It is sometimes desirable to wait for the body of an HTTP request before
taking a decision. This is what is being done by "balance url_param" for
example. The first use case is to buffer requests from slow clients before
connecting to the server. Another use case consists in taking the routing
decision based on the request body's contents. This option placed in a
frontend or backend forces the HTTP processing to wait until either the whole
body is received, or the request buffer is full, or the first chunk is
complete in case of chunked encoding. It can have undesired side effects with
some applications abusing HTTP by expecting unbufferred transmissions between
the frontend and the backend, so this should definitely not be used by
default.
Note that it would not work for the response because we don't reset the
message state before starting to forward. For the response we need to
1) reset the message state to MSG_100_SENT or BODY , and 2) to reset
body_len in case of chunked encoding to avoid counting it twice.
Since 1.5, the request body analyser has become independant from any
other element and does not even disturb the message forwarder anymore.
And since it's disabled by default, we can place it before most
analysers so that it's can preempt any other one if an intermediary
one enables it.
Recently some browsers started to implement a "pre-connect" feature
consisting in speculatively connecting to some recently visited web sites
just in case the user would like to visit them. This results in many
connections being established to web sites, which end up in 408 Request
Timeout if the timeout strikes first, or 400 Bad Request when the browser
decides to close them first. These ones pollute the log and feed the error
counters. There was already "option dontlognull" but it's insufficient in
this case. Instead, this option does the following things :
- prevent any 400/408 message from being sent to the client if nothing
was received over a connection before it was closed ;
- prevent any log from being emitted in this situation ;
- prevent any error counter from being incremented
That way the empty connection is silently ignored. Note that it is better
not to use this unless it is clear that it is needed, because it will hide
real problems. The most common reason for not receiving a request and seeing
a 408 is due to an MTU inconsistency between the client and an intermediary
element such as a VPN, which blocks too large packets. These issues are
generally seen with POST requests as well as GET with large cookies. The logs
are often the only way to detect them.
This patch should be backported to 1.5 since it avoids false alerts and
makes it easier to monitor haproxy's status.
The principle of this cache is to have a global cache for all pattern
matching operations which rely on lists (reg, sub, dir, dom, ...). The
input data, the expression and a random seed are used as a hashing key.
The cached entries contains a pointer to the expression and a revision
number for that expression so that we don't accidently used obsolete
data after a pattern update or a very unlikely hash collision.
Regarding the risk of collisions, 10k entries at 10k req/s mean 1% risk
of a collision after 60 years, that's already much less than the memory's
reliability in most machines and more durable than most admin's life
expectancy. A collision will result in a valid result to be returned
for a different entry from the same list. If this is not acceptable,
the cache can be disabled using tune.pattern.cache-size.
A test on a file containing 10k small regex showed that the regex
matching was limited to 6k/s instead of 70k with regular strings.
When enabling the LRU cache, the performance was back to 70k/s.
This will be used to detect any change on the pattern list between
two operations, ultimately making it possible to implement a cache
which immediately invalidates obsolete keys after an update. The
revision is simply taken from the timestamp counter to ensure that
even upon a pointer reuse we cannot accidently come back to the
same (expr,revision) tuple.
This commit adds 4 new log format variables that parse the
HTTP Request-Line for more specific logging than "%r" provides.
For example, we can parse the following HTTP Request-Line with
these new variables:
"GET /foo?bar=baz HTTP/1.1"
- %HM: HTTP Method ("GET")
- %HV: HTTP Version ("HTTP/1.1")
- %HU: HTTP Request-URI ("/foo?bar=baz")
- %HP: HTTP Request-URI without query string ("/foo")
Since appctx are scheduled out of streams, it's pointless to wake up
the task managing the stream to push updates, they won't be seen. In
fact unit tests work because silent sessions are restarted after 5s of
idle and the exchange is correctly scheduled during startup!
