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Paul B Mahol e93947b7d8 cljr: add encoder
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2011-12-08 09:47:53 +01:00
doc cljr: add encoder 2011-12-08 09:47:53 +01:00
libavcodec cljr: add encoder 2011-12-08 09:47:53 +01:00
libavdevice cosmetics: drop some completely pointless parentheses 2011-12-07 15:29:13 +01:00
libavfilter drawtext: remove typo 2011-12-07 20:40:18 +01:00
libavformat cljr: add encoder 2011-12-08 09:47:53 +01:00
libavutil tests/examples: Mark some variables only used within their files as static. 2011-12-08 01:01:00 +01:00
libpostproc doxygen: eliminate Qt-style doxygen syntax 2011-12-05 13:06:58 +01:00
libswscale swscale: #include "libavutil/mathematics.h" 2011-12-01 19:12:26 +01:00
presets presets: spelling error in libvpx 1080p50_60 2011-10-22 00:28:56 +02:00
tests h264-fate: remove -strict 1 except where necessary (mr4/5-tandberg). 2011-12-05 07:39:46 -08:00
tools tests/tools/examples: Replace direct exit() calls by return. 2011-12-08 01:00:58 +01:00
.gitignore
COPYING.GPLv2
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Changelog cljr: add encoder 2011-12-08 09:47:53 +01:00
Doxyfile
INSTALL
LICENSE
Makefile presets: rename presets directory 2011-10-19 21:20:17 +02:00
README
RELEASE
avconv.c avconv: only allocate 1 AVFrame per input stream 2011-12-05 11:54:24 -05:00
avplay.c avplay: use avcodec_decode_audio4() 2011-12-04 18:29:51 -05:00
avprobe.c Call avformat_network_init/deinit in the programs 2011-11-06 18:31:39 +02:00
avserver.c Call avformat_network_init/deinit in the programs 2011-11-06 18:31:39 +02:00
cmdutils.c Add libavutil/mathematics.h #includes for INFINITY 2011-11-22 16:36:44 +00:00
cmdutils.h misc Doxygen markup improvements 2011-12-05 13:06:58 +01:00
cmdutils_common_opts.h
common.mak
configure configure: Store vda lib flags in extralibs instead of ldflags 2011-11-25 15:52:55 +02:00
ffmpeg.c Call avformat_network_init/deinit in the programs 2011-11-06 18:31:39 +02:00
subdir.mak
version.sh

README

Libav README
------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.