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cedf27651d
The versions of the headers are the same as those provided with x264 for consistency's sake.
728 lines
26 KiB
C
728 lines
26 KiB
C
// Avisynth C Interface Version 0.20
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// Copyright 2003 Kevin Atkinson
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA, or visit
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// http://www.gnu.org/copyleft/gpl.html .
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//
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// As a special exception, I give you permission to link to the
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// Avisynth C interface with independent modules that communicate with
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// the Avisynth C interface solely through the interfaces defined in
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// avisynth_c.h, regardless of the license terms of these independent
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// modules, and to copy and distribute the resulting combined work
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// under terms of your choice, provided that every copy of the
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// combined work is accompanied by a complete copy of the source code
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// of the Avisynth C interface and Avisynth itself (with the version
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// used to produce the combined work), being distributed under the
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// terms of the GNU General Public License plus this exception. An
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// independent module is a module which is not derived from or based
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// on Avisynth C Interface, such as 3rd-party filters, import and
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// export plugins, or graphical user interfaces.
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#ifndef __AVXSYNTH_C__
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#define __AVXSYNTH_C__
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#include "windowsPorts/windows2linux.h"
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#include <stdarg.h>
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#ifdef __cplusplus
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# define EXTERN_C extern "C"
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#else
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# define EXTERN_C
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#endif
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#define AVSC_USE_STDCALL 1
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#ifndef AVSC_USE_STDCALL
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# define AVSC_CC __cdecl
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#else
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# define AVSC_CC __stdcall
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#endif
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#define AVSC_INLINE static __inline
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#ifdef AVISYNTH_C_EXPORTS
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# define AVSC_EXPORT EXTERN_C
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# define AVSC_API(ret, name) EXTERN_C __declspec(dllexport) ret AVSC_CC name
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#else
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# define AVSC_EXPORT EXTERN_C __declspec(dllexport)
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# ifndef AVSC_NO_DECLSPEC
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# define AVSC_API(ret, name) EXTERN_C __declspec(dllimport) ret AVSC_CC name
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# else
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# define AVSC_API(ret, name) typedef ret (AVSC_CC *name##_func)
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# endif
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#endif
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#ifdef __GNUC__
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typedef long long int INT64;
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#else
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typedef __int64 INT64;
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#endif
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/////////////////////////////////////////////////////////////////////
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//
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// Constants
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//
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#ifndef __AVXSYNTH_H__
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enum { AVISYNTH_INTERFACE_VERSION = 3 };
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#endif
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enum {AVS_SAMPLE_INT8 = 1<<0,
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AVS_SAMPLE_INT16 = 1<<1,
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AVS_SAMPLE_INT24 = 1<<2,
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AVS_SAMPLE_INT32 = 1<<3,
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AVS_SAMPLE_FLOAT = 1<<4};
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enum {AVS_PLANAR_Y=1<<0,
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AVS_PLANAR_U=1<<1,
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AVS_PLANAR_V=1<<2,
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AVS_PLANAR_ALIGNED=1<<3,
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AVS_PLANAR_Y_ALIGNED=AVS_PLANAR_Y|AVS_PLANAR_ALIGNED,
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AVS_PLANAR_U_ALIGNED=AVS_PLANAR_U|AVS_PLANAR_ALIGNED,
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AVS_PLANAR_V_ALIGNED=AVS_PLANAR_V|AVS_PLANAR_ALIGNED};
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// Colorspace properties.
