This patch remove the struct information stored both in the struct
sample_data and in the striuct sample. Now, only thestruct sample_data
contains data, and the struct sample use the struct sample_data for storing
his own data.
appsessions started to be deprecated with the introduction of stick
tables, and the latter are much more powerful and flexible, and in
addition they are replicated between nodes and maintained across
reloads. Let's now remove appsession completely.
This function is now dedicated to idle connections only, which means
that it must not be used without any endpoint nor anything not a
connection. The connection remains attached to the stream interface.
This list member will be used to attach a connection to a list of
idle, reusable or queued connections. It's unused for now. Given
that it's not expected to be used more than a few times per session,
the member was put after the target, in the area starting at the
second cache line of the structure.
This function only detaches the endpoint from the stream-int and
optionally returns the original pointer. This will be needed to
steal idle connections from other connections.
Since we now always call this function with the reuse parameter cleared,
let's simplify the function's logic as it cannot return the existing
connection anymore. The savings on this inline function are appreciable
(240 bytes) :
$ size haproxy.old haproxy.new
text data bss dec hex filename
1020383 40816 36928 1098127 10c18f haproxy.old
1020143 40816 36928 1097887 10c09f haproxy.new
This patch introduces three new functions which can be used to find a
server in a farm using different server information:
- server unique id (srv->puid)
- server name
- find best match using either name or unique id
When performing best matching, the following applies:
- use the server name first (if provided)
- use the server id if provided
in any case, the function can update the caller about mismatches
encountered.
Change si_alloc_conn() to call si_release_endpoint() instead of
open-coding the connection releasing code when reuse is disabled.
This fuses the code with the one already dealing with applets, makes
it shorter and helps centralizing the connection freeing logic at a
single place.
ssl_sock_set_servername() is used to set the SNI hostname on an
outgoing connection. This function comes from code originally
provided by Christopher Faulet of Qualys.
This modification makes possible to use sample_fetch_string() in more places,
where we might need to fetch sample values which are not plain strings. This
way we don't need to fetch string, and convert it into another type afterwards.
When using aliased types, the caller should explicitly check which exact type
was returned (e.g. SMP_T_IPV4 or SMP_T_IPV6 for SMP_T_ADDR).
All usages of sample_fetch_string() are converted to use new function.
When Lua is disabled, the alternate functions must have the same
prototype as the original ones, otherwise we get such warnings :
src/stream.c:278:27: warning: too many arguments in call to 'hlua_ctx_destroy'
hlua_ctx_destroy(&s->hlua);
~~~~~~~~~~~~~~~~ ^
No backport is needed.
This patch adds two functions used for variable acces using the
variable full name. If the variable doesn't exists in the variable
pool name, it is created.
This patch adds support of variables during the processing of each stream. The
variables scope can be set as 'session', 'transaction', 'request' or 'response'.
The variable type is the type returned by the assignment expression. The type
can change while the processing.
The allocated memory can be controlled for each scope and each request, and for
the global process.
Implementation of a DNS client in HAProxy to perform name resolution to
IP addresses.
It relies on the freshly created UDP client to perform the DNS
resolution. For now, all UDP socket calls are performed in the
DNS layer, but this might change later when the protocols are
extended to be more suited to datagram mode.
A new section called 'resolvers' is introduced thanks to this patch. It
is used to describe DNS servers IP address and also many parameters.
Basic introduction of a UDP layer in HAProxy. It can be used as a
client only and manages UDP exchanges with servers.
It can't be used to load-balance UDP protocols, but only used by
internal features such as DNS resolution.
Ability to change a server IP address during HAProxy run time.
For now this is provided via function update_server_addr() which
currently is not called.
A log is emitted on each change. For now we do it inconditionally,
but later we'll want to do it only on certain circumstances, which
explains why the logging block is enclosed in if(1).
Following functions are now available in the SSL public API:
* ssl_sock_create_cert
* ssl_sock_get_generated_cert
* ssl_sock_set_generated_cert
* ssl_sock_generated_cert_serial
These functions could be used to create a certificate by hand, set it in the
cache used to store generated certificates and retrieve it. Here is an example
(pseudo code):
X509 *cacert = ...;
EVP_PKEY *capkey = ...;
char *servername = ...;
unsigned int serial;
serial = ssl_sock_generated_cert_serial(servername, strlen(servername));
if (!ssl_sock_get_generated_cert(serial, cacert)) {
SSL_CTX *ctx = ssl_sock_create_cert(servername, serial, cacert, capkey);
ssl_sock_set_generated_cert(ctx, serial, cacert);
}
With this patch, it is possible to configure HAProxy to forge the SSL
certificate sent to a client using the SNI servername. We do it in the SNI
callback.
To enable this feature, you must pass following BIND options:
* ca-sign-file <FILE> : This is the PEM file containing the CA certitifacte and
the CA private key to create and sign server's certificates.
* (optionally) ca-sign-pass <PASS>: This is the CA private key passphrase, if
any.
* generate-certificates: Enable the dynamic generation of certificates for a
listener.
Because generating certificates is expensive, there is a LRU cache to store
them. Its size can be customized by setting the global parameter
'tune.ssl.ssl-ctx-cache-size'.
This patch adds the ssl-dh-param-file global setting. It sets the
default DH parameters that will be used during the SSL/TLS handshake when
ephemeral Diffie-Hellman (DHE) key exchange is used, for all "bind" lines
which do not explicitely define theirs.
This patch does'nt add any new feature: the functional behavior
is the same than version 1.0.
Technical differences:
In this version all updates on different stick tables are
multiplexed on the same tcp session. There is only one established
tcp session per peer whereas in first version there was one established
tcp session per peer and per stick table.
Messages format was reviewed to be more evolutive and to support
further types of data exchange such as SSL sessions or other sticktable's
data types (currently only the sticktable's server id is supported).
In order to support http-response redirect, the parsing needs to be
adapted a little bit to only support the "location" type, and to
adjust the log-format parser so that it knows the direction of the
sample fetch calls.
This function tries to spot a proxy by its name, ID and type, and
in case some elements don't match, it tries to determine which ones
could be ignored and reports which ones were ignored so that the
caller can decide whether or not it wants to pick this proxy. This
will be used for maintaining the status across reloads where the
config might have changed a bit.
It does the same as the other one except that it only focuses on the
numeric ID and the capabilities. It's used by proxy_find_by_name()
for numeric names.
First, findproxy() was renamed proxy_find_by_name() so that its explicit
that a name is required for the lookup. Second, we give this function
the ability to search for tables if needed. Third we now provide inline
wrappers to pass the appropriate PR_CAP_* flags and to explicitly look
up a frontend, backend or table.
Until now, HAproxy needed to be restarted to change the TLS ticket
keys. With this patch, the TLS keys can be updated on a per-file
basis using the admin socket. Two new socket commands have been
introduced: "show tls-keys" and "set ssl tls-keys".
Signed-off-by: Nenad Merdanovic <nmerdan@anine.io>
This patch removes the structs "session", "stream" and "proxy" from
the sample-fetches and converters function prototypes.
This permits to remove some weight in the prototype call.
Currently we have a problem. There are some cases where a sleeping applet
is not woken up (eg: show sess during an injection). The reason is that
the applet is marked WAIT_DATA and is not woken up when WAIT_ROOM leaves,
because we wait for both flags to be cleared in order to call it.
