MINOR: lua: Rename hlua_action_wake_time() to hlua_set_wake_time()

This function does not depends on the action class. So use a more generic
name. It will be easier to bind it on another class if necessary.
This commit is contained in:
Christopher Faulet 2020-02-26 14:54:16 +01:00
parent d8f0e073dd
commit 501465d94b

View File

@ -6485,10 +6485,9 @@ __LJMP static int hlua_register_fetches(lua_State *L)
return 0;
}
/* This function is a lua binding to set the wake_time from an action. It is
* only used if the action return ACT_RET_YIELD.
/* This function is a lua binding to set the wake_time.
*/
__LJMP static int hlua_action_wake_time(lua_State *L)
__LJMP static int hlua_set_wake_time(lua_State *L)
{
struct hlua *hlua = hlua_gethlua(L);
unsigned int delay;
@ -8096,7 +8095,7 @@ void hlua_init(void)
hlua_class_const_int(gL.T, "ABORT", ACT_RET_ABRT);
hlua_class_const_int(gL.T, "INVALID", ACT_RET_INV);
hlua_class_function(gL.T, "wake_time", hlua_action_wake_time);
hlua_class_function(gL.T, "wake_time", hlua_set_wake_time);
lua_setglobal(gL.T, "act");