// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- // // Copied from // http://benchmarksgame.alioth.debian.org/u64q/program.php?test=binarytrees&lang=gpp&id=2 // and slightly modified (particularly by adding multi-threaded // operation to hit malloc harder). // // This version of binary trees is mostly new/delete benchmark // // NOTE: copyright of this code is unclear, but we only distribute // source. /* The Computer Language Benchmarks Game * http://benchmarksgame.alioth.debian.org/ * * Contributed by Jon Harrop * Modified by Alex Mizrahi * Adapted for gperftools and added threads by Aliaksei Kandratsenka */ #include #include #include #include #include #include #include #include struct Node { Node *l, *r; int i; Node(int i2) : l(0), r(0), i(i2) {} Node(Node *l2, int i2, Node *r2) : l(l2), r(r2), i(i2) {} ~Node() { delete l; delete r; } int check() const { if (l) { return l->check() + i - r->check(); } else { return i; } } }; Node *make(int i, int d) { if (d == 0) return new Node(i); return new Node(make(2*i-1, d-1), i, make(2*i, d-1)); } void run(int given_depth) { int min_depth = 4, max_depth = std::max(min_depth+2, given_depth), stretch_depth = max_depth+1; { Node *c = make(0, stretch_depth); std::cout << "stretch tree of depth " << stretch_depth << "\t " << "check: " << c->check() << std::endl; delete c; } Node *long_lived_tree=make(0, max_depth); for (int d=min_depth; d<=max_depth; d+=2) { int iterations = 1 << (max_depth - d + min_depth), c=0; for (int i=1; i<=iterations; ++i) { Node *a = make(i, d), *b = make(-i, d); c += a->check() + b->check(); delete a; delete b; } std::cout << (2*iterations) << "\t trees of depth " << d << "\t " << "check: " << c << std::endl; } std::cout << "long lived tree of depth " << max_depth << "\t " << "check: " << (long_lived_tree->check()) << "\n"; delete long_lived_tree; } static void *run_tramp(void *_a) { intptr_t a = reinterpret_cast(_a); run(a); return 0; } int main(int argc, char *argv[]) { int given_depth = argc >= 2 ? atoi(argv[1]) : 20; int thread_count = std::max(1, argc >= 3 ? atoi(argv[2]) : 1) - 1; std::vector threads(thread_count); for (int i = 0; i < thread_count; i++) { int rv = pthread_create(&threads[i], nullptr, run_tramp, reinterpret_cast(given_depth)); if (rv) { errno = rv; perror("pthread_create"); } } run_tramp(reinterpret_cast(given_depth)); for (int i = 0; i < thread_count; i++) { pthread_join(threads[i], nullptr); } return 0; }