MAJOR: connection: remove the addr field

Now addresses are dynamically allocated when needed. Each connection is
created with src=dst=NULL, these entries are allocated on the fly, and
released when the connection is released.
This commit is contained in:
Willy Tarreau 2019-07-17 19:06:58 +02:00
parent ca79f59365
commit e71fca81dd
2 changed files with 5 additions and 6 deletions

View File

@ -469,8 +469,8 @@ static inline void conn_init(struct connection *conn)
conn->send_wait = NULL;
conn->recv_wait = NULL;
conn->idle_time = 0;
conn->src = &conn->addr.from;
conn->dst = &conn->addr.to;
conn->src = NULL;
conn->dst = NULL;
}
/* sets <owner> as the connection's owner */
@ -614,6 +614,9 @@ static inline void conn_free(struct connection *conn)
session_unown_conn(sess, conn);
}
sockaddr_free(&conn->src);
sockaddr_free(&conn->dst);
/* By convention we always place a NULL where the ctx points to if the
* mux is null. It may have been used to store the connection as a
* stream_interface's end point for example.

View File

@ -461,10 +461,6 @@ struct connection {
void (*destroy_cb)(struct connection *conn); /* callback to notify of imminent death of the connection */
struct sockaddr_storage *src; /* source address (pool), when known, otherwise NULL */
struct sockaddr_storage *dst; /* destination address (pool), when known, otherwise NULL */
struct {
struct sockaddr_storage from; /* client address, or address to spoof when connecting to the server */
struct sockaddr_storage to; /* address reached by the client, or address to connect to */
} addr; /* addresses of the remote side, client for producer and server for consumer */
unsigned int idle_time; /* Time the connection was added to the idle list, or 0 if not in the idle list */
};