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enum {AVS_CS_BGR = 1<<28,
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AVS_CS_YUV = 1<<29,
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AVS_CS_INTERLEAVED = 1<<30,
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AVS_CS_PLANAR = 1<<31};
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// Specific colorformats
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enum {
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AVS_CS_UNKNOWN = 0,
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AVS_CS_BGR24 = 1<<0 | AVS_CS_BGR | AVS_CS_INTERLEAVED,
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AVS_CS_BGR32 = 1<<1 | AVS_CS_BGR | AVS_CS_INTERLEAVED,
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AVS_CS_YUY2 = 1<<2 | AVS_CS_YUV | AVS_CS_INTERLEAVED,
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AVS_CS_YV12 = 1<<3 | AVS_CS_YUV | AVS_CS_PLANAR, // y-v-u, planar
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AVS_CS_I420 = 1<<4 | AVS_CS_YUV | AVS_CS_PLANAR, // y-u-v, planar
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AVS_CS_IYUV = 1<<4 | AVS_CS_YUV | AVS_CS_PLANAR // same as above
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};
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enum {
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AVS_IT_BFF = 1<<0,
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AVS_IT_TFF = 1<<1,
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AVS_IT_FIELDBASED = 1<<2};
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enum {
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AVS_FILTER_TYPE=1,
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AVS_FILTER_INPUT_COLORSPACE=2,
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AVS_FILTER_OUTPUT_TYPE=9,
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AVS_FILTER_NAME=4,
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AVS_FILTER_AUTHOR=5,
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AVS_FILTER_VERSION=6,
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AVS_FILTER_ARGS=7,
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AVS_FILTER_ARGS_INFO=8,
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AVS_FILTER_ARGS_DESCRIPTION=10,
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AVS_FILTER_DESCRIPTION=11};
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enum { //SUBTYPES
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AVS_FILTER_TYPE_AUDIO=1,
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AVS_FILTER_TYPE_VIDEO=2,
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AVS_FILTER_OUTPUT_TYPE_SAME=3,
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AVS_FILTER_OUTPUT_TYPE_DIFFERENT=4};
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enum {
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AVS_CACHE_NOTHING=0,
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AVS_CACHE_RANGE=1,
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AVS_CACHE_ALL=2,
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AVS_CACHE_AUDIO=3,
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AVS_CACHE_AUDIO_NONE=4,
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AVS_CACHE_AUDIO_AUTO=5
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};
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#define AVS_FRAME_ALIGN 16
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typedef struct AVS_Clip AVS_Clip;
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typedef struct AVS_ScriptEnvironment AVS_ScriptEnvironment;
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/////////////////////////////////////////////////////////////////////
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//
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// AVS_VideoInfo
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//
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// AVS_VideoInfo is layed out identicly to VideoInfo
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typedef struct AVS_VideoInfo {
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int width, height; // width=0 means no video
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unsigned fps_numerator, fps_denominator;
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int num_frames;
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int pixel_type;
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int audio_samples_per_second; // 0 means no audio
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int sample_type;
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INT64 num_audio_samples;
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int nchannels;
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// Imagetype properties
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int image_type;
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} AVS_VideoInfo;
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// useful functions of the above
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AVSC_INLINE int avs_has_video(const AVS_VideoInfo * p)
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{ return (p->width!=0); }
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AVSC_INLINE int avs_has_audio(const AVS_VideoInfo * p)
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{ return (p->audio_samples_per_second!=0); }
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AVSC_INLINE int avs_is_rgb(const AVS_VideoInfo * p)
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{ return !!(p->pixel_type&AVS_CS_BGR); }
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AVSC_INLINE int avs_is_rgb24(const AVS_VideoInfo * p)
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{ return (p->pixel_type&AVS_CS_BGR24)==AVS_CS_BGR24; } // Clear out additional properties
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AVSC_INLINE int avs_is_rgb32(const AVS_VideoInfo * p)
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{ return (p->pixel_type & AVS_CS_BGR32) == AVS_CS_BGR32 ; }
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AVSC_INLINE int avs_is_yuv(const AVS_VideoInfo * p)
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{ return !!(p->pixel_type&AVS_CS_YUV ); }
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AVSC_INLINE int avs_is_yuy2(const AVS_VideoInfo * p)
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{ return (p->pixel_type & AVS_CS_YUY2) == AVS_CS_YUY2; }
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AVSC_INLINE int avs_is_yv12(const AVS_VideoInfo * p)
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{ return ((p->pixel_type & AVS_CS_YV12) == AVS_CS_YV12)||((p->pixel_type & AVS_CS_I420) == AVS_CS_I420); }
