/* * Elastic Binary Trees - macros and structures for operations on 32bit nodes. * Version 6.0.6 with backports from v7-dev * (C) 2002-2017 - Willy Tarreau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, version 2.1 * exclusively. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _EB32SCTREE_H #define _EB32SCTREE_H #include "ebtree.h" /* Return the structure of type whose member points to */ #define eb32sc_entry(ptr, type, member) container_of(ptr, type, member) /* These types may sometimes already be defined */ #ifndef _EB32TREE_H typedef unsigned int u32; typedef signed int s32; #endif /* This structure carries a node, a leaf, a scope, and a key. It must start * with the eb_node so that it can be cast into an eb_node. We could also * have put some sort of transparent union here to reduce the indirection * level, but the fact is, the end user is not meant to manipulate internals, * so this is pointless. * In case sizeof(void*)>=sizeof(long), we know there will be some padding after * the leaf if it's unaligned. In this case we force the alignment on void* so * that we prefer to have the padding before for more efficient accesses. */ struct eb32sc_node { struct eb_node node; /* the tree node, must be at the beginning */ MAYBE_ALIGN(sizeof(u32)); u32 key; ALWAYS_ALIGN(sizeof(void*)); unsigned long node_s; /* visibility of this node's branches */ unsigned long leaf_s; /* visibility of this node's leaf */ } ALIGNED(sizeof(void*)); /* * Exported functions and macros. * Many of them are always inlined because they are extremely small, and * are generally called at most once or twice in a program. */ /* * The following functions are not inlined by default. They are declared * in eb32sctree.c, which simply relies on their inline version. */ struct eb32sc_node *eb32sc_lookup_ge(struct eb_root *root, u32 x, unsigned long scope); struct eb32sc_node *eb32sc_lookup_ge_or_first(struct eb_root *root, u32 x, unsigned long scope); struct eb32sc_node *eb32sc_insert(struct eb_root *root, struct eb32sc_node *new, unsigned long scope); void eb32sc_delete(struct eb32sc_node *node); /* Walks down left starting at root pointer , and follow the leftmost * branch whose scope matches . It either returns the node hosting the * first leaf on that side, or NULL if no leaf is found. may either be * NULL or a branch pointer. The pointer to the leaf (or NULL) is returned. */ static inline struct eb32sc_node *eb32sc_walk_down_left(eb_troot_t *start, unsigned long scope) { struct eb_root *root; struct eb_node *node; struct eb32sc_node *eb32; if (unlikely(!start)) return NULL; while (1) { if (eb_gettag(start) == EB_NODE) { root = eb_untag(start, EB_NODE); node = eb_root_to_node(root); eb32 = container_of(node, struct eb32sc_node, node); if (eb32->node_s & scope) { start = node->branches.b[EB_LEFT]; continue; } start = node->node_p; } else { root = eb_untag(start, EB_LEAF); node = eb_root_to_node(root); eb32 = container_of(node, struct eb32sc_node, node); if (eb32->leaf_s & scope) return eb32; start = node->leaf_p; } /* here we're on a node that doesn't match the scope. We have * to walk to the closest right location. */ while (eb_gettag(start) != EB_LEFT) /* Walking up from right branch, so we cannot be below root */ start = (eb_root_to_node(eb_untag(start, EB_RGHT)))->node_p; /* Note that cannot be NULL at this stage */ root = eb_untag(start, EB_LEFT); start = root->b[EB_RGHT]; if (eb_clrtag(start) == NULL) return NULL; } } /* Return next node in the tree, starting with tagged parent , or NULL if none */ static inline struct eb32sc_node *eb32sc_next_with_parent(eb_troot_t *start, unsigned long scope) { while (eb_gettag(start) != EB_LEFT) /* Walking up from right branch, so we cannot be below root */ start = (eb_root_to_node(eb_untag(start, EB_RGHT)))->node_p; /* Note that cannot be NULL at this stage */ start = (eb_untag(start, EB_LEFT))->b[EB_RGHT]; if (eb_clrtag(start) == NULL) return NULL; return eb32sc_walk_down_left(start, scope); } /* Return next node in the tree, or NULL if none */ static inline struct eb32sc_node *eb32sc_next(struct eb32sc_node *eb32, unsigned long scope) { return eb32sc_next_with_parent(eb32->node.leaf_p, scope); } /* Return leftmost node in the tree, or NULL if none */ static inline struct eb32sc_node *eb32sc_first(struct eb_root *root, unsigned long scope) { return eb32sc_walk_down_left(root->b[0], scope); } #endif /* _EB32SC_TREE_H */