BUG/MINOR: backend: only enforce turn-around state when not redispatching

In github issue #1878, Bart Butler reported observing turn-around states
(1 second pause) after connection retries going to different servers,
while this ought not happen.

In fact it does happen because back_handle_st_cer() enforces the TAR
state for any algo that's not round-robin. This means that even leastconn
has it, as well as hashes after the number of servers changed.

Prior to doing that, the call to stream_choose_redispatch() has already
had a chance to perform the correct choice and to check the algo and
the number of retries left. So instead we should just let that function
deal with the algo when needed (and focus on deterministic ones), and
let the former just obey. Bart confirmed that the fixed version works
as expected (no more delays during retries).

This may be backported to older releases, though it doesn't seem very
important. At least Bart would like to have it in 2.4 so let's go there
for now after it has cooked a few weeks in 2.6.
This commit is contained in:
Willy Tarreau 2022-10-03 14:56:34 +02:00
parent 3d1c334d44
commit 406efb96d1
2 changed files with 1 additions and 2 deletions

View File

@ -334,7 +334,7 @@ static inline void stream_choose_redispatch(struct stream *s)
((s->be->redispatch_after < 0) &&
(s->conn_retries % (s->be->conn_retries + 1 + s->be->redispatch_after) == 0))) ||
(!(s->flags & SF_DIRECT) && s->be->srv_act > 1 &&
((s->be->lbprm.algo & BE_LB_KIND) == BE_LB_KIND_RR)))) {
((s->be->lbprm.algo & BE_LB_KIND) != BE_LB_KIND_HI)))) {
sess_change_server(s, NULL);
if (may_dequeue_tasks(objt_server(s->target), s->be))
process_srv_queue(objt_server(s->target));

View File

@ -2412,7 +2412,6 @@ void back_handle_st_cer(struct stream *s)
/* only wait when we're retrying on the same server */
if ((sc->state == SC_ST_ASS ||
(s->be->lbprm.algo & BE_LB_KIND) != BE_LB_KIND_RR ||
(s->be->srv_act <= 1)) && !reused) {
sc->state = SC_ST_TAR;
s->conn_exp = tick_add(now_ms, MS_TO_TICKS(delay));