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AVSC_INLINE int avs_is_color_space(const AVS_VideoInfo * p, int c_space)
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{ return ((p->pixel_type & c_space) == c_space); }
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AVSC_INLINE int avs_is_property(const AVS_VideoInfo * p, int property)
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{ return ((p->pixel_type & property)==property ); }
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AVSC_INLINE int avs_is_planar(const AVS_VideoInfo * p)
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{ return !!(p->pixel_type & AVS_CS_PLANAR); }
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AVSC_INLINE int avs_is_field_based(const AVS_VideoInfo * p)
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{ return !!(p->image_type & AVS_IT_FIELDBASED); }
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AVSC_INLINE int avs_is_parity_known(const AVS_VideoInfo * p)
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{ return ((p->image_type & AVS_IT_FIELDBASED)&&(p->image_type & (AVS_IT_BFF | AVS_IT_TFF))); }
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AVSC_INLINE int avs_is_bff(const AVS_VideoInfo * p)
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{ return !!(p->image_type & AVS_IT_BFF); }
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AVSC_INLINE int avs_is_tff(const AVS_VideoInfo * p)
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{ return !!(p->image_type & AVS_IT_TFF); }
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AVSC_INLINE int avs_bits_per_pixel(const AVS_VideoInfo * p)
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{
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switch (p->pixel_type) {
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case AVS_CS_BGR24: return 24;
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case AVS_CS_BGR32: return 32;
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case AVS_CS_YUY2: return 16;
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case AVS_CS_YV12:
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case AVS_CS_I420: return 12;
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default: return 0;
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}
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}
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AVSC_INLINE int avs_bytes_from_pixels(const AVS_VideoInfo * p, int pixels)
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{ return pixels * (avs_bits_per_pixel(p)>>3); } // Will work on planar images, but will return only luma planes
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AVSC_INLINE int avs_row_size(const AVS_VideoInfo * p)
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{ return avs_bytes_from_pixels(p,p->width); } // Also only returns first plane on planar images
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AVSC_INLINE int avs_bmp_size(const AVS_VideoInfo * vi)
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{ if (avs_is_planar(vi)) {int p = vi->height * ((avs_row_size(vi)+3) & ~3); p+=p>>1; return p; } return vi->height * ((avs_row_size(vi)+3) & ~3); }
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AVSC_INLINE int avs_samples_per_second(const AVS_VideoInfo * p)
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{ return p->audio_samples_per_second; }
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AVSC_INLINE int avs_bytes_per_channel_sample(const AVS_VideoInfo * p)
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{
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switch (p->sample_type) {
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case AVS_SAMPLE_INT8: return sizeof(signed char);
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case AVS_SAMPLE_INT16: return sizeof(signed short);
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case AVS_SAMPLE_INT24: return 3;
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case AVS_SAMPLE_INT32: return sizeof(signed int);
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case AVS_SAMPLE_FLOAT: return sizeof(float);
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default: return 0;
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}
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}
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AVSC_INLINE int avs_bytes_per_audio_sample(const AVS_VideoInfo * p)
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{ return p->nchannels*avs_bytes_per_channel_sample(p);}
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AVSC_INLINE INT64 avs_audio_samples_from_frames(const AVS_VideoInfo * p, INT64 frames)
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{ return ((INT64)(frames) * p->audio_samples_per_second * p->fps_denominator / p->fps_numerator); }
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AVSC_INLINE int avs_frames_from_audio_samples(const AVS_VideoInfo * p, INT64 samples)
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{ return (int)(samples * (INT64)p->fps_numerator / (INT64)p->fps_denominator / (INT64)p->audio_samples_per_second); }
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AVSC_INLINE INT64 avs_audio_samples_from_bytes(const AVS_VideoInfo * p, INT64 bytes)
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{ return bytes / avs_bytes_per_audio_sample(p); }
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AVSC_INLINE INT64 avs_bytes_from_audio_samples(const AVS_VideoInfo * p, INT64 samples)
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{ return samples * avs_bytes_per_audio_sample(p); }
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AVSC_INLINE int avs_audio_channels(const AVS_VideoInfo * p)
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{ return p->nchannels; }
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AVSC_INLINE int avs_sample_type(const AVS_VideoInfo * p)
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{ return p->sample_type;}
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// useful mutator
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AVSC_INLINE void avs_set_property(AVS_VideoInfo * p, int property)
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{ p->image_type|=property; }
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AVSC_INLINE void avs_clear_property(AVS_VideoInfo * p, int property)
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{ p->image_type&=~property; }
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AVSC_INLINE void avs_set_field_based(AVS_VideoInfo * p, int isfieldbased)
