tcc supports variadic macros provided that there is always at least one
argument, like older gcc versions. Thus we need to always keep one and
define args as the remaining ones. It's not an issue at all and doesn't
change the way to use them, just the internal definitions.
For whatever reason, glibc decided that the __attribute__ keyword is
the exclusive property of gcc, and redefines it to an empty macro on
other compilers. Some non-gcc compilers also support it (possibly
partially), tinycc is one of them. By doing this, glibc silently
broke all constructors, resulting in code that arrives in main() with
uninitialized variables.
The solution we use here consists in undefining the macro on non-gcc
compilers, and redefining it to itself in order to cause a conflict in
the event the redefinition would happen afterwards. This visibly solved
the problem.
Some checks on __GNUC__ imply that if it's undefined it will match a
low value but that's not always what we want, like for example in the
VAR_ARRAY definition which is not needed on tcc. Let's always be explicit
on these tests.
A SRV record keeps a reference on the corresponding additional record, if
any. But this additional record is also inserted in a separate linked-list into
the dns response. The problems arise when obsolete additional records are
released. The additional records list is purged but the SRV records always
reference these objects, leading to an undefined behavior. Worst, this happens
very quickly because additional records are never renewed. Thus, once received,
an additional record will always expire.
Now, the addtional record are only associated to a SRV record or simply
ignored. And the last version is always used.
This patch helps to fix the issue #841. It must be backported to 2.2.
Ever since the protocols were added in 1.3.13, listeners used to be
started twice:
- once by start_proxies(), which iteratees over all proxies then all
listeners ;
- once by protocol_bind_all() which iterates over all protocols then
all listeners ;
It's a real mess because error reporting is not even consistent, and
more importantly now that some protocols do not appear in regular
proxies (peers, logs), there is no way to retry their binding should
it fail on the last step.
What this patch does is to make sure that listeners are exclusively
started by protocols. The failure to start a listener now causes the
emission of an error indicating the proxy's name (as it used to be
the case per proxy), and retryable failures are silently ignored
during all but last attempts.
The start_proxies() function was kept solely for setting the proxy's
state to READY and emitting the "Proxy started" message and log that
some have likely got used to seeking in their logs.
When calling the http_replace_res_status() function, an optional reason may now
be set. It is ignored if it points to NULL and the original reason is
preserved. Only the response status is replaced. Otherwise both the status and
the reason are replaced.
It simplifies the API and most of time, avoids an extra call to
http_replace_res_reason().
The http_replace_req_path() function now takes a third argument to evaluate the
query-string as part of the path or to preserve it. If <with_qs> is set, the
query-string is replaced with the path. Otherwise, only the path is replaced.
This patch is mandatory to fix issue #829. The next commit depends on it. So be
carefull during backports.
For now we still don't retrieve dgram sockets, but the code must be able
to distinguish them before we switch to receivers. This adds a new flag
to the xfer_sock_list indicating that a socket is of type SOCK_DGRAM. The
way to set the flag for now is by looking at the dummy address family which
equals AF_CUST_UDP{4,6} in this case (given that other dgram sockets are not
yet supported).
We'll want to store more info there and some info that are not represented
in listener options at the moment (such as dgram vs stream) so let's get
rid of these and instead use a new set of options (SOCK_XFER_OPT_*).
The new function was called sock_get_old_sockets() and was left as-is
except a minimum amount of style lifting to make it more readable. It
will never be awesome anyway since it's used very early in the boot
sequence and needs to perform socket I/O without any external help.
This code was highly redundant, existing for TCP clients, TCP servers
and UDP servers. Let's move it to sock_inet where it belongs. The new
functions are sock_inet4_make_foreign() and sock_inet6_make_foreign().
This is essentially a merge from tcp_find_compatible_fd() and
uxst_find_compatible_fd() that relies on a listener's address and
compare function and still checks for other variations. For AF_INET6
it compares a few of the listener's bind options. A minor change for
UNIX sockets is that transparent mode, interface and namespace used
to be ignored when trying to pick a previous socket while now if they
are changed, the socket will not be reused. This could be refined but
it's still better this way as there is no more risk of using a
differently bound socket by accident.
Eventually we should not pass a listener there but a set of binding
parameters (address, interface, namespace etc...) which ultimately will
be grouped into a receiver. For now this still doesn't exist so let's
stick to the listener to break dependencies in the rest of the code.
Let's determine it at boot time instead of doing it on first use. It
also saves us from having to keep it thread local. It's been moved to
the new sock_inet_prepare() function, and the variables were renamed
to sock_inet_tcp_maxseg_default and sock_inet6_tcp_maxseg_default.
The v6only_default variable is not specific to TCP but to AF_INET6, so
let's move it to the right file. It's now immediately filled on startup
during the PREPARE stage so that it doesn't have to be tested each time.
The variable's name was changed to sock_inet6_v6only_default.
The function now makes it clear that it's independent on the socket
type and solely relies on the address family. Note that it supports
both IPv4 and IPv6 as we don't seem to need it per-family.
This one is common to the TCPv4 and UDPv4 code, it retrieves the
destination address of a socket, taking care of the possiblity that for
an incoming connection the traffic was possibly redirected. The TCP and
UDP definitions were updated to rely on it and remove duplicated code.
The new addrcmp() protocol member points to the function to be used to
compare two addresses of the same family.
When picking an FD from a previous process, we can now use the address
specific address comparison functions instead of having to rely on a
local implementation. This will help move that code to a more central
place.
These files will regroup everything specific to AF_INET, AF_INET6 and
AF_UNIX socket definitions and address management. Some code there might
be agnostic to the socket type and could later move to af_xxxx.c but for
now we only support regular sockets so no need to go too far.
The files are quite poor at this step, they only contain the address
comparison function for each address family.
The new file sock.c will contain generic code for standard sockets
relying on file descriptors. We currently have way too much duplication
between proto_uxst, proto_tcp, proto_sockpair and proto_udp.
For now only get_src, get_dst and sock_create_server_socket were moved,
and are used where appropriate.
This is totally ugly, smp_fetch_src() is exported only so that stick_table.c
can (ab)use it in the {sc,src}_* sample fetch functions. It could be argued
that the sample could have been reconstructed there in place, but we don't
even need to duplicate the code. We'd rather simply retrieve the "src"
fetch's function from where it's used at init time and be done with it.
This new flag will be used to mark FDs that must be passed to any future
process across the CLI's "_getsocks" command.
The scheme here is quite complex and full of special cases:
- FDs inherited from parent processes are *not* exported this way, as
they are supposed to instead be passed by the master process itself
across reloads. However such FDs ought never to be paused otherwise
this would disrupt the socket in the parent process as well;
- FDs resulting from a "bind" performed over a socket pair, which are
in fact one side of a socket pair passed inside another control socket
pair must not be passed either. Since all of them are used the same
way, for now it's enough never to put this "exported" flag to FDs
bound by the socketpair code.
- FDs belonging to temporary listeners (e.g. a passive FTP data port)
must not be passed either. Fortunately we don't have such FDs yet.
- the rest of the listeners for now are made of TCP, UNIX stream, ABNS
sockets and are exportable, so they get the flag.
- UDP listeners were wrongly created as listeners and are not suitable
here. Their FDs should be passed but for now they are not since the
client doesn't even distinguish the SO_TYPE of the retrieved sockets.
In addition, it's important to keep in mind that:
- inherited FDs may never be closed in master process but may be closed
in worker processes if the service is shut down (useless since still
bound, but technically possible) ;
- inherited FDs may not be disabled ;
- exported FDs may be disabled because the caller will perform the
subsequent listen() on them. However that might not work for all OSes
- exported FDs may be closed, it just means the service was shut down
from the worker, and will be rebound in the new process. This implies
that we have to disable exported on close().
=> as such, contrary to an apparently obvious equivalence, the "exported"
status doesn't imply anything regarding the ability to close a
listener's FD or not.
This essentially undoes what we did in fd.c in 1.8 to support seamless
reload. Since we don't need to remove an fd anymore we can turn
fd_delete() to the simple function it used to be.
Let's not look at the listener options passed by the original process
and determine from the socket itself whether it is configured for
transparent mode or not. This is cleaner and safer, and doesn't rely
on flag values that could possibly change between versions.
haproxy supports generating SSL certificates based on SNI using a provided
CA signing certificate. Because CA certificates may be signed by multiple
CAs, in some scenarios, it is neccesary for the server to attach the trust chain
in addition to the generated certificate.
The following patch adds the ability to serve the entire trust chain with
the generated certificate. The chain is loaded from the provided
`ca-sign-file` PEM file.
When a regex had been succesfully compiled by the JIT pass, it is better
to use the related match, thanksfully having same signature, for better
performance.
