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mirror of http://git.haproxy.org/git/haproxy.git/ synced 2025-03-25 04:17:42 +00:00

[BUG] fixed connection establishment detection

Since the introduction of speculative I/O, it was not always possible
to correctly detect a connection establishment. Particularly, in TCP
mode, there is no data to send and getsockopt() returns no error. The
solution consists in trying a connect() again to get its diagnostic.
This commit is contained in:
Willy Tarreau 2007-04-30 14:37:43 +02:00
parent c2c078362a
commit 6996e15e16
3 changed files with 209 additions and 108 deletions

View File

@ -0,0 +1,28 @@
Normally, we should use getsockopt(fd, SOL_SOCKET, SO_ERROR) on a pending
connect() to detect whether the connection correctly established or not.
Unfortunately, getsockopt() does not report the status of a pending connection,
which means that it returns 0 if the connection is still pending. This has to
be expected, because as the name implies it, it only returns errors.
With the speculative I/O, a new problem was introduced : if we pretend the
socket was indicated as ready and we go to the socket's write() function,
a pending connection will then inevitably be identified as established.
In fact, there are solutions to this issue :
- send() returns -EAGAIN if it cannot write, so that as long as there are
pending data in the buffer, we'll be informed about the status of the
connection
- connect() on an already pending connection will return -1 with errno set to
one of the following values :
- EALREADY : connection already in progress
- EISCONN : connection already established
- anything else will indicate an error.
=> So instead of using getsockopt() on a pending connection with no data, we
will switch to connect(). This implies that the connection address must be
known within the socket's write() function.

View File

@ -110,22 +110,14 @@ static void set_server_down(struct server *s)
*/
static int event_srv_chk_w(int fd)
{
__label__ out_wakeup, out_nowake;
__label__ out_wakeup, out_nowake, out_poll, out_error;
struct task *t = fdtab[fd].owner;
struct server *s = t->context;
int skerr;
socklen_t lskerr = sizeof(skerr);
skerr = 1;
if (unlikely(fdtab[fd].state == FD_STERROR ||
(fdtab[fd].ev & FD_POLL_ERR) ||
(getsockopt(fd, SOL_SOCKET, SO_ERROR, &skerr, &lskerr) == -1) ||
(skerr != 0))) {
/* in case of TCP only, this tells us if the connection failed */
s->result = -1;
fdtab[fd].state = FD_STERROR;
goto out_wakeup;
}
if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR)))
goto out_error;
/* here, we know that the connection is established */
if (s->result != -1) {
/* we don't want to mark 'UP' a server on which we detected an error earlier */
@ -151,19 +143,39 @@ static int event_srv_chk_w(int fd)
EV_FD_SET(fd, DIR_RD); /* prepare for reading reply */
goto out_nowake;
}
else if (ret == 0 || errno == EAGAIN) {
/* we want some polling to happen first */
fdtab[fd].ev &= ~FD_POLL_WR;
return 0;
}
else {
s->result = -1;
EV_FD_CLR(fd, DIR_WR);
}
else if (ret == 0 || errno == EAGAIN)
goto out_poll;
else
goto out_error;
}
else {
/* We have no data to send to check the connection, and
* getsockopt() will not inform us whether the connection
* is still pending. So we'll reuse connect() to check the
* state of the socket. This has the advantage of givig us
* the following info :
* - error
* - connecting (EALREADY, EINPROGRESS)
* - connected (EISCONN, 0)
*/
struct sockaddr_in sa;
sa = (s->check_addr.sin_addr.s_addr) ? s->check_addr : s->addr;
sa.sin_port = htons(s->check_port);
if (connect(fd, (struct sockaddr *)&sa, sizeof(sa)) == 0)
errno = 0;
if (errno == EALREADY || errno == EINPROGRESS)
goto out_poll;
if (errno && errno != EISCONN)
goto out_error;
/* good TCP connection is enough */
s->result = 1;
goto out_wakeup;
}
}
out_wakeup:
@ -172,6 +184,15 @@ static int event_srv_chk_w(int fd)
EV_FD_CLR(fd, DIR_WR); /* nothing more to write */
fdtab[fd].ev &= ~FD_POLL_WR;
return 1;
out_poll:
/* The connection is still pending. We'll have to poll it
* before attempting to go further. */
fdtab[fd].ev &= ~FD_POLL_WR;
return 0;
out_error:
s->result = -1;
fdtab[fd].state = FD_STERROR;
goto out_wakeup;
}
@ -221,13 +242,16 @@ static int event_srv_chk_r(int fd)
return 0;
}
if (((s->proxy->options & PR_O_HTTP_CHK) &&
(len >= sizeof("HTTP/1.0 000")) &&
!memcmp(reply, "HTTP/1.", 7) &&
(reply[9] == '2' || reply[9] == '3')) /* 2xx or 3xx */
|| ((s->proxy->options & PR_O_SSL3_CHK) && (len >= 5) &&
(reply[0] == 0x15 || reply[0] == 0x16))) /* alert or handshake */
if ((s->proxy->options & PR_O_HTTP_CHK) && (len >= sizeof("HTTP/1.0 000")) &&
(memcmp(reply, "HTTP/1.", 7) == 0) && (reply[9] == '2' || reply[9] == '3')) {
/* HTTP/1.X 2xx or 3xx */
result = 1;
}
else if ((s->proxy->options & PR_O_SSL3_CHK) && (len >= 5) &&
(reply[0] == 0x15 || reply[0] == 0x16)) {
/* SSLv3 alert or handshake */
result = 1;
}
if (result == -1)
fdtab[fd].state = FD_STERROR;