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{ if (isfieldbased) p->image_type|=AVS_IT_FIELDBASED; else p->image_type&=~AVS_IT_FIELDBASED; }
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AVSC_INLINE void avs_set_fps(AVS_VideoInfo * p, unsigned numerator, unsigned denominator)
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{
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unsigned x=numerator, y=denominator;
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while (y) { // find gcd
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unsigned t = x%y; x = y; y = t;
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}
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p->fps_numerator = numerator/x;
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p->fps_denominator = denominator/x;
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}
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AVSC_INLINE int avs_is_same_colorspace(AVS_VideoInfo * x, AVS_VideoInfo * y)
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{
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return (x->pixel_type == y->pixel_type)
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|| (avs_is_yv12(x) && avs_is_yv12(y));
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}
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/////////////////////////////////////////////////////////////////////
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//
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// AVS_VideoFrame
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//
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// VideoFrameBuffer holds information about a memory block which is used
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// for video data. For efficiency, instances of this class are not deleted
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// when the refcount reaches zero; instead they're stored in a linked list
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// to be reused. The instances are deleted when the corresponding AVS
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// file is closed.
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// AVS_VideoFrameBuffer is layed out identicly to VideoFrameBuffer
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// DO NOT USE THIS STRUCTURE DIRECTLY
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typedef struct AVS_VideoFrameBuffer {
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unsigned char * data;
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int data_size;
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// sequence_number is incremented every time the buffer is changed, so
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// that stale views can tell they're no longer valid.
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long sequence_number;
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long refcount;
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} AVS_VideoFrameBuffer;
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// VideoFrame holds a "window" into a VideoFrameBuffer.
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// AVS_VideoFrame is layed out identicly to IVideoFrame
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// DO NOT USE THIS STRUCTURE DIRECTLY
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typedef struct AVS_VideoFrame {
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int refcount;
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AVS_VideoFrameBuffer * vfb;
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int offset, pitch, row_size, height, offsetU, offsetV, pitchUV; // U&V offsets are from top of picture.
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} AVS_VideoFrame;
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// Access functions for AVS_VideoFrame
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AVSC_INLINE int avs_get_pitch(const AVS_VideoFrame * p) {
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return p->pitch;}
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AVSC_INLINE int avs_get_pitch_p(const AVS_VideoFrame * p, int plane) {
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switch (plane) {
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case AVS_PLANAR_U: case AVS_PLANAR_V: return p->pitchUV;}
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return p->pitch;}
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AVSC_INLINE int avs_get_row_size(const AVS_VideoFrame * p) {
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return p->row_size; }
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AVSC_INLINE int avs_get_row_size_p(const AVS_VideoFrame * p, int plane) {
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int r;
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switch (plane) {
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case AVS_PLANAR_U: case AVS_PLANAR_V:
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if (p->pitchUV) return p->row_size>>1;
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else return 0;
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case AVS_PLANAR_U_ALIGNED: case AVS_PLANAR_V_ALIGNED:
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if (p->pitchUV) {
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r = ((p->row_size+AVS_FRAME_ALIGN-1)&(~(AVS_FRAME_ALIGN-1)) )>>1; // Aligned rowsize
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if (r < p->pitchUV)
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return r;
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return p->row_size>>1;
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} else return 0;
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case AVS_PLANAR_Y_ALIGNED:
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r = (p->row_size+AVS_FRAME_ALIGN-1)&(~(AVS_FRAME_ALIGN-1)); // Aligned rowsize
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if (r <= p->pitch)
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return r;
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return p->row_size;
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}
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return p->row_size;
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}
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AVSC_INLINE int avs_get_height(const AVS_VideoFrame * p) {
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return p->height;}
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AVSC_INLINE int avs_get_height_p(const AVS_VideoFrame * p, int plane) {
