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MINOR: ebtree: implement the scope-aware functions for eb32
A new kind of tree nodes is currently being developed in ebtree v7, consisting in storing a scope in each node indicating a visibility mask so that certain nodes are not reported on certain lookups. The initial goal was to make this usable with a multi-thread scheduler. Since the ebtree v7 code is completely different from v6, this patch instead copies the minimally required functions from eb32 and ebtree and calls them "eb32sc_*". At the moment the scope is not implemented, it's only passed in arguments.
This commit is contained in:
parent
92159b2901
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ca30839a85
2
Makefile
2
Makefile
@ -862,7 +862,7 @@ OBJS = src/cfgparse.o src/proto_http.o src/stats.o src/server.o src/stream.o \
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src/lb_map.o src/base64.o src/sha1.o src/protocol.o src/h1.o \
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src/action.o src/hathreads.o src/mux_pt.o src/cache.o src/shctx.o
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EBTREE_OBJS = $(EBTREE_DIR)/ebtree.o \
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EBTREE_OBJS = $(EBTREE_DIR)/ebtree.o $(EBTREE_DIR)/eb32sctree.o \
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$(EBTREE_DIR)/eb32tree.o $(EBTREE_DIR)/eb64tree.o \
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$(EBTREE_DIR)/ebmbtree.o $(EBTREE_DIR)/ebsttree.o \
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$(EBTREE_DIR)/ebimtree.o $(EBTREE_DIR)/ebistree.o
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378
ebtree/eb32sctree.c
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378
ebtree/eb32sctree.c
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@ -0,0 +1,378 @@
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/*
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* Elastic Binary Trees - exported functions for operations on 32bit nodes.
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* Version 6.0.6 with backports from v7-dev
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* (C) 2002-2011 - Willy Tarreau <w@1wt.eu>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* Consult eb32sctree.h for more details about those functions */
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#include "eb32sctree.h"
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/* This function is used to build a tree of duplicates by adding a new node to
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* a subtree of at least 2 entries.
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*/
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REGPRM1 struct eb32sc_node *eb32sc_insert_dup(struct eb_node *sub, struct eb_node *new, unsigned long scope)
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{
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struct eb_node *head = sub;
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eb_troot_t *new_left = eb_dotag(&new->branches, EB_LEFT);
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eb_troot_t *new_rght = eb_dotag(&new->branches, EB_RGHT);
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eb_troot_t *new_leaf = eb_dotag(&new->branches, EB_LEAF);
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/* first, identify the deepest hole on the right branch */
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while (eb_gettag(head->branches.b[EB_RGHT]) != EB_LEAF) {
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struct eb_node *last = head;
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head = container_of(eb_untag(head->branches.b[EB_RGHT], EB_NODE),
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struct eb_node, branches);
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if (head->bit > last->bit + 1)
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sub = head; /* there's a hole here */
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}
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/* Here we have a leaf attached to (head)->b[EB_RGHT] */
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if (head->bit < -1) {
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/* A hole exists just before the leaf, we insert there */
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new->bit = -1;
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sub = container_of(eb_untag(head->branches.b[EB_RGHT], EB_LEAF),
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struct eb_node, branches);
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head->branches.b[EB_RGHT] = eb_dotag(&new->branches, EB_NODE);
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new->node_p = sub->leaf_p;
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new->leaf_p = new_rght;
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sub->leaf_p = new_left;
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new->branches.b[EB_LEFT] = eb_dotag(&sub->branches, EB_LEAF);
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new->branches.b[EB_RGHT] = new_leaf;
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return container_of(new, struct eb32sc_node, node);
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} else {
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int side;
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/* No hole was found before a leaf. We have to insert above
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* <sub>. Note that we cannot be certain that <sub> is attached
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* to the right of its parent, as this is only true if <sub>
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* is inside the dup tree, not at the head.