And if we wait for either flag, then we have the opposite situation, which
is that we're not waiting for room in the output buffer so we're spinning
calling the applet to do nothing.
What is missing is an indication of what the applet needs. Since it only
manipulates the WAIT_ROOM/WAIT_DATA which are overwritten later, that cannot
work. In the case of connections, the problem doesn't happen because the
connection maintains these extra states. Ideally we'd need to have similar
states for each appctx and to store those information there. But it would
be overcomplicated given that an applet doesn't exist alone without a
stream-int, so we can safely put these information into the stream int and
make the code simpler.
With this patch we introduce two new flags in the stream interface :
- SI_FL_WANT_PUT : the applet wants to put something into the buffer
- SI_FL_WANT_GET : the applet wants to get something from the buffer
We also have the new functions si_applet_{stop|want|cant}_{get|put}
to make the code look similar to the connection code.
For now these flags are not used yet.
This is the equivalent of si_conn_wake() but for applets. It will be
called after changes to the stream interface are brought by the applet
I/O handler. Ultimately it will release buffers and may be even wake
the stream's task up if some important changes are detected.
It would be nice to be able to merge it with the connection's wake
function since it mostly manipulates the stream interface, but there
are minor differences (such as how to enable/disable polling on a fd
vs applet) and some specificities to applets (eg: don't wake the
applet up until the output is empty) which would require abstract
functions which would slow down everything.
The new function is called for each round of polling in order to call any
active appctx. For now we pick the stream interface from the appctx's
owner. At the moment there's no appctx queued yet, but we have everything
needed to queue them and remove them.
Now that applet's functions only take an appctx in argument, not a
stream interface. This slightly simplifies the code and will be needed
to take the appctx out of the stream interface.
It happened after changing the stream interface deinitialization
sequence that we got random crashes with si_shutw() being called
on NULL si->end. The reason was that si->ops was not reset after
a call to si_release_endpoint() which is sometimes called directly.
Thus we now move the resetting of si->ops just after any si->end
assignment. It happens that si_detach() is now just the same as
si_release_endpoint() and stream_int_unregister_handler(). Some
cleanup will have to be performed there.
It's not sure whether this problem can impact 1.5 since in 1.5
applets are part of the default embedded stream handler. The only
way it could cause some trouble is if it's used with a connection,
which doesn't seem possible at first glance.
We don't pass sess->origin anymore but the pointer to the previous step. Now
it should be much easier to chain elements together once applets are moved out
of streams. Indeed, the session is only used for configuration and not for the
dynamic chaining anymore.
This patch cretes a new Map class that permits to do some lookup in
HAProxy maps. This Map class is integration in the HAProxy update
system, so we can modify the map throught the socket.
The function was called stream_accept_session(), let's rename it
stream_new() and make it return the newly allocated pointer. It's
more convenient for some callers who need it.
This concerns everythins related to accepting a new session and
expiring the embryonic session. There's still a hard-coded call
to stream_accept_session() which could be set somewhere in the
frontend, but for now it's not a problem.
It passes a NULL wherever a stream was needed (acl_exec_cond() and
action_ptr mainly). It can still track the connection rate correctly
and block based on ACLs.
In order to support sessions tracking counters, we first ensure that there
is no overlap between streams' stkctr and sessions', and we allow an
automatic lookup into the session's counters when the stream doesn't
have a counter or when the stream doesn't exist during an access via
a sample fetch. The functions used to update the stream counters only
update them and not the session counters however.
Many such function need a session, and till now they used to dereference
the stream. Once we remove the stream from the embryonic session, this
will not be possible anymore.
So as of now, sample fetch functions will be called with this :
- sess = NULL, strm = NULL : never
- sess = valid, strm = NULL : tcp-req connection
- sess = valid, strm = valid, strm->txn = NULL : tcp-req content
- sess = valid, strm = valid, strm->txn = valid : http-req / http-res
The registerable http_req_rules / http_res_rules used to require a
struct http_txn at the end. It's redundant with struct stream and
propagates very deep into some parts (ie: it was the reason for lua
requiring l7). Let's remove it now.
All of them can now retrieve the HTTP transaction *if it exists* from
the stream and be sure to get NULL there when called with an embryonic
session.
The patch is a bit large because many locations were touched (all fetch
functions had to have their prototype adjusted). The opportunity was
taken to also uniformize the call names (the stream is now always "strm"
instead of "l4") and to fix indent where it was broken. This way when
we later introduce the session here there will be less confusion.
Now this one is dynamically allocated. It means that 280 bytes of memory
are saved per TCP stream, but more importantly that it will become
possible to remove the l7 pointer from fetches and converters since
it will be deduced from the stream and will support being null.
A lot of care was taken because it's easy to forget a test somewhere,
and the previous code used to always trust s->txn for being valid, but
all places seem to have been visited.
All HTTP fetch functions check the txn first so we shouldn't have any
issue there even when called from TCP. When branching from a TCP frontend
to an HTTP backend, the txn is properly allocated at the same time as the
hdr_idx.
There is now a pointer to the session in the stream, which is NULL
for now. The session pool is created as well. Some parts will move
from the stream to the session now.
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.
In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.
The files stream.{c,h} were added and session.{c,h} removed.
The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.
Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.
Once all changes are completed, we should see approximately this :
L7 - http_txn
L6 - stream
L5 - session
L4 - connection | applet
There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.
Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
There's no reason for exporting identity_* nor deflate_*, they're only
used in the same file. Mark them static, it will make it easier to add
other algorithms.
Till now we used to rely on a fixed maximum chunk size. Thanks to last
commit we're now free to adjust the chunk's length before sending the
data, so we don't have to use 6 digits all the time anymore, and if
one wants buffers larger than 16 MB it is now possible.
This function is a callback for HTTP actions. This function
creates the replacement string from a build_logline() format
and transform the header.
This patch split this function in two part. With this modification,
the header transformation and the replacement string are separed.
We can now transform the header with another replacement string
source than a build_logline() format.
The first part is the replacement engine. It take a replacement action
number and a replacement string and process the action.
The second part is the function which is called by the 'http-request
action' to replace a request line part. This function makes the
string used as replacement.
This split permits to use the replacement engine in other parts of the
code than the request action. The Lua use it for his own http action.
It's now called conn_sock_drain() to make it clear that it only reads
at the sock layer and not at the data layer. The function was too big
to remain inlined and it's used at a few places where size counts.
Currently si_idle_conn_null_cb() has to perform some low-level checks
over the file descriptor and the connection configuration that should
only belong to conn_drain(). Let's move these controls there. The
function now automatically checks for errors and hangups on the file
descriptor for example, and disables recv polling if there's no drain
function at the control layer.
This function is an equivalent to send() which operates over a connection
instead of a file descriptor. It checks that the control layer is ready
and that it's allowed to send. If automatically enables polling if it
cannot send. It simplifies the return checks by returning zero in all
cases where it cannot send so that the caller only has to care about
negative values indicating errors.
This will save callers from having to care about conn->xprt and xprt->shutw.
Note that shutw() takes a second argument indicating whether it's a clean or
a hard shutw. This is used by SSL which tries to close cleanly in most cases.
Here we provide two versions, conn_data_shutw() which performs the clean
close, and conn_data_shutw_hard() which does the unclean one.
