mirror of https://git.ffmpeg.org/ffmpeg.git
508 lines
18 KiB
Plaintext
508 lines
18 KiB
Plaintext
\input texinfo @c -*- texinfo -*-
|
||
|
||
@settitle FFmpeg FAQ
|
||
@titlepage
|
||
@center @titlefont{FFmpeg FAQ}
|
||
@end titlepage
|
||
|
||
@top
|
||
|
||
@contents
|
||
|
||
@chapter General Questions
|
||
|
||
@section Why doesn't FFmpeg support feature [xyz]?
|
||
|
||
Because no one has taken on that task yet. FFmpeg development is
|
||
driven by the tasks that are important to the individual developers.
|
||
If there is a feature that is important to you, the best way to get
|
||
it implemented is to undertake the task yourself or sponsor a developer.
|
||
|
||
@section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it?
|
||
|
||
No. Windows DLLs are not portable, bloated and often slow.
|
||
Moreover FFmpeg strives to support all codecs natively.
|
||
A DLL loader is not conducive to that goal.
|
||
|
||
@section I cannot read this file although this format seems to be supported by ffmpeg.
|
||
|
||
Even if ffmpeg can read the container format, it may not support all its
|
||
codecs. Please consult the supported codec list in the ffmpeg
|
||
documentation.
|
||
|
||
@section Which codecs are supported by Windows?
|
||
|
||
Windows does not support standard formats like MPEG very well, unless you
|
||
install some additional codecs.
|
||
|
||
The following list of video codecs should work on most Windows systems:
|
||
@table @option
|
||
@item msmpeg4v2
|
||
.avi/.asf
|
||
@item msmpeg4
|
||
.asf only
|
||
@item wmv1
|
||
.asf only
|
||
@item wmv2
|
||
.asf only
|
||
@item mpeg4
|
||
Only if you have some MPEG-4 codec like ffdshow or Xvid installed.
|
||
@item mpeg1video
|
||
.mpg only
|
||
@end table
|
||
Note, ASF files often have .wmv or .wma extensions in Windows. It should also
|
||
be mentioned that Microsoft claims a patent on the ASF format, and may sue
|
||
or threaten users who create ASF files with non-Microsoft software. It is
|
||
strongly advised to avoid ASF where possible.
|
||
|
||
The following list of audio codecs should work on most Windows systems:
|
||
@table @option
|
||
@item adpcm_ima_wav
|
||
@item adpcm_ms
|
||
@item pcm_s16le
|
||
always
|
||
@item libmp3lame
|
||
If some MP3 codec like LAME is installed.
|
||
@end table
|
||
|
||
|
||
@chapter Compilation
|
||
|
||
@section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'}
|
||
|
||
This is a bug in gcc. Do not report it to us. Instead, please report it to
|
||
the gcc developers. Note that we will not add workarounds for gcc bugs.
|
||
|
||
Also note that (some of) the gcc developers believe this is not a bug or
|
||
not a bug they should fix:
|
||
@url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}.
|
||
Then again, some of them do not know the difference between an undecidable
|
||
problem and an NP-hard problem...
|
||
|
||
@chapter Usage
|
||
|
||
@section ffmpeg does not work; what is wrong?
|
||
|
||
Try a @code{make distclean} in the ffmpeg source directory before the build.
|
||
If this does not help see
|
||
(@url{http://ffmpeg.org/bugreports.html}).
|
||
|
||
@section How do I encode single pictures into movies?
|
||
|
||
First, rename your pictures to follow a numerical sequence.
|
||
For example, img1.jpg, img2.jpg, img3.jpg,...
|
||
Then you may run:
|
||
|
||
@example
|
||
ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
|
||
@end example
|
||
|
||
Notice that @samp{%d} is replaced by the image number.
|
||
|
||
@file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc...
|
||
|
||
If you have large number of pictures to rename, you can use the
|
||
following command to ease the burden. The command, using the bourne
|
||
shell syntax, symbolically links all files in the current directory
|
||
that match @code{*jpg} to the @file{/tmp} directory in the sequence of
|
||
@file{img001.jpg}, @file{img002.jpg} and so on.
