We don't need to remove then add tasks in the wait queue every time we
update a timeout. We only need to do that when the new timeout is earlier
than previous one. We can rely on wake_expired_tasks() to perform the
proper checks and bounce the misplaced tasks in the rare case where this
happens. The motivation behind this is that we very rarely hit timeouts,
so we save a lot of CPU cycles by moving the tasks very rarely. This now
means we can also find tasks with expiration date set to eternity in the
queue, and that is not a problem.
In many situations, we wake a task on an I/O event, then queue it
exactly where it was. This is a real waste because we delete/insert
tasks into the wait queue for nothing. The only reason for this is
that there was only one tree node in the task struct.
By adding another tree node, we can have one tree for the timers
(wait queue) and one tree for the priority (run queue). That way,
we can have a task both in the run queue and wait queue at the
same time. The wait queue now really holds timers, which is what
it was designed for.
The net gain is at least 1 delete/insert cycle per session, and up
to 2-3 depending on the workload, since we save one cycle each time
the expiration date is not changed during a wake up.
A bug was introduced with the ebtree-based scheduler. It seldom causes
some timeouts to last longer than required if they hit an expiration
date which is the same as the last queued date, is also part of a
duplicate tree without being the top of the tree. In this case, the
task will not be expired until after the duplicate tree has been
flushed.
It is easier to reproduce by setting a very short client timeout (1s)
and sending connections and waiting for them to expire with the 408
status. Then in parallel, inject at about 1kh/s. The bug causes the
connections to sometimes wait longer than 1s before timing out.
The cause was the use of eb_insert_dup() on wrong nodes, as this
function is designed to work only on the top of the dup tree. The
solution consists in updating last_timer only when its bit is -1,
and using it only if its bit is still -1 (top of a dup tree).
The fix has not reduced performance because it only fixes the case
where this bug could fire, which is extremely rare.
It's very frequent to require some information about the
reason why a task is running. Some flags have been added
so that a task now knows if it got woken up due to I/O
completion, timeout, etc...
A test has shown that more than 16% of the calls to task_wakeup()
could be avoided because the task is already woken up. So make it
inline and move the test to the inline part.
It should be stated as a rule that a C file should never
include types/xxx.h when proto/xxx.h exists, as it gives
less exposure to declaration conflicts (one of which was
caught and fixed here) and it complicates the file headers
for nothing.
Only types/global.h, types/capture.h and types/polling.h
have been found to be valid includes from C files.
This is the first attempt at moving all internal parts from
using struct timeval to integer ticks. Those provides simpler
and faster code due to simplified operations, and this change
also saved about 64 bytes per session.
A new header file has been added : include/common/ticks.h.
It is possible that some functions should finally not be inlined
because they're used quite a lot (eg: tick_first, tick_add_ifset
and tick_is_expired). More measurements are required in order to
decide whether this is interesting or not.
Some function and variable names are still subject to change for
a better overall logics.
When queuing a timer, it's very likely that an expiration date is
equal to that of the previously queued timer, due to time rounding
to the millisecond. Optimizing for this case provides a noticeable
1% performance boost.
The run queue scheduler now considers task->nice to queue a task and
to pick a task out of the queue. This makes it possible to boost the
access to statistics (both via HTTP and UNIX socket). The UNIX socket
receives twice as much a boost as the HTTP socket because it is more
sensible.
We now insert tasks in a certain sequence in the run queue.
The sorting key currently is the arrival order. It will now
be possible to apply a "nice" value to any task so that it
goes forwards or backwards in the run queue.
The calls to wake_expired_tasks() and maintain_proxies()
have been moved to the main run_poll_loop(), because they
had nothing to do in process_runnable_tasks().
The task_wakeup() function is not inlined anymore, as it was
only used at one place.
The qlist member of the task structure has been removed now.
The run_queue list has been replaced for an integer indicating
the number of tasks in the run queue.
The wait queues now rely on 4 trees for past, present and future
timers. The computations are cleaner and more reliable. The
wake_expired_tasks function has become simpler. Also, a bug
previously introduced in task_queue() by the first introduction
of eb_trees has been fixed (the eb->key was never updated).
The ultree code has been removed in favor of a simpler and
cleaner ebtree implementation. The eternity queue does not
need to exist anymore, and the pool_tree64 has been removed.
The ebtree node is stored in the task itself. The qlist list
header is still used by the run-queue, but will be able to
disappear once the run-queue uses ebtree too.
GCC4 is stupid (unbelievable news!).
When some code uses __builtin_expect(x != 0, 1), it really performs
the check of x != 0 then tests that the result is not zero! This is
a double check when only one was expected. Some performance drops
of 10% in the HTTP parser code have been observed due to this bug.
GCC 3.4 is fine though.
A solution consists in expecting that the tested value is 1. In
this case, it emits the correct code, but it's still not optimal
it seems. Finally the best solution is to ignore likely() and to
pray for the compiler to emit correct code. However, we still have
to fix unlikely() to remove the test there too, and to fix all
code which passed pointers overthere to pass integers instead.
wake_expired_tasks() used a hint to avoid scanning the tree in most cases,
but it looks like the hint is more expensive than reaching the first node
in the tree. Disable it for now.
The timeout functions were difficult to manipulate because they were
rounding results to the millisecond. Thus, it was difficult to compare
and to check what expired and what did not. Also, the comparison
functions were heavy with multiplies and divides by 1000. Now, all
timeouts are stored in timevals, reducing the number of operations
for updates and leading to cleaner and more efficient code.
The time subsystem really needs fixing. It was still possible
that some tasks with expiration date below the millisecond in
the future caused busy loop around poll() waiting for the
timeout to happen.
The fact that TV_ETERNITY was 0 was very awkward because it
required that comparison functions handled the special case.
Now it is ~0 and all comparisons are performed on unsigned
values, so that it is naturally greater than any other value.
A performance gain of about 2-5% has been noticed.
The rbtree-based wait queue consumes a lot of CPU. Use the ul2tree
instead. Lots of cleanups and code reorganizations made it possible
to reduce the task struct and simplify the code a bit.
The new rbtree-based scheduler makes heavy use of tv_cmp2(), and
this function becomes a huge CPU eater. Refine it a little bit in
order to slightly reduce CPU usage.
This patch from Sin Yu makes use of an rbtree for the wait queue,
which will solve the slowdown problem encountered when timeouts
are heterogenous in the configuration. The next step will be to
turn maintain_proxies() into a per-proxy task so that we won't
have to scan them all after each poll() loop.
The files are now stored under :
- include/haproxy for the generic includes
- include/types.h for the structures needed within prototypes
- include/proto.h for function prototypes and inline functions
- src/*.c for the C files
Most include files are now covered by LGPL. A last move still needs
to be done to put inline functions under GPL and not LGPL.
Version has been set to 1.3.0 in the code but some control still
needs to be done before releasing.