MINOR: lua/applet: the cosocket applet should use appctx_wakeup in place of task_wakeup

It seems that in the new applet system, the applet me be wakeup with the
function appctx_wakeup() in place of the function task_wakeup().
This commit is contained in:
Thierry FOURNIER 2015-09-26 17:02:35 +02:00 committed by Willy Tarreau
parent bb3c09ab2b
commit 8c8fbbe103

View File

@ -2234,12 +2234,6 @@ __LJMP static int hlua_socket_connect(struct lua_State *L)
}
}
/* it is important not to call the wakeup function directly but to
* pass through task_wakeup(), because this one knows how to apply
* priorities to tasks.
*/
task_wakeup(socket->s->task, TASK_WOKEN_INIT);
hlua = hlua_gethlua(L);
appctx = objt_appctx(socket->s->si[0].end);
@ -2248,6 +2242,7 @@ __LJMP static int hlua_socket_connect(struct lua_State *L)
*/
si_applet_cant_get(&socket->s->si[0]);
si_applet_cant_put(&socket->s->si[0]);
appctx_wakeup(appctx);
if (!hlua_com_new(hlua, &appctx->ctx.hlua.wake_on_write))
WILL_LJMP(luaL_error(L, "out of memory"));