|
||
|
||
@example
|
||
x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done
|
||
@end example
|
||
|
||
If you want to sequence them by oldest modified first, substitute
|
||
@code{$(ls -r -t *jpg)} in place of @code{*jpg}.
|
||
|
||
Then run:
|
||
|
||
@example
|
||
ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg
|
||
@end example
|
||
|
||
The same logic is used for any image format that ffmpeg reads.
|
||
|
||
@section How do I encode movie to single pictures?
|
||
|
||
Use:
|
||
|
||
@example
|
||
ffmpeg -i movie.mpg movie%d.jpg
|
||
@end example
|
||
|
||
The @file{movie.mpg} used as input will be converted to
|
||
@file{movie1.jpg}, @file{movie2.jpg}, etc...
|
||
|
||
Instead of relying on file format self-recognition, you may also use
|
||
@table @option
|
||
@item -c:v ppm
|
||
@item -c:v png
|
||
@item -c:v mjpeg
|
||
@end table
|
||
to force the encoding.
|
||
|
||
Applying that to the previous example:
|
||
@example
|
||
ffmpeg -i movie.mpg -f image2 -c:v mjpeg menu%d.jpg
|
||
@end example
|
||
|
||
Beware that there is no "jpeg" codec. Use "mjpeg" instead.
|
||
|
||
@section Why do I see a slight quality degradation with multithreaded MPEG* encoding?
|
||
|
||
For multithreaded MPEG* encoding, the encoded slices must be independent,
|
||
otherwise thread n would practically have to wait for n-1 to finish, so it's
|
||
quite logical that there is a small reduction of quality. This is not a bug.
|
||
|
||
@section How can I read from the standard input or write to the standard output?
|
||
|
||
Use @file{-} as file name.
|
||
|
||
@section -f jpeg doesn't work.
|
||
|
||
Try '-f image2 test%d.jpg'.
|
||
|
||
@section Why can I not change the frame rate?
|
||
|
||
Some codecs, like MPEG-1/2, only allow a small number of fixed frame rates.
|
||
Choose a different codec with the -c:v command line option.
|
||
|
||
@section How do I encode Xvid or DivX video with ffmpeg?
|
||
|
||
Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4
|
||
standard (note that there are many other coding formats that use this
|
||
same standard). Thus, use '-c:v mpeg4' to encode in these formats. The
|
||
default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
|
||
a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
|
||
force the fourcc 'xvid' to be stored as the video fourcc rather than the
|
||
default.
|
||
|
||
@section Which are good parameters for encoding high quality MPEG-4?
|
||
|
||
'-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2',
|
||
things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'.
|
||
|
||
@section Which are good parameters for encoding high quality MPEG-1/MPEG-2?
|
||
|
||
'-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2'
|
||
but beware the '-g 100' might cause problems with some decoders.
|
||
Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd.
|
||
|
||
@section Interlaced video looks very bad when encoded with ffmpeg, what is wrong?
|
||
|
||
You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced
|
||
material, and try '-top 0/1' if the result looks really messed-up.
|
||
|
||
@section How can I read DirectShow files?
|
||
|
||
If you have built FFmpeg with @code{./configure --enable-avisynth}
|
||
(only possible on MinGW/Cygwin platforms),
|
||
then you may use any file that DirectShow can read as input.
|
||
|
||
Just create an "input.avs" text file with this single line ...
|
||
@example
|
||
DirectShowSource("C:\path to your file\yourfile.asf")
|
||
@end example
|
||
... and then feed that text file to ffmpeg:
|
||
@example
|
||
ffmpeg -i input.avs
|
||
@end example
|
||
|
||
For ANY other help on Avisynth, please visit the
|
||
@uref{http://www.avisynth.org/, Avisynth homepage}.
|
||
|
||
@section How can I join video files?
|
||
|
||
To "join" video files is quite ambiguous. The following list explains the
|
||
different kinds of "joining" and points out how those are addressed in
|
||
FFmpeg. To join video files may mean:
|
||
|
||
@itemize
|
||
|
||
@item
|
||
To put them one after the other: this is called to @emph{concatenate} them
|
||
(in short: concat) and is addressed
|
||
@ref{How can I concatenate video files, in this very faq}.
