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BUG/MEDIUM: threads: handle signal queue only in thread 0
Signals were handled in all threads which caused some signals to be lost from time to time. To avoid complicated lock system (threads+signals), we prefer handling the signals in one thread avoiding concurrent access. The side effect of this bug was that some process were not leaving from time to time during a reload. This patch must be backported in 1.8.
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fc044c98e4
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@ -2402,8 +2402,10 @@ static void run_poll_loop()
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/* Process a few tasks */
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process_runnable_tasks();
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/* check if we caught some signals and process them */
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signal_process_queue();
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/* check if we caught some signals and process them in the
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first thread */
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if (tid == 0)
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signal_process_queue();
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/* Check if we can expire some tasks */
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next = wake_expired_tasks();
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@ -2418,7 +2420,7 @@ static void run_poll_loop()
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activity[tid].wake_cache++;
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else if (active_tasks_mask & tid_bit)
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activity[tid].wake_tasks++;
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else if (signal_queue_len)
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else if (signal_queue_len && tid == 0)
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activity[tid].wake_signal++;
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else
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exp = next;
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@ -3008,6 +3010,7 @@ int main(int argc, char **argv)
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unsigned int *tids = calloc(global.nbthread, sizeof(unsigned int));
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pthread_t *threads = calloc(global.nbthread, sizeof(pthread_t));
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int i;
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sigset_t blocked_sig, old_sig;
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THREAD_SYNC_INIT((1UL << global.nbthread) - 1);
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@ -3015,6 +3018,15 @@ int main(int argc, char **argv)
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for (i = 0; i < global.nbthread; i++)
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tids[i] = i;
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/* ensure the signals will be blocked in every thread */
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sigfillset(&blocked_sig);
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sigdelset(&blocked_sig, SIGPROF);
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sigdelset(&blocked_sig, SIGBUS);
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sigdelset(&blocked_sig, SIGFPE);
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sigdelset(&blocked_sig, SIGILL);
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sigdelset(&blocked_sig, SIGSEGV);
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pthread_sigmask(SIG_SETMASK, &blocked_sig, &old_sig);
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/* Create nbthread-1 thread. The first thread is the current process */
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threads[0] = pthread_self();
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for (i = 1; i < global.nbthread; i++)
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@ -3048,6 +3060,9 @@ int main(int argc, char **argv)
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}
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#endif /* !USE_CPU_AFFINITY */
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/* when multithreading we need to let only the thread 0 handle the signals */
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pthread_sigmask(SIG_SETMASK, &old_sig, NULL);
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/* Finally, start the poll loop for the first thread */
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run_thread_poll_loop(&tids[0]);
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@ -31,7 +31,6 @@ struct pool_head *pool_head_sig_handlers = NULL;
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sigset_t blocked_sig;
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int signal_pending = 0; /* non-zero if t least one signal remains unprocessed */
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__decl_hathreads(HA_SPINLOCK_T signals_lock);
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/* Common signal handler, used by all signals. Received signals are queued.
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* Signal number zero has a specific status, as it cannot be delivered by the
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@ -71,9 +70,6 @@ void __signal_process_queue()
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struct signal_descriptor *desc;
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sigset_t old_sig;
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if (HA_SPIN_TRYLOCK(SIGNALS_LOCK, &signals_lock))
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return;
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/* block signal delivery during processing */
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sigprocmask(SIG_SETMASK, &blocked_sig, &old_sig);
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@ -100,7 +96,6 @@ void __signal_process_queue()
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/* restore signal delivery */
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sigprocmask(SIG_SETMASK, &old_sig, NULL);
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HA_SPIN_UNLOCK(SIGNALS_LOCK, &signals_lock);
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}
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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@ -112,8 +107,6 @@ int signal_init()
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memset(signal_queue, 0, sizeof(signal_queue));
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memset(signal_state, 0, sizeof(signal_state));
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HA_SPIN_INIT(&signals_lock);
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/* Ensure signals are not blocked. Some shells or service managers may
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* accidently block all of our signals unfortunately, causing lots of
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* zombie processes to remain in the background during reloads.
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@ -148,7 +141,6 @@ void deinit_signals()
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pool_free(pool_head_sig_handlers, sh);
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}
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}
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HA_SPIN_DESTROY(&signals_lock);
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}
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/* Register a function and an integer argument on a signal. A pointer to the
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