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[MEDIUM] buffers: rework the functions to exchange between SI and buffers
There was no consistency between all the functions used to exchange data between a buffer and a stream interface. Also, the functions used to send data to a buffer did not consider the possibility that the buffer was shutdown for read. Now the functions are called buffer_{put,get}_{char,block,chunk,string}. The old buffer_feed* functions have been left available for existing code but marked deprecated.
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@ -39,6 +39,18 @@ extern struct pool_head *pool2_buffer;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_buffer();
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/* SI-to-buffer functions : buffer_{get,put}_{char,block,string,chunk} */
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int buffer_write(struct buffer *buf, const char *msg, int len);
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int buffer_put_block(struct buffer *buf, const char *str, int len);
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int buffer_put_char(struct buffer *buf, char c);
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int buffer_get_line(struct buffer *buf, char *str, int len);
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int buffer_get_block(struct buffer *buf, char *blk, int len, int offset);
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int buffer_replace(struct buffer *b, char *pos, char *end, const char *str);
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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void buffer_bounce_realign(struct buffer *buf);
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/* Initialize all fields in the buffer. The BF_OUT_EMPTY flags is set. */
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static inline void buffer_init(struct buffer *buf)
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{
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@ -65,6 +77,18 @@ static inline int buffer_max_len(struct buffer *buf)
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return buf->size - global.tune.maxrewrite + buf->to_forward + buf->send_max;
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}
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/* Returns true if the buffer's input is already closed */
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static inline int buffer_input_closed(struct buffer *buf)
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{
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return ((buf->flags & BF_SHUTR) != 0);
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}
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/* Returns true if the buffer's output is already closed */
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static inline int buffer_output_closed(struct buffer *buf)
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{
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return ((buf->flags & BF_SHUTW) != 0);
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}
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/* Check buffer timeouts, and set the corresponding flags. The
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* likely/unlikely have been optimized for fastest normal path.
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* The read/write timeouts are not set if there was activity on the buffer.
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@ -291,7 +315,7 @@ static inline int buffer_realign(struct buffer *buf)
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/*
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* Return the maximum amount of bytes that can be written into the buffer in
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* one call to buffer_feed*().
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* one call to buffer_put_*().
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*/
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static inline int buffer_free_space(struct buffer *buf)
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{
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@ -406,66 +430,6 @@ static inline void buffer_skip(struct buffer *buf, int len)
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buf->flags |= BF_WRITE_PARTIAL;
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}
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/*
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* Return one char from the buffer. If the buffer is empty and closed, return -1.
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* If the buffer is just empty, return -2. The buffer's pointer is not advanced,
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* it's up to the caller to call buffer_skip(buf, 1) when it has consumed the char.
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* Also note that this function respects the send_max limit.
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*/
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static inline int buffer_si_peekchar(struct buffer *buf)
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{
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if (buf->send_max)
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return *buf->w;
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if (buf->flags & (BF_SHUTW|BF_SHUTW_NOW))
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return -1;
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else
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return -2;
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}
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/* Try to write character <c> into buffer <buf> after length controls. This
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* work like buffer_feed2(buf, &c, 1).
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* Returns non-zero in case of success, 0 if the buffer was full.
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* The send limit is automatically adjusted with the amount of data written.
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*/
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static inline int buffer_si_putchar(struct buffer *buf, char c)
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{
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if (buf->flags & BF_FULL)
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return 0;
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*buf->r = c;
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buf->l++;
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if (buf->l >= buffer_max_len(buf))
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buf->flags |= BF_FULL;
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buf->r++;
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if (buf->r - buf->data == buf->size)
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buf->r -= buf->size;
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if (buf->to_forward >= 1) {
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if (buf->to_forward != BUF_INFINITE_FORWARD)
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buf->to_forward--;
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buf->send_max++;
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buf->flags &= ~BF_OUT_EMPTY;
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}
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buf->total++;
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return 1;
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}
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int buffer_write(struct buffer *buf, const char *msg, int len);
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int buffer_feed2(struct buffer *buf, const char *str, int len);
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int buffer_si_putchar(struct buffer *buf, char c);
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int buffer_si_peekline(struct buffer *buf, char *str, int len);
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int buffer_replace(struct buffer *b, char *pos, char *end, const char *str);
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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void buffer_bounce_realign(struct buffer *buf);
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/* writes the chunk <chunk> to buffer <buf>. Returns -1 in case of success,
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* -2 if it is larger than the buffer size, or the number of bytes available
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* otherwise. If the chunk has been written, its size is automatically reset
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@ -482,35 +446,91 @@ static inline int buffer_write_chunk(struct buffer *buf, struct chunk *chunk)
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return ret;
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}
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/* Try to write chunk <chunk> into buffer <buf> after length controls. This is
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* the equivalent of buffer_write_chunk() except that to_forward and send_max
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* are updated and that max_len is respected. Returns -1 in case of success,
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* -2 if it is larger than the buffer size, or the number of bytes available
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* otherwise. If the chunk has been written, its size is automatically reset
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* to zero. The send limit is automatically adjusted with the amount of data
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* written.
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/* Tries to copy chunk <chunk> into buffer <buf> after length controls.
