haproxy/include/proto/backend.h

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/*
* include/proto/backend.h
* Functions prototypes for the backend.
*
* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, version 2.1
* exclusively.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _PROTO_BACKEND_H
#define _PROTO_BACKEND_H
#include <common/config.h>
#include <common/time.h>
#include <types/backend.h>
#include <types/proxy.h>
#include <types/server.h>
REORG/MAJOR: session: rename the "session" entity to "stream" With HTTP/2, we'll have to support multiplexed streams. A stream is in fact the largest part of what we currently call a session, it has buffers, logs, etc. In order to catch any error, this commit removes any reference to the struct session and tries to rename most "session" occurrences in function names to "stream" and "sess" to "strm" when that's related to a session. The files stream.{c,h} were added and session.{c,h} removed. The session will be reintroduced later and a few parts of the stream will progressively be moved overthere. It will more or less contain only what we need in an embryonic session. Sample fetch functions and converters will have to change a bit so that they'll use an L5 (session) instead of what's currently called "L4" which is in fact L6 for now. Once all changes are completed, we should see approximately this : L7 - http_txn L6 - stream L5 - session L4 - connection | applet There will be at most one http_txn per stream, and a same session will possibly be referenced by multiple streams. A connection will point to a session and to a stream. The session will hold all the information we need to keep even when we don't yet have a stream. Some more cleanup is needed because some code was already far from being clean. The server queue management still refers to sessions at many places while comments talk about connections. This will have to be cleaned up once we have a server-side connection pool manager. Stream flags "SN_*" still need to be renamed, it doesn't seem like any of them will need to move to the session.
2015-04-02 22:22:06 +00:00
#include <types/stream.h>
REORG/MAJOR: session: rename the "session" entity to "stream" With HTTP/2, we'll have to support multiplexed streams. A stream is in fact the largest part of what we currently call a session, it has buffers, logs, etc. In order to catch any error, this commit removes any reference to the struct session and tries to rename most "session" occurrences in function names to "stream" and "sess" to "strm" when that's related to a session. The files stream.{c,h} were added and session.{c,h} removed. The session will be reintroduced later and a few parts of the stream will progressively be moved overthere. It will more or less contain only what we need in an embryonic session. Sample fetch functions and converters will have to change a bit so that they'll use an L5 (session) instead of what's currently called "L4" which is in fact L6 for now. Once all changes are completed, we should see approximately this : L7 - http_txn L6 - stream L5 - session L4 - connection | applet There will be at most one http_txn per stream, and a same session will possibly be referenced by multiple streams. A connection will point to a session and to a stream. The session will hold all the information we need to keep even when we don't yet have a stream. Some more cleanup is needed because some code was already far from being clean. The server queue management still refers to sessions at many places while comments talk about connections. This will have to be cleaned up once we have a server-side connection pool manager. Stream flags "SN_*" still need to be renamed, it doesn't seem like any of them will need to move to the session.
2015-04-02 22:22:06 +00:00
int assign_server(struct stream *s);
int assign_server_address(struct stream *s, struct connection *srv_conn);
REORG/MAJOR: session: rename the "session" entity to "stream" With HTTP/2, we'll have to support multiplexed streams. A stream is in fact the largest part of what we currently call a session, it has buffers, logs, etc. In order to catch any error, this commit removes any reference to the struct session and tries to rename most "session" occurrences in function names to "stream" and "sess" to "strm" when that's related to a session. The files stream.{c,h} were added and session.{c,h} removed. The session will be reintroduced later and a few parts of the stream will progressively be moved overthere. It will more or less contain only what we need in an embryonic session. Sample fetch functions and converters will have to change a bit so that they'll use an L5 (session) instead of what's currently called "L4" which is in fact L6 for now. Once all changes are completed, we should see approximately this : L7 - http_txn L6 - stream L5 - session L4 - connection | applet There will be at most one http_txn per stream, and a same session will possibly be referenced by multiple streams. A connection will point to a session and to a stream. The session will hold all the information we need to keep even when we don't yet have a stream. Some more cleanup is needed because some code was already far from being clean. The server queue management still refers to sessions at many places while comments talk about connections. This will have to be cleaned up once we have a server-side connection pool manager. Stream flags "SN_*" still need to be renamed, it doesn't seem like any of them will need to move to the session.
2015-04-02 22:22:06 +00:00
int assign_server_and_queue(struct stream *s);
int connect_server(struct stream *s);
int srv_redispatch_connect(struct stream *t);
const char *backend_lb_algo_str(int algo);
int backend_parse_balance(const char **args, char **err, struct proxy *curproxy);
REORG/MAJOR: session: rename the "session" entity to "stream" With HTTP/2, we'll have to support multiplexed streams. A stream is in fact the largest part of what we currently call a session, it has buffers, logs, etc. In order to catch any error, this commit removes any reference to the struct session and tries to rename most "session" occurrences in function names to "stream" and "sess" to "strm" when that's related to a session. The files stream.{c,h} were added and session.{c,h} removed. The session will be reintroduced later and a few parts of the stream will progressively be moved overthere. It will more or less contain only what we need in an embryonic session. Sample fetch functions and converters will have to change a bit so that they'll use an L5 (session) instead of what's currently called "L4" which is in fact L6 for now. Once all changes are completed, we should see approximately this : L7 - http_txn L6 - stream L5 - session L4 - connection | applet There will be at most one http_txn per stream, and a same session will possibly be referenced by multiple streams. A connection will point to a session and to a stream. The session will hold all the information we need to keep even when we don't yet have a stream. Some more cleanup is needed because some code was already far from being clean. The server queue management still refers to sessions at many places while comments talk about connections. This will have to be cleaned up once we have a server-side connection pool manager. Stream flags "SN_*" still need to be renamed, it doesn't seem like any of them will need to move to the session.