Signed-off-by: David Carlier <devnexen@gmail.com>
The ARGT_PTR argument type may now be used to keep a reference to opaque data in
the argument array used by sample fetches and converters. It is a generic way to
point on data. I guess it could be used for some other arguments, like proxy,
server, map or stick-table.
A dedicated expiration date is now used to apply the inspect-delay of the
tcp-request or tcp-response rulesets. Before, the analyse expiratation date was
used but it may also be updated by the lua (at least). So a lua script may
extend or reduce the inspect-delay by side effect. This is not expected. If it
becomes necessary, a specific function will be added to do this. Because, for
now, it is a bit confusing.
The HTX_FL_EOI flag must now be set on a HTX message when no more data are
expected. Most of time, it must be set before adding the EOM block. Thus, if
there is no space for the EOM, there is still an information to know all data
were received and pushed in the HTX message. There is only an exception for the
HTTP replies (deny, return...). For these messages, the flag is set after all
blocks are pushed in the message, including the EOM block, because, on error,
we remove all inserted data.
__task_free() cannot be called with a task still in the queue. This
test adds a check which confirms there is no concurrency issue on such
a case where a thread could requeue nor wakeup a task being freed.
This aims at catching calls to task_unlink_wq() performed by the wrong
thread based on the shared status for the task, as well as calls to
__task_queue() with the wrong timer queue being used based on the task's
capabilities. This will at least help eliminate some hypothesis during
debugging sessions when suspecting that a wrong thread has attempted to
queue a task at the wrong place.
The BUG_ON() test in task_queue() only tests for the case where
we're queuing a task that doesn't run on the current thread. Let's
refine it a bit further to catch all cases where the task does not
run *exactly* on the current thread alone.
Reported github issue #759 shows there is no name resolving
on server lines for ring and peers sections.
This patch introduce the resolving for those lines.
This patch adds boolean a parameter to parse_server function to specify
if we want the function to perform an initial name resolving using libc.
This boolean is forced to true in case of peers or ring section.
The boolean is kept to false in case of classic servers (from
backend/listen)
This patch should be backported in branches where peers sections
support 'server' lines.
This patch adds a global counter of received syslog messages
and this one is exported on CLI "show info" as "CumRecvLogs".
This patch also updates internal conn counter and freq
of the listener and the proxy for each received log message to
prepare a further export on the "show stats".
Log forwarding:
It is possible to declare one or multiple log forwarding section,
haproxy will forward all received log messages to a log servers list.
log-forward <name>
Creates a new log forwarder proxy identified as <name>.
bind <addr> [param*]
Used to configure a log udp listener to receive messages to forward.
Only udp listeners are allowed, address must be prefixed using
'udp@', 'udp4@' or 'udp6@'. This supports for all "bind" parameters
found in 5.1 paragraph but most of them are irrelevant for udp/syslog case.
log global
log <address> [len <length>] [format <format>] [sample <ranges>:<smp_size>]
<facility> [<level> [<minlevel>]]
Used to configure target log servers. See more details on proxies
documentation.
If no format specified, haproxy tries to keep the incoming log format.
Configured facility is ignored, except if incoming message does not
present a facility but one is mandatory on the outgoing format.
If there is no timestamp available in the input format, but the field
exists in output format, haproxy will use the local date.
Example:
global
log stderr format iso local7
ring myring
description "My local buffer"
format rfc5424
maxlen 1200
size 32764
timeout connect 5s
timeout server 10s
# syslog tcp server
server mysyslogsrv 127.0.0.1:514 log-proto octet-count
log-forward sylog-loadb
bind udp4@127.0.0.1:1514
# all messages on stderr
log global
# all messages on local tcp syslog server
log ring@myring local0
# load balance messages on 4 udp syslog servers
log 127.0.0.1:10001 sample 1:4 local0
log 127.0.0.1:10002 sample 2:4 local0
log 127.0.0.1:10003 sample 3:4 local0
log 127.0.0.1:10004 sample 4:4 local0
This patch introduce a new fd handler used to parse syslog
message on udp.
The parsing function returns level, facility and metadata that
can be immediatly reused to forward message to a log server.
This handler is enabled on udp listeners if proxy is internally set
to mode PR_MODE_SYSLOG
This patch merges build message code between sink and log
and introduce a new API based on struct ist array to
prepare message header with zero copy, targeting the
log forwarding feature.
Log format 'iso' and 'timed' are now avalaible on logs line.
A new log format 'priority' is also added.
This patch introduce proto_udp.c targeting a further support of
log forwarding feature.
This code was originally produced by Frederic Lecaille working on
QUIC support and only minimal requirements for syslog support
have been merged.
In the continuity of the commit 7cf0e4517 ("MINOR: raw_sock: report global
traffic statistics"), we are now able to report the global number of bytes
emitted using the splicing. It can be retrieved in "show info" output on the
CLI.
Note this counter is always declared, regardless the splicing support. This
eases the integration with monitoring tools plugged on the CLI.
The srv_del_conn_from_list() function is now responsible to update the server
counters and the connection flags when a connection is removed from an idle list
(safe, idle or available). It is called when a connection is released or when a
connection is set as private. This function also removes the connection from the
idle list if necessary.
The srv_use_idle_conn() function is now responsible to update the server
counters and the connection flags when an idle connection is reused. The same
function is called when a new connection is created. This simplifies a bit the
connect_server() function.
When a new connection is created, its target is always set just after. So the
connection target may set when it is created instead, during its initialisation
to be precise. It is the purpose of this patch. Now, conn_new() function is
called with the connection target as parameter. The target is then passed to
conn_init(). It means the target must be passed when cs_new() is called. In this
case, the target is only used when the conn-stream is created with no
connection. This only happens for tcpchecks for now.
The session_get_conn() must now be used to look for an available connection
matching a specific target for a given session. This simplifies a bit the
connect_server() function.
When a connection is marked as private, it is now added in the session server
list. We don't wait a stream is detached from the mux to do so. When the
connection is created, this happens after the mux creation. Otherwise, it is
performed when the connection is marked as private.
To allow that, when a connection is created, the session is systematically set
as the connectin owner. Thus, a backend connection has always a owner during its
creation. And a private connection has always a owner until its death.
Note that outside the detach() callback, if the call to session_add_conn()
failed, the error is ignored. In this situation, we retry to add the connection
into the session server list in the detach() callback. If this fails at this
step, the multiplexer is destroyed and the connection is closed.
To set a connection as private, the conn_set_private() function must now be
called. It sets the CO_FL_PRIVATE flags, but it also remove the connection from
the available connection list, if necessary. For now, it never happens because
only HTTP/1 connections may be set as private after their creation. And these
connections are never inserted in the available connection list.
When a connection is added to an idle list, it's already detached and
cannot be seen by two threads at once, so there's no point using
TRY_ADDQ, there will never be any conflict. Let's just use the cheaper
ADDQ.
The TRY_ADDQ there was not needed since the wait list is exclusively
owned by the caller. There's a preliminary test on MT_LIST_ADDED()
that might have been eliminated by keeping MT_LIST_TRY_ADDQ() but
it would have required two more expensive writes before testing so
better keep the test the way it is.
Initially when mt_lists were added, their purpose was to be used with
the scheduler, where anyone may concurrently add the same tasklet, so
it sounded natural to implement a check in MT_LIST_ADD{,Q}. Later their
usage was extended and MT_LIST_ADD{,Q} started to be used on situations
where the element to be added was exclusively owned by the one performing
the operation so a conflict was impossible. This became more obvious with
the idle connections and the new macro was called MT_LIST_ADDQ_NOCHECK.
But this remains confusing and at many places it's not expected that
an MT_LIST_ADD could possibly fail, and worse, at some places we start
by initializing it before adding (and the test is superflous) so let's
rename them to something more conventional to denote the presence of the
check or not:
MT_LIST_ADD{,Q} : inconditional operation, the caller owns the
element, and doesn't care about the element's
current state (exactly like LIST_ADD)
MT_LIST_TRY_ADD{,Q}: only perform the operation if the element is not
already added or in the process of being added.
This means that the previously "safe" MT_LIST_ADD{,Q} are not "safe"
anymore. This also means that in case of backport mistakes in the
future causing this to be overlooked, the slower and safer functions
will still be used by default.
Note that the missing unchecked MT_LIST_ADD macro was added.
The rest of the code will have to be reviewed so that a number of
callers of MT_LIST_TRY_ADDQ are changed to MT_LIST_ADDQ to remove
the unneeded test.
It is now possible to customize TCP keepalive parameters.
These correspond to the socket options TCP_KEEPCNT, TCP_KEEPIDLE, TCP_KEEPINTVL
and are valid for the defaults, listen, frontend and backend sections.