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* The send_max and to_forward pointers are updated. If the buffer's input is
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* closed, -2 is returned. If the block is too large for this buffer, -3 is
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* returned. If there is not enough room left in the buffer, -1 is returned.
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* Otherwise the number of bytes copied is returned (0 being a valid number).
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* Buffer flags FULL, EMPTY and READ_PARTIAL are updated if some data can be
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* transferred. The chunk's length is updated with the number of bytes sent.
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*/
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static inline int buffer_feed_chunk(struct buffer *buf, struct chunk *chunk)
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static inline int buffer_put_chunk(struct buffer *buf, struct chunk *chunk)
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{
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int ret;
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ret = buffer_feed2(buf, chunk->str, chunk->len);
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if (ret == -1)
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chunk->len = 0;
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ret = buffer_put_block(buf, chunk->str, chunk->len);
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if (ret > 0)
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chunk->len -= ret;
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return ret;
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}
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/* Try to write string <str> into buffer <buf> after length controls. This is
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* the equivalent of buffer_feed2() except that string length is measured by
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* the function. Returns -1 in case of success, -2 if it is larger than the
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* buffer size, or the number of bytes available otherwise. The send limit is
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* automatically adjusted with the amount of data written.
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/* Tries to copy string <str> at once into buffer <buf> after length controls.
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* The send_max and to_forward pointers are updated. If the buffer's input is
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* closed, -2 is returned. If the block is too large for this buffer, -3 is
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* returned. If there is not enough room left in the buffer, -1 is returned.
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* Otherwise the number of bytes copied is returned (0 being a valid number).
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* Buffer flags FULL, EMPTY and READ_PARTIAL are updated if some data can be
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* transferred.
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*/
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static inline int buffer_put_string(struct buffer *buf, const char *str)
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{
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return buffer_put_block(buf, str, strlen(str));
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}
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/*
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* Return one char from the buffer. If the buffer is empty and closed, return -2.
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* If the buffer is just empty, return -1. The buffer's pointer is not advanced,
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* it's up to the caller to call buffer_skip(buf, 1) when it has consumed the char.
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* Also note that this function respects the send_max limit.
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*/
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static inline int buffer_get_char(struct buffer *buf)
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{
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/* closed or empty + imminent close = -2; empty = -1 */
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if (unlikely(buf->flags & (BF_OUT_EMPTY|BF_SHUTW))) {
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if (buf->flags & (BF_SHUTW|BF_SHUTW_NOW))
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return -2;
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return -1;
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}
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return *buf->w;
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}
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/* DEPRECATED, just provided for compatibility, use buffer_put_chunk() instead !!!
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* returns >= 0 if the buffer is too small to hold the message, -1 if the
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* transfer was OK, -2 in case of failure.
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*/
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static inline int buffer_feed_chunk(struct buffer *buf, struct chunk *msg)
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{
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int ret = buffer_put_chunk(buf, msg);
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if (ret >= 0) /* transfer OK */
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return -1;
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if (ret == -1) /* missing room */
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return 1;
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/* failure */
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return -2;
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}
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/* DEPRECATED, just provided for compatibility, use buffer_put_string() instead !!!
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* returns >= 0 if the buffer is too small to hold the message, -1 if the
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* transfer was OK, -2 in case of failure.
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*/
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static inline int buffer_feed(struct buffer *buf, const char *str)
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{
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return buffer_feed2(buf, str, strlen(str));
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int ret = buffer_put_string(buf, str);
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if (ret >= 0) /* transfer OK */
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return -1;
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if (ret == -1) /* missing room */
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return 1;
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/* failure */
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return -2;
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}
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/*
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*
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* Functions below are used to manage chunks
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*
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*/
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static inline void chunk_init(struct chunk *chk, char *str, size_t size) {
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chk->str = str;
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chk->len = 0;
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120
src/buffers.c
120
src/buffers.c
@ -72,37 +72,78 @@ int buffer_write(struct buffer *buf, const char *msg, int len)
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return -1;
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}
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/* Try to write string <str> into buffer <buf> after length controls. This
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* is the equivalent of buffer_write() except that to_forward and send_max
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* are updated and that max_len is respected. Returns -1 in case of success,
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* -2 if it is larger than the buffer size, or the number of bytes available
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* otherwise. The send limit is automatically adjusted with the amount of data
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* written.
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/* Tries to copy character <c> into buffer <buf> after length controls. The
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* send_max and to_forward pointers are updated. If the buffer's input is
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* closed, -2 is returned. If there is not enough room left in the buffer, -1
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* is returned. Otherwise the number of bytes copied is returned (1). Buffer
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* flags FULL, EMPTY and READ_PARTIAL are updated if some data can be
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* transferred.