2015-04-02 22:22:06 +00:00
int tcp_persist_rdp_cookie(struct stream *s, struct channel *req, int an_bit);
[MEDIUM] stats: report server and backend cumulated downtime Hello, This patch implements new statistics for SLA calculation by adding new field 'Dwntime' with total down time since restart (both HTTP/CSV) and extending status field (HTTP) or inserting a new one (CSV) with time showing how long each server/backend is in a current state. Additionaly, down transations are also calculated and displayed for backends, so it is possible to know how many times selected backend was down, generating "No server is available to handle this request." error. New information are presentetd in two different ways: - for HTTP: a "human redable form", one of "100000d 23h", "23h 59m" or "59m 59s" - for CSV: seconds I believe that seconds resolution is enough. As there are more columns in the status page I decided to shrink some names to make more space: - Weight -> Wght - Check -> Chk - Down -> Dwn Making described changes I also made some improvements and fixed some small bugs: - don't increment s->health above 's->rise + s->fall - 1'. Previously it was incremented an then (re)set to 's->rise + s->fall - 1'. - do not set server down if it is down already - do not set server up if it is up already - fix colspan in multiple places (mostly introduced by my previous patch) - add missing "status" header to CSV - fix order of retries/redispatches in server (CSV) - s/Tthen/Then/ - s/server/backend/ in DATA_ST_PX_BE (dumpstats.c) Changes from previous version: - deal with negative time intervales - don't relay on s->state (SRV_RUNNING) - little reworked human_time + compacted format (no spaces). If needed it can be used in the future for other purposes by optionally making "cnt" as an argument - leave set_server_down mostly unchanged - only little reworked "process_chk: 9" - additional fields in CSV are appended to the rigth - fix "SEC" macro - named arguments (human_time, be_downtime, srv_downtime) Hope it is OK. If there are only cosmetic changes needed please fill free to correct it, however if there are some bigger changes required I would like to discuss it first or at last to know what exactly was changed especially since I already put this patch into my production server. :) Thank you, Best regards, Krzysztof Oledzki
2007-10-22 14:21:10 +00:00
int be_downtime(struct proxy *px);
void recount_servers(struct proxy *px);
void update_backend_weight(struct proxy *px);
int be_lastsession(const struct proxy *be);
/* Returns number of usable servers in backend */
static inline int be_usable_srv(struct proxy *be)
{
if (be->state == PR_STSTOPPED)
return 0;
else if (be->srv_act)
return be->srv_act;
else if (be->lbprm.fbck)
return 1;
else
return be->srv_bck;
}
/* set the time of last session on the backend */
static void inline be_set_sess_last(struct proxy *be)
{
be->be_counters.last_sess = now.tv_sec;
}
/* This function returns non-zero if the designated server will be
* usable for LB according to pending weight and state.
* Otherwise it returns 0.
*/
static inline int srv_willbe_usable(const struct server *srv)
{
enum srv_state state = srv->next_state;
if (!srv->next_eweight)
return 0;
if (srv->next_admin & SRV_ADMF_MAINT)
return 0;
if (srv->next_admin & SRV_ADMF_DRAIN)
return 0;
switch (state) {
case SRV_ST_STARTING:
case SRV_ST_RUNNING:
return 1;
case SRV_ST_STOPPING:
case SRV_ST_STOPPED:
return 0;
}
return 0;
}
/* This function returns non-zero if the designated server was usable for LB
* according to its current weight and state. Otherwise it returns 0.
*/
static inline int srv_currently_usable(const struct server *srv)
{
enum srv_state state = srv->cur_state;
if (!srv->cur_eweight)
return 0;
if (srv->cur_admin & SRV_ADMF_MAINT)
return 0;
if (srv->cur_admin & SRV_ADMF_DRAIN)
return 0;
switch (state) {
case SRV_ST_STARTING:
case SRV_ST_RUNNING:
return 1;
case SRV_ST_STOPPING:
case SRV_ST_STOPPED:
return 0;
}
return 0;
}
/* This function commits the next server state and weight onto the current
* ones in order to detect future changes.
*/
static inline void srv_lb_commit_status(struct server *srv)
{
srv->cur_state = srv->next_state;
srv->cur_admin = srv->next_admin;
srv->cur_eweight = srv->next_eweight;
}
/* This function returns true when a server has experienced a change since last
* commit on its state or weight, otherwise zero.
*/
static inline int srv_lb_status_changed(const struct server *srv)
{
return (srv->next_state != srv->cur_state ||
srv->next_admin != srv->cur_admin ||
srv->next_eweight != srv->cur_eweight);
}
/* sends a log message when a backend goes down, and also sets last
* change date.
*/
void set_backend_down(struct proxy *be);
#endif /* _PROTO_BACKEND_H */
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/