mirror of
https://github.com/gperftools/gperftools
synced 2024-12-18 05:24:29 +00:00
109 lines
2.8 KiB
C++
109 lines
2.8 KiB
C++
// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
|
|
//
|
|
// Copied from
|
|
// http://benchmarksgame.alioth.debian.org/u64q/program.php?test=binarytrees&lang=gpp&id=2
|
|
// and slightly modified (particularly by adding multi-threaded
|
|
// operation to hit malloc harder).
|
|
//
|
|
// This version of binary trees is mostly new/delete benchmark
|
|
//
|
|
// NOTE: copyright of this code is unclear, but we only distribute
|
|
// source.
|
|
|
|
/* The Computer Language Benchmarks Game
|
|
* http://benchmarksgame.alioth.debian.org/
|
|
*
|
|
* Contributed by Jon Harrop
|
|
* Modified by Alex Mizrahi
|
|
* Adapted for gperftools and added threads by Aliaksei Kandratsenka
|
|
*/
|
|
|
|
#include <algorithm>
|
|
#include <errno.h>
|
|
#include <iostream>
|
|
#include <pthread.h>
|
|
#include <stdint.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <vector>
|
|
|
|
struct Node {
|
|
Node *l, *r;
|
|
int i;
|
|
Node(int i2) : l(0), r(0), i(i2) {}
|
|
Node(Node *l2, int i2, Node *r2) : l(l2), r(r2), i(i2) {}
|
|
~Node() { delete l; delete r; }
|
|
int check() const {
|
|
if (l) {
|
|
return l->check() + i - r->check();
|
|
} else {
|
|
return i;
|
|
}
|
|
}
|
|
};
|
|
|
|
Node *make(int i, int d) {
|
|
if (d == 0) return new Node(i);
|
|
return new Node(make(2*i-1, d-1), i, make(2*i, d-1));
|
|
}
|
|
|
|
void run(int given_depth) {
|
|
int min_depth = 4,
|
|
max_depth = std::max(min_depth+2,
|
|
given_depth),
|
|
stretch_depth = max_depth+1;
|
|
|
|
{
|
|
Node *c = make(0, stretch_depth);
|
|
std::cout << "stretch tree of depth " << stretch_depth << "\t "
|
|
<< "check: " << c->check() << std::endl;
|
|
delete c;
|
|
}
|
|
|
|
Node *long_lived_tree=make(0, max_depth);
|
|
|
|
for (int d=min_depth; d<=max_depth; d+=2) {
|
|
int iterations = 1 << (max_depth - d + min_depth), c=0;
|
|
for (int i=1; i<=iterations; ++i) {
|
|
Node *a = make(i, d), *b = make(-i, d);
|
|
c += a->check() + b->check();
|
|
delete a;
|
|
delete b;
|
|
}
|
|
std::cout << (2*iterations) << "\t trees of depth " << d << "\t "
|
|
<< "check: " << c << std::endl;
|
|
}
|
|
|
|
std::cout << "long lived tree of depth " << max_depth << "\t "
|
|
<< "check: " << (long_lived_tree->check()) << "\n";
|
|
|
|
delete long_lived_tree;
|
|
}
|
|
|
|
static void *run_tramp(void *_a) {
|
|
intptr_t a = reinterpret_cast<intptr_t>(_a);
|
|
run(a);
|
|
return 0;
|
|
}
|
|
|
|
int main(int argc, char *argv[]) {
|
|
int given_depth = argc >= 2 ? atoi(argv[1]) : 20;
|
|
int thread_count = std::max(1, argc >= 3 ? atoi(argv[2]) : 1) - 1;
|
|
std::vector<pthread_t> threads(thread_count);
|
|
|
|
for (int i = 0; i < thread_count; i++) {
|
|
int rv = pthread_create(&threads[i], NULL,
|
|
run_tramp,
|
|
reinterpret_cast<void *>(given_depth));
|
|
if (rv) {
|
|
errno = rv;
|
|
perror("pthread_create");
|
|
}
|
|
}
|
|
run_tramp(reinterpret_cast<void *>(given_depth));
|
|
for (int i = 0; i < thread_count; i++) {
|
|
pthread_join(threads[i], NULL);
|
|
}
|
|
return 0;
|
|
}
|