ffmpeg/libavfilter/psnr.h
Ronald S. Bultje ae4c9ddebc vf_psnr: sse2 optimizations for sum-squared-error.
The internal line accumulator for 16bit can overflow, so I changed that
from int to uint64_t in the C code. The matching assembly looks a little
weird but output looks correct.

(avx2 should be trivial to add later.)

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2015-07-14 17:57:14 +02:00

34 lines
1.1 KiB
C

/*
* Copyright (c) 2015 Ronald S. Bultje <rsbultje@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LIBAVFILTER_PSNR_H
#define LIBAVFILTER_PSNR_H
#include <stddef.h>
#include <stdint.h>
typedef struct PSNRDSPContext {
uint64_t (*sse_line)(const uint8_t *buf, const uint8_t *ref, int w);
} PSNRDSPContext;
void ff_psnr_init_x86(PSNRDSPContext *dsp, int bpp);
#endif /* LIBAVFILTER_PSNR_H */