So we need to notify the appctx instead. For this we add a pointer to
the appctx in the peer session.
No backport is needed of course.
Currently we have a problem. There are some cases where a sleeping applet
is not woken up (eg: show sess during an injection). The reason is that
the applet is marked WAIT_DATA and is not woken up when WAIT_ROOM leaves,
because we wait for both flags to be cleared in order to call it.
And if we wait for either flag, then we have the opposite situation, which
is that we're not waiting for room in the output buffer so we're spinning
calling the applet to do nothing.
What is missing is an indication of what the applet needs. Since it only
manipulates the WAIT_ROOM/WAIT_DATA which are overwritten later, that cannot
work. In the case of connections, the problem doesn't happen because the
connection maintains these extra states. Ideally we'd need to have similar
states for each appctx and to store those information there. But it would
be overcomplicated given that an applet doesn't exist alone without a
stream-int, so we can safely put these information into the stream int and
make the code simpler.
With this patch we introduce two new flags in the stream interface :
- SI_FL_WANT_PUT : the applet wants to put something into the buffer
- SI_FL_WANT_GET : the applet wants to get something from the buffer
We also have the new functions si_applet_{stop|want|cant}_{get|put}
to make the code look similar to the connection code.
For now these flags are not used yet.
Now that applet's functions only take an appctx in argument, not a
stream interface. This slightly simplifies the code and will be needed
to take the appctx out of the stream interface.
Commit bc4c1ac ("MEDIUM: http/tcp: permit to resume http and tcp custom
actions") introduced the ability to interrupt and restart processing in
the middle of a TCP/HTTP ruleset. But it doesn't do it in a consistent
way : it checks current_rule_list, immediately dereferences current_rule,
which is only set in certain cases and never cleared. So that broke the
tcp-request content rules when the processing was interrupted due to
missing data, because current_rule was not yet set (segfault) or could
have been inherited from another ruleset if it was used in a backend
(random behaviour).
The proper way to do it is to always set current_rule before dereferencing
it. But we don't want to set it for all rules because we don't want any
action to provide a checkpointing mechanism. So current_rule is set to NULL
before entering the loop, and only used if not NULL and if current_rule_list
matches the current list. This way they both serve as a guard for the other
one. This fix also makes the current rule point to the rule instead of its
list element, as it's much easier to manipulate.
No backport is needed, this is 1.6-specific.
This patch adds support for error codes 429 and 405 to Haproxy and a
"deny_status XXX" option to "http-request deny" where you can specify which
code is returned with 403 being the default. We really want to do this the
"haproxy way" and hope to have this patch included in the mainline. We'll
be happy address any feedback on how this is implemented.
This patch cretes a new Map class that permits to do some lookup in
HAProxy maps. This Map class is integration in the HAProxy update
system, so we can modify the map throught the socket.
Now that the previous changes were made, we can add a struct task
pointer to stream_complete() and get rid of it in struct session.
The new relation between connection, session and task are like this :
orig -- sess <-- context
| |
v |
conn -- owner ---> task
Some session-specific parts should now move away from stream.
The function now only initializes a session, calls the tcp req connection
rules, and calls stream_complete() to finish initialization. If a handshake
is needed, it is done without allocating the stream at all.
Temporarily, in order to limit the amount of changes, the task allocated
is put into sess->task, and it is used by the connection for the handshake
or is offered to the stream. At this point we set the relation between
sess/task/conn this way :
orig -- sess <-- context
| ^ +- task -+ |
v | v |
conn -- owner task
The task must not remain in the session and ultimately it is planned to
remove this task pointer from the session because it can be found by
having conn->owner = task, and looping back from sess to conn, and to
find the session from the connection via the task.
The stick counters in the session will be used for everything not related
to contents, hence the connections / concurrent sessions / etc. They will
be usable by "tcp-request connection" rules even without a stream. For now
they're just allocated and initialized.
