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BUG/MEDIUM: systemd-wrapper: don't leak zombie processes
Formerly, if A was replaced by B, and then B by C before A finished exiting, we didn't wait for B to finish so it ended up as a zombie process. Fix this by waiting randomly every child we spawn. Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
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@ -19,12 +19,11 @@
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#include <unistd.h>
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#include <sys/wait.h>
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static pid_t pid = 0;
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static char *pid_file = "/run/haproxy.pid";
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static int main_argc;
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static char **main_argv;
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static pid_t spawn_haproxy(char **pid_strv, int nb_pid)
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static void spawn_haproxy(char **pid_strv, int nb_pid)
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{
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pid_t pid = fork();
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if (!pid) {
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@ -45,7 +44,6 @@ static pid_t spawn_haproxy(char **pid_strv, int nb_pid)
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execv(argv[0], argv);
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exit(0);
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}
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return pid;
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}
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static int read_pids(char ***pid_strv)
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@ -77,7 +75,7 @@ static void signal_handler(int signum __attribute__((unused)))
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char **pid_strv = NULL;
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int nb_pid = read_pids(&pid_strv);
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pid = spawn_haproxy(pid_strv, nb_pid);
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spawn_haproxy(pid_strv, nb_pid);
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for (i = 0; i < nb_pid; ++i)
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free(pid_strv[i]);
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@ -107,8 +105,8 @@ int main(int argc, char **argv)
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signal(SIGUSR2, &signal_handler);
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pid = spawn_haproxy(NULL, 0);
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while (-1 != waitpid(pid, NULL, 0) || errno == EINTR);
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spawn_haproxy(NULL, 0);
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while (-1 != wait(NULL) || errno == EINTR);
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return EXIT_SUCCESS;
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}
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