This patch fixes GitHub issue #670.
The torture test run for previous commit 787dc20 ("BUG/MEDIUM: lists: add
missing store barrier on MT_LIST_BEHEAD()") finally broke again after 34M
connections. It appeared that MT_LIST_ADD and MT_LIST_ADDQ were suffering
from the same missing barrier when restoring the original pointers before
giving up, when checking if the element was already added. This is indeed
something which seldom happens with the shared scheduler, in case two
threads simultaneously try to wake up the same tasklet.
With a store barrier there after reverting the pointers, the torture test
survived 750M connections on the NanoPI-Fire3, so it looks good this time.
Probably that MT_LIST_BEHEAD should be added to test-list.c since it seems
to be more sensitive to concurrent accesses with MT_LIST_ADDQ.
It's worth noting that there is no barrier between the last two pointers
update, while there is one in MT_LIST_POP and MT_LIST_BEHEAD, the latter
having shown to be needed, but I cannot demonstrate why we would need
one here. Given that the code seems solid here, let's stick to what is
shown to work.
This fix should be backported to 2.1, just for the sake of safety since
the issue couldn't be triggered there, but it could change with the
compiler or when backporting a fix for example.
When running multi-threaded tests on my NanoPI-Fire3 (8 A53 cores), I
managed to occasionally get either a bus error or a segfault in the
scheduler, but only when running at a high connection rate (injecting
on a tcp-request connection reject rule). The bug is rare and happens
around once per million connections. I could never reproduce it with
less than 4 threads nor on A72 cores.
Haproxy 2.1.0 would also fail there but not 2.1.7.
Every time the crash happened with the TL_URGENT task list corrupted,
though it was not immediately after the LIST_SPLICE() call, indicating
background activity survived the MT_LIST_BEHEAD() operation. This queue
is where the shared runqueue is transferred, and the shared runqueue
gets fast inter-thread tasklet wakeups from idle conn takeover and new
connections.
Comparing the MT_LIST_BEHEAD() and MT_LIST_DEL() implementations, it's
quite obvious that a few barriers are missing from the former, and these
will simply fail on weakly ordered caches.
Two store barriers were added before the break() on failure, to match
what is done on the normal path. Missing them almost always results in
a segfault which is quite rare but consistent (after ~3M connections).
The 3rd one before updating n->prev seems intuitively needed though I
coudln't make the code fail without it. It's present in MT_LIST_DEL so
better not be needlessly creative. The last one is the most important
one, and seems to be the one that helps a concurrent MT_LIST_ADDQ()
detect a late failure and try again. With this, the code survives at
least 30M connections.
Interestingly the exact same issue was addressed in 2.0-dev2 for MT_LIST_DEL
with commit 690d2ad4d ("BUG/MEDIUM: list: add missing store barriers when
updating elements and head").
This fix must be backported to 2.1 as MT_LIST_BEHEAD() is also used there.
It's only tagged as medium because it will only affect entry-level CPUs
like Cortex A53 (x86 are not affected), and requires load levels that are
very hard to achieve on such machines to trigger it. In practice it's
unlikely anyone will ever hit it.
OpenSSL 1.1.1 provides a callback registering function
SSL_CTX_set_keylog_callback, which allows one to receive a string
containing the keys to deciphers TLSv1.3.
Unfortunately it is not possible to store this data in binary form and
we can only get this information using the callback. Which means that we
need to store it until the connection is closed.
This patches add 2 pools, the first one, pool_head_ssl_keylog is used to
store a struct ssl_keylog which will be inserted as a ex_data in a SSL *.
The second one is pool_head_ssl_keylog_str which will be used to store
the hexadecimal strings.
To enable the capture of the keys, you need to set "tune.ssl.keylog on"
in your configuration.
The following fetches were implemented:
ssl_fc_client_early_traffic_secret,
ssl_fc_client_handshake_traffic_secret,
ssl_fc_server_handshake_traffic_secret,
ssl_fc_client_traffic_secret_0,
ssl_fc_server_traffic_secret_0,
ssl_fc_exporter_secret,
ssl_fc_early_exporter_secret
Originally it was made to return a void* because some comparisons in the
code where it was used required a lot of casts. But now we don't need
that anymore. And having it non-const breaks the build on NetBSD 9 as
reported in issue #728.
So let's switch to const and adjust debug.c to accomodate this.
When we takeover a connection, let the xprt layer know. If it has its own
tasklet, and it is already scheduled, then it has to be destroyed, otherwise
it may run the new mux tasklet on the old thread.
Note that we only do this for the ssl xprt for now, because the only other
one that might wake the mux up is the handshake one, which is supposed to
disappear before idle connections exist.
No backport is needed, this is for 2.2.
In the various takeover() methods, make sure we schedule the old tasklet
on the old thread, as we don't want it to run on our own thread! This
was causing a very rare crash when building with DEBUG_STRICT, seeing
that either an FD's thread mask didn't match the thread ID in h1_io_cb(),
or that stream_int_notify() would try to queue a task with the wrong
tid_bit.
In order to reproduce this, it is necessary to maintain many connections
(typically 30k) at a high request rate flowing over H1+SSL between two
proxies, the second of which would randomly reject ~1% of the incoming
connection and randomly killing some idle ones using a very short client
timeout. The request rate must be adjusted so that the CPUs are nearly
saturated, but never reach 100%. It's easier to reproduce this by skipping
local connections and always picking from other threads. The issue
should happen in less than 20s otherwise it's necessary to restart to
reset the idle connections lists.
No backport is needed, takeover() is 2.2 only.
tasklet_wakeup() only checks tl->tid to know whether the task is
programmed to run on the current thread or on a specific thread. We'll
have to ease this selection in a subsequent patch, preferably without
modifying tl->tid, so let's have a new tasklet_wakeup_on() function
to specify the thread number to run on. That the logic has not changed
at all.
Now it's possible to preserve spacing everywhere except in "log-format",
"log-format-sd" and "unique-id-format" directives, where spaces are
delimiters and are merged. That may be useful when the response payload
is specified as a log format string by "lf-file" or "lf-string", or even
for headers or anything else.
In order to merge spaces, a new option LOG_OPT_MERGE_SPACES is applied
exclusively on options passed to function parse_logformat_string().
This patch fixes an issue #701 ("http-request return log-format file
evaluation altering spacing of ASCII output/art").
Now when building with -DDEBUG_MEM_STATS, some malloc/calloc/strdup/realloc
stats are kept per file+line number and may be displayed and even reset on
the CLI using "debug dev memstats". This allows to easily track potential
leakers or abnormal usages.
Enables ('on') or disables ('off') sharing of idle connection pools between
threads for a same server. The default is to share them between threads in
order to minimize the number of persistent connections to a server, and to
optimize the connection reuse rate. But to help with debugging or when
suspecting a bug in HAProxy around connection reuse, it can be convenient to
forcefully disable this idle pool sharing between multiple threads, and force
this option to "off". The default is on.
This could have been nice to have during the idle connections debugging,
but it's not too late to add it!
Add two new macros, MT_LIST_DEL_SAFE_NOINIT makes sure we remove the
element from the list, without reinitializing its next and prev, and
MT_LIST_ADDQ_NOCHECK is similar to MT_LIST_ADDQ(), except it doesn't check
if the element is already in a list.
The goal is to be able to move an element from a list we're currently
parsing to another, keeping it locked in the meanwhile.
task_kill() may be used by any thread to kill any task with less overhead
than a regular wakeup. In order to achieve this, it bypasses the priority
tree and inserts the task directly into the shared tasklets list, cast as
a tasklet. The task_list_size is updated to make sure it is properly
decremented after execution of this task. The task will thus be picked by
process_runnable_tasks() after checking the tree and sent to the TL_URGENT
list, where it will be processed and killed.
If the task is bound to more than one thread, its first thread will be the
one notified.
If the task was already queued or running, nothing is done, only the flag
is added so that it gets killed before or after execution. Of course it's
the caller's responsibility to make sur any resources allocated by this
task were already cleaned up or taken over.
This flag, when set, will be used to indicate that the task must die.
At the moment this may only be placed by the task itself or by the
scheduler when placing it into the TL_NORMAL queue.
The next thread walking algorithm in commit 566df309c ("MEDIUM:
connections: Attempt to get idle connections from other threads.")
proved to be sufficient for most cases, but it still has some rough
edges when threads are unevenly loaded. If one thread wakes up with
10 streams to process in a burst, it will mainly take over connections
from the next one until it doesn't have anymore.
This patch implements a rotating index that is stored into the server
list and that any thread taking over a connection is responsible for
updating. This way it starts mostly random and avoids always picking
from the same place. This results in a smoother distribution overall
and a slightly lower takeover rate.