|
||
|
||
@item
|
||
To put them together in the same file, to let the user choose between the
|
||
different versions (example: different audio languages): this is called to
|
||
@emph{multiplex} them together (in short: mux), and is done by simply
|
||
invoking ffmpeg with several @option{-i} options.
|
||
|
||
@item
|
||
For audio, to put all channels together in a single stream (example: two
|
||
mono streams into one stereo stream): this is sometimes called to
|
||
@emph{merge} them, and can be done using the
|
||
@url{http://ffmpeg.org/ffmpeg.html#amerge, @code{amerge}} filter.
|
||
|
||
@item
|
||
For audio, to play one on top of the other: this is called to @emph{mix}
|
||
them, and can be done by first merging them into a single stream and then
|
||
using the @url{http://ffmpeg.org/ffmpeg.html#pan, @code{pan}} filter to mix
|
||
the channels at will.
|
||
|
||
@item
|
||
For video, to display both together, side by side or one on top of a part of
|
||
the other; it can be done using the
|
||
@url{http://ffmpeg.org/ffmpeg.html#overlay, @code{overlay}} video filter.
|
||
|
||
@end itemize
|
||
|
||
@anchor{How can I concatenate video files}
|
||
@section How can I concatenate video files?
|
||
|
||
There are several solutions, depending on the exact circumstances.
|
||
|
||
@subsection Concatenating using filters
|
||
|
||
FFmpeg has a @url{http://ffmpeg.org/ffmpeg.html#concat-1, @code{concat}}
|
||
filter designed specifically for that, with examples in the documentation.
|
||
|
||
@subsection Concatenating at the file level
|
||
|
||
A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to concatenate
|
||
video by merely concatenating the files them.
|
||
|
||
Hence you may concatenate your multimedia files by first transcoding them to
|
||
these privileged formats, then using the humble @code{cat} command (or the
|
||
equally humble @code{copy} under Windows), and finally transcoding back to your
|
||
format of choice.
|
||
|
||
@example
|
||
ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg
|
||
ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg
|
||
cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg
|
||
ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi
|
||
@end example
|
||
|
||
Additionally, you can use the @code{concat} protocol instead of @code{cat} or
|
||
@code{copy} which will avoid creation of a potentially huge intermediate file.
|
||
|
||
@example
|
||
ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg
|
||
ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg
|
||
ffmpeg -i concat:"intermediate1.mpg|intermediate2.mpg" -c copy intermediate_all.mpg
|
||
ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi
|
||
@end example
|
||
|
||
Note that you may need to escape the character "|" which is special for many
|
||
shells.
|
||
|
||
Another option is usage of named pipes, should your platform support it:
|
||
|
||
@example
|
||
mkfifo intermediate1.mpg
|
||
mkfifo intermediate2.mpg
|
||
ffmpeg -i input1.avi -qscale:v 1 -y intermediate1.mpg < /dev/null &
|
||
ffmpeg -i input2.avi -qscale:v 1 -y intermediate2.mpg < /dev/null &
|
||
cat intermediate1.mpg intermediate2.mpg |\
|
||
ffmpeg -f mpeg -i - -c:v mpeg4 -acodec libmp3lame output.avi
|
||
@end example
|
||
|
||
@subsection Concatenating using raw audio and video
|
||
|
||
Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also
|
||
allow concatenation, and the transcoding step is almost lossless.
|
||
When using multiple yuv4mpegpipe(s), the first line needs to be discarded
|
||
from all but the first stream. This can be accomplished by piping through
|
||
@code{tail} as seen below. Note that when piping through @code{tail} you
|
||
must use command grouping, @code{@{ ;@}}, to background properly.