This function was not used yet and was only supposed to mark the connection
as shutdown for write. Unfortunately at other places in stream_interface.c,
we're seeing a bit of layering violations with attempts to perform the shutdown
on the fd directly. Let's make this function call shutdown() itself so that
the callers only have to care about the connection.
Now that we can get the session from the channel, let's simplify the
prototype of session_alloc_recv_buffer() to only require the channel.
Both the caller and the function are now simplified.
The purpose of these two macros will be to pass via the session to
find the relevant stream interfaces so that we don't need to store
the ->cons nor ->prod pointers anymore. Currently they're only defined
so that all references could be removed.
Note that many places need a second pass of clean up so that we don't
have any chn_prod(&s->req) anymore and only &s->si[0] instead, and
conversely for the 3 other cases.
At a few places we need to find one stream interface from the other one.
Instead of passing via the channel, we simply use the session as an
intermediary, which simply results in applying an offset to the pointer.
We go back to the session to get the owner. Here again it's very easy
and is just a matter of relative offsets. Since the owner always exists
and always points to the session's task, we can remove some unneeded
tests.
In order to plan removal of si->ib / si->ob, we now check the side of the
stream interface and find the session, then the requested channel. In
practice it's just an offset applied to the pointer based on the flag.
This new flag "SI_FL_ISBACK" is set only on the back SI and is cleared
on the front SI. That way it's possible only by looking at the SI to
know what side it is.
We'll soon remove direct references to the channels from the stream
interface since everything belongs to the same session, so let's
first not dereference si->ib / si->ob anymore and use macros instead.
If we are writing in the request buffer, we are not waked up
when the data are forwarded because it is useles. The request
analyzers are waked up only when data is incoming. So, if the
request buffer is full, we set the WAKE_ON_WRITE flag.
Before this patch, each yield in a Lua action set a flags to be
waked up when some activity were detected on the response channel.
This behavior causes loop in the analyzer process.
This patch set the wake up on response buffer activity only if we
really want to be waked up on this activity.
This flag indicate that the current yield is returned by the Lua
execution task control. If this flag is set, the current task may
quit but will be set in the run queue to be re-executed immediatly.
This patch modify the "hlua_yieldk()" function, it adds an argument
that contain a field containing yield options.
In the future, the lua execution must return scheduling informations.
We want more than one flag, so I convert an integer used with an
enum into an interer used as bitfield.
This system permits to execute some lua function after than HAProxy
complete his initialisation. These functions are executed between
the end of the configuration parsing and check and the begin of the
scheduler.
This is the first step of the lua integration. We add the useful
files in the HAProxy project. These files contains the main
includes, the Makefile options and empty initialisation function.
Is is the LUA skeleton.
We now have functions to retrieve one block and one line from
either the input or the output part of a buffer. They return
up to two (pointer,length) values in case the buffer wraps.
This patch introduces an action keyword registration system for TCP
rulesets similar to what is available for HTTP rulesets. This sytem
will be useful with lua.
These modifications are done for resolving cross-dependent
includes in the upcoming LUA code.
<proto/channel.h> misses <types/channel.h>.
<types/acl.h> doesn't use <types/session.h> because the session
is already declared in the file as undefined pointer.
appsession.c misses <unistd.h> to use "write()".
Declare undefined pointer "struct session" for <types/proxy.h>
and <types/queue.h>. These includes dont need the detail of this
struct.
The functions "val_payload_lv" and "val_hdr" are useful with
lua. The lua automatic binding for sample fetchs needs to
compare check functions.
The "arg_type_names" permit to display error messages.
Actually, HAProxy uses the function "process_runnable_tasks" and
"wake_expired_tasks" to get the next task which can expires.
If a task is added with "task_schedule" or other method during
the execution of an other task, the expiration of this new task
is not taken into account, and the execution of this task can be
too late.
Actualy, HAProxy seems to be no sensitive to this bug.
This fix moves the call to process_runnable_tasks() before the timeout
calculation and ensures that all wakeups are processed together. Only
wake_expired_tasks() needs to return a timeout now.
As found by Thierry Fournier, if a task manages to kill another one and
if this other task is the next one in the run queue, we can do whatever
including crashing, because the scheduler restarts from the saved next
task. For now, there is no such concept of a task killing another one,
but with Lua it will come.
A solution consists in always performing the lookup of the first task in
the scheduler's loop, but it's expensive and costs around 2% of the
performance.
Another solution consists in keeping a global next run queue node and
ensuring that when this task gets removed, it updates this pointer to
the next one. This allows to simplify the code a bit and in the end to
slightly increase the performance (0.3-0.5%). The mechanism might still
be usable if we later migrate to a multi-threaded scheduler.
The patch "MEDIUM: args: increase arg type to 5 bits and limit arg count
to 5" (dbc79d0a) increased the number of types supported, but forgot to
remove the ARG6/ARG7 macros.
This patch adds a new option which allows configuration of the maximum
log level of messages for which email alerts will be sent.
The default is alert which is more restrictive than
the current code which sends email alerts for all priorities.
That behaviour may be configured using the new configuration
option to set the maximum level to notice or greater.
email-alert level notice
Signed-off-by: Simon Horman <horms@verge.net.au>
Refactor init_check so that an error string is returned
rather than alerts being printed by it. Also
init_check to checks.c and provide a prototype to allow
it to be used from multiple C files.
Signed-off-by: Simon Horman <horms@verge.net.au>
This is in order to add new types. This patch does not change anything
else. Two remaining (harmless) occurrences of a count of 8 instead of 7
were fixed by this patch : empty_arg_list[] and the for() loop counting
args.
It applies to the channel and it doesn't erase outgoing data, only
pending unread data, which is strictly equivalent to what recv()
does with MSG_TRUNC, so that new name is more accurate and intuitive.
This name more accurately reminds that it applies to a channel and not
to a buffer, and that what is returned may be used as a max number of
bytes to pass to recv().
This applies to the channel, not the buffer, so let's fix this name.
Warning, the function's name happens to be the same as the old one
which was mistakenly used during 1.5.
This function's name was poorly chosen and is confusing to the point of
being suspiciously used at some places. The operations it does always
consider the ability to forward pending input data before receiving new
data. This is not obvious at all, especially at some places where it was
used when consuming outgoing data to know if the buffer has any chance
to ever get the missing data. The code needs to be re-audited with that
in mind. Care must be taken with existing code since the polarity of the
function was switched with the renaming.
channel_reserved is confusingly named. It is used to know whether or
not the rewrite area is left intact for situations where we want to
ensure we can use it before proceeding. Let's rename it to fix this
confusion.
Option http-send-name-header is still hurting. If a POST request has to be
redispatched when this option is used, and the next server's name is larger
than the initial one, and the POST body fills the buffer, it becomes
impossible to rewrite the server's name in the buffer when redispatching.
In 1.4, this is worse, the process may crash because of a negative size
computation for the memmove().
The only solution to fix this is to refrain from eating the reserve before
we're certain that we won't modify the buffer anymore. And the condition for
that is that the connection is established.
This patch introduces "channel_may_send()" which helps to detect whether it's
safe to eat the reserve or not. This condition is used by channel_in_transit()
introduced by recent patches.
This patch series must be backported into 1.5, and a simpler version must be
backported into 1.4 where fixing the bug is much easier since there were no
channels by then. Note that in 1.4 the severity is major.