The problem with the way idle connections currently work is that it's
easy for a thread to steal all of its siblings' connections, then release
them, then it's done by another one, etc. This happens even more easily
due to scheduling latencies, or merged events inside the same pool loop,
which, when dealing with a fast server responding in sub-millisecond
delays, can really result in one thread being fully at work at a time.
In such a case, we perform a huge amount of takeover() which consumes
CPU and requires quite some locking, sometimes resulting in lower
performance than expected.
In order to fight against this problem, this patch introduces a new server
setting "pool-low-conn", whose purpose is to dictate when it is allowed to
steal connections from a sibling. As long as the number of idle connections
remains at least as high as this value, it is permitted to take over another
connection. When the idle connection count becomes lower, a thread may only
use its own connections or create a new one. By proceeding like this even
with a low number (typically 2*nbthreads), we quickly end up in a situation
where all active threads have a few connections. It then becomes possible
to connect to a server without bothering other threads the vast majority
of the time, while still being able to use these connections when the
number of available FDs becomes low.
We also use this threshold instead of global.nbthread in the connection
release logic, allowing to keep more extra connections if needed.
A test performed with 10000 concurrent HTTP/1 connections, 16 threads
and 210 servers with 1 millisecond of server response time showed the
following numbers:
haproxy 2.1.7: 185000 requests per second
haproxy 2.2: 314000 requests per second
haproxy 2.2 lowconn 32: 352000 requests per second
The takeover rate goes down from 300k/s to 13k/s. The difference is
further amplified as the response time shrinks.
There was a logic bug in commit ddfe0743d ("MEDIUM: server: use the two
thresholds for the connection release algorithm"): instead of keeping
only our first idle connection when FDs become scarce, the condition was
inverted resulting in enforcing this constraint unless FDs are scarce.
This results in less idle connections than permitted to be kept under
normal condition.
No backport needed.
When not sharing pools (i.e. when building with -DDEBUG_DONT_SHARE_POOLS)
we have about 47 pools right now, while MAX_BASE_POOLS is only 32, meaning
that only the first 32 ones will benefit from a per-thread cache entry.
This totally kills performance when pools are not shared (roughly -20%).
Let's double the limit to gain some margin, and make it possible to set
it as a build option.
It might be useful to backport this to stable versions as they're likely
to be affected as well.
The algorithm improvement in bdb86bd ("MEDIUM: server: improve estimate
of the need for idle connections") is still not enough because there's
a hard limit between below and above the FD count, so it continues to
end up with many killed connections.
Here we're proceeding differently. Given that there are two configured
limits, a low and a high one, what we do is that we drop connections
when the high limit is reached (what's already done by the killing task
anyway), when we're between the low and the high threshold, we only keep
the connection if our idle entries are empty (with a preference for safe
ones), and below the low threshold, we keep any connection so as to give
them a chance of being reused or taken over by another thread.
Proceeding like this results in much less dropped connections, we
typically see a 99.3% reuse rate (76k conns for 10M requests over 200
servers and 4 threads, with 335k takeovers or 3%), and much less CPU
usage variations because there are no more bursts to try to kill extra
connections.
It should be possible to further improve this by counting the number
of threads exploiting a server and trying to optimize the amount of
per-thread idle connections so that it is approximately balanced among
the threads.
The idle server connection estimates brought in commit bdb86bd ("MEDIUM:
server: improve estimate of the need for idle connections") were committed
without the minimum of 1 idle conn needed for the current thread. The net
effect is that there are bursts of dropped connections when the load varies
because there's no provision for the last connection.
No backport needed, this is 2.2-dev.
This reverts previous commit 347bbf79d20e1cff57075a8a378355dfac2475e2i.
The original code was correct. This patch resulted from a mistaken analysis
and breaks the scheduler:
########################## Starting vtest ##########################
Testing with haproxy version: 2.2-dev11-90b7d9-23
# top TEST reg-tests/lua/close_wait_lf.vtc TIMED OUT (kill -9)
# top TEST reg-tests/lua/close_wait_lf.vtc FAILED (10.008) signal=9
1 tests failed, 0 tests skipped, 88 tests passed
Program terminated with signal SIGABRT, Aborted.
[Current thread is 1 (Thread 0x7fb0dac2c700 (LWP 11292))]
(gdb) bt
#0 0x00007fb0e7c143f8 in raise () from /lib64/libc.so.6
#1 0x00007fb0e7c15ffa in abort () from /lib64/libc.so.6
#2 0x000000000053f5d6 in ha_panic () at src/debug.c:269
#3 0x00000000005a6248 in wdt_handler (sig=14, si=<optimized out>, arg=<optimized out>) at src/wdt.c:119
#4 <signal handler called>
#5 0x00000000004fbccd in tasklet_wakeup (tl=0x1b5abc0) at include/haproxy/task.h:351
#6 listener_accept (fd=<optimized out>) at src/listener.c:999
#7 0x00000000004262df in fd_update_events (evts=<optimized out>, fd=6) at include/haproxy/fd.h:418
#8 _do_poll (p=<optimized out>, exp=<optimized out>, wake=<optimized out>) at src/ev_epoll.c:251
#9 0x0000000000548d0f in run_poll_loop () at src/haproxy.c:2949
#10 0x000000000054908b in run_thread_poll_loop (data=<optimized out>) at src/haproxy.c:3067
#11 0x00007fb0e902b684 in start_thread () from /lib64/libpthread.so.0
#12 0x00007fb0e7ce5eed in clone () from /lib64/libc.so.6
(gdb) up
#5 0x00000000004fbccd in tasklet_wakeup (tl=0x1b5abc0) at include/haproxy/task.h:351
351 if (MT_LIST_ADDQ(&task_per_thread[tl->tid].shared_tasklet_list, (struct mt_list *)&tl->list) == 1) {
If the commit above is ever backported, this one must be as well!
In MT_LIST_ADDQ() and MT_LIST_ADD() we can't just check if the element is
already in a list, because there's a small race condition, it could be added
between the time we checked, and the time we actually set its next and prev.
So we have to lock it first.
This should be backported to 2.1.
The max_used_conns value is used as an estimate of the needed number of
connections on a server to know how many to keep open. But this one is
not reported, making it hard to troubleshoot reuse issues. Let's export
it in the sessions/current column.
Starting with commit 079cb9a ("MEDIUM: connections: Revamp the way idle
connections are killed") we started to improve the way to compute the
need for idle connections. But the condition to keep a connection idle
or drop it when releasing it was not updated. This often results in
storms of close when certain thresholds are met, and long series of
takeover() when there aren't enough connections left for a thread on
a server.
This patch tries to improve the situation this way:
- it keeps an estimate of the number of connections needed for a server.
This estimate is a copy of the max over previous purge period, or is a
max of what is seen over current period; it differs from max_used_conns
in that this one is a counter that's reset on each purge period ;
- when releasing, if the number of current idle+used connections is
lower than this last estimate, then we'll keep the connection;
- when releasing, if the current thread's idle conns head is empty,
and we don't exceed the estimate by the number of threads, then
we'll keep the connection.
- when cleaning up connections, we consider the max of the last two
periods to avoid killing too many idle conns when facing bursty
traffic.
Thanks to this we can better converge towards a situation where, provided
there are enough FDs, each active server keeps at least one idle connection
per thread all the time, with a total number close to what was needed over
the previous measurement period (as defined by pool-purge-delay).
On tests with large numbers of concurrent connections (30k) and many
servers (200), this has quite smoothed the CPU usage pattern, increased
the reuse rate and roughly halved the takeover rate.
The FD takeover operation might have certain impacts explaining
unexpected activities, so it's important to report such a counter
there. We thus count the number of times a thread has stolen an
FD from another thread.
The servers have internal states describing the status of idle connections,
unfortunately these were not exported in the stats. This patch adds the 3
following gauges:
- idle_conn_cur : Current number of unsafe idle connections
- safe_conn_cur : Current number of safe idle connections
- used_conn_cur : Current number of connections in use
The LRU cache head was an array of list, which causes false sharing
between 4 to 8 threads in the same cache line. Let's move it to the
thread_info structure instead. There's no need to do the same for the
pool_cache[] array since it's already quite large (32 pointers each).
By doing this the request rate increased by 1% on a 16-thread machine.
pool-t.h was mistakenly including the full-blown includes for threads,
lists and api instead of the types, and as such, CONFIG_HAP_LOCAL_POOLS
and CONFIG_HAP_LOCKLESS_POOLS were not visible everywhere.
The thread_info struct is convenient to store various per-thread info
without having to resort to a painful thread_local storage which is
slow and painful to initialize.
The problem is, by having this one in thread.h it's very difficult to
add more entries there because everyone already includes thread.h so
conversely thread.h cannot reference certain types.
