MEDIUM: connection: add a new local send-proxy transport callback

This callback sends a PROXY protocol line on the outgoing connection,
with the local and remote endpoint information. This is used for local
connections (eg: health checks) where the other end needs to have a
valid address and no connection is relayed.
This commit is contained in:
Willy Tarreau 2012-10-04 23:55:57 +02:00
parent e1e4a61e7a
commit 5f1504f524
3 changed files with 92 additions and 2 deletions

View File

@ -68,6 +68,20 @@ void conn_update_sock_polling(struct connection *c);
*/
void conn_update_data_polling(struct connection *c);
/* This callback is used to send a valid PROXY protocol line to a socket being
* established from the local machine. It sets the protocol addresses to the
* local and remote address. This is typically used with health checks or when
* it is not possible to determine the other end's address. It returns 0 if it
* fails in a fatal way or needs to poll to go further, otherwise it returns
* non-zero and removes itself from the connection's flags (the bit is provided
* in <flag> by the caller). It is designed to be called by the connection
* handler and relies on it to commit polling changes. Note that this function
* expects to be able to send the whole line at once, which should always be
* possible since it is supposed to start at the first byte of the outgoing
* data segment.
*/
int conn_local_send_proxy(struct connection *conn, unsigned int flag);
/* inspects c->flags and returns non-zero if DATA ENA changes from the CURR ENA
* or if the WAIT flags set new flags that were not in CURR POL. Additionally,
* non-zero is also returned if an error was reported on the connection. This

View File

@ -133,10 +133,11 @@ enum {
*/
CO_FL_SI_SEND_PROXY = 0x01000000, /* send a valid PROXY protocol header */
CO_FL_SSL_WAIT_HS = 0x02000000, /* wait for an SSL handshake to complete */
CO_FL_ACCEPT_PROXY = 0x04000000, /* send a valid PROXY protocol header */
CO_FL_ACCEPT_PROXY = 0x04000000, /* receive a valid PROXY protocol header */
CO_FL_LOCAL_SPROXY = 0x08000000, /* send a valid local PROXY protocol header */
/* below we have all handshake flags grouped into one */
CO_FL_HANDSHAKE = CO_FL_SI_SEND_PROXY | CO_FL_SSL_WAIT_HS | CO_FL_ACCEPT_PROXY,
CO_FL_HANDSHAKE = CO_FL_SI_SEND_PROXY | CO_FL_SSL_WAIT_HS | CO_FL_ACCEPT_PROXY | CO_FL_LOCAL_SPROXY,
/* when any of these flags is set, polling is defined by socket-layer
* operations, as opposed to data-layer. Transport is explicitly not

View File

@ -17,6 +17,7 @@
#include <proto/connection.h>
#include <proto/fd.h>
#include <proto/frontend.h>
#include <proto/proto_tcp.h>
#include <proto/session.h>
#include <proto/stream_interface.h>
@ -59,6 +60,10 @@ int conn_fd_handler(int fd)
if (conn->flags & CO_FL_SI_SEND_PROXY)
if (!conn_si_send_proxy(conn, CO_FL_SI_SEND_PROXY))
goto leave;
if (conn->flags & CO_FL_LOCAL_SPROXY)
if (!conn_local_send_proxy(conn, CO_FL_LOCAL_SPROXY))
goto leave;
#ifdef USE_OPENSSL
if (conn->flags & CO_FL_SSL_WAIT_HS)
if (!ssl_sock_handshake(conn, CO_FL_SSL_WAIT_HS))
@ -508,3 +513,73 @@ int make_proxy_line(char *buf, int buf_len, struct sockaddr_storage *src, struct
}
return ret;
}
/* This callback is used to send a valid PROXY protocol line to a socket being
* established from the local machine. It sets the protocol addresses to the
* local and remote address. This is typically used with health checks or when
* it is not possible to determine the other end's address. It returns 0 if it
* fails in a fatal way or needs to poll to go further, otherwise it returns
* non-zero and removes itself from the connection's flags (the bit is provided
* in <flag> by the caller). It is designed to be called by the connection
* handler and relies on it to commit polling changes. Note that this function
* expects to be able to send the whole line at once, which should always be
* possible since it is supposed to start at the first byte of the outgoing
* data segment.
*/
int conn_local_send_proxy(struct connection *conn, unsigned int flag)
{
int ret, len;
/* we might have been called just after an asynchronous shutw */
if (conn->flags & CO_FL_SOCK_WR_SH)
goto out_error;
/* The target server expects a PROXY line to be sent first. */
conn_get_from_addr(conn);
if (!(conn->flags & CO_FL_ADDR_FROM_SET))
goto out_error;
conn_get_to_addr(conn);
if (!(conn->flags & CO_FL_ADDR_TO_SET))
goto out_error;
len = make_proxy_line(trash, trashlen, &conn->addr.from, &conn->addr.to);
if (!len)
goto out_error;
/* we have to send trash from len bytes. If the data layer has a
* pending write, we'll also set MSG_MORE.
*/
ret = send(conn->t.sock.fd, trash, len, (conn->flags & CO_FL_DATA_WR_ENA) ? MSG_MORE : 0);
if (ret == 0)
goto out_wait;
if (ret < 0) {
if (errno == EAGAIN)
goto out_wait;
goto out_error;
}
if (ret != len)
goto out_error;
/* The connection is ready now, simply return and let the connection
* handler notify upper layers if needed.
*/
if (conn->flags & CO_FL_WAIT_L4_CONN)
conn->flags &= ~CO_FL_WAIT_L4_CONN;
conn->flags &= ~flag;
return 1;
out_error:
/* Write error on the file descriptor */
conn->flags |= CO_FL_ERROR;
conn->flags &= ~flag;
return 0;
out_wait:
__conn_sock_stop_recv(conn);
__conn_sock_poll_send(conn);
return 0;
}