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switch (plane) {
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case AVS_PLANAR_U: case AVS_PLANAR_V:
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if (p->pitchUV) return p->height>>1;
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return 0;
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}
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return p->height;}
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AVSC_INLINE const unsigned char* avs_get_read_ptr(const AVS_VideoFrame * p) {
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return p->vfb->data + p->offset;}
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AVSC_INLINE const unsigned char* avs_get_read_ptr_p(const AVS_VideoFrame * p, int plane)
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{
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switch (plane) {
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case AVS_PLANAR_U: return p->vfb->data + p->offsetU;
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case AVS_PLANAR_V: return p->vfb->data + p->offsetV;
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default: return p->vfb->data + p->offset;}
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}
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AVSC_INLINE int avs_is_writable(const AVS_VideoFrame * p) {
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return (p->refcount == 1 && p->vfb->refcount == 1);}
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AVSC_INLINE unsigned char* avs_get_write_ptr(const AVS_VideoFrame * p)
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{
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if (avs_is_writable(p)) {
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++p->vfb->sequence_number;
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return p->vfb->data + p->offset;
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} else
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return 0;
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}
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AVSC_INLINE unsigned char* avs_get_write_ptr_p(const AVS_VideoFrame * p, int plane)
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{
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if (plane==AVS_PLANAR_Y && avs_is_writable(p)) {
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++p->vfb->sequence_number;
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return p->vfb->data + p->offset;
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} else if (plane==AVS_PLANAR_Y) {
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return 0;
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} else {
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switch (plane) {
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case AVS_PLANAR_U: return p->vfb->data + p->offsetU;
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case AVS_PLANAR_V: return p->vfb->data + p->offsetV;
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default: return p->vfb->data + p->offset;
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}
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}
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}
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(void, avs_release_video_frame)(AVS_VideoFrame *);
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// makes a shallow copy of a video frame
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AVSC_API(AVS_VideoFrame *, avs_copy_video_frame)(AVS_VideoFrame *);
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#if defined __cplusplus
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}
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#endif // __cplusplus
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#ifndef AVSC_NO_DECLSPEC
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AVSC_INLINE void avs_release_frame(AVS_VideoFrame * f)
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{avs_release_video_frame(f);}
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AVSC_INLINE AVS_VideoFrame * avs_copy_frame(AVS_VideoFrame * f)
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{return avs_copy_video_frame(f);}
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#endif
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/////////////////////////////////////////////////////////////////////
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//
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// AVS_Value
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//
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// Treat AVS_Value as a fat pointer. That is use avs_copy_value
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// and avs_release_value appropiaty as you would if AVS_Value was
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// a pointer.
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// To maintain source code compatibility with future versions of the
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// avisynth_c API don't use the AVS_Value directly. Use the helper
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// functions below.
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// AVS_Value is layed out identicly to AVSValue
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typedef struct AVS_Value AVS_Value;
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struct AVS_Value {
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short type; // 'a'rray, 'c'lip, 'b'ool, 'i'nt, 'f'loat, 's'tring, 'v'oid, or 'l'ong
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// for some function e'rror
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short array_size;
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union {
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void * clip; // do not use directly, use avs_take_clip
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char boolean;
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int integer;
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INT64 integer64; // match addition of __int64 to avxplugin.h
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float floating_pt;
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const char * string;
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const AVS_Value * array;
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} d;
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};
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// AVS_Value should be initilized with avs_void.
