This is where other imported components are located. All files which
used to directly include ebtree were touched to update their include
path so that "import/" is now prefixed before the ebtree-related files.
The ebtree.h file was slightly adjusted to read compiler.h from the
common/ subdirectory (this is the only change).
A build issue was encountered when eb32sctree.h is loaded before
eb32tree.h because only the former checks for the latter before
defining type u32. This was addressed by adding the reverse ifdef
in eb32tree.h.
No further cleanup was done yet in order to keep changes minimal.
In C89, "void *" is automatically promoted to any pointer type. Casting
the result of malloc/calloc to the type of the LHS variable is therefore
unneeded.
Most of this patch was built using this Coccinelle patch:
@@
type T;
@@
- (T *)
(\(lua_touserdata\|malloc\|calloc\|SSL_get_app_data\|hlua_checkudata\|lua_newuserdata\)(...))
@@
type T;
T *x;
void *data;
@@
x =
- (T *)
data
@@
type T;
T *x;
T *data;
@@
x =
- (T *)
data
Unfortunately, either Coccinelle or I is too limited to detect situation
where a complex RHS expression is of type "void *" and therefore casting
is not needed. Those cases were manually examined and corrected.
Now we can compute the max place depending on the number of servers,
maximum weight and weight scale. The formula has been stored as a
comment so that it's easy to choose between smooth weight ramp up
and high number of servers. The default scale has been set to 16,
which permits 4000 servers with a granularity of 6% in the worst
case (weight=1).