If nbthread is MAX_THREADS, the shift operation needed to compute
all_threads_mask fails in thread_sync_init(). Instead pass a number
of threads to this function and let it compute the mask without
overflowing.
This should be backported to 1.8.
Since BoringSSL 3b2ff028, API now correctly match OpenSSL 1.1.0.
The patch revert part of haproxy 019f9b10: "Fix BoringSSL call and
openssl-compat.h/#define occordingly.".
This will not break openssl/libressl compat.
Add a new pipe, one per thread, so that we can write on it to wake a thread
sleeping in a poller, and use it to wake threads supposed to take care of a
task, if they are all sleeping.
This lock was necessary to manipulate the pendconn element between
concurrent places, but was causing great difficulties in the list walk
by having to iterate over multiple entries instead of being able to
safely pick the first one (in fact the first element was always the
right one but the locking model was hard to prove).
Here since we know we can always rely on the queue's locks, we take
the queue's lock every time we need to modify the element. In practice
it was already the case everywhere except in pendconn_dequeue() which
only works on an element that was already detached. This function had
to be protected against the risk of meeting an incompletely detached
element (which could be unlinked but not yet assigned). By taking the
queue lock around the LIST_ISEMPTY test, it's enough to ensure that a
concurrent thread either didn't begin or had completed the operation.
The true benefit really is in pendconn_process_next_strm() where we
can again safely work with the first element of each queue. This will
significantly simplify next updates to this code.
The pendconn struct uses ->px and ->srv to designate where the element is
queued. There is something confusing regarding threads though, because we
have to lock the appropriate queue before inserting/removing elements, and
this queue may only be determined by looking at ->srv (if it's not NULL
it's the server, otherwise use the proxy). But pendconn_grab_from_px() and
pendconn_process_next_strm() both assign this ->srv field, making it
complicated to know what queue to lock before manipulating the element,
which is exactly why we have the pendconn_lock in the first place.
This commit introduces pendconn->target which is the target server that
the two aforementioned functions will set when assigning the server.
Thanks to this, the server pointer may always be relied on to determine
what queue to use.
Now pendconn_free() takes a stream, checks that pend_pos is set, clears
it, and uses pendconn_unlink() to complete the job. It's cleaner and
centralizes all the bookkeeping work in pendconn_unlink() only and
ensures that there's a single place where the stream's position in the
queue is manipulated.
For now the pendconns may be dequeued at two places :
- pendconn_unlink(), which operates on a locked queue
- pendconn_free(), which operates on an unlocked queue and frees
everything.
Some changes are coming to the queue and we'll need to be able to be a
bit stricter regarding the places where we dequeue to keep the accounting
accurate. This first step renames the locked function __pendconn_unlink()
as it's for use by those aware of it, and introduces a new general purpose
pendconn_unlink() function which automatically grabs the necessary locks
before calling the former, and pendconn_cond_unlink() which additionally
checks the pointer and the presence in the queue.
As __task_wakeup() is responsible for increasing
rqueue_local[tid]/global_rqueue_size, make __task_unlink_rq responsible for
decreasing it, as process_runnable_tasks() isn't the only one that removes
tasks from runqueues.
By removing the reason code for the wakeup we can gain 8 extra bits to
encode the task's state. The reason code was never used at all and is
wrong by design since subsequent calls will OR this value anyway. Let's
say it goodbye and leave the room for more precious bits. The woken bits
were moved to the higher byte so that the most important bits can stay
grouped together.
Whenever it's possible to avoid a copy, b_xfer() will simply swap the
buffer's heads without touching the data. This has brought the performance
back from 140 kH/s to 202 kH/s on the test case.
This function is generic and is able to automatically transfer data
from a conn_stream's rx buffer to the destination buffer. It does this
automatically if the mux doesn't define another rcv_buf() function.
In order to reorganize the connection layers, recv() operations will
need to be retryable and to support partial transfers. This requires
an intermediary buffer to hold the data coming from the mux. After a
few attempts, it turns out that this buffer is best placed inside the
conn_stream itself. For now it's only set to buf_empty and it will be
up to the caller to allocate it if required.
The latter function is more suited to operations that don't require any
check because the check has already been performed. It will be used by
other b_* functions.
This function is used a lot in block copies and is needlessly
complicated since it still uses pointer arithmetic. Let's fall
back to regular offsets and simplify it. This removed around
23 bytes from b_putblk() and it removed any conditional jump.