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// Should also set to avs_void after the value is released
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// with avs_copy_value. Consider it the equalvent of setting
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// a pointer to NULL
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static const AVS_Value avs_void = {'v'};
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AVSC_API(void, avs_copy_value)(AVS_Value * dest, AVS_Value src);
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AVSC_API(void, avs_release_value)(AVS_Value);
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AVSC_INLINE int avs_defined(AVS_Value v) { return v.type != 'v'; }
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AVSC_INLINE int avs_is_clip(AVS_Value v) { return v.type == 'c'; }
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AVSC_INLINE int avs_is_bool(AVS_Value v) { return v.type == 'b'; }
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AVSC_INLINE int avs_is_int(AVS_Value v) { return v.type == 'i'; }
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AVSC_INLINE int avs_is_float(AVS_Value v) { return v.type == 'f' || v.type == 'i'; }
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AVSC_INLINE int avs_is_string(AVS_Value v) { return v.type == 's'; }
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AVSC_INLINE int avs_is_array(AVS_Value v) { return v.type == 'a'; }
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AVSC_INLINE int avs_is_error(AVS_Value v) { return v.type == 'e'; }
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(AVS_Clip *, avs_take_clip)(AVS_Value, AVS_ScriptEnvironment *);
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AVSC_API(void, avs_set_to_clip)(AVS_Value *, AVS_Clip *);
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#if defined __cplusplus
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}
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#endif // __cplusplus
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AVSC_INLINE int avs_as_bool(AVS_Value v)
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{ return v.d.boolean; }
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AVSC_INLINE int avs_as_int(AVS_Value v)
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{ return v.d.integer; }
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AVSC_INLINE const char * avs_as_string(AVS_Value v)
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{ return avs_is_error(v) || avs_is_string(v) ? v.d.string : 0; }
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AVSC_INLINE double avs_as_float(AVS_Value v)
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{ return avs_is_int(v) ? v.d.integer : v.d.floating_pt; }
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AVSC_INLINE const char * avs_as_error(AVS_Value v)
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{ return avs_is_error(v) ? v.d.string : 0; }
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AVSC_INLINE const AVS_Value * avs_as_array(AVS_Value v)
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{ return v.d.array; }
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AVSC_INLINE int avs_array_size(AVS_Value v)
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{ return avs_is_array(v) ? v.array_size : 1; }
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AVSC_INLINE AVS_Value avs_array_elt(AVS_Value v, int index)
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{ return avs_is_array(v) ? v.d.array[index] : v; }
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// only use these functions on am AVS_Value that does not already have
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// an active value. Remember, treat AVS_Value as a fat pointer.
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AVSC_INLINE AVS_Value avs_new_value_bool(int v0)
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{ AVS_Value v; v.type = 'b'; v.d.boolean = v0 == 0 ? 0 : 1; return v; }
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AVSC_INLINE AVS_Value avs_new_value_int(int v0)
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{ AVS_Value v; v.type = 'i'; v.d.integer = v0; return v; }
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AVSC_INLINE AVS_Value avs_new_value_string(const char * v0)
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{ AVS_Value v; v.type = 's'; v.d.string = v0; return v; }
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AVSC_INLINE AVS_Value avs_new_value_float(float v0)
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{ AVS_Value v; v.type = 'f'; v.d.floating_pt = v0; return v;}
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AVSC_INLINE AVS_Value avs_new_value_error(const char * v0)
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{ AVS_Value v; v.type = 'e'; v.d.string = v0; return v; }
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#ifndef AVSC_NO_DECLSPEC
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AVSC_INLINE AVS_Value avs_new_value_clip(AVS_Clip * v0)
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{ AVS_Value v; avs_set_to_clip(&v, v0); return v; }
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#endif
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AVSC_INLINE AVS_Value avs_new_value_array(AVS_Value * v0, int size)
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{ AVS_Value v; v.type = 'a'; v.d.array = v0; v.array_size = size; return v; }
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/////////////////////////////////////////////////////////////////////
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//
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// AVS_Clip
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//
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(void, avs_release_clip)(AVS_Clip *);
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AVSC_API(AVS_Clip *, avs_copy_clip)(AVS_Clip *);
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AVSC_API(const char *, avs_clip_get_error)(AVS_Clip *); // return 0 if no error
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AVSC_API(const AVS_VideoInfo *, avs_get_video_info)(AVS_Clip *);
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AVSC_API(int, avs_get_version)(AVS_Clip *);
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AVSC_API(AVS_VideoFrame *, avs_get_frame)(AVS_Clip *, int n);