There's no point in having this there, instead let's create a new pair
of files, tinfo{,-t}.h, which declare the structure. This way it will
become possible to extend them with other includes and have certain
files store their own types there.
We used to have 3 thread-based arrays for toremove_lock, idle_cleanup,
and toremove_connections. The problem is that these items are small,
and that this creates false sharing between threads since it's possible
to pack up to 8-16 of these values into a single cache line. This can
cause real damage where there is contention on the lock.
This patch creates a new array of struct "idle_conns" that is aligned
on a cache line and which contains all three members above. This way
each thread has access to its variables without hindering the other
ones. Just doing this increased the HTTP/1 request rate by 5% on a
16-thread machine.
The definition was moved to connection.{c,h} since it appeared a more
natural evolution of the ongoing changes given that there was already
one of them declared in connection.h previously.
It looked strange to see pool_evict_from_cache() always very present
on "perf top", but there was actually a reason to this: while b_free()
uses pool_free() which properly disposes the buffer into the local cache
and b_alloc_fast() allocates using pool_get_first() which considers the
local cache, b_alloc_margin() does not consider the local cache as it
only uses __pool_get_first() which only allocates from the shared pools.
The impact is that basically everywhere a buffer is allocated (muxes,
streams, applets), it's always picked from the shared pool (hence
involves locking) and is released to the local one and makes it grow
until it's required to trigger a flush using pool_evict_from_cache().
Buffers usage are thus not thread-local at all, and cause eviction of
a lot of possibly useful objects from the local caches.
Just fixing this results in a 10% request rate increase in an HTTP/1 test
on a 16-thread machine.
This bug was caused by recent commit ed891fd ("MEDIUM: memory: make local
pools independent on lockless pools") merged into 2.2-dev9, so not backport
is needed.
BoringSSL does not have X509_get_X509_PUBKEY
let our emulation level define that for BoringSSL as well
Build log:
src/ssl_sample.o: In function `smp_fetch_ssl_x_key_alg':
/home/travis/build/haproxy/haproxy/src/ssl_sample.c:592: undefined reference to `X509_get_X509_PUBKEY'
clang-7: error: linker command failed with exit code 1 (use -v to see invocation)
Makefile:860: recipe for target 'haproxy' failed
make: *** [haproxy] Error 1
travis-ci: https://travis-ci.com/github/haproxy/haproxy/jobs/351670996
With the rework of the config line parser, we've started to emit a dump
of the initial line underlined by a caret character indicating the error
location. But with extremely large lines it starts to take time and can
even cause trouble to slow terminals (e.g. over ssh), and this becomes
useless. In addition, control characters could be dumped as-is which is
bad, especially when the input file is accidently wrong (an executable).
This patch adds a string sanitization function which isolates an area
around the error position in order to report only that area if the string
is too large. The limit was set to 80 characters, which will result in
roughly 40 chars around the error being reported only, prefixed and suffixed
with "..." as needed. In addition, non-printable characters in the line are
now replaced with '?' so as not to corrupt the terminal. This way invalid
variable names, unmatched quotes etc will be easier to spot.
A typical output is now:
[ALERT] 176/092336 (23852) : parsing [bad.cfg:8]: forbidden first char in environment variable name at position 811957:
...c$PATH$PATH$d(xlc`%?$PATH$PATH$dgc?T$%$P?AH?$PATH$PATH$d(?$PATH$PATH$dgc?%...
^
Now that all tasklet queues are scanned at once by run_tasks_from_lists(),
it becomes possible to always check for lower priority classes and jump
back to them when they exist.
This patch adds tune.sched.low-latency global setting to enable this
behavior. What it does is stick to the lowest ranked priority list in
which tasks are still present with an available budget, and leave the
loop to refill the tasklet lists if the trees got new tasks or if new
work arrived into the shared urgent queue.
Doing so allows to cut the latency in half when running with extremely
deep run queues (10k-100k), thus allowing forwarding of small and large
objects to coexist better. It remains off by default since it does have
a small impact on large traffic by default (shorter batches).
Now process_runnable_tasks is responsible for calculating the budgets
for each queue, dequeuing from the tree, and calling run_tasks_from_lists().
This latter one scans the queues, picking tasks there and respecting budgets.
Note that its name was updated with a plural "s" for this reason.
It is neither convenient nor scalable to check each and every tasklet
queue to figure whether it's empty or not while we often need to check
them all at once. This patch introduces a tasklet class mask which gets
a bit 1 set for each queue representing one class of service. A single
test on the mask allows to figure whether there's still some work to be
done. It will later be usable to better factor the runqueue code.
Bits are set when tasklets are queued. They're cleared when queues are
emptied. It is possible that a queue is empty but has a bit if a tasklet
was added then removed, but this is not a problem as this is properly
checked for in run_tasks_from_list().
It will be convenient to have the tasklet queue number soon, better make
current_queue an index rather than a pointer to the queue. When not currently
running (e.g. from I/O), the index is -1.
Add some functions to deinit the whole crtlist and ckch architecture.
It will free all crtlist, crtlist_entry, ckch_store, ckch_inst and their
associated SNI, ssl_conf and SSL_CTX.
The SSL_CTX in the default_ctx and initial_ctx still needs to be free'd
separately.
Since commit 2954c47 ("MEDIUM: ssl: allow crt-list caching"), the
ssl_bind_conf is allocated directly in the crt-list, and the crt-list
can be shared between several bind_conf. The deinit() code wasn't
changed to handle that.
This patch fixes the issue by removing the free of the ssl_conf in
ssl_sock_free_all_ctx().
It should be completed with a patch that free the ssl_conf and the
crt-list.
Fix issue #700.
A test on large objects revealed a big performance loss from 2.1. The
cause was found to be related to cache locality between scheduled
operations that are batched using tasklets. It happens that we now
have several layers of tasklets and that queuing all these operations
leaves time to let memory objects cool down in the CPU cache, effectively
resulting in halving the performance.
A quick test consisting in putting most unknown tasklets into the BULK
queue almost fixed the performance regression, but this is a wrong
approach as it can also slow down some low-latency transfers or access
to applets like the CLI.
What this patch does instead is to queue unknown tasklets into the same
queue as the current one when tasklet_wakeup() is itself called from a
task/tasklet, otherwise it uses urgent for real I/O (when sched->current
is NULL). This results in the called tasklet being woken up much sooner,
often at the end of the current batch of tasklets.
By doing so, a test on 2 cores 4 threads with 256 concurrent H1 conns
transferring 16m objects with 256kB buffers jumped from 55 to 88 Gbps.
It's even possible to go as high as 101 Gbps by evaluating the URGENT
queue after the BULK one, though this was not done as considered
dangerous for latency sensitive operations.
This reinforces the importance of getting back the CPU transfer
mechanisms based on tasklet_wakeup_after() to work at the tasklet level
by supporting an immediate wakeup in certain cases.
No backport is needed, this is strictly 2.2.
In task_per_thread[] we now have current_queue which is a pointer to
the current tasklet_list entry being evaluated. This will be used to
know the class under which the current task/tasklet is currently
running.
When DEBUG_FD is set at build time, we'll keep a counter of per-FD events
in the fdtab. This counter is reported in "show fd" even for closed FDs if
not zero. The purpose is to help spot situations where an apparently closed
FD continues to be reported in loops, or where some events are dismissed.
As reported in issue #419, a "clear map" operation on a very large map
can take a lot of time and freeze the entire process for several seconds.
This patch makes sure that pat_ref_prune() can regularly yield after
clearing some entries so that the rest of the process continues to work.
The first part, the removal of the patterns, can take quite some time
by itself in one run but it's still relatively fast. It may block for
up to 100ms for 16M IP addresses in a tree typically. This change needed
to declare an I/O handler for the clear operation so that we can get
back to it after yielding.
The second part can be much slower because it deconstructs the elements
and its users, but it iterates progressively so we can yield less often
here.
The patch was tested with traffic in parallel sollicitating the map being
released and showed no problem. Some traffic will definitely notice an
incomplete map but the filling is already not atomic anyway thus this is
not different.
It may be backported to stable versions once sufficiently tested for side
effects, at least as far as 2.0 in order to avoid the watchdog triggering
when the process is frozen there. For a better behaviour, all these
prune_* functions should support yielding so that the callers have a
chance to continue also yield in turn.
Some of the recent optimizations around the polling to save a few
epoll_ctl() calls have shown that they could also cause some trouble.
However, over time our code base has become totally asynchronous with
I/Os always attempted from the upper layers and only retried at the
bottom, making it look like we're getting closer to EPOLLET support.
There are showstoppers there such as the listeners which cannot support
this. But given that most of the epoll_ctl() dance comes from the
connections, we can try to enable edge-triggered polling on connections.
