We now have http_apply_redirect_rule() which does all the redirect-specific
job instead of having this inside http_process_req_common().
Also one of the benefit gained from uniformizing this code is that both
keep-alive and close response do emit the PR-- flags. The fix for the
flags could probably be backported to 1.4 though it's very minor.
The previous function http_perform_redirect() was becoming confusing
so it was renamed http_perform_server_redirect() since it only applies
to server-based redirection.
At the moment, we need trash chunks almost everywhere and the only
correctly implemented one is in the sample code. Let's move this to
the chunks so that all other places can use this allocator.
Additionally, the get_trash_chunk() function now really returns two
different chunks. Previously it used to always overwrite the same
chunk and point it to a different buffer, which was a bit tricky
because it's not obvious that two consecutive results do alias each
other.
The dumpstats code looks like a spaghetti plate. Several functions are
supposed to be able to do several things but rely on complex states to
dispatch the work to independant functions. Most of the HTML output is
performed within the switch/case statements of the whole state machine.
Let's clean this up by adding new functions to emit the data and have
a few more iterators to avoid relying on so complex states.
The new stats dump sequence looks like this for CLI and for HTTP :
cli_io_handler()
-> stats_dump_sess_to_buffer() // "show sess"
-> stats_dump_errors_to_buffer() // "show errors"
-> stats_dump_raw_info_to_buffer() // "show info"
-> stats_dump_raw_info()
-> stats_dump_raw_stat_to_buffer() // "show stat"
-> stats_dump_csv_header()
-> stats_dump_proxy()
-> stats_dump_px_hdr()
-> stats_dump_fe_stats()
-> stats_dump_li_stats()
-> stats_dump_sv_stats()
-> stats_dump_be_stats()
-> stats_dump_px_end()
http_stats_io_handler()
-> stats_http_redir()
-> stats_dump_http() // also emits the HTTP headers
-> stats_dump_html_head() // emits the HTML headers
-> stats_dump_csv_header() // emits the CSV headers (same as above)
-> stats_dump_http_info() // note: ignores non-HTML output
-> stats_dump_proxy() // same as above
-> stats_dump_http_end() // emits HTML trailer
The log-format parser reached a limit making it hard to add new features.
It also suffers from a weak handling of certain incorrect corner cases,
for example "%{foo}" is emitted as a litteral while syntactically it's an
argument to no variable. Also the argument parser had to redo some of the
job with some cases causing minor memory leaks (eg: ignored args).
This work aims at improving the situation so that slightly better reporting
is possible and that it becomes possible to extend the log format. The code
has a few more states but looks significantly simpler. The parser is now
capable of reporting ignored arguments and truncated lines.
stream_int_chk_rcv_conn() did not clear connection flags before updating them. It
is unsure whether this could have caused the stalled transfers that have been
reported since dev15.
In order to avoid such further issues, we now use a simple inline function to do
all the job.
Looking at the assembly code that updt_fd() and alloc/release_spec_entry
produce in the polling loops, it's clear that gcc has to recompute pointers
several times in a row because of limited spare registers. By better
grouping adjacent structure updates, we improve the code size by around
60 bytes in the fast path on x86.
The stick counters were in two distinct sets of struct members,
causing some code to be duplicated. Now we use an array, which
enables some processing to be performed in loops. This allowed
the code to be shrunk by 700 bytes.
Until now it was only possible to use track-sc1/sc2 with "src" which
is the IPv4 source address. Now we can use track-sc1/sc2 with any fetch
as well as any transformation type. It works just like the "stick"
directive.
Samples are automatically converted to the correct types for the table.
Only "tcp-request content" rules may use L7 information, and such information
must already be present when the tracking is set up. For example it becomes
possible to track the IP address passed in the X-Forwarded-For header.
HTTP request processing now also considers tracking from backend rules
because we want to be able to update the counters even when the request
was already parsed and tracked.
Some more controls need to be performed (eg: samples do not distinguish
between L4 and L6).
Sessions using client certs are huge (more than 1 kB) and do not fit
in session cache, or require a huge cache.
In this new implementation sshcachesize set a number of available blocks
instead a number of available sessions.
Each block is large enough (128 bytes) to store a simple session (without
client certs).
Huge sessions will take multiple blocks depending on client certificate size.
Note: some unused code for session sync with remote peers was temporarily
removed.
When the PROXY protocol header is expected and fails, leading to an
abort of the incoming connection, we now emit a log message. If option
dontlognull is set and it was just a port probe, then nothing is logged.