Doing so ensures we don't need to use the stream anymore to prepare the
log information to report a failed handshake on an embryonic session.
Thus, prepare_mini_sess_log_prefix() now takes a session in argument.
Now that we have sess->origin to carry that information along, we don't
need to put that into strm->target anymore, so we remove one dependence
on the stream in embryonic connections.
Many such function need a session, and till now they used to dereference
the stream. Once we remove the stream from the embryonic session, this
will not be possible anymore.
So as of now, sample fetch functions will be called with this :
- sess = NULL, strm = NULL : never
- sess = valid, strm = NULL : tcp-req connection
- sess = valid, strm = valid, strm->txn = NULL : tcp-req content
- sess = valid, strm = valid, strm->txn = valid : http-req / http-res
The registerable http_req_rules / http_res_rules used to require a
struct http_txn at the end. It's redundant with struct stream and
propagates very deep into some parts (ie: it was the reason for lua
requiring l7). Let's remove it now.
All of them can now retrieve the HTTP transaction *if it exists* from
the stream and be sure to get NULL there when called with an embryonic
session.
The patch is a bit large because many locations were touched (all fetch
functions had to have their prototype adjusted). The opportunity was
taken to also uniformize the call names (the stream is now always "strm"
instead of "l4") and to fix indent where it was broken. This way when
we later introduce the session here there will be less confusion.
Now this one is dynamically allocated. It means that 280 bytes of memory
are saved per TCP stream, but more importantly that it will become
possible to remove the l7 pointer from fetches and converters since
it will be deduced from the stream and will support being null.
A lot of care was taken because it's easy to forget a test somewhere,
and the previous code used to always trust s->txn for being valid, but
all places seem to have been visited.
All HTTP fetch functions check the txn first so we shouldn't have any
issue there even when called from TCP. When branching from a TCP frontend
to an HTTP backend, the txn is properly allocated at the same time as the
hdr_idx.
The header captures are now general purpose captures since tcp rules
can use them to capture various contents. That removes a dependency
on http_txn that appeared in some sample fetch functions and in the
order by which captures and http_txn were allocated.
Interestingly the reset of the header captures were done at too many
places as http_init_txn() used to do it while it was done previously
in every call place.
Just like for the listener, the frontend is session-wide so let's move
it to the session. There are a lot of places which were changed but the
changes are minimal in fact.
There is now a pointer to the session in the stream, which is NULL
for now. The session pool is created as well. Some parts will move
from the stream to the session now.
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.
In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.
The files stream.{c,h} were added and session.{c,h} removed.
The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.
Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.
Once all changes are completed, we should see approximately this :
L7 - http_txn
L6 - stream
L5 - session
L4 - connection | applet
There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.
Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
This library is designed to emit a zlib-compatible stream with no
memory usage and to favor resource savings over compression ratio.
While zlib requires 256 kB of RAM per compression context (and can only
support 4000 connections per GB of RAM), the stateless compression
offered by libslz does not need to retain buffers between subsequent
calls. In theory this slightly reduces the compression ratio but in
practice it does not have that much of an effect since the zlib
window is limited to 32kB.
Libslz is available at :
http://git.1wt.eu/web?p=libslz.git
It was designed for web compression and provides a lot of savings
over zlib in haproxy. Here are the preliminary results on a single
core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent
sessions visiting the home page of www.haproxy.org (76 kB) with
the default 16kB buffers :
BW In BW Out BW Saved Ratio memory VSZ/RSS
zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M
slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M
So while the compression ratio is lower, the bandwidth savings are
much more important due to the significantly lower compression cost
which allows to consume even more data from the servers. In the
example above, zlib became the bottleneck at 24% of the output
bandwidth. Also the difference in memory usage is obvious.