What this patch does is to add a new global tunable "tune.fd.edge-triggered",
that makes fd_insert() automatically set an et_possible bit on the fd if
the I/O callback is conn_fd_handler. When the epoll code sees an update
for such an FD, it immediately registers it in both directions the first
time and doesn't update it anymore.
On a few tests it proved quite useful with a 14% request rate increase in
a H2->H1 scenario, reducing the epoll_ctl() calls from 2 per request to
2 per connection.
The option is obviously disabled by default as bugs are still expected,
particularly around the subscribe() code where it is possible that some
layers do not always re-attempt reading data after being woken up.
localpeer <name>
Sets the local instance's peer name. It will be ignored if the "-L"
command line argument is specified or if used after "peers" section
definitions. In such cases, a warning message will be emitted during
the configuration parsing.
This option will also set the HAPROXY_LOCALPEER environment variable.
See also "-L" in the management guide and "peers" section in the
configuration manual.
This one was confusingly called, I thought it was the cumulated number
of streams but it's the number of calls to process_stream(). Let's make
this clearer.
We have poll_drop, poll_dead and poll_skip which are confusingly named
like their poll_io and poll_exp counterparts except that they are not
per poll() call but per-fd. This patch renames them to poll_drop_fd(),
poll_dead_fd() and poll_skip_fd() for this reason.
The "show activity" output mentions a number of indicators to explain
wake up reasons but doesn't have the number of times poll() sees some
I/O. And given that multiple events can happen simultaneously, it's
not always possible to deduce this metric by subtracting.
This patch adds a new "poll_io" counter that allows one to see how
often poll() returns with at least one active FD. This should help
detect stuck events and measure various ratios of poll sub-metrics.
fd_set_running() and fd_takeover() may both use a double-word CAS on the
(running_mask, thread_mask) couple and as such they expect the fields to
be exactly arranged like this. It's critical not to reorder them, so add
a comment to avoid such a potential mistake later.
Since 2.1-dev2, with commit 305d5ab46 ("MAJOR: fd: Get rid of the fd cache.")
we don't have the fd_lock anymore and as such its acitvity counter is always
zero. Let's remove it from the struct and from "show activity" output, as
there are already plenty of indicators to look at.
The cache line comment in the struct activity was updated to reflect
reality as it looks like another one already got removed in the past.
This macro is provided by clang but gcc lacks it. Not having it makes
it painful to test features on both compilers. Better define it to zero
when not available so that __has_feature(foo) never errors.
This function takes on input a string to tokenize, an output storage
(which may be the same) and a number of options indicating how to handle
certain characters (single & double quote support, backslash support,
end of line on '#', environment variables etc). On output it will provide
a list of pointers to individual words after having possibly unescaped
some character sequences, handled quotes and resolved environment
variables, and it will also indicate a status made of:
- a list of failures (overlap between src/dst, wrong quote etc)
- the pointer to the first sequence in error
- the required output length (a-la snprintf()).
This allows a caller to freely unescape/unquote a string by using a
pre-allocated temporary buffer and expand it as necessary. It takes
extreme care at avoiding expensive operations and intentionally does
not use memmove() when removing escapes, hence the reason for the
different input and output buffers. The goal is to use it as the basis
for the config parser.
As reported in issue #689, there is a subtle bug in the ebtree code used
to compared memory blocks. It stems from the platform-dependent memcmp()
implementation. Original implementations used to perform a byte-per-byte
comparison and to stop at the first non-matching byte, as in this old
example:
https://www.retro11.de/ouxr/211bsd/usr/src/lib/libc/compat-sys5/memcmp.c.html
The ebtree code has been relying on this to detect the first non-matching
byte when comparing keys. This is made so that a zero-terminated string
can fail to match against a longer string.
Over time, especially with large busses and SIMD instruction sets,
multi-byte comparisons have appeared, making the processor fetch bytes
past the first different byte, which could possibly be a trailing zero.
This means that it's possible to read past the allocated area for a
string if it was allocated by strdup().
This is not correct and definitely confuses address sanitizers. In real
life the problem doesn't have visible consequences. Indeed, multi-byte
comparisons are implemented so that aligned words are loaded (e.g. 512
bits at once to process a cache line at a time). So there is no way such
a multi-byte access will cross a page boundary and end up reading from
an unallocated zone. This is why it was never noticed before.
This patch addresses this by implementing a one-byte-at-a-time memcmp()
variant for ebtree, called eb_memcmp(). It's optimized for both small and
long strings and guarantees to stop after the first non-matching byte. It
only needs 5 instructions in the loop and was measured to be 3.2 times
faster than the glibc's AVX2-optimized memcmp() on short strings (1 to
257 bytes), since that latter one comes with a significant setup cost.
The break-even seems to be at 512 bytes where both version perform
equally, which is way longer than what's used in general here.
This fix should be backported to stable versions and reintegrated into
the ebtree code.
Commit 0a3b43d9c ("MINOR: haproxy: Make use of deinit_and_exit() for
clean exits") introduced this build warning:
src/haproxy.c: In function 'main':
src/haproxy.c:3775:1: warning: control reaches end of non-void function [-Wreturn-type]
}
^
This is because the new deinit_and_exit() is not marked as "noreturn"
so depending on the optimizations, the noreturn attribute of exit() will
either leak through it and silence the warning or not and confuse the
compiler. Let's just add the attribute to fix this.
No backport is needed, this is purely 2.2.
As reported in issue #686, ARM64 build fails since the include files
reorganization. This is caused by the lack of string.h while a memcpy()
is present in __ha_cas_dw().
clang just failed on fd.c with this error:
src/fd.c:491:9: error: logical not is only applied to the left hand side of this comparison [-Werror,-Wlogical-not-parentheses]
while (HA_SPIN_TRYLOCK(OTHER_LOCK, &log_lock) != 0) {
^ ~~
That's because this expands to this:
while (!pl_try_s(&log_lock) != 0) {
Let's just add parenthesis in the TRYLOCK macros to avoid this.
This may need to be backported if commit df187875d ("BUG/MEDIUM: log:
don't hold the log lock during writev() on a file descriptor") is
backported as well as it seems to be the first one to trigger it.
The set of files proto_udp.{c,h} were misleadingly named, as they do not
provide anything related to the UDP protocol but to datagram handling
instead, since currently all UDP processing is hard-coded where it's used
(dns, logs). They are to UDP what connection.{c,h} are to proto_tcp. This
was causing confusion about how to insert UDP socket management code,
so let's rename them right now to dgram.{c,h} which more accurately
matches what's inside since every function and type is already prefixed
with "dgram_".
There are list definitions everywhere in the code, let's drop the need
for including list-t.h to declare them. The rest of the list manipulation
is huge however and not needed everywhere so using the list walking macros
still requires to include list.h.
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
Since these are used as type attributes or conditional clauses, they
are used about everywhere and should not require a dependency on
thread.h. Moving them to compiler.h along with other similar statements
like ALIGN() etc looks more logical; this way they become part of the
base API. This allowed to remove thread-t.h from ~12 files, one was
found to only require thread-t and not thread and dict.c was found to
require thread.h.
That's already where MAX_PROCS is set, and we already handle the case of
the default value so there is no reason for placing it in thread.h given
that most call places don't need the rest of the threads definitions. The
include was removed from global-t.h and activity.c.
Sometimes we need to align a struct member or a struct's size only when
threads are enabled. This is the case on fdtab for example. Instead of
using ugly ifdefs in the code itself, let's have a THREAD_ALIGNED() macro
performing the alignment only when threads are enabled. For now this was
only applied to fd-t.h as it was the only place found.
Most of the files dealing with error reports have to include log.h in order
to access ha_alert(), ha_warning() etc. But while these functions don't
depend on anything, log.h depends on a lot of stuff because it deals with
log-formats and samples. As a result it's impossible not to embark long
dependencies when using ha_warning() or qfprintf().
This patch moves these low-level functions to errors.h, which already
defines the error codes used at the same places. About half of the users
of log.h could be adjusted, sometimes revealing other issues such as
missing tools.h. Interestingly the total preprocessed size shrunk by
4%.
The struct sample_data is used by pattern, map and vars, and currently
requires to include sample-t which comes with many other dependencies.
Let's move sample_data into its own file to shorten the dependency tree.
This revealed a number of issues in adjacent files which were hidden by
the fact that sample-t.h brought everything that was missing.
Directly including stddef.h in many files results in it being processed
multiple times while it can be centralized in api-t.h and be guarded
against multiple inclusions. Doing so reduces the number of preprocessed
lines by 1200!
Checks.c remains one of the largest file of the project and it contains
too many things. The tcpchecks code represents half of this file, and
both parts are relatively isolated, so let's move it away into its own
file. We now have tcpcheck.c, tcpcheck{,-t}.h.