This function returns the amount of bytes in transit in a channel's buffer,
which is the amount of outgoing data plus the amount of incoming data bound
to the forward limit.
We know that all incoming data are going to be purged if to_forward
is greater than them, not only if greater than the buffer size. This
buf has no direct impact on this version, but it participates to some
bugs affecting http-send-name-header since 1.4. This fix will have to
be backported down to 1.4 albeit in a different form.
The buffer_max_len() function is subject to an integer overflow in this
calculus :
int ret = global.tune.maxrewrite - chn->to_forward - chn->buf->o;
- chn->to_forward may be up to 2^31 - 1
- chn->buf->o may be up to chn->buf->size
- global.tune.maxrewrite is by definition smaller than chn->buf->size
Thus here we can subtract (2^31 + buf->o) (highly negative) from something
slightly positive, and result in ret being larger than expected.
Fortunately in 1.5 and 1.6, this is only used by bi_avail() which itself
is used by applets which do not set high values for to_forward so this
problem does not happen there. However in 1.4 the equivalent computation
was used to limit the size of a read and can result in a read overflow
when combined with the nasty http-send-name-header feature.
This fix must be backported to 1.5 and 1.4.
Since commit 3dd6a25 ("MINOR: stream-int: retrieve session pointer from
stream-int"), we can get the session from the task, so let's get rid of
this less obvious function.
bi_swpbuf() swaps the buffer passed in argument with the one attached to
the channel, but only if this last one is empty. The idea is to avoid a
copy when buffers can simply be swapped.
We've already experimented with three wake up algorithms when releasing
buffers : the first naive one used to wake up far too many sessions,
causing many of them not to get any buffer. The second approach which
was still in use prior to this patch consisted in waking up either 1
or 2 sessions depending on the number of FDs we had released. And this
was still inaccurate. The third one tried to cover the accuracy issues
of the second and took into consideration the number of FDs the sessions
would be willing to use, but most of the time we ended up waking up too
many of them for nothing, or deadlocking by lack of buffers.
This patch completely removes the need to allocate two buffers at once.
Instead it splits allocations into critical and non-critical ones and
implements a reserve in the pool for this. The deadlock situation happens
when all buffers are be allocated for requests pending in a maxconn-limited
server queue, because then there's no more way to allocate buffers for
responses, and these responses are critical to release the servers's
connection in order to release the pending requests. In fact maxconn on
a server creates a dependence between sessions and particularly between
oldest session's responses and latest session's requests. Thus, it is
mandatory to get a free buffer for a response in order to release a
server connection which will permit to release a request buffer.
Since we definitely have non-symmetrical buffers, we need to implement
this logic in the buffer allocation mechanism. What this commit does is
implement a reserve of buffers which can only be allocated for responses
and that will never be allocated for requests. This is made possible by
the requester indicating how much margin it wants to leave after the
allocation succeeds. Thus it is a cooperative allocation mechanism : the
requester (process_session() in general) prefers not to get a buffer in
order to respect other's need for response buffers. The session management
code always knows if a buffer will be used for requests or responses, so
that is not difficult :
- either there's an applet on the initiator side and we really need
the request buffer (since currently the applet is called in the
context of the session)
- or we have a connection and we really need the response buffer (in
order to support building and sending an error message back)
This reserve ensures that we don't take all allocatable buffers for
requests waiting in a queue. The downside is that all the extra buffers
are really allocated to ensure they can be allocated. But with small
values it is not an issue.
With this change, we don't observe any more deadlocks even when running
with maxconn 1 on a server under severely constrained memory conditions.
The code becomes a bit tricky, it relies on the scheduler's run queue to
estimate how many sessions are already expected to run so that it doesn't
wake up everyone with too few resources. A better solution would probably
consist in having two queues, one for urgent requests and one for normal
requests. A failed allocation for a session dealing with an error, a
connection event, or the need for a response (or request when there's an
applet on the left) would go to the urgent request queue, while other
requests would go to the other queue. Urgent requests would be served
from 1 entry in the pool, while the regular ones would be served only
according to the reserve. Despite not yet having this, it works
remarkably well.
This mechanism is quite efficient, we don't perform too many wake up calls
anymore. For 1 million sessions elapsed during massive memory contention,
we observe about 4.5M calls to process_session() compared to 4.0M without
memory constraints. Previously we used to observe up to 16M calls, which
rougly means 12M failures.
During a test run under high memory constraints (limit enforced to 27 MB
instead of the 58 MB normally needed), performance used to drop by 53% prior
to this patch. Now with this patch instead it *increases* by about 1.5%.
The best effect of this change is that by limiting the memory usage to about
2/3 to 3/4 of what is needed by default, it's possible to increase performance
by up to about 18% mainly due to the fact that pools are reused more often
and remain hot in the CPU cache (observed on regular HTTP traffic with 20k
objects, buffers.limit = maxconn/10, buffers.reserve = limit/2).
Below is an example of scenario which used to cause a deadlock previously :
- connection is received
- two buffers are allocated in process_session() then released
- one is allocated when receiving an HTTP request
- the second buffer is allocated then released in process_session()
for request parsing then connection establishment.
- poll() says we can send, so the request buffer is sent and released
- process session gets notified that the connection is now established
and allocates two buffers then releases them
- all other sessions do the same till one cannot get the request buffer
without hitting the margin
- and now the server responds. stream_interface allocates the response
buffer and manages to get it since it's higher priority being for a
response.
- but process_session() cannot allocate the request buffer anymore
=> We could end up with all buffers used by responses so that none may
be allocated for a request in process_session().
When the applet processing leaves the session context, the test will have
to be changed so that we always allocate a response buffer regardless of
the left side (eg: H2->H1 gateway). A final improvement would consists in
being able to only retry the failed I/O operation without waking up a
task, but to date all experiments to achieve this have proven not to be
reliable enough.
When a session_alloc_buffers() fails to allocate one or two buffers,
it subscribes the session to buffer_wq, and waits for another session
to release buffers. It's then removed from the queue and woken up with
TASK_WAKE_RES, and can attempt its allocation again.
We decide to try to wake as many waiters as we release buffers so
that if we release 2 and two waiters need only once, they both have
their chance. We must never come to the situation where we don't wake
enough tasks up.
It's common to release buffers after the completion of an I/O callback,
which can happen even if the I/O could not be performed due to half a
failure on memory allocation. In this situation, we don't want to move
out of the wait queue the session that was just added, otherwise it
will never get any buffer. Thus, we only force ourselves out of the
queue when freeing the session.
Note: at the moment, since session_alloc_buffers() is not used, no task
is subscribed to the wait queue.
This patch introduces session_alloc_recv_buffer(), session_alloc_buffers()
and session_release_buffers() whose purpose will be to allocate missing
buffers and release unneeded ones around the process_session() and during
I/O operations.
I/O callbacks only need a single buffer for recv operations and none
for send. However we still want to ensure that we don't pick the last
buffer. That's what session_alloc_recv_buffer() is for.
This allocator is atomic in that it always ensures we can get 2 buffers
or fails. Here, if any of the buffers is not ready and cannot be
allocated, the operation is cancelled. The purpose is to guarantee that
we don't enter into the deadlock where all buffers are allocated by the
same size of all sessions.
A queue will have to be implemented for failed allocations. For now
they're just reported as failures.
