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MEDIUM: stream-int: replace channel_alloc_buffer() with si_alloc_ibuf() everywhere
Well that's only 3 places (applet.c, stream_interface.c, hlua.c). This ensures we always clear SI_FL_WAIT_ROOM before setting it on failure, so that it is granted that SI_FL_WAIT_ROOM always indicates a lack of room for doing an operation, including the inability to allocate a buffer for this.
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@ -36,7 +36,7 @@ struct task *task_run_applet(struct task *t, void *context, unsigned short state
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* applet in all cases. So this is the applet responsibility to
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* check if this buffer was allocated or not. This let a chance
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* for applets to do some other processing if needed. */
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if (!channel_alloc_buffer(si_ic(si), &app->buffer_wait))
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if (!si_alloc_ibuf(si, &app->buffer_wait))
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si_applet_cant_put(si);
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/* We always pretend the applet can't get and doesn't want to
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@ -2030,7 +2030,7 @@ static int hlua_socket_write_yield(struct lua_State *L,int status, lua_KContext
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* the request buffer if its not required.
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*/
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if (s->req.buf.size == 0) {
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if (!channel_alloc_buffer(&s->req, &appctx->buffer_wait))
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if (!si_alloc_ibuf(si, &appctx->buffer_wait))
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goto hlua_socket_write_yield_return;
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}
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@ -1150,10 +1150,8 @@ int si_cs_recv(struct conn_stream *cs)
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}
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/* now we'll need a input buffer for the stream */
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if (!channel_alloc_buffer(ic, &(si_strm(si)->buffer_wait))) {
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si->flags |= SI_FL_WAIT_ROOM;
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if (!si_alloc_ibuf(si, &(si_strm(si)->buffer_wait)))
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goto end_recv;
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}
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/* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling
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* was enabled, which implies that the recv buffer was not full. So we have a guarantee
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