When an entry already exists, we just need to update its expiration
timer. Let's have a dedicated function for that instead of spreading
open code everywhere.
This change also ensures that an update of an existing sticky session
really leads to an update of its expiration timer, which was apparently
not the case till now. This point needs to be checked in 1.4.
This change makes use of the stick-tables to keep track of any source
address activity. Two ACLs make it possible to check the count of an
entry or update it and act accordingly. The typical usage will be to
reject a TCP request upon match of an excess value.
Till now sticky sessions only held server IDs. Now there are other
data types so it is not acceptable anymore to overwrite the server ID
when writing something. The server ID must then only be written from
the caller when appropriate. Doing this has also led to separate
lookup and storage.
This one can be parsed on the "stick-table" after with the "store"
keyword. It will hold the number of connections matching the entry,
for use with ACLs or anything else.
The stick_tables will now be able to store extra data for a same key.
A limited set of extra data types will be defined and for each of them
an offset in the sticky session will be assigned at startup time. All
of this information will be stored in the stick table.
The extra data types will have to be specified after the new "store"
keyword of the "stick-table" directive, which will reserve some space
for them.
pattern.c depended on stick_table while in fact it should be the opposite.
So we move from pattern.c everything related to stick_tables and invert the
dependency. That way the code becomes more logical and intuitive.
The name 'exps' and 'keys' in struct stksess was confusing because it was
the same name as in the table which holds all of them, while they only hold
one node each. Remove the trailing 's' to more clearly identify who's who.
Right now we're only able to store a server ID in a sticky session.
The goal is to be able to store anything whose size is known at startup
time. For this, we store the extra data before the stksess pointer,
using a negative offset. It will then be easy to cumulate multiple
data provided they each have their own offset.
It's very disturbing to see the "denied req" counter increase without
any other session counter moving. In fact, we can't count a rejected
TCP connection as "denied req" as we have not yet instanciated any
session at all. Let's use a new counter for that.
The frontend's connection was accounted for once the session was
instanciated. This was problematic because the early ACLs weren't
able to correctly account for the number of concurrent connections.
Now we count the connection once it is assigned to the frontend.
It also brings the nice advantage of being more symmetrical, because
the stream_sock's accept() does not have to account for that anymore,
only the session's accept() does.
Now we're able to reject connections very early, so we need to use a
different counter for the connections that are received and the ones
that are accepted and converted into sessions, so that the rate limits
can still apply to the accepted ones. The session rate must still be
used to compute the rate limit, so that we can reject undesired traffic
without affecting the rate.
Analysers don't care (and must not care) about a few flags such as
BF_AUTO_CLOSE or BF_AUTO_CONNECT, so those flags should not be listed
in the BF_MASK_STATIC bitmask.
We should also recheck if some buffer flags should be ignored or not
in process_session() when deciding if we must loop again or not.
A new function session_accept() is now called from the lower layer to
instanciate a new session. Once the session is instanciated, the upper
layer's frontent_accept() is called. This one can be service-dependant.
That way, we have a 3-phase accept() sequence :
1) protocol-specific, session-less accept(), which is pointed to by
the listener. It defaults to the generic stream_sock_accept().
2) session_accept() which relies on a frontend but not necessarily
for use in a proxy (eg: stats or any future service).
3) frontend_accept() which performs the accept for the service
offerred by the frontend. It defaults to frontend_accept() which
is really what is used by a proxy.
The TCP/HTTP proxies have been moved to this mode so that we can now rely on
frontend_accept() for any type of session initialization relying on a frontend.
The next step will be to convert the stats to use the same system for the stats.
This will be needed for the last factoring step which adds support
for application-level accept(). The tcp/http accept() code has now
been isolated and will have to move to a separate function.
Till now, the frontend relied on the backend's options for INDEPSTR,
while at the time of accept, the frontend and backend are the same.
So we now use the frontend's pointer instead of the backend and we
don't have any dependency on the backend anymore in the frontend's
accept code.
The conn_retries attribute is now assigned when switching from SI_ST_INI
to SI_ST_REQ. This eliminates one of the last dependencies on the backend
in the frontend's accept() function.
The conn_retries still lies in the session and its initialization depends
on the backend when it may not yet be known. Let's first move it to the
stream interface.
The frontend has no reason to initialize the server-side stream_interface.
It's a leftover from old times which now makes no sense due to the fact
that we don't know in the frontend whether the other side will be a socket,
a task or anything else. Removing this part is possible due to previous
patches which perform the initialization at the proper place. We'll still
have to be able to register an I/O handler for situations where everything
is known only to the frontend (eg: unix stats socket), before merging the
various instanciations of this accept() function.