Till now we'd consider a buffer full even if it had size==0 due to pointing
to buf.size. Now we change this : if buf_wanted is present, it means that we
have already tried to allocate a buffer but failed. Thus the buffer must be
considered full so that we stop trying to poll for reads on it. Otherwise if
it's empty, it's buf_empty and we report !full since we may allocate it on
the fly.
Channels are now created with a valid pointer to a buffer before the
buffer is allocated. This buffer is a global one called "buf_empty" and
of size zero. Thus it prevents any activity from being performed on
the buffer and still ensures that chn->buf may always be dereferenced.
b_free() also resets the buffer to &buf_empty, and was split into
b_drop() which does not reset the buffer.
We'll soon need to be able to switch buffers without touching the
channel, so let's move buffer initialization out of channel_init().
We had the same in compressoin.c.
Since commit 656c5fa7e8 ("BUILD: ssl: disable OCSP when using
boringssl) the OCSP code is bypassed when OPENSSL_IS_BORINGSSL
is defined. The correct thing to do here is to use OPENSSL_NO_OCSP
instead, which is defined for this exact purpose in
openssl/opensslfeatures.h.
This makes haproxy forward compatible if boringssl ever introduces
full OCSP support with the additional benefit that it links fine
against a OCSP-disabled openssl.
Signed-off-by: Lukas Tribus <luky-37@hotmail.com>
A memory optimization can use the same pattern expression for many
equal pattern list (same parse method, index method and index_smp
method).
The pattern expression is returned by "pattern_new_expr", but this
function dont indicate if the returned pattern is already in use.
So, the caller function reload the list of patterns in addition with
the existing patterns. This behavior is not a problem with tree indexed
pattern, but it grows the lists indexed patterns.
This fix add a "reuse" flag in return of the function "pattern_new_expr".
If the flag is set, I suppose that the patterns are already loaded.
This fix must be backported into 1.5.
In order for HTTP/2 not to eat too much memory, we'll have to support
on-the-fly buffer allocation, since most streams will have an empty
request buffer at some point. Supporting allocation on the fly means
being able to sleep inside I/O callbacks if a buffer is not available.
Till now, the I/O callbacks were called from two locations :
- when processing the cached events
- when processing the polled events from the poller
This change cleans up the design a bit further than what was started in
1.5. It now ensures that we never call any iocb from the poller itself
and that instead, events learned by the poller are put into the cache.
The benefit is important in terms of stability : we don't have to care
anymore about the risk that new events are added into the poller while
processing its events, and we're certain that updates are processed at
a single location.
To achieve this, we now modify all the fd_* functions so that instead of
creating updates, they add/remove the fd to/from the cache depending on
its state, and only create an update when the polling status reaches a
state where it will have to change. Since the pollers make use of these
functions to notify readiness (using fd_may_recv/fd_may_send), the cache
is always up to date with the poller.
Creating updates only when the polling status needs to change saves a
significant amount of work for the pollers : a benchmark showed that on
a typical TCP proxy test, the amount of updates per connection dropped
from 11 to 1 on average. This also means that the update list is smaller
and has more chances of not thrashing too many CPU cache lines. The first
observed benefit is a net 2% performance gain on the connection rate.
A second benefit is that when a connection is accepted, it's only when
we're processing the cache, and the recv event is automatically added
into the cache *after* the current one, resulting in this event to be
processed immediately during the same loop. Previously we used to have
a second run over the updates to detect if new events were added to
catch them before waking up tasks.
The next gain will be offered by the next steps on this subject consisting
in implementing an I/O queue containing all cached events ordered by priority
just like the run queue, and to be able to leave some events pending there
as long as needed. That will allow us *not* to perform some FD processing
if it's not the proper time for this (typically keep waiting for a buffer
to be allocated if none is available for an recv()). And by only processing
a small bunch of them, we'll allow priorities to take place even at the I/O
level.
As a result of this change, functions fd_alloc_or_release_cache_entry()
and fd_process_polled_events() have disappeared, and the code dedicated
to checking for new fd events after the callback during the poll() loop
was removed as well. Despite the patch looking large, it's mostly a
change of what function is falled upon fd_*() and almost nothing was
added.
This patch makes it possible to create binds and servers in separate
namespaces. This can be used to proxy between multiple completely independent
virtual networks (with possibly overlapping IP addresses) and a
non-namespace-aware proxy implementation that supports the proxy protocol (v2).
The setup is something like this:
net1 on VLAN 1 (namespace 1) -\
net2 on VLAN 2 (namespace 2) -- haproxy ==== proxy (namespace 0)
net3 on VLAN 3 (namespace 3) -/
The proxy is configured to make server connections through haproxy and sending
the expected source/target addresses to haproxy using the proxy protocol.
The network namespace setup on the haproxy node is something like this:
= 8< =
$ cat setup.sh
ip netns add 1
ip link add link eth1 type vlan id 1
ip link set eth1.1 netns 1
ip netns exec 1 ip addr add 192.168.91.2/24 dev eth1.1
ip netns exec 1 ip link set eth1.$id up
...
= 8< =
= 8< =
$ cat haproxy.cfg
frontend clients
bind 127.0.0.1:50022 namespace 1 transparent
default_backend scb
backend server
mode tcp
server server1 192.168.122.4:2222 namespace 2 send-proxy-v2
= 8< =
A bind line creates the listener in the specified namespace, and connections
originating from that listener also have their network namespace set to
that of the listener.
A server line either forces the connection to be made in a specified
namespace or may use the namespace from the client-side connection if that
was set.
For more documentation please read the documentation included in the patch
itself.
Signed-off-by: KOVACS Tamas <ktamas@balabit.com>
Signed-off-by: Sarkozi Laszlo <laszlo.sarkozi@balabit.com>
Signed-off-by: KOVACS Krisztian <hidden@balabit.com>
When we're stopping, we're not going to create new tasks anymore, so
let's release the task pool upon each task_free() in order to reduce
memory fragmentation.
Commit 179085c ("MEDIUM: http: move Connection header processing earlier")
introduced a regression : the backend's HTTP mode is not considered anymore
when setting the session's HTTP mode, because wait_for_request() is only
called once, when the frontend receives the request (or when the frontend
is in TCP mode, when the backend receives the request).
The net effect is that in some situations when the frontend and the backend
do not work in the same mode (eg: keep-alive vs close), the backend's mode
is ignored.
This patch moves all that processing to a dedicated function, which is
called from the original place, as well as from session_set_backend()
when switching from an HTTP frontend to an HTTP backend in different
modes.
This fix must be backported to 1.5.
There are two sample commands to get information about the presence of a
client certificate.
ssl_fc_has_crt is true if there is a certificate present in the current
connection
ssl_c_used is true if there is a certificate present in the session.
If a session has stopped and resumed, then ssl_c_used could be true, while
ssl_fc_has_crt is false.
In the client byte of the TLS TLV of Proxy Protocol V2, there is only one
bit to indicate whether a certificate is present on the connection. The
attached patch adds a second bit to indicate the presence for the session.
This maintains backward compatibility.
[wt: this should be backported to 1.5 to help maintain compatibility
between versions]
Google's boringssl doesn't currently support OCSP, so
disable it if detected.
OCSP support may be reintroduced as per:
https://code.google.com/p/chromium/issues/detail?id=398677
In that case we can simply revert this commit.