More tests run on a single core of a core i5-3320M, with 500 concurrent
users and the default 16kB buffers :
At 100% CPU (no limit) :
BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s
zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744
slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382
At 85% CPU (limited) :
BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s
zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738
slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210
The most important benefit really happens when the CPU usage is
limited by "maxcompcpuusage" or the BW limited by "maxcomprate" :
in order to preserve resources, haproxy throttles the compression
ratio until usage is within limits. Since slz is much cheaper, the
average compression ratio is much higher and the input bandwidth
is quite higher for one Gbps output.
Other tests made with some reference files :
BW In BW Out BW Saved Ratio hits/s
daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925
slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300
tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310
slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100
jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547
slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815
bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777
slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400
So on top of saving a lot of memory, slz is constantly 2.5-3.5 times
faster than zlib and results in providing more savings for a fixed CPU
usage. For links smaller than 100 Mbps, zlib still provides a better
compression ratio, at the expense of a much higher CPU usage.
Larger input files provide slightly higher bandwidth for both libs, at
the expense of a bit more memory usage for zlib (it converges to 256kB
per connection).
This function used to take a zlib-specific flag as argument to indicate
whether a buffer flush or end of contents was met, let's split it in two
so that we don't depend on zlib anymore.
Thanks to MSIE/IIS, the "deflate" name is ambigous. According to the RFC
it's a zlib-wrapped deflate stream, but IIS used to send only a raw deflate
stream, which is the only format MSIE understands for "deflate". The other
widely used browsers do support both formats. For this reason some people
prefer to emit a raw deflate stream on "deflate" to serve more users even
it that means violating the standards. Haproxy only follows the standard,
so they cannot do this.
This patch makes it possible to have one algorithm name in the configuration
and another one in the protocol. This will make it possible to have a new
configuration token to add a different algorithm so that users can decide if
they want a raw deflate or the standard one.
This class is accessible via the TXN object. It is created only if
the attached proxy have HTTP mode. It contain all the HTTP
manipulation functions:
- req_get_headers
- req_del_header
- req_rep_header
- req_rep_value
- req_add_header
- req_set_header
- req_set_method
- req_set_path
- req_set_query
- req_set_uri
- res_get_headers
- res_del_header
- res_rep_header
- res_rep_value
- res_add_header
- res_set_header
This will be useful later to state that some listeners have to use
certain decoders (typically an HTTP/2 decoder) regardless of the
regular processing applied to other listeners. For now it simply
defaults to the frontend's default target, and it is used by the
session.
Listerner->timeout is a vestigal thing going back to 2007 or so. It
used to only be used by stats and peers frontends to hold a pointer
to the proxy's client timeout. Now that we use regular frontends, we
don't use it anymore.
Some services such as peers and CLI pre-set the target applet immediately
during accept(), and for this reason they're forced to have a dedicated
accept() function which does not even properly follow everything the regular
one does (eg: sndbuf/rcvbuf/linger/nodelay are not set, etc).
Let's store the default target when known into the frontend's config so that
it's session_accept() which automatically sets it.
The default value is stored in a special struct that describe the
map. This default value is parsed with special parser. This is
useless because HAProxy provides a space to store the default
value (the args) and HAProxy provides also standard parser for
the input types (args again).
This patch remove this special storage and replace it by an argument.
In other way the args of maps are declared as the expected type in
place of strings.
This struct used to carry only a sample fetch function. Thanks to
lua_pushuserdata(), we don't need to have the Lua engine allocate
that struct for us and we can simply push our pointer onto the stack.
This makes the code more readable by removing several occurrences of
"f->f->". Just like the previous patch, it comes with the nice effect
of saving about 1.3% of performance when fetching samples from Lua.
Since last cleanups, this one was only used to carry a struct channel.
Removing it makes the code a bit cleaner (no more chn->chn) and easier
to follow (no more abstraction for a common type). Interestingly it
happens to also make the Lua code slightly faster (about 1.5%) when
using channels, probably thanks to less pointer dereferences and maybe
the use of lua_pushlightuserdata().