|
||
|
||
For example, let's say we want to concatenate two FLV files into an
|
||
output.flv file:
|
||
|
||
@example
|
||
mkfifo temp1.a
|
||
mkfifo temp1.v
|
||
mkfifo temp2.a
|
||
mkfifo temp2.v
|
||
mkfifo all.a
|
||
mkfifo all.v
|
||
ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null &
|
||
ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null &
|
||
ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null &
|
||
@{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} &
|
||
cat temp1.a temp2.a > all.a &
|
||
cat temp1.v temp2.v > all.v &
|
||
ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \
|
||
-f yuv4mpegpipe -i all.v \
|
||
-y output.flv
|
||
rm temp[12].[av] all.[av]
|
||
@end example
|
||
|
||
@section -profile option fails when encoding H.264 video with AAC audio
|
||
|
||
@command{ffmpeg} prints an error like
|
||
|
||
@example
|
||
Undefined constant or missing '(' in 'baseline'
|
||
Unable to parse option value "baseline"
|
||
Error setting option profile to value baseline.
|
||
@end example
|
||
|
||
Short answer: write @option{-profile:v} instead of @option{-profile}.
|
||
|
||
Long answer: this happens because the @option{-profile} option can apply to both
|
||
video and audio. Specifically the AAC encoder also defines some profiles, none
|
||
of which are named @var{baseline}.
|
||
|
||
The solution is to apply the @option{-profile} option to the video stream only
|
||
by using @url{http://ffmpeg.org/ffmpeg.html#Stream-specifiers-1, Stream specifiers}.
|
||
Appending @code{:v} to it will do exactly that.
|
||
|
||
@section Using @option{-f lavfi}, audio becomes mono for no apparent reason.
|
||
|
||
Use @option{-dumpgraph -} to find out exactly where the channel layout is
|
||
lost.
|
||
|
||
Most likely, it is through @code{auto-inserted aconvert}. Try to understand
|
||
why the converting filter was needed at that place.
|
||
|
||
Just before the output is a likely place, as @option{-f lavfi} currently
|
||
only support packed S16.
|
||
|
||
Then insert the correct @code{aconvert} explicitly in the filter graph,
|
||
specifying the exact format.
|
||
|
||
@example
|
||
aconvert=s16:stereo:packed
|
||
@end example
|
||
|
||
@section Why does FFmpeg not see the subtitles in my VOB file?
|
||
|
||
VOB and a few other formats do not have a global header that describes
|
||
everything present in the file. Instead, applications are supposed to scan
|
||
the file to see what it contains. Since VOB files are frequently large, only
|
||
the beginning is scanned. If the subtitles happen only later in the file,
|
||
they will not be initally detected.
|
||
|
||
Some applications, including the @code{ffmpeg} command-line tool, can only
|
||
work with streams that were detected during the initial scan; streams that
|
||
are detected later are ignored.
|
||
|
||
The size of the initial scan is controlled by two options: @code{probesize}
|
||
(default ~5 Mo) and @code{analyzeduration} (default 5,000,000 µs = 5 s). For
|
||
the subtitle stream to be detected, both values must be large enough.
|
||
|
||
@chapter Development
|
||
|
||
@section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat?
|
||
|
||
Yes. Check the @file{doc/examples} directory in the source
|
||
repository, also available online at:
|
||
@url{https://github.com/FFmpeg/FFmpeg/tree/master/doc/examples}.
|
||
|
||
Examples are also installed by default, usually in
|
||
@code{$PREFIX/share/ffmpeg/examples}.
|
||
|
||
Also you may read the Developers Guide of the FFmpeg documentation. Alternatively,
|
||
examine the source code for one of the many open source projects that
|
||
already incorporate FFmpeg at (@url{projects.html}).
|
||
|
||
@section Can you support my C compiler XXX?
|
||
|
||
It depends. If your compiler is C99-compliant, then patches to support
|
||
it are likely to be welcome if they do not pollute the source code
|
||
with @code{#ifdef}s related to the compiler.
|
||
|
||
@section Is Microsoft Visual C++ supported?
|
||
|
||
Yes. Please see the @uref{platform.html, Microsoft Visual C++}
|
||
section in the FFmpeg documentation.
|
||
|
||
@section Can you add automake, libtool or autoconf support?
|
||
|
||
No. These tools are too bloated and they complicate the build.
