It is important to know how your installation performs. Haproxy masks
connection errors, which is extremely good for a client but it is bad for
an administrator (except people believing that "ignorance is a bless").
Attached patch adds retries and redispatches counters, so now haproxy:
1. For server:
- counts retried connections (masked or not)
2. For backends:
- counts retried connections (masked or not) that happened to
a slave server
- counts redispatched connections
- does not count successfully redispatched connections as backend errors.
Errors are increased only when client does not get a valid response,
in other words: with failed redispatch or when this function is not
enabled.
3. For statistics:
- display Retr (retries) and Redis (redispatches) as a "Warning"
information.
The stream_sock_* functions had to know about sessions just in
order to get the server's address for a connect() operation. This
is not desirable, particularly for non-IP protocols (eg: PF_UNIX).
Put a pointer to the peer's sockaddr_storage or sockaddr address
in the fdtab structure so that we never need to look further.
With this small change, the stream_sock.c file is now 100% protocol
independant.
The following patch will give the ability to tweak socket linger mode.
You can use this option with "option nolinger" inside fronted or backend
configuration declaration.
This will help in environments where lots of FIN_WAIT sockets are
encountered.
When a very large number of servers is configured (thousands),
shutting down many of them at once could lead to large number
of calls to recalc_server_map() which already takes some time.
This would result in an O(N^3) computation time, leading to
noticeable pauses on slow embedded CPUs on test platforms.
Instead, mark the map as dirty and recalc it only when needed.
The timeout functions were difficult to manipulate because they were
rounding results to the millisecond. Thus, it was difficult to compare
and to check what expired and what did not. Also, the comparison
functions were heavy with multiplies and divides by 1000. Now, all
timeouts are stored in timevals, reducing the number of operations
for updates and leading to cleaner and more efficient code.
There are multiple places where the client's destination address is
required. Let's store it in the session when needed, and add a flag
to inform that it has been retrieved.
The rbtree-based wait queue consumes a lot of CPU. Use the ul2tree
instead. Lots of cleanups and code reorganizations made it possible
to reduce the task struct and simplify the code a bit.
The fiprm and beprm were added to ease the transition between
a single listener mode to frontends+backends. They are no longer
needed and make the code a bit more complicated. Remove them.
Some session flags were clearly related to HTTP transactions.
A new 'flags' field has been added to http_txn, and the
associated flags moved to proto_http.h.
Since the distinction of backends and frontends, it has become
possible that some requests reach a frontend which has no
backend parameters. We must not create a socket on the backend
side just to destroy it later in such a case. The real problem
comes from the dispatch mode not being explictly stated.
The tcp-splicing code has been merged, and a doc has been written.
A configuration example has been derived from the previous content
switching sample.
It is now possible to define an errorloc in the backend as well as
in the frontend. The backend's will be used first, and if undefined,
then the frontend's will be used instead. If none is used, then the
original error messages will be used.
HTTP error messages were all specific cases handled by an IF.
Now they are all in an array so that it will be easier to add
new ones. Also, the return functions now use chunks as inputs
so that it should be easier to provide alternative return
messages if needed.
There was a confusion about the way to find filters and backend
parameters from sessions. The chaining has been changed between
the session and the proxy.
Now, a session knows only two proxies : one frontend (->fe) and
one backend (->be). Each proxy has a link to the proxy providing
filters and to the proxy providing backend parameters (both self
by default).
The captures (cookies and headers) have been attached to the
frontend's filters for now.
The uri_auth and the statistics are attached to the backend's
filters so that the uri can depend on a hostname for instance.
The references to the proxy from the session have been turned into
Frontend (fe), Filters (fi) and Backend (be). This should ease the
migration to the L7 switching features. Next step will be to kill
the struct proxy and have 3 independant structs instead, each
referenced from entities called listener, frontend, filters and
backend.
Using the cttproxy kernel patch, it's possible to bind to any source
address. It is highly recommended to use the 03-natdel patch with the
other ones.
A new keyword appears as a complement to the "source" keyword : "usesrc".
The source address is mandatory and must be valid on the interface which
will see the packets. The "usesrc" option supports "client" (for full
client_ip:client_port spoofing), "client_ip" (for client_ip spoofing)
and any 'IP[:port]' combination to pretend to be another machine.
Right now, the source binding is missing from server health-checks if
set to another address. It must be implemented (think restricted firewalls).
The doc is still missing too.
Since the connection queueing was introduced, the "redispatch"
option could not cover the cases where a connection has been
refused by the server after having been marked "in progress".
The fix consists in doing a redispatch in the delayed connection
handling code.
Problem reported by Konrad Rzentarzewski.
The timeouts, expiration timers and results are now stored in the buffers.
The timers will have to change a bit to become more flexible, and when the
I/O completion functions will be written, the connect_complete() will have
to be extracted from the write() function.
The files are now stored under :
- include/haproxy for the generic includes
- include/types.h for the structures needed within prototypes
- include/proto.h for function prototypes and inline functions
- src/*.c for the C files
Most include files are now covered by LGPL. A last move still needs
to be done to put inline functions under GPL and not LGPL.
Version has been set to 1.3.0 in the code but some control still
needs to be done before releasing.