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Revert "BUILD: lua: silence some compiler warnings about potential null derefs"
This reverts commit f1ffb39b61
.
It breaks Lua causing some timeouts. Removing the __unreachable() statement
from WILL_LJMP() fixes it. It's very strange and unclear whether it's an
issue with WILL_LJMP() not fullfilling its promise of not returning, if
the code emitted with __unreachable() gets broken, or anything else. Let's
revert this for now.
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parent
a9c0252b2e
commit
526aed219f
10
src/hlua.c
10
src/hlua.c
@ -25,7 +25,6 @@
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#include <ebpttree.h>
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#include <common/cfgparse.h>
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#include <common/compiler.h>
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#include <common/xref.h>
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#include <common/hathreads.h>
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@ -68,7 +67,7 @@
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* MAY_LJMP() marks an lua function that may use longjmp.
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*/
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#define __LJMP
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#define WILL_LJMP(func) do { func; __unreachable(); } while (0)
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#define WILL_LJMP(func) func
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#define MAY_LJMP(func) func
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/* This couple of function executes securely some Lua calls outside of
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@ -2362,7 +2361,7 @@ __LJMP static int hlua_socket_connect_yield(struct lua_State *L, int status, lua
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return 2;
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}
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appctx = __objt_appctx(s->si[0].end);
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appctx = objt_appctx(s->si[0].end);
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/* Check for connection established. */
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if (appctx->ctx.hlua_cosocket.connected) {
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@ -2474,7 +2473,7 @@ __LJMP static int hlua_socket_connect(struct lua_State *L)
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}
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hlua = hlua_gethlua(L);
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appctx = __objt_appctx(s->si[0].end);
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appctx = objt_appctx(s->si[0].end);
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/* inform the stream that we want to be notified whenever the
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* connection completes.
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@ -5724,9 +5723,6 @@ static int hlua_register_task(lua_State *L)
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WILL_LJMP(luaL_error(L, "Lua out of memory error."));
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task = task_new(MAX_THREADS_MASK);
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if (!task)
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WILL_LJMP(luaL_error(L, "Lua out of memory error."));
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task->context = hlua;
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task->process = hlua_process_task;
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