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https://git.ffmpeg.org/ffmpeg.git
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63371cde9d
Signed-off-by: Fei Wang <fei.w.wang@intel.com> Reviewed-by: Neal Gompa <ngompa13@gmail.com>
127 lines
3.8 KiB
C
127 lines
3.8 KiB
C
/*
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* Copyright (c) 2023 Intel Corporation
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stddef.h>
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#include <inttypes.h>
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#include "libavutil/log.h"
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#include "libavcodec/av1_levels.h"
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static const struct {
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int width;
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int height;
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float framerate;
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int level_idx;
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} test_sizes[] = {
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{ 426, 240, 30.0, 0 },
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{ 640, 360, 30.0, 1 },
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{ 854, 480, 30.0, 4 },
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{ 1280, 720, 30.0, 5 },
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{ 1920, 1080, 30.0, 8 },
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{ 1920, 1080, 60.0, 9 },
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{ 3840, 2160, 30.0, 12 },
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{ 3840, 2160, 60.0, 13 },
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{ 3840, 2160, 120.0, 14 },
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{ 7680, 4320, 30.0, 16 },
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{ 7680, 4320, 60.0, 17 },
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{ 7680, 4320, 120.0, 18 },
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};
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static const struct {
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int64_t bitrate;
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int tier;
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int level_idx;
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} test_bitrate[] = {
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{ 1500000, 0, 0 },
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{ 3000000, 0, 1 },
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{ 6000000, 0, 4 },
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{ 10000000, 0, 5 },
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{ 12000000, 0, 8 },
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{ 30000000, 1, 8 },
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{ 20000000, 0, 9 },
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{ 50000000, 1, 9 },
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{ 30000000, 0, 12 },
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{ 100000000, 1, 12 },
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{ 40000000, 0, 13 },
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{ 160000000, 1, 13 },
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{ 60000000, 0, 14 },
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{ 240000000, 1, 14 },
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{ 100000000, 0, 17 },
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{ 480000000, 1, 17 },
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{ 160000000, 0, 18 },
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{ 800000000, 1, 18 },
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};
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static const struct {
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int tiles;
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int tile_cols;
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int level_idx;
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} test_tiles[] = {
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{ 8, 4, 0 },
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{ 16, 6, 4 },
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{ 32, 8, 8 },
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{ 64, 8, 12 },
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{ 128, 16, 16 },
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};
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int main(void)
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{
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const AV1LevelDescriptor *level;
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int i;
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#define CHECK(expected, format, ...) do { \
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if (level ? (level->level_idx != expected) \
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: !level) { \
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av_log(NULL, AV_LOG_ERROR, "Incorrect level for " \
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format ": expected %d, got %d.\n", __VA_ARGS__, \
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expected, level ? level->level_idx : -1); \
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return 1; \
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} \
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} while (0)
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for (i = 0; i < FF_ARRAY_ELEMS(test_sizes); i++) {
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level = ff_av1_guess_level(0, 0,
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test_sizes[i].width,
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test_sizes[i].height,
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0, 0, test_sizes[i].framerate);
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CHECK(test_sizes[i].level_idx, "size %dx%d, framerate %f",
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test_sizes[i].width, test_sizes[i].height, test_sizes[i].framerate);
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}
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for (i = 0; i < FF_ARRAY_ELEMS(test_bitrate); i++) {
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level = ff_av1_guess_level(test_bitrate[i].bitrate,
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test_bitrate[i].tier,
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0, 0, 0, 0, 0);
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CHECK(test_bitrate[i].level_idx, "bitrate %"PRId64" tier %d",
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test_bitrate[i].bitrate, test_bitrate[i].tier);
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}
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for (i = 0; i < FF_ARRAY_ELEMS(test_tiles); i++) {
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level = ff_av1_guess_level(0, 0, 0, 0,
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test_tiles[i].tiles,
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test_tiles[i].tile_cols,
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0);
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CHECK(test_tiles[i].level_idx, "tiles %d, tile cols %d",
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test_tiles[i].tiles,
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test_tiles[i].tile_cols);
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}
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return 0;
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}
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