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MINOR: hlua_fcn: add Server.is_dynamic()
This function returns true if the current server is dynamic, meaning that it was instantiated at runtime (ie: from the cli)
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@ -1166,6 +1166,14 @@ Server class
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server.
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:returns: a boolean
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.. js:function:: Server.is_dynamic(sv)
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Return true if the server was instantiated at runtime (e.g.: from the cli)
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:param class_server sv: A :ref:`server_class` which indicates the manipulated
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server.
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:returns: a boolean
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.. js:function:: Server.set_maxconn(sv, weight)
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Dynamically change the maximum connections of the server. See the management
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@ -1086,6 +1086,20 @@ int hlua_server_is_backup(lua_State *L)
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return 1;
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}
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int hlua_server_is_dynamic(lua_State *L)
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{
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struct server *srv;
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srv = hlua_check_server(L, 1);
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if (srv == NULL) {
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lua_pushnil(L);
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return 1;
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}
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lua_pushboolean(L, (srv->flags & SRV_F_DYNAMIC));
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return 1;
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}
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int hlua_server_set_maxconn(lua_State *L)
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{
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struct server *srv;
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@ -1437,6 +1451,7 @@ int hlua_fcn_new_server(lua_State *L, struct server *srv)
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hlua_class_function(L, "get_rid", hlua_server_get_rid);
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hlua_class_function(L, "is_draining", hlua_server_is_draining);
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hlua_class_function(L, "is_backup", hlua_server_is_backup);
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hlua_class_function(L, "is_dynamic", hlua_server_is_dynamic);
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hlua_class_function(L, "set_maxconn", hlua_server_set_maxconn);
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hlua_class_function(L, "get_maxconn", hlua_server_get_maxconn);
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hlua_class_function(L, "set_weight", hlua_server_set_weight);
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