It used to return ssize_t for -1 but in fact we're using this -1 as
the largest possible value and the result is generally cast to signed
to check if the end was reached, so better make it clearly return an
unsigned value here.
This is cbtree commit e1e58a2b2ced2560d4544abaefde595273089704.
This is ebtree commit d7531a7475f8ba8e592342ef1240df3330d0ab47.
There's no reason to return signed values there. And it turns out that
the compiler manages to improve the performance by ~2%.
This is cbtree commit ab3fd53b8d6bbe15c196dfb4f47d552c3441d602.
This is ebtree commit 0ebb1d7411d947de55fa5913d3ab17d089ea865c.
With flsnz() instead of flsnz_long() we're now getting a better
performance on both x86 and ARM. The difference is that previously
we were relying on a function that was forcing the use of register
%eax for the 8-bit version and that was preventing the compiler
from keeping the code optimized. The gain is roughly 5% on ARM and
1% on x86.
This is cbtree commit 19cf39b2514bea79fed94d85e421e293be097a0e.
This is ebtree commit a9aaf2d94e2c92fa37aa3152c2ad8220a9533ead.
The definitions were a bit of a mess and there wasn't even a fall back to
__builtin_clz() on compilers supporting it. Now we instead define a macro
for each implementation that is set on an arch-dependent case by case,
and add the fall back ones only when not defined. This also allows the
flsnz8() to automatically fall back to the 32-bit arch-specific version
if available. This shows a consistent 33% speedup on arm for strings.
This is cbtree commit c6075742e8d0a6924e7183d44bd93dec20ca8049.
This is ebtree commit f452d0f83eca72f6c3484ccb138d341ed6fd27ed.
Let's use these in order to avoid 32-64 bit casts on 64 bit platforms.
This is cbtree commit e4f4c10fcb5719b626a1ed4f8e4e94d175468c34.
This is ebtree commit cc10507385c784d9a9e74ea9595493317d3da99e.
The asm code shows multiple conversions. Gcc has always been terribly
bad at dealing with chars, which are constantly converted to ints for
every operation and zero-extended after each operation. But here in
addition there are conversions before and after the flsnz(). Let's
just mark the variables as long and use flsnz_long() to process them
without any conversion. This shortens the code and makes it slightly
faster.
Note that the fls operations could make use of __builtin_clz() on
gcc 4.6 and above, and it would be useful to implement native support
for ARM as well.
This is cbtree commit 1f0f83ba26f2279c8bba0080a2e09a803dddde47.
This is ebtree commit 9c38dcae22a84f0b0d9c5a56facce1ca2ad0aaef.
ebtree is one piece using a lot of inlines and each tree root or node
definition needed by many of our structures requires to parse and
compile all these includes, which is large and painfully slow. Let's
move the very basic definitions to their own file and include it from
ebtree.h.
The first item inserted into an ebtree will be inserted directly below
the root, which is a simple struct eb_root which only holds two branch
pointers (left and right).
If we try to find a duplicated entry to this first leaf through a
ebmb_next_dup, our leaf_p pointer will point to the eb_root instead of a
complete eb_node so we cannot look for the bit part of our leaf_p since
it would try to cast our eb_root into an eb_node and perform an out of
bounds access when reading "eb_root_to_node(eb_untag(t,EB_LEFT)))->bit".
This bug was found by address sanitizer running on a CRL hot update VTC
test.
Note that the bug has been there since the import of the eb_next_dup()
and eb_prev_dup() function in 1.5-dev19 by commit 2b5702030 ("MINOR:
ebtree: add new eb_next_dup/eb_prev_dup() functions to visit duplicates").
It can be backported to all stable branches.
As reported in issue #689, there is a subtle bug in the ebtree code used
to compared memory blocks. It stems from the platform-dependent memcmp()
implementation. Original implementations used to perform a byte-per-byte
comparison and to stop at the first non-matching byte, as in this old
example:
https://www.retro11.de/ouxr/211bsd/usr/src/lib/libc/compat-sys5/memcmp.c.html
The ebtree code has been relying on this to detect the first non-matching
byte when comparing keys. This is made so that a zero-terminated string
can fail to match against a longer string.
Over time, especially with large busses and SIMD instruction sets,
multi-byte comparisons have appeared, making the processor fetch bytes
past the first different byte, which could possibly be a trailing zero.
This means that it's possible to read past the allocated area for a
string if it was allocated by strdup().
This is not correct and definitely confuses address sanitizers. In real
life the problem doesn't have visible consequences. Indeed, multi-byte
comparisons are implemented so that aligned words are loaded (e.g. 512
bits at once to process a cache line at a time). So there is no way such
a multi-byte access will cross a page boundary and end up reading from
an unallocated zone. This is why it was never noticed before.
This patch addresses this by implementing a one-byte-at-a-time memcmp()
variant for ebtree, called eb_memcmp(). It's optimized for both small and
long strings and guarantees to stop after the first non-matching byte. It
only needs 5 instructions in the loop and was measured to be 3.2 times
faster than the glibc's AVX2-optimized memcmp() on short strings (1 to
257 bytes), since that latter one comes with a significant setup cost.
The break-even seems to be at 512 bytes where both version perform
equally, which is way longer than what's used in general here.
This fix should be backported to stable versions and reintegrated into
the ebtree code.
All files that were including one of the following include files have
been updated to only include haproxy/api.h or haproxy/api-t.h once instead:
- common/config.h
- common/compat.h
- common/compiler.h
- common/defaults.h
- common/initcall.h
- common/tools.h
The choice is simple: if the file only requires type definitions, it includes
api-t.h, otherwise it includes the full api.h.
In addition, in these files, explicit includes for inttypes.h and limits.h
were dropped since these are now covered by api.h and api-t.h.
No other change was performed, given that this patch is large and
affects 201 files. At least one (tools.h) was already freestanding and
didn't get the new one added.
This is where other imported components are located. All files which
used to directly include ebtree were touched to update their include
path so that "import/" is now prefixed before the ebtree-related files.
The ebtree.h file was slightly adjusted to read compiler.h from the
common/ subdirectory (this is the only change).
A build issue was encountered when eb32sctree.h is loaded before
eb32tree.h because only the former checks for the latter before
defining type u32. This was addressed by adding the reverse ifdef
in eb32tree.h.
No further cleanup was done yet in order to keep changes minimal.