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*/
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new->bit = sub->bit - 1; /* install at the lowest level */
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side = eb_gettag(sub->node_p);
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head = container_of(eb_untag(sub->node_p, side), struct eb_node, branches);
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head->branches.b[side] = eb_dotag(&new->branches, EB_NODE);
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new->node_p = sub->node_p;
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new->leaf_p = new_rght;
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sub->node_p = new_left;
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new->branches.b[EB_LEFT] = eb_dotag(&sub->branches, EB_NODE);
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new->branches.b[EB_RGHT] = new_leaf;
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return container_of(new, struct eb32sc_node, node);
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}
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}
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/* Insert eb32sc_node <new> into subtree starting at node root <root>. Only
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* new->key needs be set with the key. The eb32sc_node is returned. This
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* implementation does NOT support unique trees.
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*/
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REGPRM2 struct eb32sc_node *eb32sc_insert(struct eb_root *root, struct eb32sc_node *new, unsigned long scope)
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{
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struct eb32sc_node *old;
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unsigned int side;
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eb_troot_t *troot, **up_ptr;
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u32 newkey; /* caching the key saves approximately one cycle */
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eb_troot_t *new_left, *new_rght;
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eb_troot_t *new_leaf;
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int old_node_bit;
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side = EB_LEFT;
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troot = root->b[EB_LEFT];
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if (unlikely(troot == NULL)) {
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/* Tree is empty, insert the leaf part below the left branch */
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root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
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new->node.leaf_p = eb_dotag(root, EB_LEFT);
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new->node.node_p = NULL; /* node part unused */
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return new;
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}
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/* The tree descent is fairly easy :
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* - first, check if we have reached a leaf node
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* - second, check if we have gone too far
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* - third, reiterate
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* Everywhere, we use <new> for the node node we are inserting, <root>
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* for the node we attach it to, and <old> for the node we are
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* displacing below <new>. <troot> will always point to the future node
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* (tagged with its type). <side> carries the side the node <new> is
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* attached to below its parent, which is also where previous node
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* was attached. <newkey> carries the key being inserted.
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*/
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newkey = new->key;
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while (1) {
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if (eb_gettag(troot) == EB_LEAF) {
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/* insert above a leaf */
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old = container_of(eb_untag(troot, EB_LEAF),
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struct eb32sc_node, node.branches);
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new->node.node_p = old->node.leaf_p;
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up_ptr = &old->node.leaf_p;
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break;
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}
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/* OK we're walking down this link */
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old = container_of(eb_untag(troot, EB_NODE),
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struct eb32sc_node, node.branches);
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old_node_bit = old->node.bit;
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/* Stop going down when we don't have common bits anymore. We
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* also stop in front of a duplicates tree because it means we
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* have to insert above.
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*/
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if ((old_node_bit < 0) || /* we're above a duplicate tree, stop here */
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(((new->key ^ old->key) >> old_node_bit) >= EB_NODE_BRANCHES)) {
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/* The tree did not contain the key, so we insert <new> before the node
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* <old>, and set ->bit to designate the lowest bit position in <new>
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* which applies to ->branches.b[].
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*/
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new->node.node_p = old->node.node_p;
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up_ptr = &old->node.node_p;
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break;
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}
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/* walk down */
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root = &old->node.branches;
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side = (newkey >> old_node_bit) & EB_NODE_BRANCH_MASK;
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troot = root->b[side];
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}
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new_left = eb_dotag(&new->node.branches, EB_LEFT);
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new_rght = eb_dotag(&new->node.branches, EB_RGHT);
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new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
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/* We need the common higher bits between new->key and old->key.
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* What differences are there between new->key and the node here ?
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* NOTE that bit(new) is always < bit(root) because highest
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* bit of new->key and old->key are identical here (otherwise they
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* would sit on different branches).