View File

@ -27,6 +27,7 @@
#include <types/buffers.h>
#include <types/global.h>
#include <types/polling.h>
#include <types/session.h>
#include <proto/client.h>
#include <proto/fd.h>
@ -41,7 +42,7 @@
* otherwise.
*/
int stream_sock_read(int fd) {
__label__ out_wakeup;
__label__ out_eternity, out_wakeup, out_error;
struct buffer *b = fdtab[fd].cb[DIR_RD].b;
int ret, max, retval;
int read_poll = MAX_READ_POLL_LOOPS;
@ -52,21 +53,19 @@ int stream_sock_read(int fd) {
retval = 1;
if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))) {
/* read/write error */
b->flags |= BF_READ_ERROR;
fdtab[fd].state = FD_STERROR;
goto out_wakeup;
}
if (unlikely(fdtab[fd].ev & FD_POLL_HUP)) {
/* connection closed */
b->flags |= BF_READ_NULL;
goto out_wakeup;
goto out_eternity;
}
else if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))) {
goto out_error;
}
retval = 0;
while (read_poll-- > 0) {
while (1) {
/*
* 1. compute the maximum block size we can read at once.
*/
if (b->l == 0) { /* let's realign the buffer to optimize I/O */
b->r = b->w = b->lr = b->data;
max = b->rlim - b->data;
@ -84,11 +83,17 @@ int stream_sock_read(int fd) {
max = b->rlim - b->data;
}
if (max == 0) { /* not anymore room to store data */
if (unlikely(max == 0)) {
/* Not anymore room to store data. This should theorically
* never happen, but better safe than sorry !
*/
EV_FD_CLR(fd, DIR_RD);
break;
goto out_eternity;
}
/*
* 2. read the largest possible block
*/
#ifndef MSG_NOSIGNAL
{
int skerr;
@ -107,7 +112,6 @@ int stream_sock_read(int fd) {
b->r += ret;
b->l += ret;
b->flags |= BF_PARTIAL_READ;
retval = 1;
if (b->r == b->data + BUFSIZE) {
b->r = b->data; /* wrap around the buffer */
@ -115,6 +119,14 @@ int stream_sock_read(int fd) {
b->total += ret;
if (b->l == b->rlim - b->data) {
/* The buffer is now full, there's no point in going through
* the loop again.
*/
EV_FD_CLR(fd, DIR_RD);
goto out_eternity;
}
/* generally if we read something smaller than the 1 or 2 MSS,
* it means that it's not worth trying to read again. It may
* also happen on headers, but the application then can stop
@ -123,44 +135,57 @@ int stream_sock_read(int fd) {
if (ret < MIN_RET_FOR_READ_LOOP)
break;
if (!read_poll)
if (--read_poll <= 0)
break;
/* we hope to read more data or to get a close on next round */
continue;
}
else if (ret == 0) {
/* connection closed */
b->flags |= BF_READ_NULL;
retval = 1; // connection closed
break;
goto out_eternity;
}
else if (errno == EAGAIN) {
/* Ignore EAGAIN but inform the poller that there is
* nothing to read left.
* nothing to read left. But we may have done some work
* justifying to notify the task.
*/
retval = 0;
break;
}
else {
retval = 1;
b->flags |= BF_READ_ERROR;
fdtab[fd].state = FD_STERROR;
break;
goto out_error;
}
} /* while (read_poll) */
} /* while (1) */
if (b->flags & BF_READ_STATUS) {
out_wakeup:
if (b->rto && EV_FD_ISSET(fd, DIR_RD))
/*
* The only way to get out of this loop is to have stopped reading
* without any error nor close, either by limiting the number of
* loops, or because of an EAGAIN. We only rearm the timer if we
* have at least read something.
*/
if (b->flags & BF_PARTIAL_READ) {
if (b->rto) {
tv_ms_add(&b->rex, &now, b->rto);
else
tv_eternity(&b->rex);
task_wakeup(fdtab[fd].owner);
goto out_wakeup;
}
out_eternity:
tv_eternity(&b->rex);
}
out_wakeup:
if (b->flags & BF_READ_STATUS)
task_wakeup(fdtab[fd].owner);
fdtab[fd].ev &= ~FD_POLL_RD;
return retval;
out_error:
/* There was an error. we must wakeup the task. No need to clear
* the events, the task will do it.
*/
fdtab[fd].state = FD_STERROR;
b->flags |= BF_READ_ERROR;
goto out_eternity;
}
@ -171,7 +196,7 @@ int stream_sock_read(int fd) {
* otherwise.
*/
int stream_sock_write(int fd) {
__label__ out_eternity;
__label__ out_eternity, out_wakeup, out_error;
struct buffer *b = fdtab[fd].cb[DIR_WR].b;
int ret, max, retval;
int write_poll = MAX_WRITE_POLL_LOOPS;
@ -181,17 +206,10 @@ int stream_sock_write(int fd) {