It's not normal to initialize the server-side stream interface from the
accept() function, because it may change later. Thus, we introduce a new
stream_sock_prepare_interface() function which is called just before the
connect() and which sets all of the stream_interface's callbacks to the
default ones used for real sockets. The ->connect function is also set
at the same instant so that we can easily add new server-side protocols
soon.
It was particularly embarrassing that the server timeout was assigned
to buffers during an accept() just to be potentially changed later in
case of a use_backend rule. The frontend side has nothing to do with
server timeouts.
Now we initialize them right after the connect() succeeds. Later this
should change for a unique stream-interface timeout setting only.
Calling sess_establish() upon a successful connect() was essential, but
it was not clearly stated whether it was necessary for an access to an
I/O handler or not. While it would be desired, having it automatically
add the response analyzers is quite a problem, and it breaks HTTP stats.
The solution is thus not to call it for now and to perform the few response
initializations as needed.
For the long term, we need to find a way to specify the analyzers to install
during a stream_int_register_handler() if any.
The connection timeout stored in the buffer has not been used since the
stream interface were introduced. Let's get rid of it as it's one of the
things that complicate factoring of the accept() functions.
We can disable the monitor-net rules on a listener if this flag is not
set in the listener's options. This will be useful when we don't want
to check that fe->addr is set or not for non-TCP frontends.
The new LI_O_TCP_RULES listener option indicates that some TCP rules
must be checked upon accept on this listener. It is now checked by
the frontend and the L4 rules are evaluated only in this case. The
flag is only set when at least one tcp-req rule is present in the
frontend.
The L4 rules check function has now been moved to proto_tcp.c where
it ought to be.
The tcp inspection rules were fast but were only processed after a
schedule had occurred and all resources were allocated. When defending
against DDoS, it's important to be able to apply some protection the
earliest possible instant.
Thus we introduce a new set of rules : tcp-request rules which act
on pure layer4 information (no content). They are evaluated even
before the buffers are allocated for the session, saving as much
time as possible. That way it becomes possible to check an incoming
connection's source IP address against a list of authorized/blocked
networks, and immediately drop the connection.
The rules are checked even before we perform any socket-specific
operation, so that we can optimize the reject case, which will be the
problematic one during a DDoS. The second stream interface and s->txn
are also now initialized after the rules are parsed for the same
reason. All these optimisations have permitted to reach up to 212000
connnections/s with a real rule rejecting based on the source IP
address.
For a long time we had two large accept() functions, one for TCP
sockets instanciating proxies, and another one for UNIX sockets
instanciating the stats interface.
A lot of code was duplicated and both did not work exactly the same way.
Now we have a stream_sock layer accept() called for either TCP or UNIX
sockets, and this function calls the frontend-specific accept() function
which does the rest of the frontend-specific initialisation.
Some code is still duplicated (session & task allocation, stream interface
initialization), and might benefit from having an intermediate session-level
accept() callback to perform such initializations. Still there are some
minor differences that need to be addressed first. For instance, the monitor
nets should only be checked for proxies and not for other connection templates.
Last, we renamed l->private as l->frontend. The "private" pointer in
the listener is only used to store a frontend, so let's rename it to
eliminate this ambiguity. When we later support detached listeners
(eg: FTP), we'll add another field to avoid the confusion.
The 'client.c' file now only contained frontend-specific functions,
so it has naturally be renamed 'frontend.c'. Same for client.h. This
has also been an opportunity to remove some cross references from
files that should not have depended on it.
In the end, this file should contain a protocol-agnostic accept()
code, which would initialize a session, task, etc... based on an
accept() from a lower layer. Right now there are still references
to TCP.
Some ACLs in the client ought to belong to proto_tcp, or protocols.
This file should only contain frontend-specific information and will
be renamed that way in next commit.
Some functions which act on generic buffer contents without being
tcp-specific were historically in proto_tcp.c. This concerns ACLs
and RDP cookies. Those have been moved away to more appropriate
locations. Ideally we should create some new files for each layer6
protocol parser. Let's do that later.
Right now we count the incoming connection only once everything has
been allocated. Since we're planning on considering early ACL rules,
we need to count the connection earlier.
Just like we do on health checks, we should consider that ACLs that make
use of buffer data are layer 6 and not layer 4, because we'll soon have
to distinguish between pure layer 4 ACLs (without any buffer) and these
ones.
If a "stick store-request" rule is present, an entry is preallocated during
the request. However, if there is no response due to an error or to a redir
mode server, we never release it.
By using msg->sol as the beginning of a message, wrong messages were
displayed in debug mode when they were truncated on the last line,
because msg->sol points to the beginning of the last line. Use
data+msg->som instead.
This would only be wrong when the server has not completely responded yet.
Fix two other occurrences of wrong rsp<->sl associations which were harmless
but wrong anyway.