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MEDIUM: checks: exclusively use cs_destroy() to release a connection
This way we're using the more consistent API everywhere.
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@ -2210,7 +2210,7 @@ static struct task *process_chk_conn(struct task *t)
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cs_close(cs);
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}
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if (conn) {
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if (cs) {
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cs_destroy(cs);
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cs = check->cs = NULL;
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conn = NULL;
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@ -2706,11 +2706,8 @@ static int tcpcheck_main(struct check *check)
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return retcode;
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}
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if (check->cs) {
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if (check->cs->conn)
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conn_free(check->cs->conn);
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cs_free(check->cs);
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}
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if (check->cs)
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cs_destroy(check->cs);
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check->cs = cs;
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conn = cs->conn;
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