It is a bit expensive and complex to use to call buffer_feed()
directly from the request parser, and there are risks that some
output messages are lost in case of buffer full. Since most of
these messages are static, let's have a state dedicated to print
these messages and store them in a specific area shared with the
stats in the session. This both reduces code size and risks of
losing output data.
Capture & display more data from health checks, like
strerror(errno) for L4 failed checks or a first line
from a response for L7 successes/failed checks.
Non ascii or control characters are masked with
chunk_htmlencode() (html stats) or chunk_asciiencode() (logs).
The stats socket can now run at 3 different levels :
- user
- operator (default one)
- admin
These levels are used to restrict access to some information
and commands. Only the admin can clear all stats. A user cannot
clear anything nor access sensible data such as sessions or
errors.
Consistent hashing provides some interesting advantages over common
hashing. It avoids full redistribution in case of a server failure,
or when expanding the farm. This has a cost however, the hashing is
far from being perfect, as we associate a server to a request by
searching the server with the closest key in a tree. Since servers
appear multiple times based on their weights, it is recommended to
use weights larger than approximately 10-20 in order to smoothen
the distribution a bit.
In some cases, playing with weights will be the only solution to
make a server appear more often and increase chances of being picked,
so stats are very important with consistent hashing.
In order to indicate the type of hashing, use :
hash-type map-based (default, old one)
hash-type consistent (new one)
Consistent hashing can make sense in a cache farm, in order not
to redistribute everyone when a cache changes state. It could also
probably be used for long sessions such as terminal sessions, though
that has not be attempted yet.
More details on this method of hashing here :
http://www.spiteful.com/2008/03/17/programmers-toolbox-part-3-consistent-hashing/
Recent "struct chunk rework" introduced a NULL pointer dereference
and now haproxy segfaults if auth is required for stats but not found.
The reason is that size_t cannot store negative values, but current
code assumes that "len < 0" == uninitialized.
This patch fixes it.
There are a few remaining max values that need to move to counters.
Also, the counters are more often used than some config information,
so get them closer to the other useful struct members for better cache
efficiency.
Until now it was required that every custom ID was above 1000 in order to
avoid conflicts. Now we have the list of all assigned IDs and can automatically
pick the first unused one. This means that it is perfectly possible to interleave
automatic IDs with persistent IDs and the parser will automatically allocate
unused values starting with 1.
This patch allows to collect & provide separate statistics for each socket.
It can be very useful if you would like to distinguish between traffic
generate by local and remote users or between different types of remote
clients (peerings, domestic, foreign).
Currently no "Session rate" is supported, but adding it should be possible
if we found it useful.
Doing this, we can remove the last BF_HIJACK user and remove
produce_content(). s->data_source could also be removed but
it is currently used to detect if the stats or a server was
used.
By default, when data is sent over a socket, both the write timeout and the
read timeout for that socket are refreshed, because we consider that there is
activity on that socket, and we have no other means of guessing if we should
receive data or not.
While this default behaviour is desirable for almost all applications, there
exists a situation where it is desirable to disable it, and only refresh the
read timeout if there are incoming data. This happens on sessions with large
timeouts and low amounts of exchanged data such as telnet session. If the
server suddenly disappears, the output data accumulates in the system's
socket buffers, both timeouts are correctly refreshed, and there is no way
to know the server does not receive them, so we don't timeout. However, when
the underlying protocol always echoes sent data, it would be enough by itself
to detect the issue using the read timeout. Note that this problem does not
happen with more verbose protocols because data won't accumulate long in the
socket buffers.
When this option is set on the frontend, it will disable read timeout updates
on data sent to the client. There probably is little use of this case. When
the option is set on the backend, it will disable read timeout updates on
data sent to the server. Doing so will typically break large HTTP posts from
slow lines, so use it with caution.
The "static-rr" is just the old round-robin algorithm. It is still
in use when a hash algorithm is used and the data to hash is not
present, but it was impossible to configure it explicitly. This one
is cheaper in terms of CPU and supports unlimited numbers of servers,
so it makes sense to be able to use it.
LB algo macros were composed of the LB algo by itself without any indication
of the method to use to look up a server (the lb function itself). This
method was implied by the LB algo, which was not very convenient to add
more algorithms. Now we have several fields in the LB macros, some to
describe what to look for in the requests, some to describe how to transform
that (kind of algo) and some to describe what lookup function to use.
The next patch will make it possible to factor out some code for all algos
which rely on a map.
The lbprm structure has moved to backend.h, where it should be, and
all algo-specific types and declarations have moved to their specific
files. The proxy struct is now much more readable.
This patch implements "description" (proxy and global) and "node" (global)
options, removes "node-name" and adds "show-node" & "show-desc" options
for "stats". It also changes the way the header lines (with proxy name) and
the statistics are displayed, so stats no longer look so clumsy with very
long names.
