_unique(&ebpt->node), struct ebpt_node, node); } /* Delete node from the tree if it was linked in. Mark the node unused. Note * that this function relies on a non-inlined generic function: eb_delete. */ static forceinline void ebpt_delete(struct ebpt_node *ebpt) { eb_delete(&ebpt->node); } /* * The following functions are inlined but derived from the integer versions. */ static forceinline struct ebpt_node *ebpt_lookup(struct eb_root *root, void *x) { if (sizeof(void *) == 4) return (struct ebpt_node *)eb32_lookup(root, (u32)(PTR_INT_TYPE)x); else return (struct ebpt_node *)eb64_lookup(root, (u64)(PTR_INT_TYPE)x); } static forceinline struct ebpt_node *ebpt_lookup_le(struct eb_root *root, void *x) { if (sizeof(void *) == 4) return (struct ebpt_node *)eb32_lookup_le(root, (u32)(PTR_INT_TYPE)x); else return (struct ebpt_node *)eb64_lookup_le(root, (u64)(PTR_INT_TYPE)x); } static forceinline struct ebpt_node *ebpt_lookup_ge(struct eb_root *root, void *x) { if (sizeof(void *) == 4) return (struct ebpt_node *)eb32_lookup_ge(root, (u32)(PTR_INT_TYPE)x); else return (struct ebpt_node *)eb64_lookup_ge(root, (u64)(PTR_INT_TYPE)x); } static forceinline struct ebpt_node *ebpt_insert(struct eb_root *root, struct ebpt_node *new) { if (sizeof(void *) == 4) return (struct ebpt_node *)eb32_insert(root, (struct eb32_node *)new); else return (struct ebpt_node *)eb64_insert(root, (struct eb64_node *)new); } /* * The following functions are less likely to be used directly, because * their code is larger. The non-inlined version is preferred. */ /* Delete node from the tree if it was linked in. Mark the node unused. */ static forceinline void __ebpt_delete(struct ebpt_node *ebpt) { __eb_delete(&ebpt->node); } static forceinline struct ebpt_node *__ebpt_lookup(struct eb_root *root, void *x) { if (sizeof(void *) == 4) return (struct ebpt_node *)__eb32_lookup(root, (u32)(PTR_INT_TYPE)x); else return (struct ebpt_node *)__eb64_lookup(root, (u64)(PTR_INT_TYPE)x); } static forceinline struct ebpt_node *__ebpt_insert(struct eb_root *root, struct ebpt_node *new) { if (sizeof(void *) == 4) return (struct ebpt_node *)__eb32_insert(root, (struct eb32_node *)new); else return (struct ebpt_node *)__eb64_insert(root, (struct eb64_node *)new); } #endif /* _EBPT_TREE_H */