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Stefano Sabatini ed5d30d91c Move internal function ff_set_systematic_pal() to libavcore, and
rename it ff_set_systematic_pal2().

Originally committed as revision 25712 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-11-09 22:22:36 +00:00
doc Add a file for bitstream filters documentation. 2010-11-08 14:27:16 +00:00
ffpresets
libavcodec Move internal function ff_set_systematic_pal() to libavcore, and 2010-11-09 22:22:36 +00:00
libavcore Move internal function ff_set_systematic_pal() to libavcore, and 2010-11-09 22:22:36 +00:00
libavdevice Make x11grab cursor drawing suck less 2010-11-07 18:04:46 +00:00
libavfilter Use hierarchic names convention (prefix them with av_expr) for the 2010-11-08 14:06:49 +00:00
libavformat rtsp: Set the real_setup pointer properly, avoid out of bounds memory accesses 2010-11-06 23:26:49 +00:00
libavutil Use hierarchic names convention (prefix them with av_expr) for the 2010-11-08 14:06:49 +00:00
libpostproc
libswscale
tests
tools Rename avfilter_destroy() as avfilter_free(). 2010-11-08 12:32:39 +00:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog
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INSTALL
LICENSE
MAINTAINERS add my (compn) fingerprint to svn write list in maintainers file 2010-11-05 16:37:41 +00:00
Makefile Add a file for bitstream filters documentation. 2010-11-08 14:27:16 +00:00
README
cmdutils.c Implement get_preset_file() in cmdutils.h and use it to factorize code 2010-11-04 23:07:04 +00:00
cmdutils.h Implement get_preset_file() in cmdutils.h and use it to factorize code 2010-11-04 23:07:04 +00:00
cmdutils_common_opts.h
common.mak
configure
ffmpeg.c ffmpeg.c: allow using negative file indices to disable metadata copying 2010-11-08 06:47:41 +00:00
ffplay.c Remove graphparser.h header, move AVFilterInOut and 2010-11-07 22:56:29 +00:00
ffprobe.c
ffserver.c Implement get_preset_file() in cmdutils.h and use it to factorize code 2010-11-04 23:07:04 +00:00
ffserver.h
subdir.mak
version.sh

README

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.