[MEDIUM] http: add two more states for the closing period

HTTP_MSG_CLOSING and HTTP_MSG_CLOSED are needed to know when it
is safe to close a connection without risking to destroy pending
data.
This commit is contained in:
Willy Tarreau 2009-12-29 12:05:52 +01:00
parent 33b2db69a9
commit 5523b32cc6
2 changed files with 83 additions and 22 deletions

View File

@ -187,8 +187,10 @@
#define HTTP_MSG_DATA_CRLF 31 // skipping CRLF after data chunk
#define HTTP_MSG_TRAILERS 32 // trailers (post-data entity headers)
/* we enter this state when we're done with the current message */
#define HTTP_MSG_DONE 33 // message done, waiting to resync for next one.
/* we enter this state when we've received the end of the current message */
#define HTTP_MSG_DONE 33 // message end received, waiting for resync or close
#define HTTP_MSG_CLOSING 34 // shutdown_w done, not all bytes sent yet
#define HTTP_MSG_CLOSED 35 // shutdown_w done, all bytes sent
/* various data sources for the responses */
#define DATA_SRC_NONE 0

View File

@ -1924,7 +1924,10 @@ int http_forward_trailers(struct buffer *buf, struct http_msg *msg)
buf->lr = p2;
bytes = buf->lr - buf->data;
/* forward last remaining trailers */
/* Forward last remaining trailers. Note that since all the
* bytes are included in the buffer and we've found the end,
* we won't leave anything in to_forward.
*/
buffer_forward(buf, bytes);
msg->som = msg->sov = bytes;
msg->msg_state = HTTP_MSG_DONE;
@ -3226,6 +3229,9 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
}
while (1) {
// printf("req1: stq=%d, str=%d, l=%d, send_max=%d, fl=%08x, txf=%08x\n",
// msg->msg_state, txn->rsp.msg_state, s->rep->l, s->rep->send_max, s->rep->flags, txn->flags);
if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) {
/* read the chunk size and assign it to ->hdr_content_len, then
* set ->sov and ->lr to point to the body and switch to DATA or
@ -3257,7 +3263,10 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
* to read the response now. Note that we should probably move that
* to a more appropriate place.
*/
s->rep->flags |= BF_READ_DONTWAIT;
if (txn->rsp.msg_state == HTTP_MSG_RPBEFORE) {
s->rep->flags &= ~BF_DONT_READ;
s->rep->flags |= BF_READ_DONTWAIT;
}
/* nothing left to forward */
if (txn->flags & TX_REQ_TE_CHNK)
@ -3294,28 +3303,44 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
/* we're in HTTP_MSG_DONE now */
}
else if (msg->msg_state == HTTP_MSG_DONE) {
/* No need to read anymore, the request is complete */
/* No need to read anymore, the request was completely parsed */
req->flags |= BF_DONT_READ;
if (!(s->req->flags & BF_OUT_EMPTY) || s->req->to_forward)
return 0;
if (!(s->rep->flags & BF_OUT_EMPTY) || s->rep->to_forward)
return 0;
if (txn->rsp.msg_state != HTTP_MSG_DONE && txn->rsp.msg_state != HTTP_MSG_ERROR) {
/* OK the request was completely sent, re-enable
* reading on server side but return immediately.
* FIXME: we should probably move that somewhere else !
if (txn->rsp.msg_state < HTTP_MSG_DONE && txn->rsp.msg_state != HTTP_MSG_ERROR) {
/* The server has not finished to respond, so we
* don't want to move in order not to upset it.
*/
s->rep->flags &= ~BF_DONT_READ;
return 0;
}
/* when we support keep-alive or server-close modes, we'll have
* to reset the transaction here.
*/
req->flags &= ~BF_DONT_READ; /* re-enable reading on client side */
if (req->flags & (BF_SHUTW|BF_SHUTW_NOW)) {
if (req->flags & BF_OUT_EMPTY)
msg->msg_state = HTTP_MSG_CLOSED;
else
msg->msg_state = HTTP_MSG_CLOSING;
}
else {
/* for other modes, we let further requests pass for now */
req->flags &= ~BF_DONT_READ;
/* FIXME: we're still forced to do that here */
s->rep->flags &= ~BF_DONT_READ;
break;
}
}
else if (msg->msg_state == HTTP_MSG_CLOSING) {
/* nothing else to forward, just waiting for the buffer to be empty */
if (!(req->flags & BF_OUT_EMPTY))
return 0;
msg->msg_state = HTTP_MSG_CLOSED;
}
else if (msg->msg_state == HTTP_MSG_CLOSED) {
req->flags &= ~BF_DONT_READ;
/* FIXME: we're still forced to do that here */
s->rep->flags &= ~BF_DONT_READ;
break;
}
}
@ -4152,6 +4177,8 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
}
while (1) {
// printf("res1: stq=%d, str=%d, l=%d, send_max=%d, fl=%08x, txf=%08x\n",
// txn->req.msg_state, msg->msg_state, s->rep->l, s->rep->send_max, s->rep->flags, txn->flags);
if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) {
/* read the chunk size and assign it to ->hdr_content_len, then
* set ->sov to point to the body and switch to DATA or TRAILERS state.
@ -4203,6 +4230,7 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
}
else if (msg->msg_state == HTTP_MSG_TRAILERS) {
int ret = http_forward_trailers(res, msg);
if (ret == 0)
goto missing_data;
else if (ret < 0)
@ -4210,17 +4238,48 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
/* we're in HTTP_MSG_DONE now */
}
else if (msg->msg_state == HTTP_MSG_DONE) {
if (!(s->req->flags & BF_OUT_EMPTY) || !(s->rep->flags & BF_OUT_EMPTY) ||
s->req->to_forward || s->rep->to_forward)
return 0;
/* In theory, we don't need to read anymore, but we must
* still monitor the server connection for a possible close,
* so we don't set the BF_DONT_READ flag here.
*/
if (txn->req.msg_state != HTTP_MSG_DONE && txn->req.msg_state != HTTP_MSG_ERROR)
if (txn->req.msg_state < HTTP_MSG_DONE && txn->req.msg_state != HTTP_MSG_ERROR) {
/* The client seems to still be sending data, probably
* because we got an error response during an upload.
* We have the choice of either breaking the connection
* or letting it pass through. Let's do the later.
*/
return 0;
}
/* when we support keep-alive or server-close modes, we'll have
* to reset the transaction here.
*/
s->req->flags &= ~BF_DONT_READ; /* re-enable reading on client side */
if (res->flags & (BF_SHUTW|BF_SHUTW_NOW)) {
if (res->flags & BF_OUT_EMPTY)
msg->msg_state = HTTP_MSG_CLOSED;
else
msg->msg_state = HTTP_MSG_CLOSING;
}
else {
/* for other modes, we let further responses pass for now */
res->flags &= ~BF_DONT_READ;
/* FIXME: we're still forced to do that here */
s->req->flags &= ~BF_DONT_READ;
break;
}
}
else if (msg->msg_state == HTTP_MSG_CLOSING) {
/* nothing else to forward, just waiting for the buffer to be empty */
if (!(res->flags & BF_OUT_EMPTY))
return 0;
msg->msg_state = HTTP_MSG_CLOSED;
}
else if (msg->msg_state == HTTP_MSG_CLOSED) {
res->flags &= ~BF_DONT_READ;
/* FIXME: we're still forced to do that here */
s->req->flags &= ~BF_DONT_READ;
break;
}
}