Since the introduction of SSL, it became quite annoying not to get any useful
info in logs about handshake failures. Let's improve reporting for embryonic
sessions by checking a per-connection error code and reporting it into the logs
if an error happens before the session is completely instanciated.
The "dontlognull" option is supported in that if a connection does not talk
before being aborted, nothing will be emitted.
At the moment, only timeouts are considered for SSL and the PROXY protocol,
but next patches will handle more errors.
Commit 0ffde2cc in 1.5-dev13 tried to always disable polling on file
descriptors when errors were encountered. Unfortunately it did not
always succeed in doing so because it relied on detecting polling
changes to disable it. Let's use a dedicated conn_stop_polling()
function that is inconditionally called upon error instead.
This managed to stop a busy loop observed when a health check makes
use of the send-proxy protocol and fails before the connection can
be established.
Commit 24db47e0 tried to improve support for delayed ACK upon connect
but it was incomplete, because checks with the proxy protocol would
always enable polling for data receive and there was no way of
distinguishing data polling and delayed ack.
So we add a distinct delack flag to the connect() function so that
the caller decides whether or not to use a delayed ack regardless
of pending data (eg: when send-proxy is in use). Doing so covers all
combinations of { (check with data), (sendproxy), (smart-connect) }.
Several places got the connection close sequence wrong because it
was not obvious. In practice we always need the same sequence when
aborting, so let's have a common function for this.
New option 'maxcompcpuusage' in global section.
Sets the maximum CPU usage HAProxy can reach before stopping the
compression for new requests or decreasing the compression level of
current requests. It works like 'maxcomprate' but with the Idle.
This patch makes changes in the http_response_forward_body state
machine. It checks if the compress algorithm had consumed data before
swapping the temporary and the input buffer. So it prevents null sized
zlib chunks.
Instead of storing a couple of (int, ptr) in the struct connection
and the struct session, we use a different method : we only store a
pointer to an integer which is stored inside the target object and
which contains a unique type identifier. That way, the pointer allows
us to retrieve the object type (by dereferencing it) and the object's
address (by computing the displacement in the target structure). The
NULL pointer always corresponds to OBJ_TYPE_NONE.
This reduces the size of the connection and session structs. It also
simplifies target assignment and compare.
In order to improve the generated code, we try to put the obj_type
element at the beginning of all the structs (listener, server, proxy,
si_applet), so that the original and target pointers are always equal.
A lot of code was touched by massive replaces, but the changes are not
that important.
Before connections were introduced, it was possible to connect an
external task to a stream interface. However it was left as an
exercise for the brave implementer to find how that ought to be
done.
The feature was broken since the introduction of connections and
was never fixed since due to lack of users. Better remove this dead
code now.
Hijackers were functions designed to inject data into channels in the
distant past. They became unused around 1.3.16, and since there has
not been any user of this mechanism to date, it's uncertain whether
the mechanism still works (and it's not really useful anymore). So
better remove it as well as the pointer it uses in the channel struct.
si_fd() is not used a lot, and breaks builds on OpenBSD 5.2 which
defines this name for its own purpose. It's easy enough to remove
this one-liner function, so let's do it.
ev_sepoll already provides everything needed to manage FD events
by only manipulating the speculative I/O list. Nothing there is
sepoll-specific so move all this to fd.
At the moment sepoll is not 100% event-driven, because a call to fd_set()
on an event which is already being polled will not change its state.
This causes issues with OpenSSL because if some I/O processing is interrupted
after clearing the I/O event (eg: read all data from a socket, can't put it
all into the buffer), then there is no way to call the SSL_read() again once
the buffer releases some space.
The only real solution is to go 100% event-driven. The principle is to use
the spec list as an event cache and that each time an I/O event is reported
by epoll_wait(), this event is automatically scheduled for addition to the
spec list for future calls until the consumer explicitly asks for polling
or stopping.
Doing this is a bit tricky because sepoll used to provide a substantial
number of optimizations such as event merging. These optimizations have
been maintained : a dedicated update list is affected when events change,
but not the event list, so that updates may cancel themselves without any
side effect such as displacing events. A specific case was considered for
handling newly created FDs as soon as they are detected from within the
poll loop. This ensures that their read or write operation will always be
attempted as soon as possible, thus reducing the number of poll loops and
process_session wakeups. This is especially true for newly accepted fds
which immediately perform their first recv() call.