#endif
retval = 1;
if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR)))
goto out_error;
if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))) {
/* read/write error */
b->flags |= BF_WRITE_ERROR;
fdtab[fd].state = FD_STERROR;
EV_FD_CLR(fd, DIR_WR);
goto out_eternity;
}
retval = 0;
while (write_poll-- > 0) {
while (1) {
if (b->l == 0) { /* let's realign the buffer to optimize I/O */
b->r = b->w = b->lr = b->data;
max = 0;
@ -205,24 +223,41 @@ int stream_sock_write(int fd) {
if (max == 0) {
/* may be we have received a connection acknowledgement in TCP mode without data */
if (!(b->flags & BF_PARTIAL_WRITE)
&& fdtab[fd].state == FD_STCONN) {
int skerr;
socklen_t lskerr = sizeof(skerr);
ret = getsockopt(fd, SOL_SOCKET, SO_ERROR, &skerr, &lskerr);
if (ret == -1 || skerr) {
b->flags |= BF_WRITE_ERROR;
fdtab[fd].state = FD_STERROR;
EV_FD_CLR(fd, DIR_WR);
retval = 1;
goto out_eternity;
if (likely(fdtab[fd].state == FD_STCONN)) {
struct session *s = fdtab[fd].owner->context;
/* We have no data to send to check the connection, and
* getsockopt() will not inform us whether the connection
* is still pending. So we'll reuse connect() to check the
* state of the socket. This has the advantage of givig us
* the following info :
* - error
* - connecting (EALREADY, EINPROGRESS)
* - connected (EISCONN, 0)
*/
if ((connect(fd, (struct sockaddr *)&s->srv_addr, sizeof(s->srv_addr)) == 0))
errno = 0;
if (errno == EALREADY || errno == EINPROGRESS) {
retval = 0;
goto out_wakeup;
}
if (errno && errno != EISCONN)
goto out_error;
/* OK we just need to indicate that we got a connection
* and that we wrote nothing.
*/
b->flags |= BF_WRITE_NULL;
fdtab[fd].state = FD_STREADY;
}
b->flags |= BF_WRITE_NULL;
fdtab[fd].state = FD_STREADY;
/* Funny, we were called to write something but there wasn't
* anything. Theorically we cannot get there, but just in case,
* let's disable the write event and pretend we never came there.
*/
EV_FD_CLR(fd, DIR_WR);
retval = 1;
goto out_eternity;
}
@ -246,37 +281,40 @@ int stream_sock_write(int fd) {
b->w += ret;
b->flags |= BF_PARTIAL_WRITE;
retval = 1;
if (b->w == b->data + BUFSIZE) {
b->w = b->data; /* wrap around the buffer */
}
if (!write_poll)
break;
if (!b->l) {
EV_FD_CLR(fd, DIR_WR);
goto out_eternity;
}
/* we hope to be able to write more data */
continue;
if (--write_poll <= 0)
break;
}
else if (ret == 0) {
/* nothing written, just pretend we were never called */
retval = 0;
break;
}
else if (errno == EAGAIN) {/* ignore EAGAIN */
else if (ret == 0 || errno == EAGAIN) {
/* nothing written, just pretend we were never called
* and wait for the socket to be ready. But we may have
* done some work justifying to notify the task.
*/
retval = 0;
break;
}
else {
b->flags |= BF_WRITE_ERROR;
fdtab[fd].state = FD_STERROR;
EV_FD_CLR(fd, DIR_WR);
retval = 1;
goto out_eternity;
goto out_error;
}
} /* while (write_poll) */
} /* while (1) */
if (b->flags & BF_WRITE_STATUS) {
/*
* The only way to get out of this loop is to have stopped writing
* without any error, either by limiting the number of loops, or
* because of an EAGAIN. We only rearm the timer if we have at least
* written something.
*/
if (b->flags & BF_PARTIAL_WRITE) {
if (b->wto) {
tv_ms_add(&b->wex, &now, b->wto);
/* FIXME: to prevent the client from expiring read timeouts during writes,
@ -284,16 +322,27 @@ int stream_sock_write(int fd) {
* unique one, although that needs some study particularly on full-duplex
* TCP connections. */
b->rex = b->wex;
goto out_wakeup;
}
else {
out_eternity:
tv_eternity(&b->wex);
}
out_eternity:
tv_eternity(&b->wex);
}
task_wakeup(fdtab[fd].owner);
out_wakeup:
if (b->flags & BF_WRITE_STATUS)
task_wakeup(fdtab[fd].owner);
fdtab[fd].ev &= ~FD_POLL_WR;
return retval;
out_error:
/* There was an error. we must wakeup the task. No need to clear
* the events, the task will do it.
*/
fdtab[fd].state = FD_STERROR;
b->flags |= BF_WRITE_ERROR;
goto out_eternity;
}