Doing so required to export quite a number of functions because check.c
has almost everything made static, which really doesn't help to split!
check.c is one of the largest file and contains too many things. The
e-mail alerting code is stored there while nothing is in mailers.c.
Let's move this code out. That's only 4% of the code but a good start.
In order to do so, a few tcp-check functions had to be exported.
When building contrib/hpack there is a warning about an unused static
function. Actually it makes no sense to make it static, instead it must
be regularly exported. Similarly there is hpack_dht_get_tail() which is
inlined in the C file and which would make more sense with all other ones
in the H file.
There's no point splitting the file in two since only cfgparse uses the
types defined there. A few call places were updated and cleaned up. All
of them were in C files which register keywords.
There is nothing left in common/ now so this directory must not be used
anymore.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
extern struct dict server_name_dict was moved from the type file to the
main file. A handful of inlined functions were moved at the bottom of
the file. Call places were updated to use server-t.h when relevant, or
to simply drop the entry when not needed.
The files remained mostly unchanged since they were OK. However, half of
the users didn't need to include them, and about as many actually needed
to have it and used to find functions like srv_currently_usable() through
a long chain that broke when moving the file.
This one is particularly difficult to split because it provides all the
functions used to manipulate a proxy state and to retrieve names or IDs
for error reporting, and as such, it was included in 73 files (down to
68 after cleanup). It would deserve a small cleanup though the cut points
are not obvious at the moment given the number of structs involved in
the struct proxy itself.
The current state of the logging is a real mess. The main problem is
that almost all files include log.h just in order to have access to
the alert/warning functions like ha_alert() etc, and don't care about
logs. But log.h also deals with real logging as well as log-format and
depends on stream.h and various other things. As such it forces a few
heavy files like stream.h to be loaded early and to hide missing
dependencies depending where it's loaded. Among the missing ones is
syslog.h which was often automatically included resulting in no less
than 3 users missing it.
Among 76 users, only 5 could be removed, and probably 70 don't need the
full set of dependencies.
A good approach would consist in splitting that file in 3 parts:
- one for error output ("errors" ?).
- one for log_format processing
- and one for actual logging.
It was moved without any change, however many callers didn't need it at
all. This was a consequence of the split of proto_http.c into several
parts that resulted in many locations to still reference it.
Almost no change except moving the cli_kw struct definition after the
defines. Almost all users had both types&proto included, which is not
surprizing since this code is old and it used to be the norm a decade
ago. These places were cleaned.
Just some minor reordering, and the usual cleanup of call places for
those which didn't need it. We don't include the whole tools.h into
stats-t anymore but just tools-t.h.
The type file was slightly tidied. The cli-specific APPCTX_CLI_ST1_* flag
definitions were moved to cli.h. The type file was adjusted to include
buf-t.h and not the huge buf.h. A few call places were fixed because they
did not need this include.
Initially it looked like this could have been placed into auth.h or
stats.h but it's not the case as it's what makes the link between them
and the HTTP layer. However the file needed to be split in two. Quite
a number of call places were dropped because these were mostly leftovers
from the early days where the stats and cli were packed together.
The files were moved almost as-is, just dropping arg-t and auth-t from
acl-t but keeping arg-t in acl.h. It was useful to revisit the call places
since a handful of files used to continue to include acl.h while they did
not need it at all. Struct stream was only made a forward declaration
since not otherwise needed.
The stktable_types[] array declaration was moved to the main file as
it had nothing to do in the types. A few declarations were reordered
in the types file so that defines were before the structs. Thread-t
was added since there are a few __decl_thread(). The loss of peers.h
revealed that cfgparse-listen needed it.
The cfg_peers external declaration was moved to the main file instead
of the type one. A few types were still missing from the proto, causing
warnings in the functions prototypes (proxy, stick_table).
All includes that were not absolutely necessary were removed because
checks.h happens to very often be part of dependency loops. A warning
was added about this in check-t.h. The fields, enums and structs were
a bit tidied because it's particularly tedious to find anything there.
It would make sense to split this in two or more files (at least
extract tcp-checks).
The file was renamed to the singular because it was one of the rare
exceptions to have an "s" appended to its name compared to the struct
name.
The type file is becoming a mess, half of it is for the proxy protocol,
another good part describes conn_streams and mux ops, it would deserve
being split again. At least it was reordered so that elements are easier
to find, with the PP-stuff left at the end. The MAX_SEND_FD macro was moved
to compat.h as it's said to be the value for Linux.
The TASK_IS_TASKLET() macro was moved to the proto file instead of the
type one. The proto part was a bit reordered to remove a number of ugly
forward declaration of static inline functions. About a tens of C and H
files had their dependency dropped since they were not using anything
from task.h.
global.h was one of the messiest files, it has accumulated tons of
implicit dependencies and declares many globals that make almost all
other file include it. It managed to silence a dependency loop between
server.h and proxy.h by being well placed to pre-define the required
structs, forcing struct proxy and struct server to be forward-declared
in a significant number of files.
It was split in to, one which is the global struct definition and the
few macros and flags, and the rest containing the functions prototypes.
The UNIX_MAX_PATH definition was moved to compat.h.
There is no C file for this one, the code was placed into sample.c which
thus has a dependency on this file which itself includes sample.h. Probably
that it would be wise to split that later.
This one is particularly tricky to move because everyone uses it
and it depends on a lot of other types. For example it cannot include
arg-t.h and must absolutely only rely on forward declarations to avoid
dependency loops between vars -> sample_data -> arg. In order to address
this one, it would be nice to split the sample_data part out of sample.h.
There's no type file, it only contains fetch_rdp_cookie_name() and
val_payload_lv() which probably ought to move somewhere else instead
of staying there.
It was moved as-is, except for extern declaration of pattern_reference.
A few C files used to include it but didn't need it anymore after having
been split apart so this was cleaned.
One function prototype makes reference to struct mworker_proc which was
not defined there but in global.h instead. This definition, along with
the PROC_O_* fields were moved to mworker-t.h instead.
The file mostly contained struct definitions but there was also a
variable export. Most of the stuff currently lies in checks.h and
should definitely move here!
The STATS_DEFAULT_REALM and STATS_DEFAULT_URI were moved to defaults.h.
It was required to include types/pattern.h and types/sample.h since they
are mentioned in function prototypes.
It would be wise to merge this with uri_auth.h later.
List.h was missing for LIST_ADDQ(). A few unneeded includes of action.h
were removed from certain files.
This one still relies on applet.h and stick-table.h.
A few includes had to be added, namely list-t.h in the type file and
types/proxy.h in the proto file. actions.h was including http-htx.h
but didn't need it so it was dropped.
The sink files could be moved with almost no change at since they
didn't rely on anything fancy. ssize_t required sys/types.h and
thread.h was needed for the locks.
A few includes were missing in each file. A definition of
struct polled_mask was moved to fd-t.h. The MAX_POLLERS macro was
moved to defaults.h
Stdio used to be silently inherited from whatever path but it's needed
for list_pollers() which takes a FILE* and which can thus not be
forward-declared.
And also rename standard.c to tools.c. The original split between
tools.h and standard.h dates from version 1.3-dev and was mostly an
accident. This patch moves the files back to what they were expected
to be, and takes care of not changing anything else. However this
time tools.h was split between functions and types, because it contains
a small number of commonly used macros and structures (e.g. name_desc)
which in turn cause the massive list of includes of tools.h to conflict
with the callers.
They remain the ugliest files of the whole project and definitely need
to be cleaned and split apart. A few types are defined there only for
functions provided there, and some parts are even OS-specific and should
move somewhere else, such as the symbol resolution code.
The protocol.h files are pretty low in the dependency and (sadly) used
by some files from common/. Almost nothing was changed except lifting a
few comments.
The file was moved almost verbatim (only stdio.h was dropped as useless).
It was not split between types and functions because it's only included
from direct C code (fcgi.c and mux_fcgi.c) as well as fcgi_app.h, included
from the same ones, which should also be remerged as a single one.
The various hpack files are self-contained, but hpack-tbl was one of
those showing difficulties when pools were added because that began
to add quite some dependencies. Now when built in standalone mode,
it still uses the bare minimum pool definitions and doesn't require
to know the prototypes anymore when only the structures are needed.
Thus the files were moved verbatim except for hpack-tbl which was
split between types and prototypes.
Most of the file was a large set of HTX elements manipulation functions
and few types, so splitting them allowed to further reduce dependencies
and shrink the build time. Doing so revealed that a few files (h2.c,
mux_pt.c) needed haproxy/buf.h and were previously getting it through
htx.h. They were fixed.
