MINOR: connection: Add a function to detach a conn-stream from the connection

cs_detach() function is added to detach a conn-stream from the underlying
connection. This part will evovle to handle applets too. Concretely,
cs_destroy() is split to detach the conn-stream from its endpoint, via
cs_detach(), and then, the conn-stream is released, via cs_free().
This commit is contained in:
Christopher Faulet 2021-12-16 14:33:52 +01:00
parent a742293ec9
commit 2b4e8b7b2d

View File

@ -336,6 +336,7 @@ static inline void cs_init(struct conn_stream *cs, struct connection *conn)
cs->obj_type = OBJ_TYPE_CS;
cs->flags = CS_FL_NONE;
cs->conn = conn;
cs->ctx = conn;
}
/* returns 0 if the connection is valid and is a frontend connection, otherwise
@ -390,8 +391,12 @@ static inline void conn_force_unsubscribe(struct connection *conn)
conn->subs = NULL;
}
/* Release a conn_stream */
static inline void cs_destroy(struct conn_stream *cs)
/* Detach the conn_stream from the connection, if any. If a mux owns the
* connection ->detach() callback is called. Otherwise, it means the conn-stream
* owns the connection. In this case the connection is closed and released. The
* conn-stream is not released.
*/
static inline void cs_detach(struct conn_stream *cs)
{
if (cs_conn(cs)) {
if (cs->conn->mux)
@ -409,6 +414,13 @@ static inline void cs_destroy(struct conn_stream *cs)
conn_free(conn);
}
}
cs_init(cs, NULL);
}
/* Release a conn_stream */
static inline void cs_destroy(struct conn_stream *cs)
{
cs_detach(cs);
cs_free(cs);
}