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REORG: pool: move all the OS specific code to pool-os.h
Till now pool-os used to contain a mapping from pool_{alloc,free}_area() to pool_{alloc,free}_area_uaf() in case of DEBUG_UAF, or the regular malloc-based function. And the *_uaf() functions were in pool.c. But since 2.4 with the first cleanup of the pools, there has been no more calls to pool_{alloc,free}_area() from anywhere but pool.c, from exactly one place each. As such, there's no more need to keep *_uaf() apart in pool.c, we can inline it into pool-os.h and leave all the OS stuff there, with pool.c calling either based on DEBUG_UAF. This is cleaner with less round trips between both files and easier to find.
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@ -22,12 +22,11 @@
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#ifndef _HAPROXY_POOL_OS_H
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#define _HAPROXY_POOL_OS_H
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#include <sys/mman.h>
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#include <stdlib.h>
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#include <haproxy/api.h>
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#ifndef DEBUG_UAF
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/************* normal allocator *************/
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/* allocates an area of size <size> and returns it. The semantics are similar
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@ -48,32 +47,57 @@ static forceinline void pool_free_area(void *area, size_t __maybe_unused size)
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free(area);
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}
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#else
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/************* use-after-free allocator *************/
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void *pool_alloc_area_uaf(size_t size);
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void pool_free_area_uaf(void *area, size_t size);
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/* allocates an area of size <size> and returns it. The semantics are similar
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* to those of malloc().
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* to those of malloc(). However the allocation is rounded up to 4kB so that a
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* full page is allocated. This ensures the object can be freed alone so that
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* future dereferences are easily detected. The returned object is always
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* 16-bytes aligned to avoid issues with unaligned structure objects. In case
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* some padding is added, the area's start address is copied at the end of the
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* padding to help detect underflows.
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*/
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static forceinline void *pool_alloc_area(size_t size)
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static inline void *pool_alloc_area_uaf(size_t size)
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{
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return pool_alloc_area_uaf(size);
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size_t pad = (4096 - size) & 0xFF0;
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void *ret;
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ret = mmap(NULL, (size + 4095) & -4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
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if (ret != MAP_FAILED) {
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/* let's dereference the page before returning so that the real
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* allocation in the system is performed without holding the lock.
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*/
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*(int *)ret = 0;
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if (pad >= sizeof(void *))
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*(void **)(ret + pad - sizeof(void *)) = ret + pad;
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ret += pad;
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} else {
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ret = NULL;
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}
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return ret;
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}
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/* frees an area <area> of size <size> allocated by pool_alloc_area(). The
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* semantics are identical to free() except that the size is specified and
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* may be ignored.
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/* frees an area <area> of size <size> allocated by pool_alloc_area_uaf(). The
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* semantics are identical to free() except that the size must absolutely match
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* the one passed to pool_alloc_area_uaf(). In case some padding is added, the
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* area's start address is compared to the one at the end of the padding, and
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* a segfault is triggered if they don't match, indicating an underflow.
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*/
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static forceinline void pool_free_area(void *area, size_t size)
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static inline void pool_free_area_uaf(void *area, size_t size)
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{
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pool_free_area_uaf(area, size);
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}
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size_t pad = (4096 - size) & 0xFF0;
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#endif /* DEBUG_UAF */
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/* This object will be released for real in order to detect a use after
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* free. We also force a write to the area to ensure we crash on double
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* free or free of a const area.
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*/
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*(uint32_t *)area = 0xDEADADD4;
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if (pad >= sizeof(void *) && *(void **)(area - sizeof(void *)) != area)
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ABORT_NOW();
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munmap(area - pad, (size + 4095) & -4096);
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}
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#endif /* _HAPROXY_POOL_OS_H */
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69
src/pool.c
69
src/pool.c
@ -10,7 +10,6 @@
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*
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*/
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#include <sys/mman.h>
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#include <errno.h>
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#include <haproxy/activity.h>
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@ -336,7 +335,12 @@ struct pool_head *create_pool(char *name, unsigned int size, unsigned int flags)
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void *pool_get_from_os(struct pool_head *pool)
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{
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if (!pool->limit || pool->allocated < pool->limit) {
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void *ptr = pool_alloc_area(pool->alloc_sz);
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void *ptr;
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#ifdef DEBUG_UAF
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ptr = pool_alloc_area_uaf(pool->alloc_sz);
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#else
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ptr = pool_alloc_area(pool->alloc_sz);
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#endif
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if (ptr) {
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_HA_ATOMIC_INC(&pool->allocated);
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return ptr;
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@ -353,7 +357,11 @@ void *pool_get_from_os(struct pool_head *pool)
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*/
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void pool_put_to_os(struct pool_head *pool, void *ptr)
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{
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#ifdef DEBUG_UAF
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pool_free_area_uaf(ptr, pool->alloc_sz);
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#else
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pool_free_area(ptr, pool->alloc_sz);
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#endif
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_HA_ATOMIC_DEC(&pool->allocated);
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}
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@ -787,63 +795,6 @@ void __pool_free(struct pool_head *pool, void *ptr)
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pool_put_to_cache(pool, ptr, caller);
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}
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#ifdef DEBUG_UAF
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/************* use-after-free allocator *************/
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/* allocates an area of size <size> and returns it. The semantics are similar
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* to those of malloc(). However the allocation is rounded up to 4kB so that a
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* full page is allocated. This ensures the object can be freed alone so that
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* future dereferences are easily detected. The returned object is always
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* 16-bytes aligned to avoid issues with unaligned structure objects. In case
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* some padding is added, the area's start address is copied at the end of the
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* padding to help detect underflows.
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*/
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void *pool_alloc_area_uaf(size_t size)
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{
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size_t pad = (4096 - size) & 0xFF0;
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void *ret;
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ret = mmap(NULL, (size + 4095) & -4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
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if (ret != MAP_FAILED) {
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/* let's dereference the page before returning so that the real
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* allocation in the system is performed without holding the lock.
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*/
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*(int *)ret = 0;
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if (pad >= sizeof(void *))
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*(void **)(ret + pad - sizeof(void *)) = ret + pad;
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ret += pad;
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} else {
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ret = NULL;
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}
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return ret;
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}
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/* frees an area <area> of size <size> allocated by pool_alloc_area(). The
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* semantics are identical to free() except that the size must absolutely match
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* the one passed to pool_alloc_area(). In case some padding is added, the
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* area's start address is compared to the one at the end of the padding, and
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* a segfault is triggered if they don't match, indicating an underflow.
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*/
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void pool_free_area_uaf(void *area, size_t size)
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{
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size_t pad = (4096 - size) & 0xFF0;
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/* This object will be released for real in order to detect a use after
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* free. We also force a write to the area to ensure we crash on double
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* free or free of a const area.
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*/
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*(uint32_t *)area = 0xDEADADD4;
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if (pad >= sizeof(void *) && *(void **)(area - sizeof(void *)) != area)
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ABORT_NOW();
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munmap(area - pad, (size + 4095) & -4096);
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}
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#endif /* DEBUG_UAF */
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/*
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* This function destroys a pool by freeing it completely, unless it's still
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* in use. This should be called only under extreme circumstances. It always
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