Signed-off-by: Lukas Tribus <luky-37@hotmail.com>
If a source file includes proto/server.h twice or more, redefinition errors will
be triggered for such inline functions as server_throttle_rate(),
server_is_draining(), srv_adm_set_maint() and so on. Just move #endif directive
to the end of file to solve this issue.
Signed-off-by: Godbach <nylzhaowei@gmail.com>
Add support for http-request track-sc, similar to what is done in
tcp-request for backends. A new act_prm field was added to HTTP
request rules to store the track params (table, counter). Just
like for TCP rules, the table is resolved while checking for
config validity. The code was mostly copied from the TCP code
with the exception that here we also count the HTTP request count
and rate by hand. Probably that something could be factored out in
the future.
It seems like tracking flags should be improved to mark each hook
which tracks a key so that we can have some check points where to
increase counters of the past if not done yet, a bit like is done
for TRACK_BACKEND.
Some users want to add their own data types to stick tables. We don't
want to use a linked list here for performance reasons, so we need to
continue to use an indexed array. This patch allows one to reserve a
compile-time-defined number of extra data types by setting the new
macro STKTABLE_EXTRA_DATA_TYPES to anything greater than zero, keeping
in mind that anything larger will slightly inflate the memory consumed
by stick tables (not per entry though).
Then calling stktable_register_data_store() with the new keyword will
either register a new keyword or fail if the desired entry was already
taken or the keyword already registered.
Note that this patch does not dictate how the data will be used, it only
offers the possibility to create new keywords and have an index to
reference them in the config and in the tables. The caller will not be
able to use stktable_data_cast() and will have to explicitly cast the
stable pointers to the expected types. It can be used for experimentation
as well.
Currently we have stktable_fetch_key() which fetches a sample according
to an expression and returns a stick table key, but we also need a function
which does only the second half of it from a known sample. So let's cut the
function in two and introduce smp_to_stkey() to perform this lookup. The
first function was adapted to make use of it in order to avoid code
duplication.
Abstract namespace sockets ignore the shutdown() call and do not make
it possible to temporarily stop listening. The issue it causes is that
during a soft reload, the new process cannot bind, complaining that the
address is already in use.
This change registers a new pause() function for unix sockets and
completely unbinds the abstract ones since it's possible to rebind
them later. It requires the two previous patches as well as preceeding
fixes.
This fix should be backported into 1.5 since the issue apperas there.
In order to fix the abstact socket pause mechanism during soft restarts,
we'll need to proceed differently depending on the socket protocol. The
pause_listener() function already supports some protocol-specific handling
for the TCP case.
This commit makes this cleaner by adding a new ->pause() function to the
protocol struct, which, if defined, may be used to pause a listener of a
given protocol.
For now, only TCP has been adapted, with the specific code moved from
pause_listener() to tcp_pause_listener().
With all the goodies supported by logformat, people find that the limit
of 1024 chars for log lines is too short. Some servers do not support
larger lines and can simply drop them, so changing the default value is
not always the best choice.
This patch takes a different approach. Log line length is specified per
log server on the "log" line, with a value between 80 and 65535. That
way it's possibly to satisfy all needs, even with some fat local servers
and small remote ones.
stktable_fetch_key() does not indicate whether it returns NULL because
the input sample was not found or because it's unstable. It causes trouble
with track-sc* rules. Just like with sample_fetch_string(), we want it to
be able to give more information to the caller about what it found. Thus,
now we use the pointer to a sample passed by the caller, and fill it with
the information we have about the sample. That way, even if we return NULL,
the caller has the ability to check whether a sample was found and if it is
still changing or not.
'ssl_sock_get_common_name' applied to a connection was also renamed
'ssl_sock_get_remote_common_name'. Currently, this function is only used
with protocol PROXYv2 to retrieve the client certificate's common name.
A further usage could be to retrieve the server certificate's common name
on an outgoing connection.
The support is all based on static responses. This doesn't add any
request / response logic to HAProxy, but allows a way to update
information through the socket interface.
Currently certificates specified using "crt" or "crt-list" on "bind" lines
are loaded as PEM files.
For each PEM file, haproxy checks for the presence of file at the same path
suffixed by ".ocsp". If such file is found, support for the TLS Certificate
Status Request extension (also known as "OCSP stapling") is automatically
enabled. The content of this file is optional. If not empty, it must contain
a valid OCSP Response in DER format. In order to be valid an OCSP Response
must comply with the following rules: it has to indicate a good status,
it has to be a single response for the certificate of the PEM file, and it
has to be valid at the moment of addition. If these rules are not respected
the OCSP Response is ignored and a warning is emitted. In order to identify
which certificate an OCSP Response applies to, the issuer's certificate is
necessary. If the issuer's certificate is not found in the PEM file, it will
be loaded from a file at the same path as the PEM file suffixed by ".issuer"
if it exists otherwise it will fail with an error.
It is possible to update an OCSP Response from the unix socket using:
set ssl ocsp-response <response>
This command is used to update an OCSP Response for a certificate (see "crt"
on "bind" lines). Same controls are performed as during the initial loading of
the response. The <response> must be passed as a base64 encoded string of the
DER encoded response from the OCSP server.
Example:
openssl ocsp -issuer issuer.pem -cert server.pem \
-host ocsp.issuer.com:80 -respout resp.der
echo "set ssl ocsp-response $(base64 -w 10000 resp.der)" | \
socat stdio /var/run/haproxy.stat
This feature is automatically enabled on openssl 0.9.8h and above.
This work was performed jointly by Dirkjan Bussink of GitHub and
Emeric Brun of HAProxy Technologies.
This patch adds two new actions to http-request and http-response rulesets :
- replace-header : replace a whole header line, suited for headers
which might contain commas
- replace-value : replace a single header value, suited for headers
defined as lists.
The match consists in a regex, and the replacement string takes a log-format
and supports back-references.
Using the last rate counters, we now compute the queue, connect, response
and total times per server and per backend with a 95% accuracy over the last
1024 samples. The operation is cheap so we don't need to condition it.
While the current functions report average event counts per period, we are
also interested in average values per event. For this we use a different
method. The principle is to rely on a long tail which sums the new value
with a fraction of the previous value, resulting in a sliding window of
infinite length depending on the precision we're interested in.
The idea is that we always keep (N-1)/N of the sum and add the new sampled
value. The sum over N values can be computed with a simple program for a
constant value 1 at each iteration :
N
,---
\ N - 1 e - 1
> ( --------- )^x ~= N * -----
/ N e
'---
x = 1
Note: I'm not sure how to demonstrate this but at least this is easily
verified with a simple program, the sum equals N * 0.632120 for any N
moderately large (tens to hundreds).
Inserting a constant sample value V here simply results in :
sum = V * N * (e - 1) / e
But we don't want to integrate over a small period, but infinitely. Let's
cut the infinity in P periods of N values. Each period M is exactly the same
as period M-1 with a factor of ((N-1)/N)^N applied. A test shows that given a
large N :
N - 1 1
( ------- )^N ~= ---
N e
Our sum is now a sum of each factor times :
N*P P
,--- ,---
\ N - 1 e - 1 \ 1
> v ( --------- )^x ~= VN * ----- * > ---
/ N e / e^x
'--- '---
x = 1 x = 0
For P "large enough", in tests we get this :
P
,---
\ 1 e
> --- ~= -----
/ e^x e - 1
'---
x = 0
This simplifies the sum above :
N*P
,---
\ N - 1
> v ( --------- )^x = VN
/ N
'---
x = 1
So basically by summing values and applying the last result an (N-1)/N factor
we just get N times the values over the long term, so we can recover the
constant value V by dividing by N.
