This function replaces stream_res_available(), which is used as a callback
for the buffer allocator. It now carefully checks which stream interface
was blocked on a buffer allocation, tries to allocate the input buffer to
this stream interface, and wakes the task up once such a buffer was found.
It will automatically remove the SI_FL_WAIT_ROOM flag upon success since
the info this flag indicates becomes wrong as soon as the buffer is
allocated.
The code is still far from being perfect because if a call to si_cs_recv()
fails to allocate a buffer, we'll still end up passing via process_stream()
again, but this could be improved in the future by using finer-grained
wake-up notifications.
The active peers output indicates both the number of established peers
connections and the number of peers connection attempts. The new counter
"ConnectedPeers" also indicates the number of currently connected peers.
This helps detect that some peers cannot be reached for example. It's
worth mentioning that this value changes over time because unused peers
are often disconnected and reconnected. Most of the time it should be
equal to ActivePeers.
Peers are the last type of activity which can maintain a job present, so
it's important to report that such an entity is still active to explain
why the job count may be higher than zero. Here by "ActivePeers" we report
peers sessions, which include both established connections and outgoing
connection attempts.
When an haproxy process doesn't stop after a reload, it's because it
still has some active "jobs", which mainly are active sessions, listeners,
peers or other specific activities. Sometimes it's difficult to troubleshoot
the cause of these issues (which generally are the result of a bug) only
because some indicators are missing.
This patch add the number of listeners, the number of jobs, and the stopping
status to the output of "show info". This way it becomes a bit easier to try
to narrow down the cause of such an issue should it happen. A typical use
case is to connect to the CLI before reloading, then issuing the "show info"
command to see what happens. In the normal situation, stopping should equal
1, jobs should equal 1 (meaning only the CLI is still active) and listeners
should equal zero.
The patch is so trivial that it could make sense to backport it to 1.8 in
order to help with troubleshooting.
It was reported here that authentication may fail when threads are
enabled :
https://bugzilla.redhat.com/show_bug.cgi?id=1643941
While I couldn't reproduce the issue, it's obvious that there is a
problem with the use of the non-reentrant crypt() function there.
On Linux systems there's crypt_r() but not on the vast majority of
other ones. Thus a first approach consists in placing a lock around
this crypt() call. Another patch may relax it when crypt_r() is
available.
This fix must be backported to 1.8. Thanks to Ryan O'Hara for the
quick notification.
Commit 27346b01a ("OPTIM: tools: optimize my_ffsl() for x86_64") optimized
my_ffsl() for intensive use cases in the scheduler, but as half of the times
I got it wrong so it counted bits the reverse way. It doesn't matter for the
scheduler nor fd cache but it broke cpu-map with threads which heavily relies
on proper ordering.
We should probably consider dropping support for gcc < 3.4 and switching
to builtins for these ones, though often they are as ambiguous.
No backport is needed.
When building with DEBUG_MEMORY_POOLS, an element returned from the
cache would not have its pool link initialized unless it's allocated
using pool_alloc(). This is problematic for buffer allocators which
use pool_alloc_dirty(), as freeing this object will make the code
think it was allocated from another pool. This patch does two things :
- make __pool_get_from_cache() set the link
- remove the extra initialization from pool_alloc() since it's always
done in either __pool_get_first() or __pool_refill_alloc()
This patch is marked MINOR since it only affects code explicitly built
for debugging. No backport is needed.
This patch implements analysers for parsing the CLI and extra features
for the master's CLI.
For each command (sent alone, or separated by ; or \n) the request
analyser will determine to which server it should send the request.
The 'mode cli' proxy is able to parse a prefix for each command which is
used to select the apropriate server. The prefix start by @ and is
followed by "master", the PID preceded by ! or the relative PID. (e.g.
@master, @1, @!1234). The servers are not round-robined anymore.
The command is sent with a SHUTW which force the server to close the
connection after sending its response. However the proxy allows a
keepalive connection on the client side and does not close.
The response analyser does not do much stuff, it only reinits the
connection when it received a close from the server, and forward the
response. It does not analyze the response data.
The only guarantee of the end of the response is the close of the
server, we can't rely on the double \n since it's not send by every
command.
This could be reimplemented later as a filter.
Add a struct server pointer in the mworker_proc struct so we can easily
use it as a target for the mworker proxy.
pcli_prefix_to_pid() is used to find the right PID of the worker
when using a prefix in the CLI. (@master, @#<relative pid> , @<pid>)
pcli_pid_to_server() is used to find the right target server for the
CLI proxy.
The master process does not need all the keywords of the cli, add 2
flags to chose which keyword to use.
It might be useful to activate some of them in a debug mode later...
This patch introduces mworker_cli_proxy_new_listener() which allows the
creation of new listeners for the CLI proxy.
Using this function it is possible to create new listeners from the
program arguments with -Sa <unix_socket>. It is allowed to create
multiple listeners with several -Sa.
This patch implements a listen proxy within the master. It uses the
sockpair of all the workers as servers.
In the current state of the code, the proxy is only doing round robin on
the CLI of the workers. A CLI mode will be needed to know to which CLI
send the requests.