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*/
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// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
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new->node.bit = flsnz(new->key ^ old->key) - EB_NODE_BITS;
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if (new->key == old->key) {
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new->node.bit = -1; /* mark as new dup tree, just in case */
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if (eb_gettag(troot) != EB_LEAF) {
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/* there was already a dup tree below */
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return eb32sc_insert_dup(&old->node, &new->node, scope);
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}
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/* otherwise fall through */
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}
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if (new->key >= old->key) {
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new->node.branches.b[EB_LEFT] = troot;
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new->node.branches.b[EB_RGHT] = new_leaf;
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new->node.leaf_p = new_rght;
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*up_ptr = new_left;
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}
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else {
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new->node.branches.b[EB_LEFT] = new_leaf;
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new->node.branches.b[EB_RGHT] = troot;
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new->node.leaf_p = new_left;
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*up_ptr = new_rght;
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}
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/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
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* parent is already set to <new>, and the <root>'s branch is still in
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* <side>. Update the root's leaf till we have it. Note that we can also
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* find the side by checking the side of new->node.node_p.
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*/
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root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
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return new;
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}
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/*
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* Find the first occurrence of the lowest key in the tree <root>, which is
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* equal to or greater than <x>. NULL is returned is no key matches.
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*/
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REGPRM2 struct eb32sc_node *eb32sc_lookup_ge(struct eb_root *root, u32 x, unsigned long scope)
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{
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struct eb32sc_node *node;
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eb_troot_t *troot;
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troot = root->b[EB_LEFT];
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if (unlikely(troot == NULL))
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return NULL;
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while (1) {
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if ((eb_gettag(troot) == EB_LEAF)) {
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/* We reached a leaf, which means that the whole upper
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* parts were common. We will return either the current
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* node or its next one if the former is too small.
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*/
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node = container_of(eb_untag(troot, EB_LEAF),
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struct eb32sc_node, node.branches);
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if (node->key >= x)
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return node;
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/* return next */
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troot = node->node.leaf_p;
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break;
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}
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node = container_of(eb_untag(troot, EB_NODE),
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struct eb32sc_node, node.branches);
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if (node->node.bit < 0) {
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/* We're at the top of a dup tree. Either we got a
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* matching value and we return the leftmost node, or
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* we don't and we skip the whole subtree to return the
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* next node after the subtree. Note that since we're
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* at the top of the dup tree, we can simply return the
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* next node without first trying to escape from the
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* tree.
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*/
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if (node->key >= x) {
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troot = node->node.branches.b[EB_LEFT];
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while (eb_gettag(troot) != EB_LEAF)
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troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
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return container_of(eb_untag(troot, EB_LEAF),
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struct eb32sc_node, node.branches);
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}
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/* return next */
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troot = node->node.node_p;
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break;
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}
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if (((x ^ node->key) >> node->node.bit) >= EB_NODE_BRANCHES) {
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/* No more common bits at all. Either this node is too
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* large and we need to get its lowest value, or it is too
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* small, and we need to get the next value.
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*/
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if ((node->key >> node->node.bit) > (x >> node->node.bit)) {
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troot = node->node.branches.b[EB_LEFT];
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return eb32sc_walk_down(troot, EB_LEFT, scope);
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}
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/* Further values will be too low here, so return the next
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* unique node (if it exists).
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*/
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troot = node->node.node_p;
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break;
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}
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troot = node->node.branches.b[(x >> node->node.bit) & EB_NODE_BRANCH_MASK];
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}
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/* If we get here, it means we want to report next node after the
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* current one which is not below. <troot> is already initialised
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* to the parent's branches.
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*/
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while (eb_gettag(troot) != EB_LEFT)
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/* Walking up from right branch, so we cannot be below root */
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troot = (eb_root_to_node(eb_untag(troot, EB_RGHT)))->node_p;
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/* Note that <troot> cannot be NULL at this stage */
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troot = (eb_untag(troot, EB_LEFT))->b[EB_RGHT];
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if (eb_clrtag(troot) == NULL)
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return NULL;
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return eb32sc_walk_down(troot, EB_LEFT, scope);
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}
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/* Removes a leaf node from the tree if it was still in it. Marks the node
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* as unlinked.