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*/
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int buffer_feed2(struct buffer *buf, const char *str, int len)
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int buffer_put_char(struct buffer *buf, char c)
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{
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if (unlikely(buffer_input_closed(buf)))
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return -2;
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if (buf->flags & BF_FULL)
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return -1;
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*buf->r = c;
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buf->l++;
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if (buf->l >= buffer_max_len(buf))
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buf->flags |= BF_FULL;
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buf->flags |= BF_READ_PARTIAL;
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buf->r++;
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if (buf->r - buf->data == buf->size)
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buf->r -= buf->size;
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if (buf->to_forward >= 1) {
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if (buf->to_forward != BUF_INFINITE_FORWARD)
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buf->to_forward--;
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buf->send_max++;
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buf->flags &= ~BF_OUT_EMPTY;
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}
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buf->total++;
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return 1;
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}
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/* Tries to copy block <blk> at once into buffer <buf> after length controls.
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* The send_max and to_forward pointers are updated. If the buffer's input is
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* closed, -2 is returned. If the block is too large for this buffer, -3 is
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* returned. If there is not enough room left in the buffer, -1 is returned.
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* Otherwise the number of bytes copied is returned (0 being a valid number).
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* Buffer flags FULL, EMPTY and READ_PARTIAL are updated if some data can be
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* transferred.
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*/
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int buffer_put_block(struct buffer *buf, const char *blk, int len)
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{
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int max;
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if (len == 0)
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return -1;
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if (unlikely(buffer_input_closed(buf)))
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return -2;
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max = buffer_max_len(buf);
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if (len > max - buf->l) {
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if (unlikely(len > max - buf->l)) {
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/* we can't write this chunk right now because the buffer is
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* almost full or because the block is too large. Return the
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* available space or -2 if impossible.
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*/
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if (len > max)
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return -2;
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return -3;
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return max - buf->l;
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return -1;
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}
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if (unlikely(len == 0))
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return 0;
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/* OK so the data fits in the buffer in one or two blocks */
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max = buffer_contig_space_with_len(buf, max);
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memcpy(buf->r, str, MIN(len, max));
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memcpy(buf->r, blk, MIN(len, max));
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if (len > max)
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memcpy(buf->data, str + max, len - max);
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memcpy(buf->data, blk + max, len - max);
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buf->l += len;
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buf->r += len;
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@ -127,27 +168,29 @@ int buffer_feed2(struct buffer *buf, const char *str, int len)
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/* notify that some data was read from the SI into the buffer */
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buf->flags |= BF_READ_PARTIAL;
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return -1;
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return len;
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}
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/* Get one text line out of a buffer from a stream interface.
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/* Gets one text line out of a buffer from a stream interface.
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* Return values :
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* >0 : number of bytes read. Includes the \n if present before len or end.
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* =0 : no '\n' before end found. <buf> is undefined.
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* <0 : no more bytes readable + shutdown set.
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* =0 : no '\n' before end found. <str> is left undefined.
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* <0 : no more bytes readable because output is shut.
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* The buffer status is not changed. The caller must call buffer_skip() to
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* update it. The '\n' is waited for as long as neither the buffer nor the
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* output are full. If either of them is full, the string may be returned
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* as is, without the '\n'.
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*/
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int buffer_si_peekline(struct buffer *buf, char *str, int len)
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int buffer_get_line(struct buffer *buf, char *str, int len)
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{
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int ret, max;
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char *p;
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ret = 0;
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max = len;
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if (!buf->send_max) {
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/* closed or empty + imminent close = -1; empty = 0 */
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if (unlikely(buf->flags & (BF_OUT_EMPTY|BF_SHUTW))) {
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if (buf->flags & (BF_SHUTW|BF_SHUTW_NOW))
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ret = -1;
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goto out;
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@ -180,6 +223,43 @@ int buffer_si_peekline(struct buffer *buf, char *str, int len)
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return ret;
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}
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/* Gets one full block of data at once from a buffer, optionally from a
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* specific offset. Return values :
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* >0 : number of bytes read, equal to requested size.
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* =0 : not enough data available. <blk> is left undefined.
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* <0 : no more bytes readable because output is shut.
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* The buffer status is not changed. The caller must call buffer_skip() to
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* update it.
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*/
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int buffer_get_block(struct buffer *buf, char *blk, int len, int offset)
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{
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int firstblock;
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if (buf->flags & BF_SHUTW)
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return -1;
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if (len + offset > buf->send_max) {
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if (buf->flags & (BF_SHUTW|BF_SHUTW_NOW))
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return -1;
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return 0;
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}
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firstblock = buf->data + buf->size - buf->w;
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if (firstblock > offset) {
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if (firstblock >= len + offset) {
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memcpy(blk, buf->w + offset, len);
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return len;
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}
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memcpy(blk, buf->w + offset, firstblock - offset);
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memcpy(blk + firstblock - offset, buf->data, len - firstblock + offset);
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return len;
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}
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memcpy(blk, buf->data + offset - firstblock, len);
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return len;
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}
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/*
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* this function writes the string <str> at position <pos> which must be in buffer <b>,
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* and moves <end> just after the end of <str>.
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@ -858,7 +858,7 @@ void stats_io_handler(struct stream_interface *si)
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if (buffer_almost_full(si->ib))
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break;
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reql = buffer_si_peekline(si->ob, trash, sizeof(trash));
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reql = buffer_get_line(si->ob, trash, sizeof(trash));
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if (reql <= 0) { /* closed or EOL not found */
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if (reql == 0)
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break;
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