A value added at the entry of the sliding window of N values will thus be
reduced to 1/e or 36.7% after N terms have been added. After a second batch,
it will only be 1/e^2, or 13.5%, and so on. So practically speaking, each
old period of N values represents only a quickly fading ratio of the global
sum :
period ratio
1 36.7%
2 13.5%
3 4.98%
4 1.83%
5 0.67%
6 0.25%
7 0.09%
8 0.033%
9 0.012%
10 0.0045%
So after 10N samples, the initial value has already faded out by a factor of
22026, which is quite fast. If the sliding window is 1024 samples wide, it
means that a sample will only count for 1/22k of its initial value after 10k
samples went after it, which results in half of the value it would represent
using an arithmetic mean. The benefit of this method is that it's very cheap
in terms of computations when N is a power of two. This is very well suited
to record response times as large values will fade out faster than with an
arithmetic mean and will depend on sample count and not time.
Demonstrating all the above assumptions with maths instead of a program is
left as an exercise for the reader.
This patch adds support for a new "drain" mode. So now we have 3 admin
modes for a server :
- READY
- DRAIN
- MAINT
The drain mode disables load balancing but leaves the server up. It can
coexist with maint, except that maint has precedence. It is also inherited
from tracked servers, so just like maint, it's represented with 2 bits.
New functions were designed to set/clear each flag and to propagate the
changes to tracking servers when relevant, and to log the changes. Existing
functions srv_set_adm_maint() and srv_set_adm_ready() were replaced to make
use of the new functions.
Currently the drain mode is not yet used, however the whole logic was tested
with all combinations of set/clear of both flags in various orders to catch
all corner cases.
This function was taken from check_set_server_drain(). It does not
consider health checks at all and only sets a server to stopping
provided it's not in maintenance and is not currently stopped. The
resulting state will be STOPPING. The state change is propagated
to tracked servers.
For now the function is not used, but the goal is to split health
checks status from server status and to be able to change a server's
state regardless of health checks statuses.
This function was taken from check_set_server_up(). It does not consider
health checks at all and only sets a server up provided it's not in
maintenance. The resulting state may be either RUNNING or STARTING
depending on the presence of a slowstart or not. The state change is
propagated to tracked servers.
For now the function is not used, but the goal is to split health
checks status from server status and to be able to change a server's
state regardless of health checks statuses.
This function was extracted from check_set_server_down(). In only
manipulates the server state and does not consider the health checks
at all, nor does it modify their status. It takes a reason message to
report in logs, however it passes NULL when recursing through the
trackers chain.
For now the function is not used, but the goal is to split health
checks status from server status and to be able to change a server's
state regardless of health checks statuses.
srv_adm_append_status() was renamed srv_append_status() since it's no
more dedicated to maintenance mode. It now supports a reason which if
not null is appended to the output string.
We don't have to handle the maintenance transition here anymore so we
can simplify the functions and conditions. This also means that we don't
need the disable/enable functions but only a function to switch to each
new state.
It's worth mentionning that at this stage there are still confusions
between the server state and the checks states. For example, the health
check's state is adjusted from tracked servers changing state, while it
should not be.
This change now involves a new flag SRV_ADMF_IMAINT to note that the
maintenance status of a server is inherited from another server. Thus,
we know at each server level in the chain if it's running, in forced
maintenance or in a maintenance status because it tracks another server,
or even in both states.
Disabling a server propagates this flag down to other servers. Enabling
a server flushes the flag down. A server becomes up again once both of
its flags are cleared.
Two new functions "srv_adm_set_maint()" and "srv_adm_set_ready()" are used to
manipulate this maintenance status. They're used by the CLI and the stats
page.
Now the stats page always says "MAINT" instead of "MAINT(via)" and it's
only the chk/down field which reports "via x/y" when the status is
inherited from another server, but it doesn't say it when a server was
forced into maintenance. The CSV output indicates "MAINT (via x/y)"
instead of only "MAINT(via)". This is the most accurate representation.
One important thing is that now entering/leaving maintenance for a
tracking server correctly follows the state of the tracked server.
Checks.c has become a total mess. A number of proxy or server maintenance
and queue management functions were put there probably because they were
used there, but that makes the code untouchable. And that's without saying
that their names does not always relate to what they really do!
So let's do a first pass by moving these ones :
- set_backend_down() => backend.c
- redistribute_pending() => queue.c:pendconn_redistribute()
- check_for_pending() => queue.c:pendconn_grab_from_px()
- shutdown_sessions => server.c:srv_shutdown_sessions()
- shutdown_backup_sessions => server.c:srv_shutdown_backup_sessions()
All of them were moved at once.
Servers used to have 3 flags to store a state, now they have 4 states
instead. This avoids lots of confusion for the 4 remaining undefined
states.
The encoding from the previous to the new states can be represented
this way :
SRV_STF_RUNNING
| SRV_STF_GOINGDOWN
| | SRV_STF_WARMINGUP
| | |
0 x x SRV_ST_STOPPED
1 0 0 SRV_ST_RUNNING
1 0 1 SRV_ST_STARTING
1 1 x SRV_ST_STOPPING
Note that the case where all bits were set used to exist and was randomly
dealt with. For example, the task was not stopped, the throttle value was
still updated and reported in the stats and in the http_server_state header.
It was the same if the server was stopped by the agent or for maintenance.
It's worth noting that the internal function names are still quite confusing.
Now we introduce srv->admin and srv->prev_admin which are bitfields
containing one bit per source of administrative status (maintenance only
for now). For the sake of backwards compatibility we implement a single
source (ADMF_FMAINT) but the code already checks any source (ADMF_MAINT)
where the STF_MAINTAIN bit was previously checked. This will later allow
us to add ADMF_IMAINT for maintenance mode inherited from tracked servers.
Along doing these changes, it appeared that some places will need to be
revisited when implementing the inherited bit, this concerns all those
modifying the ADMF_FMAINT bit (enable/disable actions on the CLI or stats
page), and the checks to report "via" on the stats page. But currently
the code is harmless.
Till now, the server's state and flags were all saved as a single bit
field. It causes some difficulties because we'd like to have an enum
for the state and separate flags.
This commit starts by splitting them in two distinct fields. The first
one is srv->state (with its counter-part srv->prev_state) which are now
enums, but which still contain bits (SRV_STF_*).
The flags now lie in their own field (srv->flags).
The function srv_is_usable() was updated to use the enum as input, since
it already used to deal only with the state.
Note that currently, the maintenance mode is still in the state for
simplicity, but it must move as well.
When run in daemon mode (i.e. with at least one forked process) and using
the epoll poller, sending USR1 (graceful shutdown) to the worker processes
can cause some workers to start running at 100% CPU. Precondition is having
an established HTTP keep-alive connection when the signal is received.
The cloned (during fork) listening sockets do not get closed in the parent
process, thus they do not get removed from the epoll set automatically
(see man 7 epoll). This can lead to the process receiving epoll events
that it doesn't feel responsible for, resulting in an endless loop around
epoll_wait() delivering these events.
