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MEDIUM: connection: merge the send_proxy and local_send_proxy calls
We used to have two very similar functions for sending a PROXY protocol line header. The reason is that the default one relies on the stream interface to retrieve the other end's address, while the "local" one performs a local address lookup and sends that instead (used by health checks). Now that the send_proxy_ofs is stored in the connection and not the stream interface, we can make the local_send_proxy rely on it and support partial sends. This also simplifies the code by removing the local_send_proxy function, making health checks use send_proxy_ofs, resulting in the removal of the CO_FL_LOCAL_SPROXY flag, and the associated test in the connection handler. The other flag, CO_FL_SI_SEND_PROXY was renamed without the "SI" part so that it is clear that it is not dedicated anymore to a usage with a stream interface.
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parent
1ec74bf660
commit
57cd3e46b9
@ -143,20 +143,6 @@ void conn_update_sock_polling(struct connection *c);
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*/
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void conn_update_data_polling(struct connection *c);
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/* This callback is used to send a valid PROXY protocol line to a socket being
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* established from the local machine. It sets the protocol addresses to the
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* local and remote address. This is typically used with health checks or when
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* it is not possible to determine the other end's address. It returns 0 if it
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* fails in a fatal way or needs to poll to go further, otherwise it returns
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* non-zero and removes itself from the connection's flags (the bit is provided
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* in <flag> by the caller). It is designed to be called by the connection
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* handler and relies on it to commit polling changes. Note that this function
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* expects to be able to send the whole line at once, which should always be
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* possible since it is supposed to start at the first byte of the outgoing
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* data segment.
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*/
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int conn_local_send_proxy(struct connection *conn, unsigned int flag);
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/* Refresh the connection's polling flags from its file descriptor status.
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* This should be called at the beginning of a connection handler.
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*/
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@ -121,13 +121,13 @@ enum {
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* handshake should be added after this point, and CO_FL_HANDSHAKE
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* should be updated.
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*/
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CO_FL_SI_SEND_PROXY = 0x01000000, /* send a valid PROXY protocol header */
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CO_FL_SEND_PROXY = 0x01000000, /* send a valid PROXY protocol header */
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CO_FL_SSL_WAIT_HS = 0x02000000, /* wait for an SSL handshake to complete */
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CO_FL_ACCEPT_PROXY = 0x04000000, /* receive a valid PROXY protocol header */
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CO_FL_LOCAL_SPROXY = 0x08000000, /* send a valid local PROXY protocol header */
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/* unused : 0x08000000 */
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/* below we have all handshake flags grouped into one */
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CO_FL_HANDSHAKE = CO_FL_SI_SEND_PROXY | CO_FL_SSL_WAIT_HS | CO_FL_ACCEPT_PROXY | CO_FL_LOCAL_SPROXY,
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CO_FL_HANDSHAKE = CO_FL_SEND_PROXY | CO_FL_SSL_WAIT_HS | CO_FL_ACCEPT_PROXY,
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/* when any of these flags is set, polling is defined by socket-layer
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* operations, as opposed to data-layer. Transport is explicitly not
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@ -1570,11 +1570,12 @@ static struct task *process_chk(struct task *t)
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*/
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ret = SN_ERR_INTERNAL;
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if (s->check_common.proto->connect)
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ret = s->check_common.proto->connect(conn, check->type,
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s->check.send_proxy ? 1 : (check->type) ? 0 : 2);
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ret = s->check_common.proto->connect(conn, check->type, (check->type) ? 0 : 2);
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conn->flags |= CO_FL_WAKE_DATA;
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if (check->send_proxy)
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conn->flags |= CO_FL_LOCAL_SPROXY;
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if (s->check.send_proxy) {
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conn->send_proxy_ofs = 1;
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conn->flags |= CO_FL_SEND_PROXY;
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}
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switch (ret) {
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case SN_ERR_NONE:
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@ -66,12 +66,8 @@ int conn_fd_handler(int fd)
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if (!conn_recv_proxy(conn, CO_FL_ACCEPT_PROXY))
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goto leave;
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if (conn->flags & CO_FL_SI_SEND_PROXY)
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if (!conn_si_send_proxy(conn, CO_FL_SI_SEND_PROXY))
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goto leave;
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if (conn->flags & CO_FL_LOCAL_SPROXY)
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if (!conn_local_send_proxy(conn, CO_FL_LOCAL_SPROXY))
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if (conn->flags & CO_FL_SEND_PROXY)
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if (!conn_si_send_proxy(conn, CO_FL_SEND_PROXY))
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goto leave;
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#ifdef USE_OPENSSL
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if (conn->flags & CO_FL_SSL_WAIT_HS)
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@ -535,82 +531,3 @@ int make_proxy_line(char *buf, int buf_len, struct sockaddr_storage *src, struct
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}
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return ret;
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}
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/* This callback is used to send a valid PROXY protocol line to a socket being
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* established from the local machine. It sets the protocol addresses to the
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* local and remote address. This is typically used with health checks or when
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* it is not possible to determine the other end's address. It returns 0 if it
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* fails in a fatal way or needs to poll to go further, otherwise it returns
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* non-zero and removes itself from the connection's flags (the bit is provided
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* in <flag> by the caller). It is designed to be called by the connection
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* handler and relies on it to commit polling changes. Note that this function
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* expects to be able to send the whole line at once, which should always be
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* possible since it is supposed to start at the first byte of the outgoing
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* data segment.
