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962aa53c55
This also makes them output nicer results. I.e. every benchmark is run 3 times and iteration duration is printed for every run. While this is still very synthetic and unrepresentave of malloc performance as a whole, it is exercising more situations in tcmalloc fastpath. So it a step forward.
185 lines
5.7 KiB
C++
185 lines
5.7 KiB
C++
// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include "run_benchmark.h"
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static void bench_fastpath_throughput(long iterations,
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uintptr_t param)
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{
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size_t sz = 32;
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for (; iterations>0; iterations--) {
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void *p = malloc(sz);
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if (!p) {
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abort();
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}
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free(p);
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// this makes next iteration use different free list. So
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// subsequent iterations may actually overlap in time.
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sz = (sz & 511) + 16;
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}
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}
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static void bench_fastpath_dependent(long iterations,
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uintptr_t param)
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{
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size_t sz = 32;
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for (; iterations>0; iterations--) {
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void *p = malloc(sz);
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if (!p) {
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abort();
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}
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free(p);
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// this makes next iteration depend on current iteration. But this
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// iteration's free may still overlap with next iteration's malloc
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sz = ((sz | reinterpret_cast<size_t>(p)) & 511) + 16;
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}
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}
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static void bench_fastpath_simple(long iterations,
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uintptr_t param)
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{
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size_t sz = 64;
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for (; iterations>0; iterations--) {
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void *p = malloc(sz);
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if (!p) {
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abort();
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}
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free(p);
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// next iteration will use same free list as this iteration. So it
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// should be prevent next iterations malloc to go too far before
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// free done. But using same size will make free "too fast" since
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// we'll hit size class cache.
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}
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}
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#define STACKSZ (1 << 16)
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static void bench_fastpath_stack(long iterations,
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uintptr_t _param)
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{
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void *stack[STACKSZ];
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size_t sz = 64;
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long param = static_cast<long>(_param);
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param &= STACKSZ - 1;
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param = param ? param : 1;
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for (; iterations>0; iterations -= param) {
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for (long k = param-1; k >= 0; k--) {
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void *p = malloc(sz);
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if (!p) {
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abort();
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}
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stack[k] = p;
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// this makes next iteration depend on result of this iteration
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sz = ((sz | reinterpret_cast<size_t>(p)) & 511) + 16;
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}
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for (long k = 0; k < param; k++) {
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free(stack[k]);
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}
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}
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}
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static void bench_fastpath_stack_simple(long iterations,
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uintptr_t _param)
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{
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void *stack[STACKSZ];
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size_t sz = 128;
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long param = static_cast<long>(_param);
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param &= STACKSZ - 1;
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param = param ? param : 1;
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for (; iterations>0; iterations -= param) {
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for (long k = param-1; k >= 0; k--) {
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void *p = malloc(sz);
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if (!p) {
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abort();
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}
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stack[k] = p;
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}
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for (long k = 0; k < param; k++) {
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free(stack[k]);
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}
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}
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}
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static void bench_fastpath_rnd_dependent(long iterations,
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uintptr_t _param)
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{
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static const uintptr_t rnd_c = 1013904223;
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static const uintptr_t rnd_a = 1664525;
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void *ptrs[STACKSZ];
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size_t sz = 128;
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if ((_param & (_param - 1))) {
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abort();
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}
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if (_param > STACKSZ) {
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abort();
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}
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int param = static_cast<int>(_param);
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for (; iterations>0; iterations -= param) {
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for (int k = param-1; k >= 0; k--) {
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void *p = malloc(sz);
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if (!p) {
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abort();
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}
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ptrs[k] = p;
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sz = ((sz | reinterpret_cast<size_t>(p)) & 511) + 16;
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}
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// this will iterate through all objects in order that is
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// unpredictable to processor's prefetchers
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uint32_t rnd = 0;
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uint32_t free_idx = 0;
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do {
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free(ptrs[free_idx]);
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rnd = rnd * rnd_a + rnd_c;
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free_idx = rnd & (param - 1);
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} while (free_idx != 0);
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}
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}
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int main(void)
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{
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report_benchmark("bench_fastpath_throughput", bench_fastpath_throughput, 0);
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report_benchmark("bench_fastpath_dependent", bench_fastpath_dependent, 0);
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report_benchmark("bench_fastpath_simple", bench_fastpath_simple, 0);
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for (int i = 8; i <= 512; i <<= 1) {
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report_benchmark("bench_fastpath_stack", bench_fastpath_stack, i);
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}
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report_benchmark("bench_fastpath_stack_simple", bench_fastpath_stack_simple, 32);
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report_benchmark("bench_fastpath_stack_simple", bench_fastpath_stack_simple, 8192);
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report_benchmark("bench_fastpath_rnd_dependent", bench_fastpath_rnd_dependent, 32);
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report_benchmark("bench_fastpath_rnd_dependent", bench_fastpath_rnd_dependent, 8192);
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return 0;
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}
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