ffmpeg/libavcodec/arm
Mans Rullgard d461a47317 Rearrange MpegEncContext to simplify access from asm
This moves the fields needed by asm near the top, before any
structs or other members which complicate the offset calculation.
Modifying other structs will no longer require updating the offsets,
and the asm code is slightly simpler due to the smaller offsets.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-01-29 17:14:29 +00:00
..
aac.h
asm-offsets.h Rearrange MpegEncContext to simplify access from asm 2011-01-29 17:14:29 +00:00
asm.S
dcadsp_init_arm.c
dcadsp_neon.S
dsputil_arm.h
dsputil_arm.S
dsputil_armv6.S
dsputil_init_arm.c
dsputil_init_armv5te.c
dsputil_init_armv6.c
dsputil_init_neon.c Change DSPContext.vector_fmul() from dst=dst*src to dest=src0*src1. 2011-01-22 17:53:27 +00:00
dsputil_init_vfp.c Change DSPContext.vector_fmul() from dst=dst*src to dest=src0*src1. 2011-01-22 17:53:27 +00:00
dsputil_iwmmxt_rnd_template.c
dsputil_iwmmxt.c
dsputil_neon.S Change DSPContext.vector_fmul() from dst=dst*src to dest=src0*src1. 2011-01-22 17:53:27 +00:00
dsputil_vfp.S Change DSPContext.vector_fmul() from dst=dst*src to dest=src0*src1. 2011-01-22 17:53:27 +00:00
fft_init_arm.c
fft_neon.S
h264dsp_init_arm.c
h264dsp_neon.S
h264idct_neon.S
h264pred_init_arm.c
h264pred_neon.S ARM: NEON: fix overflow in h264 16x16 planar pred 2011-01-24 14:59:46 +00:00
int_neon.S
jrevdct_arm.S
Makefile
mathops.h
mdct_neon.S
mpegvideo_arm.c
mpegvideo_arm.h
mpegvideo_armv5te_s.S
mpegvideo_armv5te.c
mpegvideo_iwmmxt.c
mpegvideo_neon.S Rearrange MpegEncContext to simplify access from asm 2011-01-29 17:14:29 +00:00
rdft_neon.S
simple_idct_arm.S
simple_idct_armv5te.S
simple_idct_armv6.S
simple_idct_neon.S
synth_filter_neon.S
vp3dsp_neon.S
vp56dsp_init_arm.c
vp56dsp_neon.S