Instead of "node-name" it is possible to use show-node/show-desc with
an optional parameter that overrides a default node/description.
backend cust-0045
# report specific values for this customer
stats show-node Europe
stats show-desc Master node for Europe, Asia, Africa
This patch adds health logging so it possible to check what
was happening before a crash. Failed healt checks are logged if
server is UP and succeeded healt checks if server is DOWN,
so the amount of additional information is limited.
I also reworked the code a little:
- check_status_description[] and check_status_info[] is now
joined into check_statuses[]
- set_server_check_status updates not only s->check_status and
s->check_duration but also s->result making the code simpler
Changes in v3:
- for now calculate and use local versions of health/rise/fall/state,
it is a slow path, no harm should be done. One day we may centralize
processing of the checks and remove the duplicated code.
- also log checks that are restoring current state
- use "conditionally succeeded" for 404 with disable-on-404
We can get rid of the stats analyser by moving all the stats code
to a stream interface applet. Above being cleaner, it provides new
advantages such as the ability to process requests and responses
from the same function and work only with simple state machines.
There's no need for any hijack hack anymore.
The direct advantage for the user are the interactive mode and the
ability to chain several commands delimited by a semi-colon. Now if
the user types "prompt", he gets a prompt from which he can send
as many requests as he wants. All outputs are terminated by a
blank line followed by a new prompt, so this can be used from
external tools too.
The code is not very clean, it needs some rework, but some part
of the dirty parts are due to the remnants of the hijack mode used
in the old functions we call.
The old AN_REQ_STATS_SOCK analyser flag is now unused and has been
removed.
iohandlers will need to store some form of context and for this will
need a way to find their call context. We add the ->private as well
as ->st0 and ->st1 for that purpose. Most likely ->private will be
initialized to the current session and ->st0 and ->st1 will be used
to maintain any form of internal state between calls.
It will soon be necessary to have stream interfaces running as part of
the current task, or as independant tasks. For instance when we want to
implement compression or SSL. It will also be used for applets running
as stream interfaces.
These new functions are used to perform exactly that. Note that it's
still not easy to write a simple echo applet and more functions will
likely be needed.
When stream interfaces will embedded applets running as part as their
holding task, we'll need a new callback to process them from the
session processor.
We had to add a new stream_interface flag : SI_FL_DONT_WAKE. This flag
is used to indicate that a stream interface is being updated and that
no wake up should be sent to its owner. This will be required for tasks
embedded into stream interfaces. Otherwise, we could have the
owner task send wakeups to itself during status updates, thus
preventing the state from converging. As long as a stream_interface's
status is being monitored and adjusted, there is no reason to wake it
up again, as we know its changes will be seen and considered.
Collect information about last health check result,
including L7 code if possible (for example http or smtp
return code) and time took to finish last check.
Health check info is provided on both stats pages (html & csv)
and logged when a server is marked UP or DOWN. Currently active
check are marked with an asterisk, but only in html mode.
Currently there are 14 status codes:
UNK -> unknown
INI -> initializing
SOCKERR -> socket error
L4OK -> check passed on layer 4, no upper layers testing enabled
L4TOUT -> layer 1-4 timeout
L4CON -> layer 1-4 connection problem, for example "Connection refused"
(tcp rst) or "No route to host" (icmp)
L6OK -> check passed on layer 6
L6TOUT -> layer 6 (SSL) timeout
L6RSP -> layer 6 invalid response - protocol error
L7OK -> check passed on layer 7
L7OKC -> check conditionally passed on layer 7, for example
404 with disable-on-404
L7TOUT -> layer 7 (HTTP/SMTP) timeout
L7RSP -> layer 7 invalid response - protocol error
L7STS -> layer 7 response error, for example HTTP 5xx
In TCP, we don't want to forward chunks of data, we want to forward
indefinitely. This patch introduces a special value for the amount
of data to be forwarded. When buffer_forward() is called with
BUF_INFINITE_FORWARD, it configures the buffer to never stop
forwarding until the end.
The BF_EMPTY flag was once used to indicate an empty buffer. However,
it was used half the time as meaning the buffer is empty for the reader,
and half the time as meaning there is nothing left to send.
"nothing to send" is only indicated by "->send_max=0 && !pipe". Once
we fix this, we discover that the flag is not used anymore. So the
flags has been renamed BF_OUT_EMPTY and means exactly the condition
above, ie, there is nothing to send.
Doing so has allowed us to remove some unused tests for emptiness,
but also to uncover a certain amount of situations where the flag
was not correctly set or tested.
The BF_WRITE_ENA buffer flag became very complex to deal with, because
it was used to :
- enable automatic connection
- enable close forwarding
- enable data forwarding
The last point was not very true anymore since we introduced ->send_max,
but still the test remained everywhere. This was causing issues such as
impossibility to connect without forwarding data, impossibility to prevent
closing when data was forwarded, etc...
This patch clarifies the situation by getting rid of this multi-purpose
flag and replacing it with :
- data forwarding based only on ->send_max || ->pipe ;
- a new BF_AUTO_CONNECT flag to allow automatic connection and only
that ;
- ability to perform an automatic connection when ->send_max or ->pipe
indicate that data is waiting to leave the buffer ;
- a new BF_AUTO_CLOSE flag to let the producer automatically set the
BF_SHUTW_NOW flag when it gets a BF_SHUTR.
