MEDIUM: stats: compute the color code only in the HTML form

The color code requires a complex logic, and we use it only in the
HTML part. So let's compute it there based on the server state, its
health and its weight. The thing is tricky but OK. There's a 1-to-1
mapping of down servers, but not of up servers, hence the need for
the weight and health.
This commit is contained in:
Willy Tarreau 2016-01-08 16:51:35 +01:00
parent e4847c6405
commit 0c378efe81

View File

@ -3587,28 +3587,6 @@ static const char *srv_hlt_st[SRV_STATS_STATE_COUNT] = {
[SRV_STATS_STATE_NO_CHECK] = "no check"
};
enum srv_stats_colour {
SRV_STATS_COLOUR_DOWN = 0,
SRV_STATS_COLOUR_GOING_UP,
SRV_STATS_COLOUR_GOING_DOWN,
SRV_STATS_COLOUR_UP,
SRV_STATS_COLOUR_NOLB,
SRV_STATS_COLOUR_DRAINING,
SRV_STATS_COLOUR_NO_CHECK,
SRV_STATS_COLOUR_COUNT, /* Must be last */
};
static const char *srv_stats_colour_st[SRV_STATS_COLOUR_COUNT] = {
[SRV_STATS_COLOUR_DOWN] = "down",
[SRV_STATS_COLOUR_GOING_UP] = "going_up",
[SRV_STATS_COLOUR_GOING_DOWN] = "going_down",
[SRV_STATS_COLOUR_UP] = "up",
[SRV_STATS_COLOUR_NOLB] = "nolb",
[SRV_STATS_COLOUR_DRAINING] = "draining",
[SRV_STATS_COLOUR_NO_CHECK] = "no_check",
};
/* Dumps a line for server <sv> and proxy <px> to the trash and uses the state
* from stream interface <si>, stats flags <flags>, and server state <state>.
* The caller is responsible for clearing the trash if needed. Returns non-zero
@ -3622,7 +3600,6 @@ static int stats_dump_sv_stats(struct stream_interface *si, struct proxy *px, in
struct chunk src;
struct chunk *out = get_trash_chunk();
enum srv_stats_state state;
enum srv_stats_colour colour;
char *fld_status;
/* we have "via" which is the tracked server as described in the configuration,
* and "ref" which is the checked server and the end of the chain.
@ -3636,15 +3613,10 @@ static int stats_dump_sv_stats(struct stream_interface *si, struct proxy *px, in
if ((ref->check.state & CHK_ST_ENABLED) &&
(ref->check.health < ref->check.rise + ref->check.fall - 1)) {
state = SRV_STATS_STATE_UP_GOING_DOWN;
colour = SRV_STATS_COLOUR_GOING_DOWN;
} else {
state = SRV_STATS_STATE_UP;
colour = SRV_STATS_COLOUR_UP;
}
if (state == SRV_STATS_STATE_UP && !ref->uweight)
colour = SRV_STATS_COLOUR_DRAINING;
if (sv->admin & SRV_ADMF_DRAIN) {
if (ref->agent.state & CHK_ST_ENABLED)
state = SRV_STATS_STATE_DRAIN_AGENT;
@ -3656,32 +3628,25 @@ static int stats_dump_sv_stats(struct stream_interface *si, struct proxy *px, in
if (state == SRV_STATS_STATE_UP && !(ref->check.state & CHK_ST_ENABLED)) {
state = SRV_STATS_STATE_NO_CHECK;
colour = SRV_STATS_COLOUR_NO_CHECK;
}
}
else if (sv->state == SRV_ST_STOPPING) {
if ((!(sv->check.state & CHK_ST_ENABLED) && !sv->track) ||
(ref->check.health == ref->check.rise + ref->check.fall - 1)) {
state = SRV_STATS_STATE_NOLB;
colour = SRV_STATS_COLOUR_NOLB;
} else {
state = SRV_STATS_STATE_NOLB_GOING_DOWN;
colour = SRV_STATS_COLOUR_GOING_DOWN;
}
}
else { /* stopped */
if ((ref->agent.state & CHK_ST_ENABLED) && !ref->agent.health) {
state = SRV_STATS_STATE_DOWN_AGENT;
colour = SRV_STATS_COLOUR_DOWN;
} else if ((ref->check.state & CHK_ST_ENABLED) && !ref->check.health) {
state = SRV_STATS_STATE_DOWN; /* DOWN */
colour = SRV_STATS_COLOUR_DOWN;
} else if ((ref->agent.state & CHK_ST_ENABLED) || (ref->check.state & CHK_ST_ENABLED)) {
state = SRV_STATS_STATE_GOING_UP;
colour = SRV_STATS_COLOUR_GOING_UP;
} else {
state = SRV_STATS_STATE_DOWN; /* DOWN, unchecked */
colour = SRV_STATS_COLOUR_DOWN;
}
}
@ -3849,12 +3814,50 @@ static int stats_dump_sv_stats(struct stream_interface *si, struct proxy *px, in
}
if (appctx->ctx.stats.flags & STAT_FMT_HTML) {
const char *style;
/* determine the style to use depending on the server's state,
* its health and weight. There isn't a 1-to-1 mapping between
* state and styles for the cases where the server is (still)
* up. The reason is that we don't want to report nolb and
* drain with the same color.
*/
if (strcmp(field_str(stats, ST_F_STATUS), "DOWN") == 0 ||
strcmp(field_str(stats, ST_F_STATUS), "DOWN (agent)") == 0) {
style = "down";
}
else if (strcmp(field_str(stats, ST_F_STATUS), "DOWN ") == 0) {
style = "going_up";
}
else if (strcmp(field_str(stats, ST_F_STATUS), "NOLB ") == 0) {
style = "going_down";
}
else if (strcmp(field_str(stats, ST_F_STATUS), "NOLB") == 0) {
style = "nolb";
}
else if (strcmp(field_str(stats, ST_F_STATUS), "no check") == 0) {
style = "no_check";
}
else if (!stats[ST_F_CHKFAIL].type ||
stats[ST_F_CHECK_HEALTH].u.u32 == stats[ST_F_CHECK_RISE].u.u32 + stats[ST_F_CHECK_FALL].u.u32 - 1) {
/* no check or max health = UP */
if (stats[ST_F_WEIGHT].u.u32)
style = "up";
else
style = "draining";
}
else {
style = "going_down";
}
if (memcmp(field_str(stats, ST_F_STATUS), "MAINT", 5) == 0)
chunk_appendf(&trash, "<tr class=\"maintain\">");
else
chunk_appendf(&trash,
"<tr class=\"%s_%s\">",
(stats[ST_F_BCK].u.u32) ? "backup" : "active", srv_stats_colour_st[colour]);
(stats[ST_F_BCK].u.u32) ? "backup" : "active", style);
if ((px->cap & PR_CAP_BE) && px->srv && (appctx->ctx.stats.flags & STAT_ADMIN))
chunk_appendf(&trash,