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// The returned video frame must be released with avs_release_video_frame
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AVSC_API(int, avs_get_parity)(AVS_Clip *, int n);
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// return field parity if field_based, else parity of first field in frame
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AVSC_API(int, avs_get_audio)(AVS_Clip *, void * buf,
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INT64 start, INT64 count);
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// start and count are in samples
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AVSC_API(int, avs_set_cache_hints)(AVS_Clip *,
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int cachehints, size_t frame_range);
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#if defined __cplusplus
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}
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#endif // __cplusplus
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// This is the callback type used by avs_add_function
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typedef AVS_Value (AVSC_CC * AVS_ApplyFunc)
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(AVS_ScriptEnvironment *, AVS_Value args, void * user_data);
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typedef struct AVS_FilterInfo AVS_FilterInfo;
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struct AVS_FilterInfo
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{
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// these members should not be modified outside of the AVS_ApplyFunc callback
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AVS_Clip * child;
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AVS_VideoInfo vi;
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AVS_ScriptEnvironment * env;
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AVS_VideoFrame * (AVSC_CC * get_frame)(AVS_FilterInfo *, int n);
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int (AVSC_CC * get_parity)(AVS_FilterInfo *, int n);
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int (AVSC_CC * get_audio)(AVS_FilterInfo *, void * buf,
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INT64 start, INT64 count);
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int (AVSC_CC * set_cache_hints)(AVS_FilterInfo *, int cachehints,
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int frame_range);
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void (AVSC_CC * free_filter)(AVS_FilterInfo *);
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// Should be set when ever there is an error to report.
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// It is cleared before any of the above methods are called
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const char * error;
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// this is to store whatever and may be modified at will
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void * user_data;
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};
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// Create a new filter
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// fi is set to point to the AVS_FilterInfo so that you can
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// modify it once it is initilized.
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// store_child should generally be set to true. If it is not
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// set than ALL methods (the function pointers) must be defined
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// If it is set than you do not need to worry about freeing the child
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// clip.
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(AVS_Clip *, avs_new_c_filter)(AVS_ScriptEnvironment * e,
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AVS_FilterInfo * * fi,
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AVS_Value child, int store_child);
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#if defined __cplusplus
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}
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#endif // __cplusplus
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/////////////////////////////////////////////////////////////////////
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//
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// AVS_ScriptEnvironment
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//
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// For GetCPUFlags. These are backwards-compatible with those in VirtualDub.
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enum {
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/* slowest CPU to support extension */
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AVS_CPU_FORCE = 0x01, // N/A
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AVS_CPU_FPU = 0x02, // 386/486DX
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AVS_CPU_MMX = 0x04, // P55C, K6, PII
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AVS_CPU_INTEGER_SSE = 0x08, // PIII, Athlon
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AVS_CPU_SSE = 0x10, // PIII, Athlon XP/MP
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AVS_CPU_SSE2 = 0x20, // PIV, Hammer
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AVS_CPU_3DNOW = 0x40, // K6-2
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AVS_CPU_3DNOW_EXT = 0x80, // Athlon
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AVS_CPU_X86_64 = 0xA0, // Hammer (note: equiv. to 3DNow + SSE2,
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// which only Hammer will have anyway)
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};
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(const char *, avs_get_error)(AVS_ScriptEnvironment *); // return 0 if no error
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AVSC_API(long, avs_get_cpu_flags)(AVS_ScriptEnvironment *);
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AVSC_API(int, avs_check_version)(AVS_ScriptEnvironment *, int version);
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AVSC_API(char *, avs_save_string)(AVS_ScriptEnvironment *, const char* s, int length);