The init code of the mworker_proc structs has been moved before the
init of the listeners.
Each socketpair is now connected to a CLI within the workers, which
allows the master to access their CLI.
The inherited flag of the worker side socketpair is removed so the
socket can be closed in the master.
With the new synchronous si_cs_send() at the end of process_stream(),
we're seeing re-appear the I/O layer specific part of the stream interface
which is supposed to deal with I/O event subscription. The only difference
is that now we subscribe to I/Os only after having attempted (and failed)
them.
This patch brings a cleanup in this by reintroducing stream_int_update_conn()
with the send code from process_stream(). However this alone would not be
enough because the flags which are cleared afterwards would result in the
loss of the possible events (write events only at the moment). So the flags
clearing and stream-int state updates are also performed inside si_update()
between the generic code and the I/O specific code. This definitely makes
sense as after this call we can simply check again for channel and SI flag
changes and decide to loop once again or not.
This will supersed channel_alloc_buffer() while relying on it. It will
automatically adjust SI_FL_WAIT_ROOM on the stream-int depending on
success or failure to allocate this buffer.
It's worth noting that it could make sense to also set SI_FL_WANT_PUT
each time we do this to further simplify the code at user places such
as applets, but it would possibly not be easy to clean this flag
everywhere an rx operation stops.
The behaviour of the flag CF_WRITE_PARTIAL was modified by commit
95fad5ba4 ("BUG/MAJOR: stream-int: don't re-arm recv if send fails") due
to a situation where it could trigger an immediate wake up of the other
side, both acting in loops via the FD cache. This loss has caused the
need to introduce CF_WRITE_EVENT as commit c5a9d5bf, to replace it, but
both flags express more or less the same thing and this distinction
creates a lot of confusion and complexity in the code.
Since the FD cache now acts via tasklets, the issue worked around in the
first patch no longer exists, so it's more than time to kill this hack
and to restore CF_WRITE_PARTIAL's semantics (i.e.: there has been some
write activity since we last left process_stream).
This patch mostly reverts the two commits above. Only the part making
use of CF_WROTE_DATA instead of CF_WRITE_PARTIAL to detect the loss of
data upon connection setup was kept because it's more accurate and
better suited.
This patch makes the capable of storing HTTP objects larger than a buffer.
It makes usage of the "block by block shared object allocation" new shctx API.
A new pointer to struct shared_block has been added to the cache applet
context to memorize the next block to be used by the HTTP cache I/O handler
http_cache_io_handler() to emit the data. Another member, named "sent" memorize
the number of bytes already sent by this handler. So, to send an object from cache,
http_cache_io_handler() must be called until "sent" counter reaches the size
of this object.
This patch makes shctx capable of storing objects in several parts,
each parts being made of several blocks. There is no more need to
walk through until reaching the end of a row to append new blocks.
A new pointer to a struct shared_block member, named last_reserved,
has been added to struct shared_block so that to memorize the last block which was
reserved by shctx_row_reserve_hot(). Same thing about "last_append" pointer which
is used to memorize the last block used by shctx_row_data_append() to store the data.
This option makes a proxy use only HTX-compatible muxes instead of the
HTTP-compatible ones for HTTP modes. It must be set on both ends, this
is checked at parsing time.
Some samples representing time will cover more than one sample at once
if they are units of time per time. For this we'd need to have the
ability to loop over swrate_add() multiple times but that would be
inefficient. By developing the function elevated to power N, it's
visible that some coefficients quickly disappear and that those which
remain at the first order more or less compensate each other.
Thus a simplified version of this function was added to provide a single
value for a given number of samples. Tests with multiple values, window
sizes and sample sizes have shown that it is possible to make it remain
surprisingly accurate (typical error < 0.2% over various large window
and sample sizes, even samples representing up to 1/4 of the window).
Avoid using conn_xprt_want_send/recv, and totally nuke cs_want_send/recv,
from the upper layers. The polling is now directly handled by the connection
layer, it is activated on subscribe(), and unactivated once we got the event
and we woke the related task.
Make sure we don't have any subscription when the connection is going in
idle mode, otherwise there's a race condition when the connection is
reused, if there are still old subscriptions, new ones won't be done.
No backport is needed.
When mapping memory with mmap(), we should use a fd of -1, not 0. 0 may
work on linux, but it doesn't work on FreeBSD, and probably other OSes.
It would be nice to backport this to 1.8 to help debugging there.
Commit ac6c880 ("BUILD: memory: fix pointer declaration for atomic CAS")
attemtped to fix a build warning affecting the lock-free version of the
pool allocator. But the fix tried to hide the cause instead of addressing
it, thus clang still complains about (void **) not matching (void ***).
The real solution is to declare free_list (void **) and not to use a cast.
Now this builds fine with gcc/clang with and without threads.
No backport is needed.
The purpose is to detect if threads or processes are competing for the
same CPU. This can happen when threads are incorrectly bound, or after a
reload if the previous process still has an important activity. With
threads this situation is problematic because a preempted thread holding
a lock will block other ones waiting for this lock to be released.