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*/
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int conn_local_send_proxy(struct connection *conn, unsigned int flag)
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{
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int ret;
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/* we might have been called just after an asynchronous shutw */
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if (conn->flags & CO_FL_SOCK_WR_SH)
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goto out_error;
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if (!(conn->flags & CO_FL_CTRL_READY))
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goto out_error;
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/* The target server expects a PROXY line to be sent first. Retrieving
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* local or remote addresses may fail until the connection is established.
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*/
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conn_get_from_addr(conn);
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if (!(conn->flags & CO_FL_ADDR_FROM_SET))
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goto out_wait;
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conn_get_to_addr(conn);
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if (!(conn->flags & CO_FL_ADDR_TO_SET))
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goto out_wait;
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trash.len = make_proxy_line(trash.str, trash.size, &conn->addr.from, &conn->addr.to);
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if (!trash.len)
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goto out_error;
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/* we have to send the whole trash. If the data layer has a
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* pending write, we'll also set MSG_MORE.
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*/
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do {
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ret = send(conn->t.sock.fd, trash.str, trash.len, (conn->flags & CO_FL_DATA_WR_ENA) ? MSG_MORE : 0);
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if (ret == 0)
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goto out_wait;
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if (ret < 0) {
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if (errno == EAGAIN || errno == ENOTCONN)
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goto out_wait;
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if (errno == EINTR)
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continue;
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conn->flags |= CO_FL_SOCK_RD_SH | CO_FL_SOCK_WR_SH;
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goto out_error;
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}
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} while (0);
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if (ret != trash.len)
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goto out_error;
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/* The connection is ready now, simply return and let the connection
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* handler notify upper layers if needed.
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*/
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if (conn->flags & CO_FL_WAIT_L4_CONN)
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conn->flags &= ~CO_FL_WAIT_L4_CONN;
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conn->flags &= ~flag;
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return 1;
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out_error:
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/* Write error on the file descriptor */
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conn->flags |= CO_FL_ERROR;
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return 0;
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out_wait:
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__conn_sock_stop_recv(conn);
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__conn_sock_poll_send(conn);
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return 0;
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}
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@ -472,7 +472,7 @@ int tcp_connect_server(struct connection *conn, int data, int delack)
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/* Prepare to send a few handshakes related to the on-wire protocol. */
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if (conn->send_proxy_ofs)
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conn->flags |= CO_FL_SI_SEND_PROXY;
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conn->flags |= CO_FL_SEND_PROXY;
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conn_ctrl_init(conn); /* registers the FD */
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conn_sock_want_send(conn); /* for connect status */
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@ -373,11 +373,12 @@ void stream_int_unregister_handler(struct stream_interface *si)
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* further, otherwise it returns non-zero and removes itself from the connection's
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* flags (the bit is provided in <flag> by the caller). It is designed to be
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* called by the connection handler and relies on it to commit polling changes.
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* Note that it can emit a PROXY line by relying on the other end's address
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* when the connection is attached to a stream interface, or by resolving the
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* local address otherwise (also called a LOCAL line).
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*/
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int conn_si_send_proxy(struct connection *conn, unsigned int flag)
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{
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struct stream_interface *si = conn->owner;
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/* we might have been called just after an asynchronous shutw */
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if (conn->flags & CO_FL_SOCK_WR_SH)
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goto out_error;
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@ -397,12 +398,33 @@ int conn_si_send_proxy(struct connection *conn, unsigned int flag)
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* offset to start sending from then end of the proxy string
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* (which is recomputed every time since it's constant). If
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* it is positive, it means we have to send from the start.
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* We can only send a "normal" PROXY line when the connection
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* is attached to a stream interface. Otherwise we can only
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* send a LOCAL line (eg: for use with health checks).
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*/
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struct connection *remote = objt_conn(si->ob->prod->end);
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if (remote)
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ret = make_proxy_line(trash.str, trash.size, &remote->addr.from, &remote->addr.to);
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else
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ret = make_proxy_line(trash.str, trash.size, NULL, NULL);
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if (conn->data == &si_conn_cb) {
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struct stream_interface *si = conn->owner;
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struct connection *remote = objt_conn(si->ob->prod->end);
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if (remote)
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ret = make_proxy_line(trash.str, trash.size, &remote->addr.from, &remote->addr.to);
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else
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ret = make_proxy_line(trash.str, trash.size, NULL, NULL);
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}
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else {
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/* The target server expects a LOCAL line to be sent first. Retrieving
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* local or remote addresses may fail until the connection is established.
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*/
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conn_get_from_addr(conn);
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if (!(conn->flags & CO_FL_ADDR_FROM_SET))
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goto out_wait;
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conn_get_to_addr(conn);
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if (!(conn->flags & CO_FL_ADDR_TO_SET))
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goto out_wait;
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ret = make_proxy_line(trash.str, trash.size, &conn->addr.from, &conn->addr.to);
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}
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if (!ret)
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goto out_error;
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