During this cleanup, it was discovered that some tests were performed
twice, or that the BF_HIJACK flag was still tested, which is not needed
anymore since ->send_max replcaed it. These places have been fixed too.
These cleanups have also revealed a few areas where the other flags
such as BF_EMPTY are not cleanly used. This will be an opportunity for
a second patch.
This flag was incorrectly used as meaning "close immediately",
while it needs to say "close ASAP". ASAP here means when unsent
data pending in the buffer are sent. This helps cleaning up some
dirty tricks where the buffer output was checking the BF_SHUTR
flag combined with EMPTY and other such things. Now we have a
clearly defined semantics :
- producer sets SHUTR and *may* set SHUTW_NOW if WRITE_ENA is
set, otherwise leave it to the session processor to set it.
- consumer only checks SHUTW_NOW to decide whether or not to
call shutw().
This also induced very minor changes at some locations which were
not protected against buffer changes while the SHUTW_NOW flag was
set. Now we prevent send_max from changing when the flag is set.
Several tests have been run without any unexpected behaviour detected.
Some more cleanups are needed, as it clearly appears that some tests
could be removed with stricter semantics.
send() supports the MSG_MORE flag on Linux, which does the same
as TCP_CORK except that we don't have to remove TCP_NODELAY before
and we don't need any syscall to set/remove it. This can save up
to 4 syscalls around a send() (two for setting it, two for removing
it), and it's much cleaner since it is not persistent. So make use
of it instead.
We used to call stream_sock_data_finish() directly at the end of
a session update, but if we want to support non-socket interfaces,
we need to have this function configurable. Now we access it via
->update().
The new tune.bufsize and tune.maxrewrite global directives allow one to
change the buffer size and the maxrewrite size. Right now, setting bufsize
too low will block stats sockets which will not be able to write at all.
An error checking must be added to buffer_write_chunk() so that if it
cannot write its message to an empty buffer, it causes the caller to abort.
The first step towards dynamic buffer size consists in removing
all static definitions of the buffer size. Instead, we store a
buffer's size in itself. Right now they're all preinitialized
to BUFSIZE, but we will change that.
sess_establish() used to resort to protocol-specific guesses
in order to set rep->analysers. This is no longer needed as it
gets set from the frontend and the backend as a copy of what
was defined in the configuration.
Analyser bitmaps are now stored in the frontend and backend, and
combined at configuration time. That way, set_session_backend()
does not need to perform any protocol-specific combinations.
Since the listener is the one indicating what analyser and session
handlers to call, it makes sense that it also sets the task's nice
value. This also helps getting rid of the last trace of the stats
in the proto_uxst file.
The remains of the stats socket code has nothing to do in proto_uxst
anymore and must move to dumpstats. The code is much cleaner and more
structured. It was also an opportunity to rename AN_REQ_UNIX_STATS
as AN_REQ_STATS_SOCK as the stats socket is no longer unix-specific
either.
The last item refering to stats in proto_uxst is the setting of the
task's nice value which should in fact come from the listener.
Creating a frontend for the global stats socket will help merge
unix sockets management with the other socket management. Since
frontends are huge structs, we only allocate it if required.
The connection establishment was completely handled by backend.c which
normally just handles LB algos. Since it's purely TCP, it must move to
proto_tcp.c. Also, instead of calling it directly, we now call it via
the stream interface, which will later help us unify session handling.
This Linux-specific option was never really used in production and
has since been superseded by new splicing options brought by recent
Linux kernels.
It caused several particular cases in the code because the kernel
would take care of the session without haproxy being able to do
anything on it, which became hard to handle in the new architecture.
Let's simply get rid of it now that there is a replacement available.
The new statement "persist rdp-cookie" enables RDP cookie
persistence. The RDP cookie is then extracted from the RDP
protocol, and compared against available servers. If a server
matches the RDP cookie, then it gets the connection.
This patch adds support for hashing RDP cookies in order to
use them as a load-balancing key. The new "rdp-cookie(name)"
load-balancing metric has to be used for this. It is still
mandatory to wait for an RDP cookie in the frontend, otherwise
it will randomly work.
This patch propagates the ACL conditions' "requires" bitfield
to the proxies. This makes it possible to know exactly what a
proxy might have to support for any request, which helps knowing
whether we have to allocate some space for certain types of
structures or not (eg: the hdr_idx struct).
The concept might be extended to a lot more types of information,
such as detecting whether we need to allocate some space for some
request ACLs which need a result in the response, etc...
The HTTP processing has been splitted into 7 steps, one of which
is not anymore HTTP-specific (content-switching). That way, it
becomes possible to use "use_backend" rules in TCP mode. A new
"use_server" directive should follow soon.
We want to split several steps in HTTP processing so that
we can call individual analysers depending on what processing
we want to perform. The first step consists in splitting the
part that waits for a request from the rest.