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MINOR: session: only call http_send_name_header() when changing the server
Till now we used to call the function until the connection established, which means that the header rewriting was performed for nothing upon each even (eg: uploaded contents) until the server responded or timed out. Now we only call the function when we assign the server.
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9d9179b581
commit
1e5dfdad77
@ -2194,14 +2194,9 @@ struct task *process_session(struct task *t)
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*/
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*/
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if (s->si[1].state != SI_ST_REQ)
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if (s->si[1].state != SI_ST_REQ)
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sess_update_stream_int(s, &s->si[1]);
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sess_update_stream_int(s, &s->si[1]);
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if (s->si[1].state == SI_ST_REQ)
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if (s->si[1].state == SI_ST_REQ) {
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sess_prepare_conn_req(s, &s->si[1]);
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sess_prepare_conn_req(s, &s->si[1]);
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srv = objt_server(s->target);
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if (s->si[1].state == SI_ST_ASS && srv && srv->rdr_len && (s->flags & SN_REDIRECTABLE))
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http_perform_server_redirect(s, &s->si[1]);
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} while (s->si[1].state == SI_ST_ASS);
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/* Now we can add the server name to a header (if requested) */
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/* Now we can add the server name to a header (if requested) */
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/* check for HTTP mode and proxy server_name_hdr_name != NULL */
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/* check for HTTP mode and proxy server_name_hdr_name != NULL */
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if ((s->flags & SN_BE_ASSIGNED) &&
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if ((s->flags & SN_BE_ASSIGNED) &&
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@ -2211,6 +2206,12 @@ struct task *process_session(struct task *t)
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}
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}
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}
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}
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srv = objt_server(s->target);
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if (s->si[1].state == SI_ST_ASS && srv && srv->rdr_len && (s->flags & SN_REDIRECTABLE))
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http_perform_server_redirect(s, &s->si[1]);
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} while (s->si[1].state == SI_ST_ASS);
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}
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/* Benchmarks have shown that it's optimal to do a full resync now */
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/* Benchmarks have shown that it's optimal to do a full resync now */
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if (s->req->prod->state == SI_ST_DIS || s->req->cons->state == SI_ST_DIS)
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if (s->req->prod->state == SI_ST_DIS || s->req->cons->state == SI_ST_DIS)
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goto resync_stream_interface;
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goto resync_stream_interface;
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