A first attempt consisted in measuring the cumulated lost time more
precisely but the system's scheduler is smart enough to try to limit the
thread preemption rate by mostly context switching during poll()'s blank
periods, so most of the time lost is not seen. In essence this is good
because it means a thread is not preempted with a lock held, and even
regarding the rendez-vous point it cannot prevent the other ones from
making progress. But still it happens tens to hundreds of times per
second that a thread might be preempted, so it's still possible to detect
that the situation is happening, thus it's interesting to measure and
report its frequency.
Each time we enter the poller, we check the CPU time spent working and
see if we've lost time doing something else. To limit false positives,
we're only interested in losses of 500 microseconds or more (i.e. half
a clock tick on a 1 kHz system). If so, it indicates that some time was
stolen by another thread or process. Note that we purposely store some
sub-millisecond counters so that under heavy traffic with a 1 kHz clock,
it's still possible to measure something without being subject to the
risk of rounding errors (i.e. if exactly 1 ms is stolen it's possible
that the time difference could often be slightly lower).
This counter of lost CPU time slots time is reported in "show activity"
in numbers of milliseconds of CPU lost per second, per 15s, and total
over the process' life. By definition, the per-second counter cannot
report values larger than 1000 per thread per second and the 15s one
will be limited to 15000/s in the worst case, but it's possible that
peak values exceed such thresholds after long pauses.
These two functions retrieve respectively the monotonic clock time and
the per-thread CPU time when available on the platform, or return zero.
These syscalls may require to link with -lrt on certain libc, which is
enabled in the Makefile with USE_RT=1 (default on Linux systems).
The calls to HA_ATOMIC_CAS() on the lockfree version of the pool allocator
were mistakenly done on (void*) for the old value instead of (void **).
While this has no impact on "recent" gcc, it does have one for gcc < 4.7
since the CAS was open coded and it's not possible to assign a temporary
variable of type "void".
No backport is needed, this only affects 1.9.
By placing this code into time.h (tv_entering_poll() and tv_leaving_poll())
we can remove the logic from the pollers and prepare for extending this to
offer more accurate time measurements.
The 4 pollers all contain the same code used to compute the poll timeout.
This is pointless, let's centralize this into fd.h. This also gets rid of
the useless SCHEDULER_RESOLUTION macro which used to work arond a very old
linux 2.2 bug causing select() to wake up slightly before the timeout.
Each thread now keeps the last ~512 kB of freed objects into a local
cache. There are some heuristics involved so that a specific pool cannot
use more than 1/8 of the total cache in number of objects. Tests have
shown that 512 kB is an optimal size on a 24-thread test running on a
dual-socket machine, resulting in an overall 7.5% performance increase
and a cache miss ratio reducing from 19.2 to 17.7%. Anyway it seems
pointless to keep more than an L2 cache, which probably explains why
sizes between 256 and 512 kB are optimal.
Cached objects appear in two lists, one per pool and one LRU to help
with fair eviction. Currently there is no way to check each thread's
cache state nor to flush it. This cache cannot be disabled and is
enabled as soon as the lockless pools are enabled (i.e.: threads are
enabled, no pool debugging is in use and the CPU supports a double word
CAS).
For caching it will be convenient to have indexes associated with pools,
without having to dereference the pool itself. One solution could consist
in replacing all pool pointers with integers but this would limit the
number of allocatable pools. Instead here we allocate the 32 first pools
from a pre-allocated array whose base address is known so that it's trivial
to convert a pool to an index in this array. Pools that cannot fit there
will be allocated normally.
Currently we have per-thread arrays of trees and counts, but these
ones unfortunately share cache lines and are accessed very often. This
patch moves the task-specific stuff into a structure taking a multiple
of a cache line, and has one such per thread. Just doing this has
reduced the cache miss ratio from 19.2% to 18.7% and increased the
12-thread test performance by 3%.
It starts to become visible that we really need a process-wide per-thread
storage area that would cover more than just these parts of the tasks.
The code was arranged so that it's easy to move the pieces elsewhere if
needed.
Now we still have a main contention point with the timers in the main
wait queue, but the vast majority of the tasks are pinned to a single
thread. This patch creates a per-thread wait queue and queues a task
to the local wait queue without any locking if the task is bound to a
single thread (the current one) otherwise to the shared queue using
locking. This significantly reduces contention on the wait queue. A
test with 12 threads showed 11 ms spent in the WQ lock compared to
4.7 seconds in the same test without this change. The cache miss ratio
decreased from 19.7% to 19.2% on the 12-thread test, and its performance
increased by 1.5%.
Another indirect benefit is that the average queue size is divided
by the number of threads, which roughly removes log(nbthreads) levels
in the tree and further speeds up lookups.
The vast majority of FDs are only seen by one thread. Currently the lock
on FDs costs a lot because it's touched often, though there should be very
little contention. This patch ensures that the lock is only grabbed if the
FD is shared by more than one thread, since otherwise the situation is safe.
Doing so resulted in a 15% performance boost on a 12-threads test.
peers_init_sync() doesn't check task_new()'s return value and doesn't
return any result to indicate success or failure. Let's make it return
an int and check it from the caller.
This can be backported as far as 1.6.