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DEV: tcploop: add minimal UDP support
Passing "-u" turns to SOCK_DGRAM + IPPROTO_UDP, which still allows bind/connect()/recv()/send() and can be convenient for experimentation purposes.
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@ -72,6 +72,8 @@ static struct timeval start_time;
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static int showtime;
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static int verbose;
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static int pid;
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static int sock_type = SOCK_STREAM;
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static int sock_proto = IPPROTO_TCP;
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/* display the message and exit with the code */
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@ -95,6 +97,7 @@ __attribute__((noreturn)) void usage(int code, const char *arg0)
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"\n"
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"options :\n"
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" -v : verbose\n"
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" -u : use UDP instead of TCP (limited)\n"
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" -t|-tt|-ttt : show time (msec / relative / absolute)\n"
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"actions :\n"
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" A[<count>] : Accepts <count> incoming sockets and closes count-1\n"
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@ -338,7 +341,7 @@ int tcp_socket()
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{
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int sock;
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sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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sock = socket(AF_INET, sock_type, sock_proto);
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if (sock < 0) {
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perror("socket()");
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return -1;
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@ -806,6 +809,10 @@ int main(int argc, char **argv)
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showtime += 3;
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else if (strcmp(argv[0], "-v") == 0)
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verbose ++;
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else if (strcmp(argv[0], "-u") == 0) {
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sock_type = SOCK_DGRAM;
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sock_proto = IPPROTO_UDP;
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}
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else if (strcmp(argv[0], "--") == 0)
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break;
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else
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