|
||
|
||
@section Why not rewrite FFmpeg in object-oriented C++?
|
||
|
||
FFmpeg is already organized in a highly modular manner and does not need to
|
||
be rewritten in a formal object language. Further, many of the developers
|
||
favor straight C; it works for them. For more arguments on this matter,
|
||
read @uref{http://www.tux.org/lkml/#s15, "Programming Religion"}.
|
||
|
||
@section Why are the ffmpeg programs devoid of debugging symbols?
|
||
|
||
The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
|
||
information. Those binaries are stripped to create ffmpeg, ffplay, etc. If
|
||
you need the debug information, use the *_g versions.
|
||
|
||
@section I do not like the LGPL, can I contribute code under the GPL instead?
|
||
|
||
Yes, as long as the code is optional and can easily and cleanly be placed
|
||
under #if CONFIG_GPL without breaking anything. So, for example, a new codec
|
||
or filter would be OK under GPL while a bug fix to LGPL code would not.
|
||
|
||
@section I'm using FFmpeg from within my C application but the linker complains about missing symbols from the libraries themselves.
|
||
|
||
FFmpeg builds static libraries by default. In static libraries, dependencies
|
||
are not handled. That has two consequences. First, you must specify the
|
||
libraries in dependency order: @code{-lavdevice} must come before
|
||
@code{-lavformat}, @code{-lavutil} must come after everything else, etc.
|
||
Second, external libraries that are used in FFmpeg have to be specified too.
|
||
|
||
An easy way to get the full list of required libraries in dependency order
|
||
is to use @code{pkg-config}.
|
||
|
||
@example
|
||
c99 -o program program.c $(pkg-config --cflags --libs libavformat libavcodec)
|
||
@end example
|
||
|
||
See @file{doc/example/Makefile} and @file{doc/example/pc-uninstalled} for
|
||
more details.
|
||
|
||
@section I'm using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available.
|
||
|
||
FFmpeg is a pure C project, so to use the libraries within your C++ application
|
||
you need to explicitly state that you are using a C library. You can do this by
|
||
encompassing your FFmpeg includes using @code{extern "C"}.
|
||
|
||
See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3}
|
||
|
||
@section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope
|
||
|
||
FFmpeg is a pure C project using C99 math features, in order to enable C++
|
||
to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS
|
||
|
||
@section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?
|
||
|
||
You have to implement a URLProtocol, see @file{libavformat/file.c} in
|
||
FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer sources.
|
||
|
||
@section Where can I find libav* headers for Pascal/Delphi?
|
||
|
||
see @url{http://www.iversenit.dk/dev/ffmpeg-headers/}
|
||
|
||
@section Where is the documentation about ffv1, msmpeg4, asv1, 4xm?
|
||
|
||
see @url{http://www.ffmpeg.org/~michael/}
|
||
|
||
@section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?
|
||
|
||
Even if peculiar since it is network oriented, RTP is a container like any
|
||
other. You have to @emph{demux} RTP before feeding the payload to libavcodec.
|
||
In this specific case please look at RFC 4629 to see how it should be done.
|
||
|
||
@section AVStream.r_frame_rate is wrong, it is much larger than the frame rate.
|
||
|
||
r_frame_rate is NOT the average frame rate, it is the smallest frame rate
|
||
that can accurately represent all timestamps. So no, it is not
|
||
wrong if it is larger than the average!
|
||
For example, if you have mixed 25 and 30 fps content, then r_frame_rate
|
||
will be 150.
|
||
|
||
@section Why is @code{make fate} not running all tests?
|
||
|
||
Make sure you have the fate-suite samples and the @code{SAMPLES} Make variable
|
||
or @code{FATE_SAMPLES} environment variable or the @code{--samples}
|
||
@command{configure} option is set to the right path.
|
||
|
||
@section Why is @code{make fate} not finding the samples?
|
||
|
||
Do you happen to have a @code{~} character in the samples path to indicate a
|
||
home directory? The value is used in ways where the shell cannot expand it,
|
||
causing FATE to not find files. Just replace @code{~} by the full path.
|
||
|
||
@bye
|