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*/
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void eb32sc_delete(struct eb32sc_node *eb32)
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{
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struct eb_node *node = &eb32->node;
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unsigned int pside, gpside, sibtype;
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struct eb_node *parent;
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struct eb_root *gparent;
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if (!node->leaf_p)
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return;
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/* we need the parent, our side, and the grand parent */
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pside = eb_gettag(node->leaf_p);
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parent = eb_root_to_node(eb_untag(node->leaf_p, pside));
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/* We likely have to release the parent link, unless it's the root,
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* in which case we only set our branch to NULL. Note that we can
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* only be attached to the root by its left branch.
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*/
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if (eb_clrtag(parent->branches.b[EB_RGHT]) == NULL) {
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/* we're just below the root, it's trivial. */
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parent->branches.b[EB_LEFT] = NULL;
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goto delete_unlink;
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}
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/* To release our parent, we have to identify our sibling, and reparent
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* it directly to/from the grand parent. Note that the sibling can
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* either be a link or a leaf.
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*/
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gpside = eb_gettag(parent->node_p);
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gparent = eb_untag(parent->node_p, gpside);
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gparent->b[gpside] = parent->branches.b[!pside];
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sibtype = eb_gettag(gparent->b[gpside]);
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if (sibtype == EB_LEAF) {
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eb_root_to_node(eb_untag(gparent->b[gpside], EB_LEAF))->leaf_p =
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eb_dotag(gparent, gpside);
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} else {
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eb_root_to_node(eb_untag(gparent->b[gpside], EB_NODE))->node_p =
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eb_dotag(gparent, gpside);
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}
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/* Mark the parent unused. Note that we do not check if the parent is
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* our own node, but that's not a problem because if it is, it will be
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* marked unused at the same time, which we'll use below to know we can
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* safely remove it.
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*/
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parent->node_p = NULL;
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/* The parent node has been detached, and is currently unused. It may
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* belong to another node, so we cannot remove it that way. Also, our
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* own node part might still be used. so we can use this spare node
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* to replace ours if needed.
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*/
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/* If our link part is unused, we can safely exit now */
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if (!node->node_p)
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goto delete_unlink;
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/* From now on, <node> and <parent> are necessarily different, and the
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* <node>'s node part is in use. By definition, <parent> is at least
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* below <node>, so keeping its key for the bit string is OK.
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*/
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parent->node_p = node->node_p;
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parent->branches = node->branches;
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parent->bit = node->bit;
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/* We must now update the new node's parent... */
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gpside = eb_gettag(parent->node_p);
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gparent = eb_untag(parent->node_p, gpside);
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gparent->b[gpside] = eb_dotag(&parent->branches, EB_NODE);
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/* ... and its branches */
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for (pside = 0; pside <= 1; pside++) {
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if (eb_gettag(parent->branches.b[pside]) == EB_NODE) {
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eb_root_to_node(eb_untag(parent->branches.b[pside], EB_NODE))->node_p =
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eb_dotag(&parent->branches, pside);
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} else {
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eb_root_to_node(eb_untag(parent->branches.b[pside], EB_LEAF))->leaf_p =
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eb_dotag(&parent->branches, pside);
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}
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}
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delete_unlink:
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/* Now the node has been completely unlinked */
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node->leaf_p = NULL;
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return; /* tree is not empty yet */
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}
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99
ebtree/eb32sctree.h
Normal file
99
ebtree/eb32sctree.h
Normal file
@ -0,0 +1,99 @@
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/*
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* Elastic Binary Trees - macros and structures for operations on 32bit nodes.