The file was moved as-is. There was a wrong dependency on dynbuf.h
instead of buf.h which was addressed. There was no benefit to
splitting this between types and functions.
There's only one struct and 2 inline functions. It could have been
merged into http.h but that would have added a massive dependency on
the hpack parts for nothing, so better keep it this way since hpack
is already freestanding and portable.
So the enums and structs were placed into http-t.h and the functions
into http.h. This revealed that several files were dependeng on http.h
but not including it, as it was silently inherited via other files.
The type is the only element needed by applet.h and hlua.h, while hlua.c
needs the various functions. XREF_BUSY was placed into the types as well
since it's better to have the special values there.
Regex are essentially included for myregex_t but it turns out that
several of the C files didn't include it directly, relying on the
one included by their own .h. This has been cleanly addressed so
that only the type is included by H files which need it, and adding
the missing includes for the other ones.
The type was moved out as it's used by standard.h for netns_entry.
Instead of just being a forward declaration when not used, it's an
empty struct, which makes gdb happier (the resulting stripped executable
is the same).
The pretty confusing "buffer.h" was in fact not the place to look for
the definition of "struct buffer" but the one responsible for dynamic
buffer allocation. As such it defines the struct buffer_wait and the
few functions to allocate a buffer or wait for one.
This patch moves it renaming it to dynbuf.h. The type definition was
moved to its own file since it's included in a number of other structs.
Doing this cleanup revealed that a significant number of files used to
rely on this one to inherit struct buffer through it but didn't need
anything from this file at all.
This moves types/activity.h to haproxy/activity-t.h and
proto/activity.h to haproxy/activity.h.
The macros defining the bit field values for the profiling variable
were moved to the type file to be more future-proof.
Now the file is ready to be stored into its final destination. A few
minor reorderings were performed to keep the file properly organized,
making the various sections more visible (cache & lockless).
In addition and to stay consistent, memory.c was renamed to pool.c.
Till now the local pool caches were implemented only when lockless pools
were in use. This was mainly due to the difficulties to disentangle the
code parts. However the locked pools would further benefit from the local
cache, and having this would reduce the variants in the code.
This patch does just this. It adds a new debug macro DEBUG_NO_LOCAL_POOLS
to forcefully disable local pool caches, and makes sure that the high
level functions are now strictly the same between locked and lockless
(pool_alloc(), pool_alloc_dirty(), pool_free(), pool_get_first()). The
pool index calculation was moved inside the CONFIG_HAP_LOCAL_POOLS guards.
This allowed to move them out of the giant #ifdef and to significantly
reduce the code duplication.
A quick perf test shows that with locked pools the performance increases
by roughly 10% on 8 threads and gets closer to the lockless one.
pool_free() was not identical between locked and lockless pools. The
different was the call to __pool_free() in one case versus open-coded
accesses in the other, and the poisoning brought by commit da52035a45
("MINOR: memory: also poison the area on freeing") which unfortunately
did if only for the lockless path.
Let's now have __pool_free() to work on the global pool also in the
locked case so that the code is architected similarly.
Just as for the allocation path, the release path was not symmetrical.
It was not logical to have pool_put_to_cache() free the objects itself,
it was pool_free's job. In addition, just because of a variable export
issue, it the insertion of the object to free back into the local cache
couldn't be inlined while it was very cheap.
This patch just slightly reorganizes this code path by making pool_free()
decide whether or not to put the object back into the cache via
pool_put_to_cache() otherwise place it back to the global pool using
__pool_free(). Then pool_put_to_cache() adds the item to the local
cache and only calls pool_evict_from_cache() if the cache is too big.
When building with the local cache support, we have an asymmetry in
the allocation path which is that __pool_get_first() picks from the
cache while when no cache support is used, this one directly accesses
the shared area. It looks like it was done this way only to centralize
the call to __pool_get_from_cache() but this was not a good idea as it
complicates the splitting the code.
Let's move the cache access to the upper layer so thatt __pool_get_first()
remains agnostic to the cache support.
The call tree now looks like this with the cache enabled :
pool_get_first()
__pool_get_from_cache() // if cache enabled
__pool_get_first()
pool_alloc()
pool_alloc_dirty()
__pool_get_from_cache() // if cache enabled
__pool_get_first()
__pool_refill_alloc()
__pool_free()
pool_free_area()
pool_put_to_cache()
__pool_free()
__pool_put_to_cache()
pool_free()
pool_put_to_cache()
With cache disabled, the pool_free() path still differs:
pool_free()
__pool_free_area()
__pool_put_to_cache()
The memory.h file is particularly complex due to the combination of
debugging options. This patch extracts the OS-level interface and
places it into a new file: pool-os.h.
Doing this also moves pool_alloc_area() and pool_free_area() out of
the #ifndef CONFIG_HAP_LOCKLESS_POOLS, making them usable from
__pool_refill_alloc(), pool_free(), pool_flush() and pool_gc() instead
of having direct calls to malloc/free there that are hard to wrap for
debugging purposes.
This is the beginning of the move and cleanup of memory.h. This first
step only extracts type definitions and basic macros that are needed
by the files which reference a pool. They're moved to pool-t.h (since
"pool" is more obvious than "memory" when looking for pool-related
stuff). 3 files which didn't need to include the whole memory.h were
updated.
In memory.h we had to reimplement the swrate* functions just because of
a broken circular dependency around freq_ctr.h. Now that this one is
solved, let's get rid of this copy and use the original ones instead.
types/freq_ctr.h was moved to haproxy/freq_ctr-t.h and proto/freq_ctr.h
was moved to haproxy/freq_ctr.h. Files were updated accordingly, no other
change was applied.
Some of them were simply removed as unused (possibly some leftovers
from an older cleanup session), some were turned to haproxy/bitops.h
and a few had to be added (hlua.c and stick-table.h need standard.h
for parse_time_err; htx.h requires chunk.h but used to get it through
standard.h).
There are quite a number of integer manipulation functions defined in
standard.h, which is one of the reasons why standard.h is included from
many places and participates to the dependencies loop.
Let's just have a new file, intops.h to place all these operations.
These are a few bitops, 32/64 bit mul/div/rotate, integer parsing and
encoding (including varints), the full avalanche hash function, and
the my_htonll/my_ntohll functions.
For now no new C file was created for these yet.
This one is included almost everywhere and used to rely on a few other
.h that are not needed (unistd, stdlib, standard.h). It could possibly
make sense to split it into multiple parts to distinguish operations
performed on timers and the internal time accounting, but at this point
it does not appear much important.
This splits the hathreads.h file into types+macros and functions. Given
that most users of this file used to include it only to get the definition
of THREAD_LOCAL and MAXTHREADS, the bare minimum was placed into thread-t.h
(i.e. types and macros).
All the thread management was left to haproxy/thread.h. It's worth noting
the drop of the trailing "s" in the name, to remove the permanent confusion
that arises between this one and the system implementation (no "s") and the
makefile's option (no "s").
For consistency, src/hathreads.c was also renamed thread.c.
A number of files were updated to only include thread-t which is the one
they really needed.
Some future improvements are possible like replacing empty inlined
functions with macros for the thread-less case, as building at -O0 disables
inlining and causes these ones to be emitted. But this really is cosmetic.
A few files were including it while not needing it (anymore). Some
only required access to the atomic ops and got haproxy/atomic.h in
exchange. Others didn't need it at all. A significant number of
files still include it only for THREAD_LOCAL definition.
The hathreads.h file has quickly become a total mess because it contains
thread definitions, atomic operations and locking operations, all this for
multiple combinations of threads, debugging and architectures, and all this
done with random ordering!
This first patch extracts all the atomic ops code from hathreads.h to move
it to haproxy/atomic.h. The code there still contains several sections
based on non-thread vs thread, and GCC versions in the latter case. Each
section was arranged in the exact same order to ease finding.
The redundant HA_BARRIER() which was the same as __ha_compiler_barrier()
was dropped in favor of the latter which follows the naming convention
of all other barriers. It was only used in freq_ctr.c which was updated.
Additionally, __ha_compiler_barrier() was defined inconditionally but
used only for thread-related operations, so it was made thread-only like
HA_BARRIER() used to be. We'd still need to have two types of compiler
barriers, one for the general case (e.g. signals) and another one for
concurrency, but this was not addressed here.
Some comments were added at the beginning of each section to inform about
the use case and warn about the traps to avoid.
Some files which continue to include hathreads.h solely for atomic ops
should now be updated.
Half of the users of this include only need the type definitions and
not the manipulation macros nor the inline functions. Moves the various
types into mini-clist-t.h makes the files cleaner. The other one had all
its includes grouped at the top. A few files continued to reference it
without using it and were cleaned.
In addition it was about time that we'd rename that file, it's not
"mini" anymore and contains a bit more than just circular lists.