The solution is to explicitly remove these file descriptors from the epoll
set. To not degrade performance, care was taken to only do this when
neccessary, i.e. when the file descriptor was cloned during fork.
Signed-off-by: Conrad Hoffmann <conrad@soundcloud.com>
[wt: a backport to 1.4 could be studied though chances to catch the bug are low]
We used to call srv_is_usable() with either the current state and weights
or the previous ones. This causes trouble for future changes, so let's first
split it in two variants :
- srv_is_usable(srv) considers the current status
- srv_was_usable(srv) considers the previous status
Detecting that a server's status has changed is a bit messy, as well
as it is to commit the status changes. We'll have to add new conditions
soon and we'd better avoid to multiply the number of touched locations
with the high risk of forgetting them.
This commit introduces :
- srv_lb_status_changed() to report if the status changed from the
previously committed one ;
- svr_lb_commit_status() to commit the current status
The function is now used by all load-balancing algorithms.
This flag is only a copy of (srv->uweight == 0), so better get rid of
it to reduce some of the confusion that remains in the code, and use
a simple function to return this state based on this weight instead.
Being able to map prefixes to values is already used for IPv4/IPv6
but was not yet used with strings. It can be very convenient to map
directories to server farms but large lists may be slow.
By using ebmb_insert_prefix() and ebmb_lookup_longest(), we can
insert strings with their own length as a prefix, and lookup
candidate strings and ensure that the longest matching one will
be returned, which is the longest string matching the entry.
This commit modifies the PROXY protocol V2 specification to support headers
longer than 255 bytes allowing for optional extensions. It implements the
PROXY protocol V2 which is a binary representation of V1. This will make
parsing more efficient for clients who will know in advance exactly how
many bytes to read. Also, it defines and implements some optional PROXY
protocol V2 extensions to send information about downstream SSL/TLS
connections. Support for PROXY protocol V1 remains unchanged.
Process shared mutex seems not supported on some OSs (FreeBSD).
This patch checks errors on mutex lock init to fallback
on a private session cache (per process cache) in error cases.
Last fix did address the issue for inlined patterns, but it was not
enough because the flags are lost as well when updating patterns
dynamically over the CLI.
Also if the same file was used once with -i and another time without
-i, their references would have been merged and both would have used
the same matching method.
It's appear that the patterns have two types of flags. The first
ones are relative to the pattern matching, and the second are
relative to the pattern storage. The pattern matching flags are
the same for all the patterns of one expression. Now they are
stored in the expression. The storage flags are information
returned by the pattern mathing function. This information is
relative to each entry and is stored in the "struct pattern".
Now, the expression matching flags are forwarded to the parse
and index functions. These flags are stored during the
configuration parsing, and they are used during the parse and
index actions.
This issue was introduced in dev23 with the major pattern rework,
and is a continuation of commit a631fc8 ("BUG/MAJOR: patterns: -i
and -n are ignored for inlined patterns"). No backport is needed.
These flags are only passed to pattern_read_from_file() which
loads the patterns from a file. The functions used to parse the
patterns from the current line do not provide the means to pass
the pattern flags so they're lost.
This issue was introduced in dev23 with the major pattern rework,
and was reported by Graham Morley. No backport is needed.
Using the previous callback, it's trivial to block the heartbeat attack,
first we control the message length, then we emit an SSL error if it is
out of bounds. A special log is emitted, indicating that a heartbleed
attack was stopped so that they are not confused with other failures.
That way, haproxy can protect itself even when running on an unpatched
SSL stack. Tests performed with openssl-1.0.1c indicate a total success.
Users have seen a huge increase in the rate of SSL handshake failures
starting from 2014/04/08 with the release of the Heartbleed OpenSSL
vulnerability (CVE-2014-0160). Haproxy can detect that a heartbeat
was received in the incoming handshake, and such heartbeats are not
supposed to be common, so let's log a different message when a
handshake error happens after a heartbeat is detected.
This patch only adds the new message and the new code.
The http_(res|req)_keywords_register() functions allow to register
new keywords.
You need to declare a keyword list:
struct http_req_action_kw_list test_kws = {
.scope = "testscope",
.kw = {
{ "test", parse_test },
{ NULL, NULL },
}
};
and a parsing function:
int parse_test(const char **args, int *cur_arg, struct proxy *px, struct http_req_rule *rule, char **err)
{
rule->action = HTTP_REQ_ACT_CUSTOM_STOP;
rule->action_ptr = action_function;
return 0;
}
http_req_keywords_register(&test_kws);
The HTTP_REQ_ACT_CUSTOM_STOP action stops evaluation of rules after
your rule, HTTP_REQ_ACT_CUSTOM_CONT permits the evaluation of rules
after your rule.
Finn Arne Gangstad suggested that we should have the ability to break
keep-alive when the target server has reached its maxconn and that a
number of connections are present in the queue. After some discussion
around his proposed patch, the following solution was suggested : have
a per-proxy setting to fix a limit to the number of queued connections
on a server after which we break keep-alive. This ensures that even in
high latency networks where keep-alive is beneficial, we try to find a
different server.
This patch is partially based on his original proposal and implements
this configurable threshold.
All the code inherited from version 1.1 still holds a lot ot sessions
called "t" because in 1.1 they were tasks. This naming is very annoying
and sometimes even confusing, for example in code involving tables.
Let's get rid of this once for all and before 1.5-final.
Nothing changed beyond just carefully renaming these variables.
This basically reimplements commit f3221f9 ("MEDIUM: stats: add support
for HTTP keep-alive on the stats page") which was reverted by commit
51437d2 after Igor Chan reported a broken stats page caused by the bug
fix by previous commit.
In order to avoid abusively relying on buf->o to guess how many bytes to
rewind during a redispatch, we now clear msg->sov. Thus the meaning of this
field is exactly "how many bytes of headers are left to be forwarded". It
is still possible to rewind because msg->eoh + msg->eol equal that value
before scheduling the forwarding, so we can always subtract them.
http_body_rewind() returns the number of bytes to rewind before buf->p to
find the message's body. It relies on http_hdr_rewind() to find the beginning
and adds msg->eoh + msg->eol which are always safe.
http_data_rewind() does the same to get the beginning of the data, which
differs from above when a chunk is present. It uses the function above and
adds msg->sol.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_uri_rewind() returns the number of bytes to rewind before buf->p to
find the URI. It relies on http_hdr_rewind() to find the beginning and
is just here to simplify operations.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_hdr_rewind() returns the number of bytes to rewind before buf->p to
find the beginning of headers. At the moment it's not exact as it still
relies on buf->o, assuming that no other data from a past message were
pending there, but it's what was done till there.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_body_bytes() returns the number of bytes of the current message body
present in the buffer. It is compatible with being called before and after
the headers are forwarded.
This is done to centralize further ->sov changes.
The function addr_to_stktable_key doesn't consider the expected
type of key. If the stick table key is based on IPv6 addresses
and the input is IPv4, the returned key is IPv4 adddress and his
length is 4 bytes, while is expected 16 bytes key.
This patch considers the expected key and try to convert IPv4 to
IPv6 and IPv6 to IPv4 according with the expected key.
This fixes the bug reported by Apollon Oikonomopoulos.
This bug was introduced somewhere in the 1.5-dev process.