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Zane van Iperen dc3aa376dc avformat: add demuxer for argonaut games' ASF format
Adds support for the custom ASF container used by some Argonaut Games'
games, such as 'Croc! Legend of the Gobbos', and 'Croc 2'.

Can also handle the sample files in:
https://samples.ffmpeg.org/game-formats/brender/part2.zip

Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
2020-01-26 10:24:00 +01:00
compat avutil/thread: Add pthread_cond_timedwait function 2020-01-21 22:34:15 +01:00
doc avcodec: add decoder for argonaut games' adpcm codec 2020-01-26 10:23:54 +01:00
ffbuild build: add support for building CUDA files with clang 2019-08-04 19:08:08 +02:00
fftools cmdutils: Fix compilation on cygwin wrt SetDllDirectory and GetModuleHandle 2020-01-08 13:53:31 +02:00
libavcodec avcodec: add decoder for argonaut games' adpcm codec 2020-01-26 10:23:54 +01:00
libavdevice avdevice/xcbgrab: check if frame size fits in INT_MAX 2020-01-24 01:17:14 +01:00
libavfilter avfilter/vf_v360: do not remap alpha plane if that will be overwritten later 2020-01-25 20:00:53 +01:00
libavformat avformat: add demuxer for argonaut games' ASF format 2020-01-26 10:24:00 +01:00
libavresample avresample: remove deprecated attribute from the AVAudioResampleContext struct 2018-01-09 10:56:53 -03:00
libavutil avutil/thread: fix strict_pthread_cond_timedwait 2020-01-25 23:16:18 +01:00
libpostproc Silence "string-plus-int" warning shown by clang. 2020-01-06 22:38:56 +01:00
libswresample Silence "string-plus-int" warning shown by clang. 2020-01-06 22:38:56 +01:00
libswscale swscale/input: Fix several invalid shifts related to rgb2yuv constants 2020-01-22 21:50:49 +01:00
presets
tests checkasm: Check HAVE_GETSTDHANDLE here as well 2020-01-24 22:17:18 +02:00
tools tools/target_dec_fuzzer: Use codec_tags list 2020-01-22 21:50:49 +01:00
.gitattributes
.gitignore tools/python: add script to convert TensorFlow model (.pb) to native model (.model) 2019-07-01 10:23:47 -03:00
.travis.yml Merge commit '899ee03088d55152a48830df0899887f055da1de' 2019-03-14 15:53:16 -03:00
Changelog avformat: add demuxer for argonaut games' ASF format 2020-01-26 10:24:00 +01:00
configure configure: Check for GetStdHandle in addition to SetConsoleTextAttribute 2020-01-23 18:30:09 +02:00
CONTRIBUTING.md
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
INSTALL.md INSTALL.md: Fix Markdown formatting 2019-01-31 10:29:16 -09:00
LICENSE.md avfilter/vf_geq: Relicense to LGPL 2019-12-28 11:20:48 +01:00
MAINTAINERS MAINTAINERS: add myself as libxavs2 maintainer 2019-12-07 19:34:57 +01:00
Makefile tools: add a fuzzer tool for bitstream filters 2019-12-05 20:49:15 -03:00
README.md
RELEASE RELEASE: Update value for post 4.2 branch 2019-07-21 18:37:32 +02:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.