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AVSC_API(char *, avs_sprintf)(AVS_ScriptEnvironment *, const char * fmt, ...);
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AVSC_API(char *, avs_vsprintf)(AVS_ScriptEnvironment *, const char * fmt, va_list val);
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// note: val is really a va_list; I hope everyone typedefs va_list to a pointer
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AVSC_API(int, avs_add_function)(AVS_ScriptEnvironment *,
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const char * name, const char * params,
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AVS_ApplyFunc apply, void * user_data);
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AVSC_API(int, avs_function_exists)(AVS_ScriptEnvironment *, const char * name);
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AVSC_API(AVS_Value, avs_invoke)(AVS_ScriptEnvironment *, const char * name,
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AVS_Value args, const char** arg_names);
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// The returned value must be be released with avs_release_value
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AVSC_API(AVS_Value, avs_get_var)(AVS_ScriptEnvironment *, const char* name);
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// The returned value must be be released with avs_release_value
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AVSC_API(int, avs_set_var)(AVS_ScriptEnvironment *, const char* name, AVS_Value val);
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AVSC_API(int, avs_set_global_var)(AVS_ScriptEnvironment *, const char* name, const AVS_Value val);
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//void avs_push_context(AVS_ScriptEnvironment *, int level=0);
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//void avs_pop_context(AVS_ScriptEnvironment *);
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AVSC_API(AVS_VideoFrame *, avs_new_video_frame_a)(AVS_ScriptEnvironment *,
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const AVS_VideoInfo * vi, int align);
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// align should be at least 16
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#if defined __cplusplus
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}
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#endif // __cplusplus
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#ifndef AVSC_NO_DECLSPEC
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AVSC_INLINE
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AVS_VideoFrame * avs_new_video_frame(AVS_ScriptEnvironment * env,
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const AVS_VideoInfo * vi)
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{return avs_new_video_frame_a(env,vi,AVS_FRAME_ALIGN);}
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AVSC_INLINE
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AVS_VideoFrame * avs_new_frame(AVS_ScriptEnvironment * env,
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const AVS_VideoInfo * vi)
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{return avs_new_video_frame_a(env,vi,AVS_FRAME_ALIGN);}
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#endif
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(int, avs_make_writable)(AVS_ScriptEnvironment *, AVS_VideoFrame * * pvf);
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AVSC_API(void, avs_bit_blt)(AVS_ScriptEnvironment *, unsigned char* dstp, int dst_pitch, const unsigned char* srcp, int src_pitch, int row_size, int height);
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typedef void (AVSC_CC *AVS_ShutdownFunc)(void* user_data, AVS_ScriptEnvironment * env);
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AVSC_API(void, avs_at_exit)(AVS_ScriptEnvironment *, AVS_ShutdownFunc function, void * user_data);
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AVSC_API(AVS_VideoFrame *, avs_subframe)(AVS_ScriptEnvironment *, AVS_VideoFrame * src, int rel_offset, int new_pitch, int new_row_size, int new_height);
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// The returned video frame must be be released
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AVSC_API(int, avs_set_memory_max)(AVS_ScriptEnvironment *, int mem);
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AVSC_API(int, avs_set_working_dir)(AVS_ScriptEnvironment *, const char * newdir);
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// avisynth.dll exports this; it's a way to use it as a library, without
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// writing an AVS script or without going through AVIFile.
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AVSC_API(AVS_ScriptEnvironment *, avs_create_script_environment)(int version);
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#if defined __cplusplus
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}
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#endif // __cplusplus
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// this symbol is the entry point for the plugin and must
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// be defined
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AVSC_EXPORT
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const char * AVSC_CC avisynth_c_plugin_init(AVS_ScriptEnvironment* env);
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#if defined __cplusplus
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extern "C"
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{
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#endif // __cplusplus
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AVSC_API(void, avs_delete_script_environment)(AVS_ScriptEnvironment *);
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AVSC_API(AVS_VideoFrame *, avs_subframe_planar)(AVS_ScriptEnvironment *, AVS_VideoFrame * src, int rel_offset, int new_pitch, int new_row_size, int new_height, int rel_offsetU, int rel_offsetV, int new_pitchUV);
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// The returned video frame must be be released
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#if defined __cplusplus
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}
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#endif // __cplusplus
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#endif //__AVXSYNTH_C__
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