Two new flags were added to the fdtab[] struct to tag the fact that a file
descriptor already exists in the update list. One flag indicates that a
file descriptor is new and has just been created (fdtab[].new) and the other
one indicates that a file descriptor is already referenced by the update list
(fdtab[].updated). Even if the FD state changes during operations or if the
fd is closed and replaced, it's not an issue because the update flag remains
and is easily spotted during list walks. The flag must absolutely reflect the
presence of the fd in the update list in order to avoid overflowing the update
list with more events than there are distinct fds.
Note that this change also recovers the small performance loss introduced
by its connection counter-part and goes even beyond.
This is the first step of a series of changes aiming at making the
polling totally event-driven. This first change consists in only
remembering at the connection level whether an FD was enabled or not,
regardless of the fact it was being polled or cached. From now on, an
EAGAIN will always be considered as a change so that the pollers are
able to manage a cache and to flush it based on such events. One of
the noticeable effect is that conn_fd_handler() is called once more
per session (6 instead of 5 min) but other update functions are less
called.
Note that the performance loss caused by this change at the moment is
quite significant, around 2.5%, but the change is needed to have SSL
working correctly in all situations, even when data were read from the
socket and stored in the invisible cache, waiting for some room in the
channel's buffer.
Keys are copied from samples to stick_table_key. If a key is larger
than the stick_table_key, we have an overflow. In pratice it does not
happen because it requires :
1) a configuration with tune.bufsize larger than BUFSIZE (common)
2) a stick-table configured with keys strictly larger than buffers
3) extraction of data larger than BUFSIZE (eg: using payload())
Points 2 and 3 don't make any sense for a real world configuration. That
said the issue needs be fixed. The solution consists in allocating it the
same size as the global buffer size, just like the samples. This fixes the
issue.
Sample conversions rely on two alternative buffers which were previously
allocated as static bufs of size BUFSIZE. Now they're initialized to the
global buffer size. It was the same for HTTP authentication. Note that it
seems that none of them was prone to any mistake when dealing with the
buffer size, but better stay on the safe side by maintaining the old
assumption that a trash buffer is always "large enough".
We will need to be able to switch server connections on a session and
to keep idle connections. In order to achieve this, the preliminary
requirement is that the connections can survive the session and be
detached from them.
Right now they're still allocated at exactly the same place, so when
there is a session, there are always 2 connections. We could soon
improve on this by allocating the outgoing connection only during a
connect().
This current patch touches a lot of code and intentionally does not
change any functionnality. Performance tests show no regression (even
a very minor improvement). The doc has not yet been updated.
This commit introduces HTTP compression using the zlib library.
http_response_forward_body has been modified to call the compression
functions.
This feature includes 3 algorithms: identity, gzip and deflate:
* identity: this is mostly for debugging, and it was useful for
developping the compression feature. With Content-Length in input, it
is making each chunk with the data available in the current buffer.
With chunks in input, it is rechunking, the output chunks will be
bigger or smaller depending of the size of the input chunk and the
size of the buffer. Identity does not apply any change on data.
* gzip: same as identity, but applying a gzip compression. The data
are deflated using the Z_NO_FLUSH flag in zlib. When there is no more
data in the input buffer, it flushes the data in the output buffer
(Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in
input, or when there is no more data to read, it writes the end of
data with Z_FINISH and the ending chunk.
* deflate: same as gzip, but with deflate algorithm and zlib format.
Note that this algorithm has ambiguous support on many browsers and
no support at all from recent ones. It is strongly recommended not
to use it for anything else than experimentation.
You can't choose the compression ratio at the moment, it will be set to
Z_BEST_SPEED (1), as tests have shown very little benefit in terms of
compression ration when going above for HTML contents, at the cost of
a massive CPU impact.
Compression will be activated depending of the Accept-Encoding request
header. With identity, it does not take care of that header.
To build HAProxy with zlib support, use USE_ZLIB=1 in the make
parameters.
This work was initially started by David Du Colombier at Exceliance.
Most calls to channel_forward() are performed with short byte counts and
are already optimized in channel_forward() taking just a few instructions.
Thus it's a waste of CPU cycles to call a function for this, let's just
inline the short byte count case and fall back to the common one for
remaining situations.
Doing so has increased the chunked encoding parser's performance by 12% !
ACL and sample fetches use args list and it is really not convenient to
check for null args everywhere. Now for empty args we pass a constant
list of end of lists. It will allow us to remove many useless checks.
This field was used to trace precisely where a session was terminated
but it did not survive code rearchitecture and was not used at all
anymore. Let's get rid of it.