In thread_sync_barrier, we exit when all threads have set their own bit in the
barrier mask. It is done by comparing it to all_threads_mask. But we must not
use a simple equality to do so, becaue all_threads_mask may change. Since commit
ba86c6c25 ("MINOR: threads: Be sure to remove threads from all_threads_mask on
exit"), when a thread exit, its bit is removed from all_threads_mask. Instead,
we must use a bitwise AND to test is all bits of all_threads_mask are set.
This also requires that all_threads_mask is set to volatile if we want to
catch changes.
This patch must be backported in 1.8.
This new function wl_set_waitcb() prepopulates a wait_list with a tasklet
and a context and returns it so that it can be passed to ->subscribe() to
be added to a connection or conn_stream's wait_list. The caller doesn't
need to know all the insiders details anymore this way.
Totally nuke the "send" method, instead, the upper layer decides when it's
time to send data, and if it's not possible, uses the new subscribe() method
to be called when it can send data again.
Add a new "subscribe" method for connection, conn_stream and mux, so that
upper layer can subscribe to them, to be called when the event happens.
Right now, the only event implemented is "SUB_CAN_SEND", where the upper
layer can register to be called back when it is possible to send data.
The connection and conn_stream got a new "send_wait_list" entry, which
required to move a few struct members around to maintain an efficient
cache alignment (and actually this slightly improved performance).
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
It used to be called 'len' during the reorganisation but strictly speaking
it's not a length since it wraps. Also we already use '_data' as the suffix
to count available data, and data is also what we use to indicate the amount
of data in a pipe so let's improve consistency here. It was important to do
this in two operations because data used to be the name of the pointer to
the storage area.
This one is more generic and designed to work on a random block. It
may later get a b_rep_ist() variant since many strings are already
available as (ptr,len).
There was no point keeping that function in the buffer part since it's
exclusively used by HTTP at the channel level, since it also automatically
appends the CRLF. This further cleans up the buffer code.
The new file istbuf.h links the indirect strings (ist) with the buffers.
The purpose is to encourage addition of more standard buffer manipulation
functions that rely on this in order to improve the overall ease of use
along all the code. Just like ist.h and buf.h, this new file is not
expected to depend on anything beyond these two files.
A few functions were added and/or converted from buffer.h :
- b_isteq() : indicates if a buffer and a string match
- b_isteat() : consumes a string from the buffer if it matches
- b_istput() : appends a small string to a buffer (all or none)
- b_putist() : appends part of a large string to a buffer
The equivalent functions were removed from buffer.h and changed at the
various call places.
The two variants now do exactly the same (appending at the tail of the
buffer) so let's not keep the distinction between these classes of
functions and have generic ones for this. It's also worth noting that
b{i,o}_putchk() wasn't used at all and was removed.
There's no distinction between in and out data now. The latter covers
the needs of the former and supports wrapping. The extra cost is
negligible given the locations where it's used.
Since we never access this field directly anymore, but only through the
channel's wrappers, it can now move to the channel. The buffers are now
completely free from the distinction between input and output data.
Since we use "_data" for the amount of data at many places, as opposed to
"_space" for the amount of space, let's rename the "data" field to "area"
so that we can reuse "data" later for the amount of data in the buffer
(currently called "len" despite not being contigous).
b_set_data() is used :
- in proto_http and hlua to trim input data (b_set_data(co_data()))
- in SPOE to append data to a buffer while building a message
In no case will this truncate a buffer so we can safely remove the
test for len < b->output.
b_del() is used in :
- mux_h2 with the demux buffer : always processes input data
- checks with output data though output is not considered at all there
- b_eat() which is not used anywhere
- co_skip() where the len is always <= output
Thus the distinction for output data is not needed anymore and the
decrement can be made inconditionally in co_skip().
This is intentionally the minimal and safest set of changes, some cleanups
area still required. These changes are quite tricky and cannot be
independantly tested, so it's important to keep this patch as bisectable
as possible.
buf_empty and buf_wanted were changed and are now exactly similar since
there's no <p> member in the structure anymore. Given that no test is
ever made in the code to check that buf == &buf_wanted, it may be possible
that we don't need to have two anymore, unless some buf_empty tests have
precedence. This will have to be investigated.
A significant part of this commit affects the HTTP compression code,
which used to deeply manipulate the input and output buffers without
any reasonable solution for a better abstraction. For this reason, if
any regression is met and designates this patch as the culprit, it is
important to run tests which specifically involve compression or which
definitely don't use it in order to spot the issue.
Cc: Olivier Houchard <ohouchard@haproxy.com>