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* Version 6.0.6 with backports from v7-dev
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* (C) 2002-2017 - Willy Tarreau <w@1wt.eu>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#ifndef _EB32SCTREE_H
|
||||
#define _EB32SCTREE_H
|
||||
|
||||
#include "ebtree.h"
|
||||
|
||||
|
||||
/* Return the structure of type <type> whose member <member> points to <ptr> */
|
||||
#define eb32sc_entry(ptr, type, member) container_of(ptr, type, member)
|
||||
|
||||
/* These types may sometimes already be defined */
|
||||
typedef unsigned int u32;
|
||||
typedef signed int s32;
|
||||
|
||||
/* This structure carries a node, a leaf, a scope, and a key. It must start
|
||||
* with the eb_node so that it can be cast into an eb_node. We could also
|
||||
* have put some sort of transparent union here to reduce the indirection
|
||||
* level, but the fact is, the end user is not meant to manipulate internals,
|
||||
* so this is pointless.
|
||||
*/
|
||||
struct eb32sc_node {
|
||||
struct eb_node node; /* the tree node, must be at the beginning */
|
||||
unsigned long node_s; /* visibility of this node's branches */
|
||||
unsigned long leaf_s; /* visibility of this node's leaf */
|
||||
u32 key;
|
||||
};
|
||||
|
||||
/*
|
||||
* Exported functions and macros.
|
||||
* Many of them are always inlined because they are extremely small, and
|
||||
* are generally called at most once or twice in a program.
|
||||
*/
|
||||
|
||||
/*
|
||||
* The following functions are not inlined by default. They are declared
|
||||
* in eb32sctree.c, which simply relies on their inline version.
|
||||
*/
|
||||
REGPRM2 struct eb32sc_node *eb32sc_lookup_ge(struct eb_root *root, u32 x, unsigned long scope);
|
||||
REGPRM2 struct eb32sc_node *eb32sc_insert(struct eb_root *root, struct eb32sc_node *new, unsigned long scope);
|
||||
void eb32sc_delete(struct eb32sc_node *node);
|
||||
|
||||
/* Walks down starting at root pointer <start>, and always walking on side
|
||||
* <side>. It either returns the node hosting the first leaf on that side,
|
||||
* or NULL if no leaf is found. <start> may either be NULL or a branch pointer.
|
||||
* The pointer to the leaf (or NULL) is returned.
|
||||
*/
|
||||
static inline struct eb32sc_node *eb32sc_walk_down(eb_troot_t *start, unsigned int side, unsigned long scope)
|
||||
{
|
||||
/* A NULL pointer on an empty tree root will be returned as-is */
|
||||
while (eb_gettag(start) == EB_NODE)
|
||||
start = (eb_untag(start, EB_NODE))->b[side];
|
||||
/* NULL is left untouched (root==eb_node, EB_LEAF==0) */
|
||||
return eb32sc_entry(eb_root_to_node(eb_untag(start, EB_LEAF)), struct eb32sc_node, node);
|
||||
}
|
||||
|
||||
/* Return next node in the tree, or NULL if none */
|
||||
static inline struct eb32sc_node *eb32sc_next(struct eb32sc_node *eb32, unsigned long scope)
|
||||
{
|
||||
struct eb_node *node = &eb32->node;
|
||||
eb_troot_t *t = node->leaf_p;
|
||||
|
||||
while (eb_gettag(t) != EB_LEFT)
|
||||
/* Walking up from right branch, so we cannot be below root */
|
||||
t = (eb_root_to_node(eb_untag(t, EB_RGHT)))->node_p;
|
||||
|
||||
/* Note that <t> cannot be NULL at this stage */
|
||||
t = (eb_untag(t, EB_LEFT))->b[EB_RGHT];
|
||||
if (eb_clrtag(t) == NULL)
|
||||
return NULL;
|
||||
|
||||
return eb32sc_walk_down(t, EB_LEFT, scope);
|
||||
}
|
||||
|
||||
/* Return leftmost node in the tree, or NULL if none */
|
||||
static inline struct eb32sc_node *eb32sc_first(struct eb_root *root, unsigned long scope)
|
||||
{
|
||||
return eb32sc_walk_down(root->b[0], EB_LEFT, scope);
|
||||
}
|
||||
|
||||
#endif /* _EB32SC_TREE_H */
|
Loading…
Reference in New Issue
Block a user